Commit graph

49941 commits

Author SHA1 Message Date
Rémi Verschelde
8ab653c7ea
Merge pull request #69966 from bruvzg/ios_fix_single_line_input_and_offsets
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 17:30:11 +01:00
Rémi Verschelde
757c7d348d
Merge pull request #69956 from oOjor-elOo/patch-1
Windows: Validate that the font family name exists before trying to get the font family
2022-12-12 17:30:03 +01:00
bruvzg
13eb0a6592
[iOS] Fix broken single line input and incorrect selection / caret position. 2022-12-12 18:16:10 +02:00
Raul Santos
1ab4f26cc4
C#: Fix bindings generator for methods that return signals 2022-12-12 17:04:03 +01:00
lawnjelly
491594ef0f VariantParser make readahead optional
It turns out some areas are independently moving / reading filepointers outside of the VariantParser, which can cause the readahead caching to get out of sync.

This PR makes the VariantParser readahead to be optional to allow for these use cases.
2022-12-12 15:14:39 +00:00
oOjor-elOo
2507ee5ca4 Windows: Validate that the font family name exists before trying to get the font family
I didn't have the first emoji font installed, which led an an exception when calling font_collection->GetFontFamily() no the new rows.
2022-12-12 15:44:54 +01:00
Pedro J. Estébanez
14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
Pedro J. Estébanez
c985ee985f Tidy up some aspects of Vulkan RD 2022-12-12 14:14:53 +01:00
Rémi Verschelde
bc5d67c613
Merge pull request #69954 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2022-12-12 13:51:58 +01:00
Rémi Verschelde
ec8f52df8f
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
Fix Navigation agent callback wild pointer crash
2022-12-12 13:51:48 +01:00
Rémi Verschelde
92dfa7901b
Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze
Fix infinite loop when calling `Control.popup_centered_minsize()`
2022-12-12 13:51:37 +01:00
Rémi Verschelde
5f35b1d516
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@adf7ec1edf
2022-12-12 13:43:15 +01:00
rune-scape
08449ab16e Fix String type compatibility being too permissive 2022-12-12 07:27:41 -05:00
Eduard Zalyaev
f98740cb2e AnimationTrackEditTypeAudio: Both start and end offset dragging is now possible with proper preview of the changes
Fixes #68788.
2022-12-12 15:10:09 +03:00
smix8
194c1c44e0 Fix Navigation agent callback wild pointer crash
Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12 13:03:55 +01:00
Rémi Verschelde
e2a37295f5
Merge pull request #69291 from nongvantinh/fix-suggest-message
Fix Sprite drag and drop hint mentions invalid option with root node selected
2022-12-12 12:19:37 +01:00
Pedro J. Estébanez
2095ca26d0 Add default, zeroing constructor to BitField 2022-12-12 12:12:26 +01:00
Rémi Verschelde
53060e8ced
Merge pull request #69950 from kleonc/tile-map-const-refs-for-the-win
`TileMap` Pass some parameters by `const &` instead of by value
2022-12-12 11:52:55 +01:00
Rémi Verschelde
f79c034713
Merge pull request #69635 from BastiaanOlij/fix_get_buffer
Fix barrier on buffer_get_data
2022-12-12 11:44:29 +01:00
Rémi Verschelde
f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Rémi Verschelde
a900383e57
Merge pull request #67038 from Calinou/xdg-paths-linux-only
Only support XDG directory path configuration on Linux
2022-12-12 11:43:48 +01:00
Hugo Locurcio
6799d000b1
Only support XDG directory path configuration on Linux
XDG support breaks when running Windows builds via WINE.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-12 11:43:16 +01:00
Rémi Verschelde
f5d14f874a
Merge pull request #69300 from timothyqiu/tile-set-atlas-source
Improve TileSetAtlasSourceEditor UI
2022-12-12 11:41:59 +01:00
Rémi Verschelde
52a0bba833
Merge pull request #69922 from adamscott/fix-tilemap-tileset-heap-use-after-free
Fix `heap-use-after-free` error in `TileMap::~TileMap()`
2022-12-12 11:41:49 +01:00
Rémi Verschelde
9562cfbf4b
