Commit graph

12 commits

Author SHA1 Message Date
volzhs
bcb24a0bb7 Respect visibility change by Scene dock when using Sync Scene Changes
Fix #18757 with keeping a feature introduced at 8343c9fbd
2018-05-15 23:13:48 +09:00
Rémi Verschelde
3fd4a35ce6
Merge pull request #15235 from sersoong/master-batchtoggle
Enhanced Toggle Visibility button in scene tree editor
2018-02-18 17:20:15 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
sersoong
8343c9fbd9 Enhanced Toggle Visibility button 2018-01-04 09:01:51 +08:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Dmitry Koteroff
b8b5bb6577 Scene Tree Dock: added ability to deselect items when clicking on empty space 2017-11-26 18:30:48 +03:00
Rémi Verschelde
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Wilson E. Alvarez
428f03cf06 Updated function argument names 2017-08-12 15:12:49 -04:00
Jakub Grzesik
80716a8bf4 Clicking on subscene icon will open it
All options are moved into RMB menu
2017-07-03 16:53:46 +02:00
Rémi Verschelde
df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Rémi Verschelde
5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde
49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
Renamed from tools/editor/scene_tree_editor.h (Browse further)