Rémi Verschelde
4edb4c8e07
Merge pull request #66798 from bruvzg/win_docs
...
[Docs] Synchronize and update Window and Display Server documentation.
2022-10-05 08:32:03 +02:00
Rémi Verschelde
8590721450
Merge pull request #66885 from atirut-w/lsp-doc-fix
...
LSP: Fix GDScript doc comments
2022-10-05 08:31:56 +02:00
Rémi Verschelde
7af09c27f8
Merge pull request #66915 from timothyqiu/indexing
...
Fix crash when executing `RenderingServer.mesh_surface_get_format_offset`
2022-10-05 08:31:49 +02:00
Rémi Verschelde
58a112183c
Merge pull request #65227 from BastiaanOlij/complete_render_target_api
...
Implementing override functionality for XR
2022-10-05 08:31:40 +02:00
Rémi Verschelde
53952d4b98
Merge pull request #66895 from Zylann/undo_51969
...
Undo #51969 , generate_mipmaps runs on caller thread.
2022-10-05 08:31:07 +02:00
Rémi Verschelde
c3e929cce6
Merge pull request #64577 from Calinou/improve-dictionary-printing
...
Improve dictionary printing to avoid confusion with arrays
2022-10-05 08:30:55 +02:00
Rémi Verschelde
121e1df55b
Merge pull request #66300 from KoBeWi/ 📝 🧭
...
Split script navigation state and edit state
2022-10-05 08:30:49 +02:00
Rémi Verschelde
2c94470dd1
Merge pull request #63983 from Calinou/scons-linux-execinfo-musl
...
Automatically use execinfo for crash handler on *BSD and musl-based Linux
2022-10-05 08:29:59 +02:00
Rémi Verschelde
75616d60e4
Merge pull request #66841 from jtnicholl/blend_enum_checks
...
Clean up .blend importer to fix unreachable code paths
2022-10-05 08:29:35 +02:00
Rémi Verschelde
52c2a6b564
Merge pull request #66799 from xarses/remove-dangling-os-datetime-ref
...
Remove reference in OS to date and time functions
2022-10-05 08:29:29 +02:00
Rémi Verschelde
57d7e35370
Merge pull request #66509 from Mickeon/yes
...
Support chaining AtlasTextures inside other AtlasTextures
2022-10-05 08:29:17 +02:00
Rémi Verschelde
47c0fe5cd6
Merge pull request #65776 from Mickeon/camera2d-rotation_smoothing
...
Add rotation smoothing to Camera2D
2022-10-05 08:29:02 +02:00
bruvzg
8574dac00e
[Docs] Synchronize and update Window and Display Server documentation.
2022-10-05 08:43:37 +03:00
Haoyu Qiu
909c905d28
Fix crash when executing RenderingServer.mesh_surface_get_format_offset
2022-10-05 13:07:10 +08:00
Atirut Wattanamongkol
f2522adb89
LSP: Fix GDScript doc comments
2022-10-05 11:25:52 +07:00
Bastiaan Olij
c7656978ba
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
Matthew
4eb9e3326e
Merge pull request #66852 from Jantho1990/bugfix/update-control-focus-signal-documentation-master
...
Control docs: update messaging for focus to be less keyboard-specific
2022-10-04 17:23:36 -04:00
Hugo Locurcio
6afbf0bd5a
Improve dictionary printing to avoid confusion with arrays
...
- Add leading and trailing spaces within dictionaries, as the `{}`
characters are hard to distinguish from `[]` on some fonts.
This is especially helpful with empty arrays and dictionaries.
2022-10-04 20:33:40 +02:00
Marc Gilleron
6d2aa8f1b6
Undo #51969 , generate_mipmaps runs on caller thread.
2022-10-04 18:45:41 +01:00
Hugo Locurcio
8e04bffbcf
Automatically use execinfo for crash handler on *BSD and musl-based Linux
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-10-04 19:40:19 +02:00
Andrew Woodward
5458b14c43
Remove reference in OS to date and time functions
...
Since they moved to Time
2022-10-04 08:31:28 -07:00
Luis Lopez
c262589e26
Add rotation smoothing to Camera2D
...
Camera2D has follow smoothing to interpolate towards a target position, but no rotation smoothing to align with the target rotation.
This adds rotation smoothing directly into the Camera2D API by having two new properties:
- `rotation_smoothing_enabled`
- `rotation_smoothing_speed`
2022-10-04 17:14:03 +02:00
Micky
1518d813be
Support nesting AtlasTextures inside other AtlasTextures
...
Connects AtlasTexture to its `atlas`'s "changed" signal, allowing it to detect property changes to `atlas` and update accordingly, when the project is running and in the editor, as well.
2022-10-04 17:09:37 +02:00
Rémi Verschelde
0056acf46f
CI: Update target for godot-cpp after https://github.com/godotengine/godot-cpp/pull/867
2022-10-04 16:51:58 +02:00
Rémi Verschelde
92a0c35287
Merge pull request #66883 from akien-mga/vulkan-debug_utils-dev-verbose-only
...
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode
2022-10-04 16:49:03 +02:00
Rémi Verschelde
8f7cb50c9a
Merge pull request #65528 from Mickeon/rename-more-spatial-to-node-3d
...
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:47:08 +02:00
Rémi Verschelde
a140efbbeb
Merge pull request #65315 from Mickeon/editor-help-search-multi-term
...
