Raul Santos
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54f8fb010c
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Sync C# Array with Core
- Add `AddRange` method.
- Add `Fill` method.
- Add `Max` and `Min` methods.
- Add `PickRandom` method.
- Add `Reverse` method.
- Add `RecursiveEqual` method.
- Add `Sort` method.
- Add `Slice` and `GetSliceRange` methods.
- Add `IndexOf` overload that takes an index parameter.
- Add `LastIndexOf` method.
- Add `BinarySearch` method.
- Add/update documentation.
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2023-01-30 05:41:53 +01:00 |
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Rémi Verschelde
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d01ac9c736
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Merge pull request #72287 from aaronfranke/tr2d-interp
Add support for interpolating skewed Transform2Ds
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2023-01-29 14:13:02 +01:00 |
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Rémi Verschelde
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fca400450c
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Merge pull request #72291 from clayjohn/GL-item-cap
Remove cap on number of items drawn in frame in 2D gl_compatibility renderer
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2023-01-29 14:12:38 +01:00 |
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Rémi Verschelde
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10b47d03c8
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Merge pull request #71822 from adamscott/fix-resource-duplicate
Fix `Resource::duplicate()` missing packed arrays
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2023-01-29 14:12:14 +01:00 |
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Rémi Verschelde
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21af5733b8
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Merge pull request #72295 from timothyqiu/unicode-highlighter
Allow unicode identifier in GDScript syntax highlighter
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2023-01-29 14:11:50 +01:00 |
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Rémi Verschelde
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915bdd4b4d
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Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filter
Fix autocomplete filter not including substrings
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2023-01-29 14:10:53 +01:00 |
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Haoyu Qiu
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5a283bdbcd
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Allow unicode identifier in GDScript syntax highlighter
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2023-01-29 13:17:05 +08:00 |
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clayjohn
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0b28c1f8ed
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Remove cap on number of items drawn in frame in 2D gl_compatibility render
Also clean up some names to make the overall organization more clear
Also remove cap on items per batch
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2023-01-28 20:36:17 -08:00 |
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Adam Scott
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bfffb8f254
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Fix Resource::duplicate() missing packed arrays
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2023-01-28 23:06:44 -05:00 |
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Rémi Verschelde
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a3dae9e548
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Merge pull request #72285 from vnen/gdscript-variable-match
GDScript: Allow variables in match patterns
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2023-01-29 02:45:48 +01:00 |
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Rémi Verschelde
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d866d6cd1b
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Merge pull request #72261 from Paulb23/preserve-carets-search
Fixed removing secondary carets when editing with search open
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2023-01-29 02:25:11 +01:00 |
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Rémi Verschelde
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0d36281dff
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Merge pull request #72178 from DarkMessiah/fix_graph_edit_minimap_connection
Fix connections drawing in GraphEdit minimap
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2023-01-29 02:24:54 +01:00 |
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Rémi Verschelde
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2abaced903
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Merge pull request #72269 from Calinou/doc-update-template-feature-tag
Update name of `template` feature tag in the class reference
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2023-01-29 02:24:32 +01:00 |
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Rémi Verschelde
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9420116f6c
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Merge pull request #72286 from vnen/gdscript-native-static-call-crash
GDScript: Avoid calling non-static methods on native classes
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2023-01-29 02:23:55 +01:00 |
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Rémi Verschelde
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23b622539a
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Merge pull request #72258 from TokageItLab/fix-animated-sprite-play
Fix AnimatedSprite play() don't redraw immediately
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2023-01-29 02:23:37 +01:00 |
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Rémi Verschelde
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23d087354d
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Merge pull request #72214 from clayjohn/Skeleton2D-pivot
Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-29 02:23:18 +01:00 |
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Rémi Verschelde
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70a7313fbe
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Merge pull request #72272 from KoBeWi/regressiuum_mobile
Fix editors potentially being used twice
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2023-01-29 02:22:41 +01:00 |
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Rémi Verschelde
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4011a0915e
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Merge pull request #71844 from vonagam/fix-constant-conversions
GDScript: Fix constant conversions
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2023-01-29 02:18:57 +01:00 |
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Rémi Verschelde
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0587ac3f5a
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Merge pull request #72001 from vonagam/fix-return-conversions
GDScript: Fix implicit conversions for function returns
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2023-01-29 02:18:15 +01:00 |
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Aaron Franke
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5f3d3722b2
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Add support for interpolating skewed transforms
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2023-01-28 18:28:42 -06:00 |
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George Marques
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aee7b7363b
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GDScript: Avoid calling non-static methods on native classes
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2023-01-28 20:33:01 -03:00 |
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Silc Renew
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fa198c482e
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Fix AnimatedSprite play() don't redraw immediately
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2023-01-29 08:00:42 +09:00 |
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George Marques
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c68b2358d5
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GDScript: Allow variables in match patterns
To restore an ability available in 3.x and reduce compatibility changes.
