Rémi Verschelde
5d6a719a84
Merge pull request #65788 from bruvzg/macos_fix_dotnet_detection
...
[macOS, .NET] Fix dotnet binary detection.
2022-09-14 19:06:39 +02:00
Rémi Verschelde
957aa79ce0
Merge pull request #65789 from clayjohn/sky-update-bug
...
Clear last frame directional light buffer when number of lights changes.
2022-09-14 19:06:19 +02:00
Clay John
f709596631
Merge pull request #65418 from JFonS/taa_multimesh
...
Add motion vectors support for MultiMeshInstance
2022-09-14 09:06:27 -07:00
Rémi Verschelde
a9b04b936e
Merge pull request #65783 from Geometror/graphedit-configuration-warning
...
Add configuration warning to GraphEdit regarding future refactoring
2022-09-14 17:43:54 +02:00
Hendrik Brucker
299585fcde
Add configuration warning to GraphEdit regarding future refactoring
2022-09-14 18:09:21 +02:00
Rémi Verschelde
89840b75c9
Merge pull request #65430 from SaracenOne/read_only_array
...
Add read-only mode to inspector array and dictionary viewer.
2022-09-14 17:43:49 +02:00
Rémi Verschelde
56fb2d1efb
Merge pull request #65775 from smix8/navigation_baking_disabled_shapes_4.x
...
Exclude disabled StaticBody CollisionShapes from Navigationmesh baking
2022-09-14 17:43:05 +02:00
Rémi Verschelde
bbed0b43f7
Merge pull request #65774 from bruvzg/no_mono_hinting
...
Do not use horizontal hinting for the editor monospace font.
2022-09-14 17:42:58 +02:00
Rémi Verschelde
5ff8e4ee67
Merge pull request #65133 from bruvzg/win_cursor
...
[Windows] Simplify cursor handling and add support for fully transparent cursors.
2022-09-14 17:42:53 +02:00
bruvzg
f4f556d198
[macOS, .NET] Fix dotnet binary detection.
2022-09-14 18:31:52 +03:00
clayjohn
72d899702b
Clear last frame directional light buffer when number of lights changes.
...
This ensures that the buffers don't go out of sync.
2022-09-14 08:30:35 -07:00
Fabio Alessandrelli
bf271ea6af
Merge pull request #64228 from nathanfranke/mp-load
...
Multiplayer: Do not load PackedScene from spawner until instantiating
2022-09-14 15:54:39 +02:00
Rémi Verschelde
85cd6960c6
Merge pull request #65494 from V-Sekai/fix_inspect_command_context
2022-09-14 14:44:03 +02:00
Rémi Verschelde
50a6905f2d
Merge pull request #65421 from V-Sekai/spriteframes_read_only
2022-09-14 14:42:18 +02:00
smix8
534ff93b05
Exclude disabled CollisionShapes from Navigationmesh baking
...
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
2022-09-14 10:41:33 +02:00
bruvzg
e94ac75d3d
Do not use horizontal hinting for the editor monospace font.
2022-09-14 11:05:09 +03:00
Rémi Verschelde
d9e974cdb0
Merge pull request #65493 from V-Sekai/lod_scaling
...
Fixes LOD scaling issues on skinned meshes.
2022-09-14 09:57:02 +02:00
Rémi Verschelde
240fb8666a
Merge pull request #61901 from bruvzg/macos_live_resize_fix_4
2022-09-14 09:34:54 +02:00
bruvzg
d46bc8f4ac
[macOS, 4.0] Fix unresponsive redraw during live resizing.
2022-09-14 09:59:00 +03:00
Rémi Verschelde
dbd6fa7e33
Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr
...
[Font] Remove unnecessary cleanup and `changed` signal emission from the destructor.
2022-09-14 07:59:59 +02:00
Rémi Verschelde
e5963cf3dd
Merge pull request #65735 from bruvzg/rtl_fixes
...
RTL Improvements
2022-09-14 07:59:21 +02:00
Rémi Verschelde
b1139fffd4
Merge pull request #65769 from m4gr3d/update_android_editor_menus_main
...
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-14 07:32:47 +02:00
Rémi Verschelde
b1e54ef20b
Merge pull request #65766 from BastiaanOlij/openxr_1_0_25
...
