Rémi Verschelde
4722593448
Merge pull request #10816 from toger5/style_box_texture_set_fill
...
unified draw_center naming for (9patch,StyleBoxes)
2017-08-31 19:16:07 +02:00
Rémi Verschelde
849d2e3462
Merge pull request #10825 from toger5/fix_import_svg_scale
...
updated import settings loader to 'svg/scale' fixes : #10815
2017-08-31 18:56:27 +02:00
toger5
3b6a65b1e4
updated import settings loader to 'svg/scale' fixes : #10815
2017-08-31 18:52:07 +02:00
Rémi Verschelde
c12a1dc53e
Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent
...
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:19:45 +02:00
toger5
afc66f2f90
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:02:38 +02:00
Rémi Verschelde
8cb5036b9a
Merge pull request #10820 from toger5/imoporter_dock_update_label
...
fixed update import label in importer dock
2017-08-31 17:05:04 +02:00
Rémi Verschelde
5fac1406fd
Merge pull request #10818 from Jellonator/master
...
Fixed incorrect KinematicBody::_move normal return
2017-08-31 16:59:01 +02:00
toger5
85cc4e823e
fixed update import label in importer dock
2017-08-31 16:58:43 +02:00
James Beedie
6fc5d1cd37
Fixed return of KinematicBody::_move
...
Fixed incorrect normal
Added missing collider velocity
2017-08-31 10:46:21 -04:00
Juan Linietsky
5653477a30
Exposed new ClearMode function to Viewport clases, closes #9995
2017-08-31 11:15:10 -03:00
Rémi Verschelde
d57ba499cb
Merge pull request #10814 from volzhs/editor-fonts-master
...
Replace editor font to NotoSans and update source code pro font
2017-08-31 16:05:26 +02:00
toger5
2aa735757a
unified draw_center naming for (9patch,StyleBoxes)
...
- filled -> draw_center
- is_draw_center -> is_draw_center_enabled
- get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Juan Linietsky
caf1447bef
Contributors missing in project manager title
2017-08-31 09:50:35 -03:00
volzhs
a4a4f6dada
Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai
2017-08-31 21:49:48 +09:00
Juan Linietsky
9ff19951e2
Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
2017-08-31 09:44:37 -03:00
volzhs
f031b111dd
Update source code pro font to 2.030
2017-08-31 21:31:46 +09:00
Rémi Verschelde
41e1bbd30c
Merge pull request #10811 from godotengine/revert-10590-fix-10589
...
Revert "Fix shader function calls being assignable"
2017-08-31 14:20:29 +02:00
Rémi Verschelde
6dd6e05662
Revert "Fix shader function calls being assignable"
2017-08-31 14:19:27 +02:00
Rémi Verschelde
b7f4dcbdd1
Merge pull request #10096 from toger5/label_stylebox
...
fixed Import LineEdit to label + label stylebox
2017-08-31 13:58:52 +02:00
Juan Linietsky
4d4c1dfc1b
Do not error flood if removing default environment. Closes #9945
2017-08-31 08:56:15 -03:00
Rémi Verschelde
6f762ad709
Merge pull request #10422 from endragor/gdnative-android
...
Make GDNative work on Android
2017-08-31 13:51:10 +02:00
Juan Linietsky
51066fcde7
Merge pull request #10305 from H4kor/gles3
...
Fixes a bug in multimesh_instance_get_color
2017-08-31 08:44:22 -03:00
Rémi Verschelde
c109a6e5a4
Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet
...
Fix UV calculation for spritesheet in particles
2017-08-31 13:42:37 +02:00
Rémi Verschelde
82208c1e8b
Merge pull request #10417 from bojidar-bg/x-fix-tilemap-transpose
...
Implement texture UV transpose in the gles3 renderer
2017-08-31 13:17:39 +02:00
Rémi Verschelde
6889d4650a
Merge pull request #10766 from poke1024/project-manager-dir
...
Adds default directory for default_project_path
2017-08-31 13:09:59 +02:00
Rémi Verschelde
0cee288c11
Merge pull request #10148 from leezh/pcre2
...
