Commit graph

608 commits

Author SHA1 Message Date
Dennis Brakhane
842057e56f Move repetitive code to macros
In preparation for the following "allow negative indexing" commit,
replace the repetitive array "set index" and "get index" code with
macros.

no functional changes were made, the resulting machine code is unchanged.
2016-06-05 20:00:54 +02:00
Andreas Haas
a9779efe82 fix ui_* input events in Editor
`input/` is the category for these in globals ^^
fixes #5050
2016-06-05 19:06:57 +02:00
J08nY
dcce477f5e
Added Dictionary.values() 2016-06-05 14:50:06 +02:00
Juan Linietsky
64fd75d91a Make Input Actions config not affect the editor 2016-06-05 01:19:42 -03:00
Juan Linietsky
007efb6a20 -customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Rémi Verschelde
279b7921e8 Merge pull request #5036 from J08nY/inputmap-actions
Added InputMap.get_actions()
2016-06-04 21:37:57 +02:00
Rémi Verschelde
2884faf55b Merge pull request #4999 from volzhs/fix-project-path
change invalid characters when get user data dir on Windows & Unix
2016-06-04 21:37:47 +02:00
Geequlim
fdf914e53e Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
Juan Linietsky
3ae61f2292 Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
J08nY
1a80b2a04a
Added InputMap.get_actions()
get_actions() lists all actions in the InputMap.
2016-06-04 17:56:30 +02:00
J08nY
5f5ca8cd9b Added Array.find_last() and Array.count() 2016-06-03 23:36:02 +02:00
J08nY
b4fb4a131d Fix typo in http_client.h 2016-06-03 21:48:20 +02:00
Geequlim
2bbedd35dd Expose ResourceImportMetadata::set_source_md5 for script 2016-06-03 18:45:44 +08:00
volzhs
9073dc9963 change invalid characters when get user data dir on Windows & Unix
Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix.
So, change it to ``-`` to be able to make folder.

