Rémi Verschelde
53016ef7a1
Merge pull request #6777 from RandomShaper/revise-serial-naming
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Revise serial naming behavior
2016-10-11 09:10:20 +02:00
Rémi Verschelde
8b54cfad1d
Merge pull request #6776 from RandomShaper/int_property_step
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Allow step for integer properties
2016-10-11 09:10:00 +02:00
Rémi Verschelde
f3106cddb3
Merge pull request #6775 from RandomShaper/one-based-col-numbers
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Make text column numbers one-based
2016-10-11 09:09:49 +02:00
Rémi Verschelde
346e8a9a6e
Merge pull request #6762 from RandomShaper/improve-text-editor
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Line length guideline setting plus some tidy-up
2016-10-11 09:09:40 +02:00
Rémi Verschelde
3df507d696
Merge pull request #6694 from bojidar-bg/gdscript-newline-functions
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Allow for linebreaks in function calls and definitions and yeild/signal.
2016-10-11 09:06:14 +02:00
Rémi Verschelde
abfa42dd39
Merge pull request #6781 from volzhs/unnecessary-parentheses
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Remove unnecessary parentheses
[ci skip]
2016-10-10 20:06:46 +02:00
volzhs
42c72eee66
Remove unnecessary parentheses
2016-10-11 02:59:29 +09:00
Pedro J. Estébanez
84c525ba1b
Revise serial naming behavior
2016-10-10 13:11:32 +02:00
Pedro J. Estébanez
7b293aa4d4
Allow step for integer properties
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Small readability improvement
2016-10-10 12:21:31 +02:00
Pedro J. Estébanez
2f80965845
Make text column numbers one-based
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Make one-based the column number on the code editor
Make one-based the column number for GDScript error messages
Make one-based the column number for shader code error messages
2016-10-10 11:56:45 +02:00
Pedro J. Estébanez
0159e4f969
Refactor duplicated code
2016-10-10 10:39:58 +02:00
Pedro J. Estébanez
d9c1729a8f
Add line length guideline to code editors
2016-10-10 10:39:58 +02:00
Ignacio Etcheverry
fea1fb0925
Merge pull request #6761 from neikeq/pr-missing-defval
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Bindings: Fix missing default value
2016-10-09 23:58:58 +02:00
Ignacio Etcheverry
068b58b3ce
Bindings: Fix missing default value
2016-10-09 23:51:08 +02:00
Rémi Verschelde
9012dfb8eb
Merge pull request #6757 from vnen/fix-android-build-win
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Fix Android build detection on Windows
2016-10-09 21:40:11 +02:00
George Marques
4bdbafabce
Fix Android build detection on Windows
2016-10-09 16:23:27 -03:00
Rémi Verschelde
616ddbdf1d
i18n: Sync template and translations with current code
2016-10-09 18:12:42 +02:00
Rémi Verschelde
2fb5a00305
i18n: Fix string that broke msgmerge
2016-10-09 18:11:55 +02:00
Rémi Verschelde
0812ad8d27
i18n: Sync translations with Weblate
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Adds template for Icelandic translation.
2016-10-09 18:00:17 +02:00
Rémi Verschelde
e0e21984d8
Merge pull request #6747 from RandomShaper/unify-serial-naming
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Make node serial naming per-project and universal
2016-10-09 14:55:53 +02:00
Rémi Verschelde
b9e010fb7f
Merge pull request #6743 from mateka/issue-6296
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Issue #6296 : When searching for control, checking if matrix is inversible
2016-10-09 14:53:32 +02:00
Rémi Verschelde
20773733ca
Merge pull request #6741 from Faless/network_no_spoof
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Better checks for Multiplayer API, prevent packet source spoofing.
2016-10-09 14:52:35 +02:00
Rémi Verschelde
bff13f3950
Merge pull request #6738 from bojidar-bg/update-travis
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Attempt to fix travis builds for android
2016-10-09 14:48:08 +02:00
Rémi Verschelde
5f7f73c6ae
Merge pull request #6730 from Faless/fix_export_crash_error
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Throw an error when exporting a resource class
2016-10-09 14:44:10 +02:00
Rémi Verschelde
8711523c98
Merge pull request #6722 from Hinsbart/projman_focus
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Project manager: grab focus on ok button after path selection.
2016-10-09 14:41:44 +02:00
Rémi Verschelde
6f9023c9a6
Merge pull request #6717 from Hinsbart/focus_crash
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Prevent crash on focus change when no valid next control has been found.