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2023-01-28 19:53:27 -03:00 |
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Dmitrii Maganov
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31e0ae2012
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GDScript: Fix constant conversions
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2023-01-29 00:01:53 +02:00 |
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Dmitrii Maganov
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6194a7e0fa
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GDScript: Fix implicit conversions for function returns
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2023-01-28 23:56:07 +02:00 |
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kobewi
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3f17bfad8d
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Fix editors potentially being used twice
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2023-01-28 21:44:20 +01:00 |
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Hugo Locurcio
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34a35ac6ca
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Update name of template feature tag in the class reference
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2023-01-28 20:04:43 +01:00 |
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Stanislav Labzyuk
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068f4d88f6
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Fix connections drawing in GraphEdit minimap
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2023-01-28 18:55:14 +01:00 |
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Paulb23
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8cb05a5e53
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Fixed removing secondary carets when editing with search open
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2023-01-28 16:08:10 +00:00 |
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Rémi Verschelde
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218bef90af
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GDScript: Fix test from #69163 after annotations change
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2023-01-28 17:01:19 +01:00 |
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Rémi Verschelde
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3a25148b9b
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Merge pull request #72228 from DarkKilauea/nav-agent-callable
Use Callable for Navigation Agent callbacks
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2023-01-28 15:58:49 +01:00 |
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Rémi Verschelde
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e5752fdfd3
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Merge pull request #72233 from TokageItLab/audio-blending
Implement blending audio feature to AnimationTree
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2023-01-28 15:58:24 +01:00 |
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Rémi Verschelde
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6a252c19cc
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Merge pull request #72238 from timothyqiu/window-size-3to4
Add window size settings in 3to4 conversion
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2023-01-28 15:58:00 +01:00 |
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Rémi Verschelde
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dbf4b258d8
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Merge pull request #72243 from paulloz/oopsie-poopsie-error-tooltips
Restore missing info in the error tooltips
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2023-01-28 15:57:37 +01:00 |
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Rémi Verschelde
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d0afb62742
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Merge pull request #72220 from m4gr3d/move_xr_metadata_to_loaders_main
Update the XR manifest configs
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2023-01-28 15:55:26 +01:00 |
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Rémi Verschelde
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04f7374775
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Merge pull request #72157 from Kabiirk/GPUParticles2D-collision-UI-Fix
Fixing Inspector Property UI for GPUParticle2D collision_base_size [w.r.t Issue#71942]
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2023-01-28 15:54:29 +01:00 |
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Rémi Verschelde
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80f59aa3d9
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Merge pull request #72205 from raulsntos/dotnet/proxy-class
Fix lookup of C# types by their engine name
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2023-01-28 15:41:28 +01:00 |
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Rémi Verschelde
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092bbfc2ea
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Merge pull request #71992 from raulsntos/dotnet/rect-alt
C#: Remove `GetArea` and `GetVolume` methods
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2023-01-28 15:41:04 +01:00 |
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Rémi Verschelde
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cc6e8379d4
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Merge pull request #69163 from vonagam/variant-safe-lines
GDScript: Fix wrong marking of some lines related to Variant as unsafe
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2023-01-28 15:40:19 +01:00 |
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Paul Joannon
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0fb1cef42f
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Restore missing info in the error tooltips
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2023-01-28 12:34:12 +01:00 |
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Silc Renew
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75330887d7
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Implement blending audio feature to AnimationTree
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2023-01-28 20:08:29 +09:00 |
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Haoyu Qiu
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ec10da604f
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Add window size settings in 3to4 conversion
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2023-01-28 17:54:55 +08:00 |
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Josh Jones
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22f9ef19e1
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Use Callable for Navigation Agent callbacks
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2023-01-27 23:14:36 -08:00 |
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Yuri Rubinsky
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2afa175195
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Merge pull request #72174 from bitsawer/shader_include_fixes
Close undefined
Fix undefined
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2023-01-28 09:54:41 +03:00 |
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Fredia Huya-Kouadio
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179646e593
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Update the XR manifest configs
Remove the ones provided automatically by the loaders, and the ones enabled by the default on the platform.
Fixes https://github.com/GodotVR/godot_openxr_loaders/issues/19
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2023-01-27 17:59:28 -08:00 |
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clayjohn
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eb9c2b878a
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Automatically transform Skeleton2D calculations so pivots are not needed
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2023-01-27 14:55:22 -08:00 |
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Raul Santos
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65d0d05fa7
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Fix lookup of C# types by their engine name
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2023-01-27 21:28:15 +01:00 |
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Rémi Verschelde
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a43db5afa4
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Merge pull request #72186 from groud/improve_tileset_3to4_conversion
Improve TileSet 3to4 conversion, avoiding some data loss
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2023-01-27 19:26:46 +01:00 |
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Rémi Verschelde
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8365530cb0
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Merge pull request #72172 from RandomShaper/semaphore_codestyle
Fix code style and consistency of RWLock and Semaphore
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2023-01-27 19:26:42 +01:00 |
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Rémi Verschelde
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3c9b7ec26b
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Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensions
C#: Remove obsolete StringExtensions methods
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2023-01-27 19:26:39 +01:00 |
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