kobewi
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055b9892d2
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Properly clear scene tiles
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2023-07-27 01:31:20 +02:00 |
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smix8
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69fad39cf5
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Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
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2023-07-26 01:20:15 +02:00 |
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Yuri Sizov
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f6187014ec
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Merge pull request #79851 from timothyqiu/null-tileset
Fix crash when executing `TileMap.fix_invalid_tiles`
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2023-07-24 19:33:55 +02:00 |
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Yuri Sizov
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6fb5d9e1e6
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Merge pull request #79485 from smix8/tilemap_cell_size_4.x
Set default `cell_size` on new TileMap Layer navigation layer maps
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2023-07-24 19:32:50 +02:00 |
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Yuri Sizov
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2f4c962929
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Merge pull request #79434 from Calinou/2d-editor-allow-float-bone-size
Allow using floating-point bone sizes and outline widths in the 2D editor
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2023-07-24 19:32:42 +02:00 |
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Haoyu Qiu
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a7ab7e469b
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Fix crash when executing TileMap.fix_invalid_tiles
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2023-07-24 20:01:27 +08:00 |
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smix8
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671839d5cd
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Set default cell_size on new TileMap Layer navigation layer maps
Sets default cell_size on new TileMap Layer navigation layer maps.
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2023-07-21 18:02:21 +02:00 |
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Yuri Sizov
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7a313318b2
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Merge pull request #79645 from adamscott/fix-camera-2d-editor
Fix Camera2D crash when edited scene root is null
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2023-07-21 17:54:58 +02:00 |
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Gilles Roudière
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d6379e9a93
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Move TileMap layers to their own class
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2023-07-20 17:23:38 +02:00 |
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Adam Scott
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deb45c0cab
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Fix Camera2D crash when edited scene root is null
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2023-07-18 20:36:40 -04:00 |
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kobewi
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de4a3fa151
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
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Hugo Locurcio
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a39190a18f
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Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
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2023-07-17 12:44:09 +02:00 |
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Hendrik Brucker
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7e21eb7e00
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
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Yuri Sizov
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0f7625ab46
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Merge pull request #76859 from HolonProduction/emission-finished-gpu
Add `finished` signal to GPUParticles
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2023-07-14 18:50:56 +02:00 |
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Yuri Sizov
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a91f0e6bca
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Merge pull request #76853 from HolonProduction/emission_finished
Add `finished` signal to CPUParticles
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2023-07-14 18:50:51 +02:00 |
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smix8
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2512157294
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Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.
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2023-07-12 22:21:58 +02:00 |
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Yuri Sizov
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a927b22f65
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Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
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2023-07-12 21:02:31 +02:00 |
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Yuri Sizov
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4e66c4cdd9
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Merge pull request #77191 from smix8/navigationregion_map_change_4.x
Add NavigationRegion function to change navigation map
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2023-07-12 17:15:13 +02:00 |
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HolonProduction
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a1c0d206e8
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Add finished signal to CPUParticles
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2023-07-12 13:45:02 +02:00 |
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HolonProduction
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5322e255ad
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Add finished signal to GPUParticles
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2023-07-12 13:29:47 +02:00 |
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Rémi Verschelde
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7030ac555f
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Merge pull request #79270 from clayjohn/particle-trails-error
Unify error condition for particles trail lifetime
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2023-07-10 10:38:34 +02:00 |
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clayjohn
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78ecdb17f9
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Unify error condition for particles trail lifetime
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2023-07-10 10:17:27 +02:00 |
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Rémi Verschelde
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7cd92ad023
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Merge pull request #78940 from AThousandShips/touch_compat
Add compatibility properties to `TouchScreenButton`
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2023-07-08 18:20:39 +02:00 |
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Rémi Verschelde
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813ff4b460
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Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
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2023-07-03 15:26:11 +02:00 |
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Ninni Pipping
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c7e4b3bf5f
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Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
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2023-07-02 10:45:16 +02:00 |
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smix8
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34bc410fb4