2016-10-09 14:41:22 +02:00
Rémi Verschelde
9eb54e5b6e
Merge pull request #6716 from Hinsbart/completion_fix
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Fix code completion drawing under other gui elements.
2016-10-09 14:40:11 +02:00
Rémi Verschelde
0a2826b6ba
Merge pull request #6712 from lordadamson/issue6012
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fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-09 14:39:42 +02:00
Rémi Verschelde
afa6f3492c
Merge pull request #6711 from Faless/add_go_to_origin_shortcut
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Add shortcut to reset cursor position in 3D Editor ( #166 )
2016-10-09 14:38:59 +02:00
Rémi Verschelde
a4f3d93136
Merge pull request #6707 from volzhs/graphnode
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Expose selected value of GraphNode
2016-10-09 14:37:21 +02:00
Rémi Verschelde
e9521523a2
Merge pull request #6706 from RandomShaper/light2d-editor-only
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Add editor_only param to Light2D
2016-10-09 14:36:55 +02:00
Rémi Verschelde
369865f01a
Merge pull request #6705 from volzhs/graphedit
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Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09 14:35:24 +02:00
Rémi Verschelde
93127070a6
Merge pull request #6704 from RandomShaper/fix-android-build-flags
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Fix compile flags not getting to the Android build
2016-10-09 14:34:40 +02:00
Rémi Verschelde
59d92d82a7
Merge pull request #6703 from razvanc-r/fix_node_path
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fixes #6695 - MultiNodeEdit edit path in exported NodePath
2016-10-09 14:34:26 +02:00
Rémi Verschelde
fda72354c9
Merge pull request #6702 from Faless/load_error_leading_slash
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Add error when (pre)loading paths with leading / (#4280 - #3106 )
2016-10-09 14:16:47 +02:00
Rémi Verschelde
a3bac99c1c
Merge pull request #6701 from Hinsbart/connect_noscript
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ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid.
2016-10-09 14:15:21 +02:00
Rémi Verschelde
a938319bb7
Merge pull request #6699 from razvanc-r/fix_variant_can_convert
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fixes #6331 , Variant::can_convert
2016-10-09 14:14:52 +02:00
Rémi Verschelde
ca732a52dc
Merge pull request #6693 from J08nY/issue-editor-only-light
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light: respect editor_only setting in release build, fixes #6665
2016-10-09 14:10:27 +02:00
Rémi Verschelde
1c6058a5bc
Merge pull request #6691 from Faless/expose_more_physics
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Expose more 2D/3D physics options in project settings (#5029 )
2016-10-09 14:08:50 +02:00
Rémi Verschelde
fb856e532e
Merge pull request #6673 from J08nY/issue-update-spinner
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Fix #6653 , add an option to stop the update spinner from spinning
2016-10-09 14:06:59 +02:00
Rémi Verschelde
c16c621c97
Merge pull request #6657 from Faless/multi_channel_rpc
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Use 2 different ENet channels for reliable/unreliable packets
2016-10-09 14:05:40 +02:00
Rémi Verschelde
74917d7037
Merge pull request #6627 from seijihariki/fix_crash_collider_overlap
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Fix for crash when finding intersection on colliders that overlap
2016-10-09 14:04:22 +02:00
Rémi Verschelde
ddf2acad4e
Merge pull request #6613 from pkowal1982/tween
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Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Rémi Verschelde
28b0e9a56c
Merge pull request #6553 from pkowal1982/treecheckbox
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Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-09 13:54:36 +02:00
J08nY
4527fbcfa1
editor_node: add an option to stop the update spinner from spinning, fixes #6653
2016-10-08 22:36:54 +02:00
Pedro J. Estébanez
9b2e2935d0
Refactor node naming APIs used by editor
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Make 'name_num_separator' a project setting
Make all node operations separator-aware
2016-10-08 21:49:16 +02:00
Pedro J. Estébanez
88a32c11f1
Fix reparent undo not renaming back
2016-10-08 21:49:15 +02:00
Mateusz Adamczyk
8671836b76
Added simple check to viewport, if matrix32 is invesile ( https://github.com/godotengine/godot/issues/6296 ).
2016-10-08 12:33:10 +02:00
Fabio Alessandrelli
b80d72e662
Better checks for Multiplayer API, prevent packet source spoofing.
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Fixes the following problems.
A malicious client was able to contact another peer faking its identity
(even looking like he was the server).
A malicious client was able to force other client disconnections by sending
bogus system packets to the server.
2016-10-07 16:48:55 +02:00
Bojidar Marinov
f73f554cc0
Attempt to fix travis builds for android
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Using travis_wait command
2016-10-07 11:05:03 +03:00