K. S. Ernest (iFire) Lee
66a743b2c4
Resolve problem with missing meshes.
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1. Keep color data.
2. Don't lod blend shapes.
2021-10-02 07:56:30 -07:00
Rémi Verschelde
43e571427e
Merge pull request #53317 from nekomatata/joint-files-rename
2021-10-01 22:47:27 +02:00
PouleyKetchoupp
39f6ca96a3
Rename Joint2D and Joint3D files for consistency
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Now matches the class names to be consistent between 2D and 3D and with
other node types.
2021-10-01 12:00:32 -07:00
Rémi Verschelde
a30de5cedd
Merge pull request #53310 from YeldhamDev/docs_match_fix
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Fix match counter in help pages not updating
2021-10-01 19:42:46 +02:00
Camille Mohr-Daurat
c7ee029acd
Merge pull request #53302 from nekomatata/physics-bone-remove-editor-code
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Remove editor code in PhysicalBone3D
2021-10-01 08:45:20 -07:00
Michael Alexsander
4a8b5b92c3
Fix match counter in help pages not updating
2021-10-01 12:36:37 -03:00
PouleyKetchoupp
ca30b70943
Remove editor code in PhysicalBone3D
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_set_gizmo_move_joint is only used in PhysicalBone3DEditor, so the
editor plugin call can be done directly there.
2021-10-01 08:02:38 -07:00
Rémi Verschelde
93cb71cca9
Merge pull request #50805 from EricEzaM/fix-exported-arrays-drag-and-drop-types
2021-10-01 16:17:57 +02:00
bruvzg
0c0b5c84b0
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
2021-10-01 15:13:29 +03:00
EricEzaM
e519ef31f2
Fixed drag and drop not respecting type on exported arrays.
2021-10-01 18:16:38 +10:00
Eric M
ad30b0a8dd
Allow shortcuts to have any number of bindings. Updated UI as required.
2021-10-01 18:04:28 +10:00
Rémi Verschelde
df57aa670a
Merge pull request #53278 from Geometror/fix-editor-property-array-color
2021-10-01 07:53:35 +02:00
Rémi Verschelde
a28f44fa53
Merge pull request #53277 from YeldhamDev/tabs_renaming
2021-10-01 07:52:29 +02:00
Hendrik Brucker
8dd8630c25
Fix property not shown in inspector when type is PACKED_COLOR_ARRAY
2021-10-01 02:52:44 +02:00
Michael Alexsander
663e480f24
Rename some elements of Tabs
2021-09-30 20:18:23 -03:00
Lightning_A
c63b18507d
Use range iterators for Map
2021-09-30 15:09:12 -06:00
Lightning_A
e4dfa69bcf
Fix non-const iterators in const methods
2021-09-30 15:07:30 -06:00
Rémi Verschelde
3e1b630461
Merge pull request #53025 from Paulb23/textfile-ux
2021-09-30 23:00:07 +02:00
Juan Linietsky
c370b4c4d0
Merge pull request #52544 from JFonS/lod_fixes
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Auto LOD fixes and improvements
2021-09-30 14:49:11 -03:00
Rémi Verschelde
5b7ec95de7
Merge pull request #53254 from Calinou/node-rename-filename
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Rename Node's `filename` property to `scene_file_path` for clarity
2021-09-30 17:59:56 +02:00
Hugo Locurcio
570cdc128f
Rename Node's filename
property to scene_file_path
for clarity
2021-09-30 16:50:25 +02:00
Rémi Verschelde
a662ca66aa
Merge pull request #53112 from EricEzaM/better-breakpoint-gutter
2021-09-30 14:57:23 +02:00
Paulb23
6596c7bdc2
Add TextFile support across the editor
2021-09-30 13:29:29 +01:00
Eric M
e0f8410d16
Improved breakpoint gutter for CodeEdit.