fixes #4928 and it's altanative to #4986.
2016-06-03 03:39:37 +09:00
Juan Linietsky
9e745b920f Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
Ignacio Etcheverry
cceb842a48 Removed invalid DEFVAL for HTTPClient::request_raw 2016-06-01 18:47:04 +02:00
Saracen
4bcc60008d Expose Vector2 abs method to scripts 2016-06-01 15:47:53 +01:00
Saracen
445909c1e1 Exposed remaining PROPERTY_USAGE constants to script 2016-06-01 15:47:49 +01:00
Saracen
7ebc422945 Expose string 'erase' method to script 2016-06-01 15:47:46 +01:00
Andreas Haas
da3247a500 Make Color.{rgba}8 return int instead float
According to the class doc, these should be int.
Also fixed a little bug: the setter for 'r8' changed the green value
2016-05-31 20:50:19 +02:00
Juan Linietsky
9b1f8230ec -Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
TheoXD
47bd1e8688 fixed interactive_loader() not returning a cached scene 2016-05-30 02:47:33 +02:00
Juan Linietsky
4f100f92d8 DPI Detection support
Windows only for now.
Many builds may break (older visual studio, mingw32)
2016-05-29 13:40:21 -03:00
Rémi Verschelde
96bdab6edf Merge pull request #4845 from vnen/pr-magnetometer
Add magnetometer sensor support for Android
2016-05-29 18:37:33 +02:00
Juan Linietsky
3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Juan Linietsky
bccdc11dde Added translation support to Godot
included is a French translation!
2016-05-27 19:58:28 -03:00
fluffrabbit
4877b714b3
Add magnetometer sensor support for Android 2016-05-27 14:36:55 -03:00
Juan Linietsky
8be2fabbe5 Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Geequlim
728ce570a5 Add spaces to macros in memory.h to make C++11 compilers happy 2016-05-27 16:48:27 +08:00
Juan Linietsky
b2a4908e9c Real-Time Remote Inspector support 2016-05-22 19:29:06 -03:00
Juan Linietsky
eacb8f04c4 Merge remote-tracking branch 'origin/master' 2016-05-21 22:34:55 -03:00
Juan Linietsky
a75f896338 First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot
internals.
2016-05-21 21:18:16 -03:00
Hubert Jarosz
33403d91f7
remove trailing whitespace 2016-05-21 15:29:25 +02:00
Juan Linietsky
c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
punto-
433de90564 Removing round from int interpolation
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames.
2016-05-17 13:27:49 -03:00
kjohnson0451
eb10c21a00 Adds the invert() method to DVector.
This effectively allows invert() to be used on the following types:
ByteArray, IntArray, RealArray, StringArray, Vector2Array, Vector3Array, ColorArray
2016-05-16 13:06:41 -04:00
Juan Linietsky
bed3efb17e New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
2016-05-14 23:48:45 -03:00
Rémi Verschelde
22d1385caf classref: Directory and ConfigFile 2016-05-12 08:41:43 +02:00
Mattias Cibien
49c473bb36 Added possibility to strip left and right to strip_edges (#4594) 2016-05-11 09:22:59 +02:00
Rémi Verschelde
21a71e8b7c Merge pull request #4553 from AlexHolly/fix-percent-decode-utf8
fix percent decode utf8 error
2016-05-07 20:19:32 +02:00
Rémi Verschelde
c556a97b27 Variant: readd String.ends_with and Dict.has_all
Erroneously removed in cfd3efd097.
2016-05-06 10:45:09 +02:00
Ariel Manzur
cfd3efd097 export fix_alpha_edges 2016-05-05 18:41:06 -03:00
Alexander Holland
f86cffd8e6 fix percent decode utf8 error 2016-05-05 13:34:15 +02:00
Rémi Verschelde
c71afda499 Merge pull request #4549 from AlexHolly/httpclient-rawbody-support
HTTPClient request with raw_array body
2016-05-05 09:30:33 +02:00
Rémi Verschelde
99e31e1005 Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Fix wrong return and argument types in documentation
2016-05-05 09:27:14 +02:00
Alexander Holland
ab1da5dc1b httpclient request withh raw_array body 2016-05-04 19:49:01 +02:00
Juan Linietsky
89d87294db ability to shrink all images x2 on load
this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-04 12:37:07 -03:00
Ignacio Etcheverry
2060e6616c Add missing Vector2Array case to Variant::operator String()
- Correcly display Vector2Array default arguments in the documentation
2016-05-04 15:16:24 +02:00
Juan Linietsky
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Juan Linietsky
5bb7cef836 Support for dynamic fonts (TTF)
Added support for DynamicFont, which can load a TTF of any size to use
as a font. No import required.
2016-05-01 23:13:06 -03:00
Rémi Verschelde
6883325f92 math: Fix rounding error for 0 in Math::round (#4495)
Thus revert the previous workaround in commit b123bc4a2a.
Fixes #3221.
2016-05-01 11:37:46 +02:00
Franco Eusébio Garcia
a735573327 Add math/script expression evaluation in editor (#3620)
Rebase of #453
2016-05-01 10:33:32 +02:00
Alexander Holland
6ad226ac38 fix - HTTPClient connection keep-alive duplicate Headers #4208 2016-04-27 21:07:49 +02:00
Rémi Verschelde
a1ebf555b7 Merge pull request #4409 from Hinsbart/encode_axis_value
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
2016-04-24 14:32:43 +02:00
Hinsbart
9201b5a27c Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)
2016-04-23 15:26:07 +02:00
Hinsbart
3b12f9ea82 add sign comparison for joystick axis events in InputMap::_find_event
fixes #4400
2016-04-22 16:36:45 +02:00
Rémi Verschelde
fd07ef07fa Merge pull request #4345 from mownier/add/getter/http-client-connection
Added getter method for the connection property in HTTPClient.
2016-04-18 13:50:09 +02:00
Mounir Ybanez
0ca7e19242 Added getter method for the connection property in HTTPClient. (#4336)
- Exposed a getter method for the private property named `connection` in HTTPClient class.
2016-04-18 17:16:15 +08:00
Alexander Holland
a379ed56ea string ends_with 2016-04-17 23:49:21 +02:00
Bojidar Marinov
7a18bb8ace Fix File.get_csv_line not including quoted newlines in the output
Close #1232
2016-04-16 15:12:29 +03:00
Rémi Verschelde
89fcd529f3 Merge pull request #4223 from AlexHolly/dictionary-has-all
dictionary has_all
2016-04-11 20:59:35 +02:00
punto-
e8a0b2462b Use non-templated nearest_power_of_2
Works around #4262 and likely #4190.