Merge pull request #69947 from Sauermann/fix-request-gizmo-strings
Use _request_gizmo from SceneStringNames
2022-12-12 11:41:36 +01:00
Rémi Verschelde
ba3a2adb90
Merge pull request #67050 from KoBeWi/syrt
Warn if isometric TileMap is not Y-sorted
2022-12-12 11:40:54 +01:00
kleonc
71398ae22a TileMap Pass some parameters by const & instead of by value 2022-12-12 11:33:42 +01:00
Gilles Roudière
be1c9d677d Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
Adam Scott
e7fb2f0294 Fix heap-use-after-free error in TileMap::~TileMap()
Co-authored-by: Gilles Roudiere <gilles.roudiere@gmail.com>
2022-12-12 04:52:00 -05:00
Markus Sauermann
9a8d53d54b Use _request_gizmo from SceneStringNames 2022-12-12 10:12:40 +01:00
Haoyu Qiu
9af9af525c Add open scene button in Inspector for PackedScene resource 2022-12-12 16:09:10 +08:00
Rémi Verschelde
97df6de4a7
Merge pull request #69901 from akien-mga/gles3-fix-scene-shader-omni-spot
OpenGL: Fix scene shader error when using Omni or Spot but not both
2022-12-12 08:27:41 +01:00
Rémi Verschelde
c0e05e834a
Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_example
updated example documentation for EditorScenePostImport
2022-12-12 08:27:36 +01:00
Rémi Verschelde
333504453c
Merge pull request #69925 from aaronfranke/gltf-export-pref-state
Pass GLTFState to the export_preflight method
2022-12-12 08:25:42 +01:00
Rémi Verschelde
47507a07fd
Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree
Fix errors while deselecting all tree items; issue #65185
2022-12-12 08:25:20 +01:00
flatline-84
bd78d464e6 updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
Rémi Verschelde
1bfaa73e14
Merge pull request #69416 from anvilfolk/default-val
Add GDScript implicit type conversion for member variables with initializers
2022-12-11 23:58:22 +01:00
Rémi Verschelde
0580790140
Merge pull request #69933 from neikeq/issue-69822
C#: Fix exported properties of GodotObject[] type
2022-12-11 22:56:05 +01:00
Rémi Verschelde
9afcc364cb
Merge pull request #69932 from TokageItLab/animtrack-seek-order
Fix seeking process order to retrieve key correctly for AnimationTrack
2022-12-11 22:55:46 +01:00
ocean (they/them)
c8293a73b4 Add GDScript member initializer implicit type conversion 2022-12-11 16:55:02 -05:00
Ignacio Roldán Etcheverry
51f2d7b59f
Merge pull request #69869 from raulsntos/dotnet/attributes
C#: Expose attribute properties and add documentation
2022-12-11 22:40:35 +01:00
Rémi Verschelde
5e227bfc98
Merge pull request #69924 from aaronfranke/ed-cd-class-virtual
Check if class exists before checking if it's virtual in Create New Node dialog
2022-12-11 22:35:21 +01:00
Rémi Verschelde
71eccdff8b
Merge pull request #69894 from evan-gordon/text-server-uppercase-fix
check for empty string TextServer _string_to_upper
2022-12-11 22:34:42 +01:00
Rémi Verschelde
8410e7c9c6
Merge pull request #66733 from MewPurPur/unary-op-warnings
Fix unary op warnings never showing
2022-12-11 22:33:58 +01:00
Ignacio Roldán Etcheverry
5c6c766732 C#: Fix exported properties of GodotObject[] type
This was a regression from 17b2838f39.
`MarshalUtils` was changed in the source generators to use
`ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]`
because it would need reflection.
As such, we need to keep the custom cases for `GodotObject[]` in
`MarshalUtils`.
2022-12-11 22:29:31 +01:00
Silc Renew
af7595a9fb Fix seeking process order to retrieve key correctly for AnimationTrack 2022-12-12 06:27:26 +09:00
evan-gordon
88015b0edb check for empty string TextServer _string_to_upper 2022-12-11 12:01:54 -08:00
Aaron Franke
f83f13f3a2
Pass GLTFState to the export_preflight method 2022-12-11 13:22:25 -06:00
Aaron Franke
137508dfc8
Check if class exists before checking if it's virtual in Create Dialog 2022-12-11 13:12:59 -06:00
henrlin24
afa38bd030 Hide Scattering label and controls within TileMap editor window when "Place Random Tile" is disabled 2022-12-11 13:16:36 -05:00