Rémi Verschelde
6f5d57e1c8
Merge pull request #60757 from timothyqiu/animated-sprite-autocomplete-3.x
2022-05-05 10:27:54 +02:00
Rémi Verschelde
eea48d9a1d
Merge pull request #60770 from KoBeWi/animetiles
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Expose tile_texture property
2022-05-05 08:36:43 +02:00
Rémi Verschelde
80244cb844
Merge pull request #60768 from Calinou/3d-editor-numpad-emulation-use-physical-keys-3.x
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Use physical keys for numpad emulation in the 3D editor
2022-05-05 08:35:40 +02:00
Haoyu Qiu
0f7f3d08ba
Add autocompletion for AnimatedSprite.play()
2022-05-05 09:04:40 +08:00
kobewi
0b5289cadf
Expose tile_texture property
2022-05-05 02:22:43 +02:00
Hugo Locurcio
aaf8424d7e
Use physical keys for numpad emulation in the 3D editor
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This makes numpad emulation work on non-QWERTY keyboard layouts
more reliably.
2022-05-05 01:33:47 +02:00
Rémi Verschelde
7774cbd8f2
Merge pull request #42298 from gvekan/stop-multimeshinstance-populate-reset
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Stop reset of MultiMesh properties on populate
2022-05-05 00:35:24 +02:00
Rémi Verschelde
21827a75a8
Merge pull request #59849 from Scony/bake-navigation-mesh-off-thread-3.x
2022-05-04 23:29:41 +02:00
Pawel Lampe
505ace250d
Add ability to bake_navigation_mesh
off thread.
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This feature makes it possible to workaround problems such as:
- long baking time due to heavy synchronization when parsing geometry
from mesh instances
- crash when freeing `NavigationMeshInstance` while baking
- errors when actively baking node tree is being detached from the
scene tree
2022-05-04 22:41:38 +02:00
lawnjelly
df7fab51a3
Physics Interpolation - Flush transforms after physics tick
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Leftover transforms from the physics tick were being flushed during idle, which was causing problems for physics interpolation.
This PR flushes the transforms at the end of the physics tick when physics interpolation is active.
2022-05-04 20:30:46 +01:00
Rémi Verschelde
912e22821d
Merge pull request #60759 from lawnjelly/fti_warnings_nodepath
2022-05-04 20:37:16 +02:00
lawnjelly
f1bef3c592
Physics Interpolation - improve warnings with NodePath
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It has been pointed out to me that it is far more useful to display the NodePath in the warning than the name of the node, as there may be lots of nodes sharing the same name in a project. This PR fixes this.
2022-05-04 18:46:14 +01:00
Rémi Verschelde
f05104f99c
Merge pull request #60758 from timothyqiu/asset-lib-error-3.x
2022-05-04 17:23:20 +02:00
Haoyu Qiu
9c82c3581f
Handle AssetLib repository config error
2022-05-04 22:19:21 +08:00
Rémi Verschelde
1038052013
Merge pull request #60752 from bruvzg/exp_plug_fix3
2022-05-04 13:16:26 +02:00
bruvzg
0be7de6e11
[3.x] Fix export plugins after embedded PCK loading changes.
