Pedro J. Estébanez
ae38d7930e
Let the RD driver itself expose subgroup caps
2022-10-20 19:37:35 +02:00
Micky
809dad907a
Add buttons in Remote Scene Tree
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A Scene button to any scene instantiated from file. When clicked, it opens the original PackedScene.
A toggle visibility button is also available.
2022-10-20 18:02:41 +02:00
Gilles Roudière
fe65d7aa7b
Make terrain painting not change neighbors centers bits
2022-10-20 14:47:45 +02:00
Gilles Roudière
56fa8f1d58
Fix localize_path with custom protocol identifiers
2022-10-20 14:12:25 +02:00
Nonunknown
9f4dbf415d
add ability to pick random value from array
2022-10-20 08:39:47 -03:00
squash
247a93845d
Expose Shape2D::get_rect to scripting
2022-10-20 11:26:49 +03:00
VolTer
1fd59b98fb
Remove duplicate operator registrations
2022-10-20 03:03:47 +02:00
TechnoPorg
678eec7530
Fully document the Projection class.
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Projection is a 4x4 matrix that applies a projective transformation.
2022-10-19 18:30:37 -06:00
Hugo Locurcio
e7d72eedc6
Document known issues with CylinderShape3D
2022-10-19 23:43:18 +02:00
Cykyrios
44b93006c4
Fix RigidBody3D inertia calculation
2022-10-19 23:26:20 +02:00
kobewi
2f9cbbe0fb
Fix texture filter and repeat in TileMap
2022-10-19 23:23:40 +02:00
Clay John
a8c805be29
Merge pull request #66546 from KoBeWi/rfeipletaetr
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Add methods to get target filter and repeat
2022-10-19 13:55:57 -07:00
Clay John
f63b2a9c05
Merge pull request #66950 from Calinou/doc-surfacetool-generate-normals-smooth-groups
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Document `SurfaceTool.generate_normals()` interaction with smooth groups
2022-10-19 13:51:58 -07:00
Max Hilbrunner
d148613bb1
Merge pull request #66279 from aaronfranke/control-min-size
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Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i`
2022-10-19 22:40:52 +02:00
Max Hilbrunner
f066f2c0de
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
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Remove the global space `get_transformed_aabb` helper method
2022-10-19 22:40:02 +02:00
Max Hilbrunner
23dec5c54f
Merge pull request #65613 from Commander-Firestrike/audiostreamgeneratorplayback_docs_fix_0
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Update AudioStreamGeneratorPlayback.xml
2022-10-19 22:15:23 +02:00
Max Hilbrunner
847cef99bf
Merge pull request #66134 from MewPurPur/fix-outdated-editor-settings
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Improve some Text Editor editor settings
2022-10-19 22:11:01 +02:00
Max Hilbrunner
c660cc4adc
Merge pull request #66410 from RedMser/patch-1
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Fix `Control.get_global_rect` documentation
2022-10-19 22:06:43 +02:00
Max Hilbrunner
ee772f109f
Merge pull request #66326 from zak-grumbles/editor_script_reference_docs
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Add note regarding RefCounted to EditorScript docs
2022-10-19 22:02:46 +02:00
Max Hilbrunner
e6311c8e5e
Merge pull request #67001 from KoBeWi/ 🎲
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Fill random docs
2022-10-19 21:58:03 +02:00
Max Hilbrunner
21c90b4c7d
Merge pull request #67564 from bruvzg/macos_wide_alert
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[macOS] Fit OS::alert to the text width for better readability.