Allow multiple words in Docs Help Search filter
2022-10-04 16:46:59 +02:00
Rémi Verschelde
d1552fd38c
Merge pull request #66734 from jtnicholl/proj_docs
...
Update several ProjectSettings docs
2022-10-04 16:45:42 +02:00
Rémi Verschelde
83ef2676e6
Merge pull request #66449 from Mickeon/stinky
...
Improve AtlasTexture's Documentation
2022-10-04 16:43:53 +02:00
Rémi Verschelde
4e66b0c8a7
Merge pull request #66384 from schme/66165-fix-shader-list-not-marking-shaders-as-saved
...
Fix Shader Editor not marking files saved
2022-10-04 16:43:43 +02:00
Micky
ae5771e1b1
Rename remaining "Spatial" in Plugins to "Node3D"
...
For EditorNode3DGizmo:
- `get_spatial_node` -> `get_node_3d`
- `set_spatial_node` -> `set_node_3d`
For EditorPlugin:
- `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin`
- `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin`
Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated.
2022-10-04 16:27:29 +02:00
Micky
4465dd6e37
Allow multiple words in Docs Help Search filter
...
This is how most search filters behave.
Refactors the search's match_classes phase to reduce code duplication.
2022-10-04 16:14:01 +02:00
Rémi Verschelde
8a47cdc933
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode
...
End users would get spammed with messages of varying verbosity due to the
mess that thirdparty layers/extensions and drivers seem to leave in their
wake, making the Windows registry a bottomless pit of broken layer JSON.
I'm all for helping end users clean up mess in their registry / system paths
for Vulkan ICDs, layers and extensions, but the way this is done by
VK_EXT_debug_utils is just horrible - and the way for them to fix it (manual
edit of system files) is also not a good thing to recommend.
Closes countless issues where users think Godot is broken because it reports
weird errors.
2022-10-04 16:09:11 +02:00
Josh Anthony
4b0772fd5d
update messaging for focus to be less keyboard-specific
...
Update doc/classes/Control.xml
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Update doc/classes/Control.xml
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-10-04 08:53:28 -05:00
Rémi Verschelde
e5aa5eb806
Merge pull request #66780 from dsnopek/webxr-emulator-fix
...
Fix rendering in the WebXR emulator
2022-10-04 12:21:27 +02:00
Rémi Verschelde
2b9a145158
Merge pull request #66869 from Sauermann/fix-transform-det-0-spam
...
Fix Transform2D det == 0 spam for SubViewports
2022-10-04 12:05:37 +02:00
Rémi Verschelde
6a251fd0df
Merge pull request #39072 from dalexeev/cs2d_debug_color
...
Add debug_color property to CollisionShape2D
2022-10-04 12:05:19 +02:00
Markus Sauermann
650cc16b05
Fix Transform2D det == 0 spam for SubViewports
2022-10-04 11:48:39 +02:00
Rémi Verschelde
4eaa59d0ed
Merge pull request #66773 from MladoniSzabi/numpad-no-numlock-bug-linux
...
Remapped the numpad keys on linux when numlock is off
2022-10-04 11:29:01 +02:00
Rémi Verschelde
bff9fcfc1c
Merge pull request #65822 from BastiaanOlij/more_reorg_20220915
...
Move cluster builder, sdfgi and gi structures to clustered renderer, and more
2022-10-04 11:20:13 +02:00
Rémi Verschelde
b909b0ebc9
Merge pull request #58744 from Sauermann/fix-new-node-recent-list
...
Fix creating Nodes by DoubleClick from Recent list
2022-10-04 11:20:03 +02:00
Rémi Verschelde
68765b8831
Merge pull request #66274 from Calinou/engine-rename-max-fps
...
Rename `Engine.target_fps` and associated project setting to `max_fps`
2022-10-04 11:19:56 +02:00
Rémi Verschelde
1c6e8f7e62
Merge pull request #66712 from Cykyrios/fix-invalid-popup-position
...
Fix invalid popup position for embedded popups
2022-10-04 11:19:50 +02:00
Rémi Verschelde
b7c68b343d
Merge pull request #66832 from bruvzg/cmd_p_fix
...
[macOS] Fix ⌘ + . + other modifier triggering twice.
2022-10-04 11:19:41 +02:00
Kasper Sauramo
bedbb2e893
add explicit editor save tagging when saving
2022-10-04 11:49:32 +03:00
Rémi Verschelde
11d49dcc0a
Merge pull request #66858 from clayjohn/GLES3-pix-size
...
Properly expose TEXTURE_PIXEL_SIZE in Opengl3 renderer
2022-10-04 10:33:17 +02:00
Rémi Verschelde
f36dda3185
Merge pull request #66867 from Rindbee/implement-willSaveWaitUntil
...
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving
2022-10-04 10:33:03 +02:00
Rémi Verschelde
38dd753715
Merge pull request #66859 from Rindbee/reset-gui_parent
...
Make sure to reset the tooltip of its gui_parent when the viewport is removed
2022-10-04 10:32:51 +02:00
Rémi Verschelde
b58f34372c
Merge pull request #66827 from Mickeon/now-you-see-me-now-you-dont
...
Fix selection applying to hidden Nodes when filtering Scene Tree Editor
2022-10-04 10:31:47 +02:00
Rémi Verschelde
02e9e2d3c0
Merge pull request #66559 from zaevi/fix_ScrollContainer_touch_scroll
...
Fix ScrollContainer touch-scrolling not working.
2022-10-04 10:30:31 +02:00