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Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Rémi Verschelde
1ab8f3f559
Merge pull request #52724 from groud/improve_tilemap_physics
2021-09-29 23:01:16 +02:00
Gilles Roudière
f2caab4691
Improve TileMap physics for moving platforms and conveyor belts like movements
2021-09-29 17:56:30 +02:00
Rémi Verschelde
1979266a17
Merge pull request #53062 from stebulba/4.0_undo_CloseCurve
2021-09-29 10:18:24 +02:00
Rémi Verschelde
f410852f9c
Merge pull request #52172 from kleonc/scene-tree-dock-ensure-single-select
2021-09-29 09:15:43 +02:00
Rémi Verschelde
4fc246e99e
Merge pull request #52573 from e8newallm/Save_Scene-52078
2021-09-29 09:15:14 +02:00
Rémi Verschelde
ad635567b1
Merge pull request #53189 from AnilBK/use-class-specific-funcs
2021-09-29 07:40:52 +02:00
Rémi Verschelde
50c0cee44e
Merge pull request #53186 from groud/tiles_fixes
2021-09-29 07:05:19 +02:00
Anilforextra
fc9767abb1
Use functions defined in the their classes.
2021-09-29 09:36:34 +05:45
Gilles Roudière
27b9b3ef3c
Various tiles-related fixes
2021-09-28 19:25:49 +02:00
Rémi Verschelde
06b9ea1921
Merge pull request #41855 from Razoric480/key_up_down_spin_slider
2021-09-28 17:33:49 +02:00
Francois Belair
3e18cc24a4
Add up/down keys to inc/dec val in spin slider
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Fixes #godotengine/godot-proposals#29
2021-09-28 10:21:19 -04:00
Rémi Verschelde
46607ec08e
Merge pull request #53064 from YeldhamDev/template_manager_mirror_icon
2021-09-28 12:14:13 +02:00
naeu
e2b58ef4dc
Set dialog folder icon color
2021-09-27 19:33:15 +01:00
jfons
9e1810695c
Auto LOD fixes and improvements
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* Fixed LODs for shadow meshes.
* Added a merging step before simplification. This helps with tesselated
meshes that were previously left untouched. The angle difference at
wich edges ar considered "hard" can be tweaked as an import setting.
* LODs will now start with the highest decimation possible and keep
doubling (approximately) the number of triangles from there. This
makes sure that very low triangle counts are included when possible.
* Given more weight to normal preservation.
* Modified MeshOptimizer to report distance-based error instead of
including attributes in the reported metrics.
* Added attribute transference between the original mesh and the
various LODs. Right now only normals are taken into account,
but it could be expanded to other attributes in the future.
2021-09-27 17:04:56 +02:00
kobewi
a402bf0ea4
Fix tile size property
2021-09-26 19:32:30 +02:00
Michael Alexsander
1363fe3892
Fix error when opening multiple debugger sessions
2021-09-26 02:41:11 -03:00
Michael Alexsander
e84861d596
Make some buttons in editor use the lighter version of the TabMenu icon
2021-09-25 15:30:11 -03:00
Hugo Locurcio
3143e7df69
Add history navigation in the script editor using extra mouse buttons
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This feature is enabled by default, but it can be disabled in the editor
settings in case it interferes with other uses of the extra buttons
(such as push-to-talk in a VoIP program).
2021-09-25 13:33:07 +02:00
Rémi Verschelde
9293c76636
Merge pull request #53049 from AnilBK/dont-construct-2
2021-09-25 12:26:08 +02:00
Anilforextra
cdd912c48e
Construct values only when necessary.
2021-09-25 14:46:45 +05:45
kleonc
1a3d53c008
TexturePreview Update text when texture is being changed
2021-09-25 00:10:12 +02:00
John Wigg
ed5f6cc351
Fix GPUParticle3D emission point generation
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`emission_point_texture` is now correctly created from an image containing the emission points.
2021-09-24 23:11:10 +02:00
Rémi Verschelde
8b279541b2
Merge pull request #52987 from Calinou/editor-debugger-color-error-warning-lines
2021-09-24 21:41:51 +02:00
Rémi Verschelde
89c718c58b
Merge pull request #44352 from KoBeWi/ItemList 🔥 🔥 🔥 🔥 🔥
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Add Delete All button to ItemList editor
2021-09-24 20:46:42 +02:00
kobewi
f7e152b001
Add Delete All button to ItemList editor
2021-09-24 14:56:46 +02:00
Rémi Verschelde
32ab77ef8f
Merge pull request #52430 from AnilBK/vector2-replacements
2021-09-24 13:04:42 +02:00