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Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
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2023-06-30 00:18:26 +02:00 |
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smix8
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c912df9d05
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Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
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2023-06-29 21:10:03 +02:00 |
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Rémi Verschelde
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c1ad74d4c3
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Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
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2023-06-23 00:06:09 +02:00 |
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Aaron Franke
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7c4921e794
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Internally rename parent to collision_object in CollisionPolygon(2D/3D)
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2023-06-22 14:06:05 -05:00 |
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Rémi Verschelde
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cb73a6e9f9
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Merge pull request #78490 from clayjohn/GLES3-particles-subemit
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
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2023-06-22 21:02:38 +02:00 |
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kleonc
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edba45ec8b
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Fix click-selecting Sprites with repeated texture
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2023-06-22 16:37:08 +02:00 |
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clayjohn
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8a5af8183a
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Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2023-06-21 12:56:52 -07:00 |
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Rémi Verschelde
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5025d95d41
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Merge pull request #69027 from Uxeron/AudioListener2DRotationFix
Fix AudioListener2D ignoring rotation for positional audio
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2023-06-21 10:17:37 +02:00 |
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Uxeron
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20ceba9e82
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Fix AudioListener2D ignoring rotation
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2023-06-21 08:10:01 +03:00 |
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smix8
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e3f9994d54
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Fix NavigationAgent2D path debug hidden behind canvas items
Fixes NavigationAgent2D path debug hidden behind canvas items.
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2023-06-19 15:43:35 +02:00 |
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smix8
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ae9dd47d0c
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Add agent pause mode to NavigationServer
Adds agent pause mode to NavigationServer.
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2023-06-18 12:37:03 +02:00 |
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Rémi Verschelde
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2d90f66ac1
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Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix
Fix transform for transposed tiles in compatibility mode (from 3.x)
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2023-06-16 16:52:51 +02:00 |
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kleonc
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735e7d67ca
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Fix transform for transposed tiles in compatibility mode (from 3.x)
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2023-06-16 13:31:01 +02:00 |
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Rémi Verschelde
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d101244d1b
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Merge pull request #74641 from dalexeev/fix-bitfield-enum-warnings
Display `BitField[Enum]` in docs to distinguish from `Enum`
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2023-06-16 10:18:46 +02:00 |
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Rémi Verschelde
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6fb391bc23
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Fix various typos with codespell
And ignore some false positives introduced by recent versions of codespell.
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2023-06-16 08:45:35 +02:00 |
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Danil Alexeev
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eb391d3302
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Display BitField[Enum] in docs to distinguish from Enum
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2023-06-15 17:23:02 +03:00 |
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smix8
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84647ab09e
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Add NavigationRegion function to change navigation map
Adds NavigationRegion function to change navigation map.
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2023-06-15 12:04:57 +02:00 |
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smix8
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4c970f1a67
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Refactor NavigationRegion internals
Refactors NavigationRegion internals.
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2023-06-15 09:52:14 +02:00 |
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Yuri Sizov
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991f4d5183
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Avoid error spam when (un)pausing GPUParticles out of tree
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2023-06-12 18:18:51 +02:00 |
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smix8
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c1fc331b88
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Update navigation obstacle API
Updates navigation obstacle API.
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2023-06-12 14:26:45 +02:00 |
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Ninni Pipping
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dcd2b883eb
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Use NULL instead of COND checks when appropriate
Restricted to scene
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2023-06-10 08:56:30 +02:00 |
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Aaron Franke
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ec09cff7f3
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Internally rename parent to collision_object in CollisionShape(2D/3D)
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2023-06-07 12:02:27 -05:00 |
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Hugo Locurcio
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fc4ec42a09
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Increase precision in particle damping properties in the editor
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2023-06-07 15:26:02 +02:00 |
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Rakka Rage
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6dbae30000
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Add tile_animation_mode option:
- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
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2023-06-06 09:31:18 -04:00 |
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kobewi
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9128ce95ce
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Check for null in set_pattern()
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2023-05-24 16:43:29 +02:00 |
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