Yuri Sizov
5eb2011423
Merge pull request #71523 from YeldhamDev/dserver_doc_recoms
...
Make `DisplayServer` docs tell users to change some window values in the `Window` node
2023-02-06 21:07:37 +03:00
Rémi Verschelde
2fdaf2919c
GDScript: Fix recently merged test not ignoring warnings
2023-02-06 18:19:34 +01:00
Rémi Verschelde
eee343210d
Merge pull request #72330 from MinusKube/unreachable_code_bug
...
Fix unreachable code warning for elif block
2023-02-06 17:49:37 +01:00
Rémi Verschelde
6736b00354
Merge pull request #72791 from CorentinBrule/patch-1
...
Complete FontFile ref and update example
2023-02-06 17:48:44 +01:00
Rémi Verschelde
f5a8c58684
Merge pull request #72628 from lyuma/gltf-reimport-appending
...
Use reimport_append api for importing embedded gltf images
2023-02-06 17:48:28 +01:00
Rémi Verschelde
c22484e10d
Merge pull request #72796 from KoBeWi/toggle_game_over_plugin
...
More fixes to over plugin handling
2023-02-06 17:47:56 +01:00
Rémi Verschelde
112f8faf5c
Merge pull request #72703 from lyuma/stringname_constructor_mistake
...
StringName: fix returning dangling data from char constructor.
2023-02-06 17:47:27 +01:00
Yuri Sizov
d201df1ffa
Merge pull request #72512 from vonagam/fix-ternary-type-source
...
GDScript: Fix type certainty for result of ternary operator
2023-02-06 19:41:27 +03:00
CorentinBrulé
57d495f43b
Complete FontFile ref and update example
...
I complete the ref items according to [TextServer ref](https://docs.godotengine.org/en/latest/classes/class_textserver.html ) and update example with new properties path
2023-02-06 16:22:50 +01:00
Lyuma
82c52eab6c
StringName: fix returning dangling data from char constructor.
...
Fixes a copy paste mistake in the `StringName(const char *,bool)` constructor,
to match the same form as the other two constrcutors.
This fixes a case where this constructor can return a dangling pointer and cause use-after-free.
2023-02-06 07:16:55 -08:00
Lyuma
5fbcb80170
Use reimport_append api for importing embedded gltf images
...
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2023-02-06 07:11:45 -08:00
Rémi Verschelde
8a37fad281
Merge pull request #72794 from vnen/gdscript-no-onready-without-node
...
GDScript: Don't allow @onready without inheriting Node
2023-02-06 15:41:02 +01:00
Rémi Verschelde
332a1d8ee5
Merge pull request #72774 from bruvzg/spoof_load
...
[TextServer] Preload USpoofChecker to speed up GDScript parsing.
2023-02-06 15:40:39 +01:00
Rémi Verschelde
491c8ff4ee
Merge pull request #72780 from m4gr3d/add_vulkan_filter_when_necessary
...
Improve vulkan capability detection on Android
2023-02-06 15:40:15 +01:00
Rémi Verschelde
074113b97d
Merge pull request #72455 from reduz/allow-reimport-appending
...
Support reimport appending
2023-02-06 15:39:51 +01:00
Rémi Verschelde
9ad098f653
Merge pull request #72276 from dalexeev/gds-rpc-annot
...
GDScript: Better handling of `@rpc` annotation and autocompletion
2023-02-06 15:39:25 +01:00
Rémi Verschelde
f50f968b83
Merge pull request #72709 from RedworkDE/net-basedirectory-whoops
...
C#: Fix AppContext.BaseDirectory
2023-02-06 15:39:02 +01:00
Rémi Verschelde
82ff7b4bce
Merge pull request #68492 from Sauermann/fix-picking-sort
...
Fix propagation order for 2D physics picking events
2023-02-06 15:38:38 +01:00
Rémi Verschelde
62f2d122e6
Merge pull request #72663 from akien-mga/project-converter-fix-no-regex-build
...
Fix no-regex build for ProjectConverter3to4
2023-02-06 15:36:23 +01:00
kobewi
50297a9cef
More fixes to over plugin handling
2023-02-06 15:35:33 +01:00
George Marques
3941af3d91
GDScript: Don't allow @onready without inheriting Node
2023-02-06 10:45:38 -03:00
Yuri Sizov
9d3b4b0b40
Merge pull request #72204 from MinusKube/anchorable_rect_editor_bug
...
Fix get_parent_anchorable_rect() not returning the correct size in some cases
2023-02-06 16:28:19 +03:00
Yuri Sizov
47c3e3b781
Merge pull request #72782 from TokageItLab/fix-rot-sc
...