(cherry picked from commit 3a390e9b44)
2016-04-11 08:49:44 +02:00
Rémi Verschelde
473de561f8 Remove duplicate 2016-04-07 21:20:22 +02:00
Alexander Holland
a8ebd43ab7 dictionary has_all 2016-04-04 18:37:43 +02:00
Rémi Verschelde
0a5472e697 Remove trailing spaces 2016-04-02 20:26:12 +02:00
Rémi Verschelde
81b449908e Add support for patch versions (2.0.x)
(cherry picked from commit 706d576f7b)
2016-03-22 18:41:09 +01:00
Kyle Luce
674c6f2f2d Add function to convert Date time from a dictionary to Epoch
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be
  consistent.

Ticket:
https://github.com/godotengine/godot/issues/4038
2016-03-16 23:13:39 -07:00
Kyle Luce
feef563f3f Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
   (added 1 to month to map to 1-12)

Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Rémi Verschelde
801221d01b Remove undefined binds
Bug introduced by 6eb4812
2016-03-12 18:53:13 +01:00
Saracen
6eb4812317 Borderless window support for the Win32 build. Default window position is now also centred. 2016-03-12 16:38:12 +00:00
Juan Linietsky
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Rémi Verschelde
042f8bf88c Merge pull request #3934 from Razzlegames/epocConvert
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-10 15:00:58 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde
1dad6eca81 Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
2016-03-08 23:54:46 +01:00
Rémi Verschelde
32bb7a04a2 Merge pull request #3833 from AlexHolly/feature-file-md5
expose md5 for file(s) to gdscript
2016-03-08 19:32:33 +01:00
Josh Grams
f7fad32188 Variant::blend: add Quat, fix Vector3. 2016-03-08 06:38:19 -05:00
hondres
9544042adb fix InputMap::action_erase_event()
fixes #3976
2016-03-07 19:00:17 +01:00
Kyle Luce
866e47ec54 Added epoc to dictionary converter
Useful for when user is storing time as epoc and wants to do operations on this
time and then display in human readable form

https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
2016-03-05 12:15:01 -07:00
Juan Linietsky
5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Rémi Verschelde
002ff3cc9a Revert "Merge pull request #3814 from est31/iterators_for_for"
This reverts commit adf5056889, reversing
changes made to ee2bc87c0e.
2016-03-01 18:09:48 +01:00
Josh Grams
391ce81c5e AnimationTreePlayer: blend value tracks (closes #2299)
Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
2016-03-01 07:37:36 -05:00
est31
0b24a13fa0 Fix bug with nearest_power_of_2_templated
We have to shift log(num of bits) many times not num of bytes many.
2016-02-29 06:51:19 +01:00
sheepandshepherd
bc87ce6236 Add RangeIterator class for loops 2016-02-28 22:47:41 +01:00
Juan Linietsky
6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Alexander Holland
d093f558ab expose md5 for file(s) to gdscript 2016-02-25 19:25:29 +01:00
Rémi Verschelde
32e1a56cd3 Merge pull request #3771 from est31/fix_memalloc
Fix allocation bug
2016-02-23 22:12:25 +01:00
eska
104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Ariel Manzur
cc7cca55b0 adds original http headers to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur
5e36ae3bb6 adds original http header to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur
3ac0267daa better array alignment 2016-02-19 07:01:57 -03:00
Ariel Manzur
0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 2016-02-19 05:40:24 -03:00
est31
fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-19 07:58:42 +01:00
Aren Villanueva
7b25641813 Reject any native video player calls on iOS that point to files within .pck archives.
Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Nuno Donato
b51c720c80 fix color when hue is set to 1 2016-02-18 10:34:45 +00:00
Rémi Verschelde
130f8fa193 Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
2016-02-17 23:01:27 +01:00
Rémi Verschelde
188474df52 Merge pull request #3743 from StraToN/fix_ustring_camelcase2underscore
Fixed String::camelcase_to_underscore() so it works in all cases.
2016-02-17 21:27:37 +01:00
sheepandshepherd
c88c60d08e Correct octree's AABB intersect test, fixes #3576 and #3253 2016-02-17 20:06:40 +01:00
Julian Murgia - StraToN
7b47153072 Fixed String::camelcase_to_underscore() so it works in all cases. Fixes PR #1650 2016-02-17 19:26:22 +01:00
hondres
6de2b9d864 doc: use correct identifier for InputEventJoystick{Motion, Button} 2016-02-10 23:37:25 +01:00
hondres
df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00