2022-05-04 12:56:00 +03:00
Rémi Verschelde
40cec55963
Merge pull request #60737 from kleonc/debug-inspect-nested-dict-array-fix-3x
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[3.x] Fix inspecting nested dictionaries/arrays when debugging
2022-05-04 08:21:06 +02:00
kleonc
2e4e8bb87c
Fix inspecting nested dictionaries/arrays when debugging
2022-05-04 00:49:34 +02:00
Rémi Verschelde
37fd526ddd
Merge pull request #60721 from timothyqiu/rtl-bbcode-error-code
2022-05-03 10:55:36 +02:00
Haoyu Qiu
e1441890eb
Document RichTextLabel append_bbcode/parse_bbcode always return OK
2022-05-03 16:00:51 +08:00
Rémi Verschelde
815f7fe636
Merge pull request #49952 from Calinou/spatialmaterial-depth-triplanar-print-warning
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Print warning in SpatialMaterial when depth and triplanar are active
2022-05-02 23:59:52 +02:00
Rémi Verschelde
c1a0e6b5c9
Merge pull request #59952 from Calinou/doc-line2d-polygon2d-antialiasing
2022-05-02 10:50:23 +02:00
Rémi Verschelde
4b6e5f5da6
Merge pull request #60530 from timothyqiu/theme-validation-3.x
2022-05-02 10:49:27 +02:00
Rémi Verschelde
6ee64331db
Merge pull request #60527 from KoBeWi/unique_names_demastered
2022-05-02 10:48:27 +02:00
Rémi Verschelde
5c79239e12
Merge pull request #60626 from timothyqiu/missing-sv-usage
2022-05-02 09:53:48 +02:00
Rémi Verschelde
8835654578
Merge pull request #60656 from akien-mga/tilemap-methods-const-ref-vector2
2022-05-02 09:51:51 +02:00
Rémi Verschelde
917a749964
Merge pull request #60639 from m4gr3d/support_hand_tracking_v2_3x
2022-05-02 09:51:35 +02:00
Rémi Verschelde
e61c4dd787
Merge pull request #60282 from YeldhamDev/backwards_relationships_are_even_harder
2022-05-02 09:49:09 +02:00
Rémi Verschelde
3529afb549
Merge pull request #60700 from timothyqiu/bit-map-preview
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[3.x] Backport inspector preview for `BitMap`
2022-05-02 08:03:44 +02:00
Rémi Verschelde
d8e702b010
Merge pull request #60552 from madmiraal/implement-3466-3.x
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[3.x] Add a method for obtaining display cutouts on Android
2022-05-02 07:58:05 +02:00
FireForge
e8d1552af2
Add an inspector preview for BitMap
2022-05-02 09:16:34 +08:00
Rémi Verschelde
b0cb3d1aa9
Merge pull request #60679 from timothyqiu/left-fmt-3.x
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[3.x] Fix left aligned integer sign in string formatting
2022-05-01 14:19:50 +02:00
Rémi Verschelde
973bbb5c0e
Merge pull request #60661 from smix8/navigation_region_rid_3.x
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[3.x] Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-05-01 14:18:05 +02:00
Haoyu Qiu
767134fd8d
Fix left aligned integer sign in string formatting
2022-05-01 12:43:03 +08:00
Rémi Verschelde
f12f41d343
Merge pull request #60662 from Calinou/doc-tonemap-3.x
2022-04-30 16:31:32 +02:00
Hugo Locurcio
035cb7fcb0
Improve documentation for tonemapping operators
2022-04-30 16:21:10 +02:00
smix8
ebcbbec563
Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
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Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-04-30 15:54:12 +02:00
Rémi Verschelde
2834332591
TileMap: Use const ref for all Vector2 parameters
2022-04-30 14:05:57 +02:00
Rémi Verschelde
12cc0b8699
Merge pull request #60636 from Calinou/doc-proximitygroup
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Document the ProximityGroup class
2022-04-30 10:13:20 +02:00
Rémi Verschelde
0df87c33f5
Merge pull request #60645 from timothyqiu/scene-tree-tween-finished
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[3.x] Add missing description of finished signal of SceneTreeTween
2022-04-30 09:55:12 +02:00
Haoyu Qiu
b395731517
Add missing description of finished signal of SceneTreeTween
2022-04-30 09:39:20 +08:00
Hugo Locurcio
fb345a924d
Document the ProximityGroup class
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Co-authored-by: MJacred <loesch.benny92@gmx.de>
2022-04-29 20:26:29 +02:00
Hugo Locurcio
1bdcba2d76
Document workarounds for 2D line and polygon antialiasing
2022-04-29 19:39:11 +02:00
Rémi Verschelde
288dbe41a2
Merge pull request #59864 from rburing/bullet_skip_depenetrate_from_void_3.x
2022-04-29 14:41:31 +02:00
Rémi Verschelde
8ee69a88c1
doc: Fix a couple broken links to a moved page
2022-04-29 14:16:34 +02:00
Haoyu Qiu
acf9870397
Fix incorrect usage for some export variables
2022-04-29 20:12:47 +08:00
Rémi Verschelde
3a3dd2076b
Merge pull request #60581 from timothyqiu/neo-tween
2022-04-29 14:08:52 +02:00
Haoyu Qiu
153dc4d57e
Backport the new Tween system as SceneTreeTween
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2022-04-29 20:01:12 +08:00
Rémi Verschelde
036f36b5f1
Merge pull request #60624 from timothyqiu/sv-usage-3.x
2022-04-29 12:18:55 +02:00
Haoyu Qiu
b8d5c3b003
Fix issues when skipping l10n for script variables
2022-04-29 17:47:47 +08:00