Replacement of internal RegEx with PCRE2
2017-08-31 11:56:19 +02:00
Rémi Verschelde
3b0b0a1d99
Merge pull request #7269 from Tugsav/simulator_renderer
...
Non-realtime simulation
2017-08-31 11:52:06 +02:00
Rémi Verschelde
f00760b22c
Merge pull request #10382 from toger5/dark_icons
...
Light Theme
2017-08-31 11:47:18 +02:00
Rémi Verschelde
f1e3dec442
Merge pull request #10624 from letheed/master
...
Fix shadow filter pcf5 implemented as pcf7
2017-08-31 11:01:57 +02:00
Rémi Verschelde
b86aa5614f
Merge pull request #10793 from RandomShaper/fix-android-dbg-pre-21
...
Fix pre-Lollipop Android debug
2017-08-31 11:00:01 +02:00
Rémi Verschelde
433d4ada05
Merge pull request #10765 from poke1024/osx-system-dir
...
Implements OS_OSX::get_system_dir()
2017-08-31 10:58:02 +02:00
Rémi Verschelde
b3496ee7ab
Merge pull request #10763 from poke1024/realtime-polygon-2d-fix
...
Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-31 10:57:46 +02:00
poke1024
f2dc0c68fd
Adds default directory for default_project_path
2017-08-31 07:15:17 +02:00
toger5
ff0a149de9
added setting for icon/font color: auto,dark,light
2017-08-30 21:47:10 +02:00
toger5
7793bfc544
added icon updating to most ui elements
2017-08-30 21:47:09 +02:00
toger5
97d7d84cac
renamed light_color to contrast_color
...
- added tab highlighting
- other changes to the theme to make use of contrast color
2017-08-30 21:46:27 +02:00
toger5
b2f70ca10c
White Theme
...
- almost all the colors are generated now. They get adapted based on
the theme color. All the correct icons are used
- error label now uses error color
- added missing button colors in editor theme
2017-08-30 21:44:48 +02:00
toger5
8610654c58
removed misc/scripts/svgs_2_pngs.py
...
- deprecated because icon conversion now happens in godot itself
2017-08-30 21:42:56 +02:00
toger5
57c6dbf253
removed svg's in icons/dark
2017-08-30 21:20:02 +02:00
toger5
aa8feff8c1
Implement color conversion for dark SVG icons
2017-08-30 21:20:02 +02:00
toger5
426c6b2c49
added to_ABGR32() to core/Color
2017-08-30 21:20:01 +02:00
toger5
c8448cb0ac
moved 'scale import setting' into svg section
2017-08-30 21:19:13 +02:00
Pedro J. Estébanez
d5447a90cc
Fix pre-Lollipop (21) Android debug
...
Namely, automatically pick debug over Wi-Fi for devices with an older release and debug over USB otherwise.
A message is printed both in editor output window and console (uppercase here) to let the user know about what mechanism is being used and why.
2017-08-30 20:39:01 +02:00
Pedro J. Estébanez
a464659d5b
Fix parsing of Android API level
...
And renaming the `Device.release` field to `api_level` for correctness.
2017-08-30 20:21:26 +02:00
Rémi Verschelde
752459cc5a
Merge pull request #10641 from tagcup/o3_posscale_decomposition
...
Add a new decomposition to Basis.
2017-08-30 18:39:20 +02:00
Rémi Verschelde
6611dfbd6c
Merge pull request #10378 from RandomShaper/nav-keep-start-end
...
Guarantee start & end points are returned by Navigation2D
2017-08-30 16:12:12 +02:00
Rémi Verschelde
a469bb029d
Merge pull request #10786 from hpvb/fix-crash-on-early-dialog
...
Fix a crash when an early dialog tries to appear
2017-08-30 16:06:40 +02:00
Rémi Verschelde
348eb4e4c5
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
...
Let TileMap apply its material
2017-08-30 16:02:12 +02:00
Ferenc Arn
5ad8d310f2
Add a new decomposition to Basis.
...
This new decomposition splits the basis into a rotation-reflection matrix and a positive scaling matrix, which is required for physics calculations.
2017-08-30 09:37:18 -04:00
Gustav Lund
417113edf3
Renderer/Simulator flags
...
Now hopefully with correct code style
2017-08-30 14:22:43 +02:00