Update OpenXR to 1.0.25
2022-09-14 07:31:54 +02:00
Fredia Huya-Kouadio
9d5e48f873
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 20:48:33 -07:00
SaracenOne
13f5c62124
Fix LOD-generation on skinned meshes.
2022-09-14 02:46:10 +01:00
Bastiaan Olij
70d3935bf9
Update OpenXR to 1.0.25
2022-09-14 11:20:54 +10:00
Nathan Franke
d1d9b72803
do not load PackedScene from spawner until instantiating
2022-09-13 18:01:49 -05:00
Rémi Verschelde
2d9583fa3b
Merge pull request #65490 from halgriffiths/profiler-fix
...
Fix broken profiler in 4.0
2022-09-14 00:04:56 +02:00
Rémi Verschelde
d33db36f63
Merge pull request #65648 from TedSpikes/check-for-ios-simulator
...
Check for ios_simulator when building for iOS and x86_64
2022-09-14 00:00:03 +02:00
Rémi Verschelde
2e6ba5ff13
Merge pull request #65746 from clayjohn/GLES3-mem-leak
...
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
2022-09-13 23:56:53 +02:00
Rémi Verschelde
eb4ac38fcd
Merge pull request #65756 from clayjohn/sky-shader-debanding
...
Move debanding into internal sky shader
2022-09-13 23:56:25 +02:00
Rémi Verschelde
315eade419
Merge pull request #65754 from KoBeWi/nothing_to_do_here
...
Don't print error on empty actions
2022-09-13 21:33:26 +02:00
clayjohn
8fa76a5272
Move debanding into internal sky shader code so that it is applied after everything else.
...
This ensures that the debanding does not scale with exposure or any other effect.
2022-09-13 10:39:04 -07:00
kobewi
ae2d07d4ca
Don't print error on empty actions
2022-09-13 19:36:22 +02:00
clayjohn
9f708489fa
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
2022-09-13 08:19:14 -07:00
Fabio Alessandrelli
f6b36f54e5
Merge pull request #65659 from Faless/rtc/4.x_expose_more
...
[WebRTC] Expose more of the WebRTC API.
2022-09-13 17:10:38 +02:00
Fabio Alessandrelli
dbff58ebdd
[WebRTC] Expose more of the WebRTC API.
...
Add get_gathering_state() returning the iceGatheringState of the
connection.
Add get_signaling_state() returning the signalingState of the
connection.
Improve JS library.
2022-09-13 14:46:58 +02:00
Ted Spikes
21f7bd0723
Check for ios_simulator when building for x86_64
2022-09-13 14:04:08 +03:00
halgriffiths
026e0811b9
Fix profiler being disabled at wrong times
...
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13 10:21:11 +01:00
Rémi Verschelde
22a09fef5d
Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-order
...
Sibling SubViewports must be rendered from top to bottom
2022-09-13 11:01:33 +02:00
Rémi Verschelde
ff824b6f9d
Merge pull request #65509 from gotnospirit/master-os-get_datetime
...
get_datetime_* functions can return wrong values
2022-09-13 11:01:12 +02:00
Rémi Verschelde
3a82a1315b
Merge pull request #65591 from MewPurPur/area-overlapping-function
...
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13 10:58:55 +02:00
Rémi Verschelde
abdaa6da3d
Merge pull request #65621 from KoBeWi/eternal_pattern
...
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
Rémi Verschelde
ecefae22cb
Merge pull request #65624 from KoBeWi/help_I'm_stuck
...
Prevent infinite loops in editor help search
2022-09-13 10:58:25 +02:00
Rémi Verschelde
5c1ef35def
Merge pull request #65262 from bruvzg/win10_dm
...
Disable dark mode title bar on Windows 10.
2022-09-13 10:58:19 +02:00
Rémi Verschelde
2ac8bcdd1a
Merge pull request #65632 from YeldhamDev/thin_editors
...
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
Rémi Verschelde
be0b77fd29
Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefile
2022-09-13 10:46:49 +02:00
Rémi Verschelde
b2875d1acc
Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cpp
2022-09-13 10:45:50 +02:00
Rémi Verschelde
b853110890
Merge pull request #65653 from Chaosus/shader_completion_fix
2022-09-13 10:44:41 +02:00
Rémi Verschelde
fc61fa3baa
Merge pull request #65611 from Sarfraz-droid/Issue65602
2022-09-13 10:43:16 +02:00