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 14:39:20 +03:00
Yuri Sizov
54b7685761
Merge pull request #72783 from TokageItLab/fix-sprite-ghost
...
Fix ghost SpriteFramesEditor cause crash
2023-02-06 14:24:04 +03:00
Yuri Sizov
e08aa36516
Merge pull request #72785 from bruvzg/x11_ime_sw_focus
...
[X11] Fix IME window focus events.
2023-02-06 14:11:34 +03:00
Yuri Sizov
d5990fa24c
Merge pull request #72743 from pkdawson/fix-get-rid-recursion
2023-02-06 12:46:04 +03:00
bruvzg
103f671ada
[X11] Fix IME window focus events.
2023-02-06 09:18:16 +02:00
Silc Renew
0069131546
Fix ghost SpriteFramesEditor cause crash
2023-02-06 14:08:12 +09:00
Silc Renew
116c975a7b
Fix rotation key edit is labeled scale in AnimationMultiTrackKeyEdit
2023-02-06 13:48:33 +09:00
Fredia Huya-Kouadio
034fd15b8a
Improve vulkan capability detection on Android
...
- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
bruvzg
c588923433
[TextServer] Preload USpoofChecker to speed up GDScript parsing.
2023-02-05 23:31:54 +02:00
Danil Alexeev
31749de128
GDScript: Better handling of @rpc
annotation and autocompletion
2023-02-05 21:21:37 +03:00
Yuri Sizov
13f0158e49
Merge pull request #72608 from vnen/gdscript-warning-default-error
...
GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
Yuri Sizov
e13e4b7b6d
Merge pull request #71665 from bitsawer/expose_global_classes
...
Expose and document ProjectSettings.get_global_class_list()
2023-02-05 15:55:15 +03:00
Patrick Dawson
80ae3feca7
Avoid returning self from _get_base_font_or_default()
2023-02-05 04:37:59 +01:00
Markus Sauermann
6e855e3820
Fix propagation order for 2D physics picking events
...
This patch adds a viewport-configuration-option for sorting
physics-picking events by the Z-Index and the scene tree position
of the collision objects.
2023-02-04 22:44:36 +01:00
bitsawer
d1521933bb
Expose and document ProjectSettings.get_global_class_list()
2023-02-04 23:22:27 +02:00
Yuri Sizov
0030286054
Merge pull request #72721 from raulsntos/dotnet/variant-docs
...
Update Variant documentation for C#
2023-02-04 23:11:01 +03:00
Raul Santos
d856d5eb82
Update Variant documentation for C#
2023-02-04 20:29:42 +01:00
Yuri Sizov
2bd5302704
Merge pull request #72695 from clayjohn/CanvasGroup-shading
...
Avoid shading CanvasGroup nodes twice
2023-02-04 21:38:25 +03:00
Yuri Sizov
373295fa15
Merge pull request #72656 from Calinou/doc-decal-visibility-aabb
...
Document visibility AABB caveats with decals, reflection probes and lights
2023-02-04 21:36:25 +03:00
Yuri Sizov
8753b07b05
Merge pull request #71860 from GeroVeni/master
...
Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
RedworkDE
fb0adaff9f
C#: Fix AppContext.BaseDirectory
2023-02-04 14:35:11 +01:00
GeroVeni
54f2226ce5
Improve docs for rpc annotations
2023-02-04 13:28:41 +00:00
Hugo Locurcio
eb52b95997
Document visibility AABB caveats with decals, reflection probes and lights
...
This is required in rendering methods that don't use clustering
to check which meshes should be affected by decals, reflection probes
and lights.
2023-02-04 00:59:40 +01:00
clayjohn
dfbf439081
Avoid shading CanvasGroup nodes twice
2023-02-03 15:40:42 -08:00
Rémi Verschelde
0b1d516f67
Merge pull request #72684 from clayjohn/mm-update
...
Fix MultiMesh visible_instance_count being ignored after the first frame
2023-02-04 00:40:36 +01:00
Rémi Verschelde
a268dcc7e3
Merge pull request #72690 from Calinou/opengl-trim-gpu-name
...
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
2023-02-04 00:37:28 +01:00
Rémi Verschelde
1253547837
Merge pull request #72681 from clayjohn/GL-multimesh-color
...
Ignore instance color and instance custom_data when not used in the OpenGL renderer
2023-02-04 00:24:39 +01:00
Rémi Verschelde
bbff9fd7a4
Merge pull request #71786 from raulsntos/dotnet/array
...
Sync C# Array with Core
2023-02-04 00:24:06 +01:00