2022-10-19 21:52:40 +02:00
Max Hilbrunner
b209065e89
Merge pull request #67543 from clayjohn/PLU-default
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Use CameraAttributesPractical in the editor default environment
2022-10-19 21:49:57 +02:00
Max Hilbrunner
cb36006f9e
Merge pull request #67100 from Mickeon/doc-peeves
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Tweak `@GDScript` documentation overall
2022-10-19 21:45:35 +02:00
Max Hilbrunner
431012e148
Merge pull request #67208 from Mickeon/doc-peeves-the-peevening
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Tweak `@GlobalScope` functions documentation overall
2022-10-19 21:12:38 +02:00
Max Hilbrunner
523f6263e4
Merge pull request #67249 from wuyingnan/fix_quaternion_typo
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Fix a comment typo in node_3d.h
2022-10-19 21:02:14 +02:00
Fredia Huya-Kouadio
27f69b6f8b
Merge pull request #67576 from m4gr3d/delete_old_godot_lib_main
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Delete Android godot-lib with the old naming scheme
2022-10-19 09:32:58 -07:00
Max Hilbrunner
5f7906a289
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
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Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-19 18:18:36 +02:00
kobewi
4efa851d7f
Add methods to get target filter and repeat
2022-10-19 14:41:42 +02:00
Ev1lbl0w
b8aa5ebfeb
Document PopupMenu id behavior
2022-10-19 11:46:28 +01:00
Riteo
dca76957b2
Use opaque composition if transparency is disabled
2022-10-19 11:01:53 +02:00
Rafał Mikrut
86fa3ba560
Fix exporting big templates
2022-10-19 08:29:29 +02:00
Yuri Rubinsky
19126d22a4
Fix code generation for some visual shader nodes
2022-10-19 09:09:56 +03:00
Yuri Rubinsky
61051a44cc
Merge pull request #67583 from paddy-exe/fix-distane-fade-node
2022-10-19 09:06:50 +03:00
Fredia Huya-Kouadio
20d1c882cd
Delete Android godot-lib with the old naming scheme
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Update the `clean` task configuration: running `gradlew clean` will now properly delete the generated build artifacts
2022-10-18 20:36:40 -07:00
Peter Eastman
562aa1bf76
Optimized support function for large meshes
2022-10-18 19:54:29 -07:00
kobewi
b42c1f82fc
Improve ColorPicker sliders in OKHSL mode
2022-10-18 23:59:55 +02:00
Micky
a34cf161aa
Tweak @GDScript
documentation overall
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- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]
Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
2022-10-18 22:54:46 +02:00
Micky
34804a68e8
Rewrite most of Resource's documentation
2022-10-18 21:03:29 +02:00
clayjohn
15e14c5b59
Use CameraAttributesPractical in the editor default environment
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This avoids forcing DoF in the editor when physical light units are enabled
2022-10-18 10:15:53 -07:00
clayjohn
c4ba1565d0
Update the DisplayServer video driver error message
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to be more accurate and friendly
2022-10-18 10:15:11 -07:00
Patrick
91a9e7af3f
Fix typo in VisualShader DistanceFade node
2022-10-18 18:20:31 +02:00
Bastiaan Olij
4a96fce801
Merge pull request #67529 from BastiaanOlij/filter_out_htc_paths
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Filter out HTC OpenXR paths based on extension
2022-10-19 01:53:56 +11:00
kobewi
4aaed4fee1
Minor code improvements
2022-10-18 16:44:57 +02:00
Micky
474edca100
Tweak @GlobalScope
functions documentation overall
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Generally:
- Made use of [param] more frequently;
- Link to other classes' documentation more often;
- Improve and add more examples;
- Ensure that multiple comments of an codeblock example are spaced out equally for better readability;
- Made the writing style closer to how the rest of the documentation is formatted;
- Ensure these are called "functions", not "methods".
- Fixed a few typos.
- Touched up a few cases of zero being written as "zero" or "0" where "0" or "0.0" would be more appropriate.
- Removed mentions of "(real)". In 3.x, this was associated with floats, because TYPE_FLOAT was called TYPE_REAL.
More specifically:
- Every type-safe version of a function (such as `ceili` has a consistent final note ("A type-safe version of [method ceil], returning a [int]").
- Added more details to `randomize`, `seed`.
- Corrected `floori()`'s description. It's not the same as `int()`. This was not correct behavior and has been fixed.
2022-10-18 15:36:18 +02:00
Aaron Franke
01bec83cb6
Use proper types for converting Java float/double arrays in Android code
2022-10-18 08:26:04 -05:00
Bastiaan Olij
19f9fe1dec
Filter out HTC OpenXR paths based on extension
2022-10-19 00:09:54 +11:00
Aaron Franke
9ebd8c5bb5
Remove the global space get_transformed_aabb
helper method
2022-10-18 07:30:31 -05:00
Markus Sauermann
b8031bb7d6
Code simplifications
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1. Viewport::get_visible_rect().position is always zero.
So Control::get_window_rect is identical to Control::get_global_rect.
Remove Control::get_window_rect since it is not used in the source code.
2. sqrt(a * a) = abs(a) for doubles
3. Simplify affine_inverse combination
4. Simplify calculation in shaders
2022-10-18 12:47:40 +02:00
bruvzg
a3cb6163cc
[macOS] Fit OS::alert to the text width for better readability.
2022-10-18 12:11:39 +03:00
PucklaMotzer09
e5354cacd0
Add Caret Insert Below and Above shortcuts to TextEdit
2022-10-18 10:38:53 +02:00