Rémi Verschelde
5ecaa676cc
Merge pull request #66317 from clayjohn/debanding-bug
...
Move deband to end of tonemapping.
2022-09-27 09:54:45 +02:00
Rémi Verschelde
92371880bd
Merge pull request #66445 from EricEzaM/GH-66442-shortcut-change-popupmenu-update
...
Ensure popup menu redraws items when shortcuts update.
2022-09-27 09:53:52 +02:00
Rémi Verschelde
43eac58e31
Merge pull request #66441 from Calinou/editor-fix-play-buttons-disappearing
...
Fix project run/stop buttons disappearing in the editor
2022-09-27 09:53:44 +02:00
Yuri Rubinsky
84f2c68c84
Merge pull request #66440 from Chaosus/shader_completion_defines
2022-09-26 18:18:24 +03:00
Rémi Verschelde
b9a64c7736
Merge pull request #60313 from BastiaanOlij/xr_hand_tracking
...
Adding OpenXR hand tracking support
2022-09-26 15:51:31 +02:00
Rémi Verschelde
6fcf2a2862
Merge pull request #61336 from KoBeWi/where_are_you_going
...
Force window position if spawned outside screen
2022-09-26 15:51:22 +02:00
Rémi Verschelde
9cc4511031
Merge pull request #66434 from bruvzg/rtl_fix_def_ot
...
[RTL] Fix font variations / OpenType features of theme default font not updated when default font is changed.
2022-09-26 15:51:13 +02:00
Rémi Verschelde
59f6233075
Merge pull request #66416 from MewPurPur/dependency-editor-improvements
...
Add ability to open multiple scenes in the Dependency Editor
2022-09-26 15:51:07 +02:00
Rémi Verschelde
1e14795f75
Merge pull request #66382 from MewPurPur/replace-in-files-forever
...
Make Replace in Files always visible in Search
2022-09-26 15:51:01 +02:00
Rémi Verschelde
46635342a1
Merge pull request #66309 from RedMser/focus-search-bar-scene-tree-dialog
...
focus search bar by default
2022-09-26 15:50:52 +02:00
Rémi Verschelde
a587c0a45a
Merge pull request #66366 from asmaloney/script-fix-redundant-if
...
_parse_function()
2022-09-26 15:50:46 +02:00
Rémi Verschelde
fa85821199
Merge pull request #66301 from GuilhermeGSousa/fix-animation-transition-expressions
...
Fix expression base path on transitions
2022-09-26 15:50:32 +02:00
Rémi Verschelde
926c1127e9
Merge pull request #66435 from akien-mga/style-header-guards-cleanup
...
Cleanup header guards for consistency
2022-09-26 15:48:56 +02:00
Eric M
af438ae742
Ensure popup menu redraws items when shortcuts update.
2022-09-26 23:21:32 +10:00
Yuri Rubinsky
344aa610e3
Add defines to completion list in shaders
2022-09-26 16:04:19 +03:00
Hugo Locurcio
a98e2eb36f
Fix project run/stop buttons disappearing in the editor
2022-09-26 14:53:26 +02:00
Yuri Rubinsky
581db8b4e6
Merge pull request #66432 from Chaosus/fix_fieldwise
2022-09-26 15:39:49 +03:00
Rémi Verschelde
49fcf4ffad
Style: Cleanup header guards for consistency
...
Fix file names for {Static,Lightmap}RaycasterEmbree.
2022-09-26 13:51:17 +02:00
kobewi
a4c3551dc6
Force window position if spawned outside screen
2022-09-26 13:44:25 +02:00
Yuri Rubinsky
e7e1f84854
Fix processing of some types in math_fieldwise.cpp/fieldwise_assign
2022-09-26 13:22:49 +03:00
bruvzg
970592274d
[RTL] Fix font variations / OpenType features of theme default font not updated when default font is changed.
2022-09-26 13:04:40 +03:00
Bastiaan Olij
23d32c0e16
Adding OpenXR hand tracking support
2022-09-26 19:47:06 +10:00
Rémi Verschelde
3472bdd6b6
Merge pull request #65798 from kisg/dynamic_openxr_loader
...
Dynamic loading of OpenXR Loader on Android
2022-09-26 08:27:24 +02:00
Rémi Verschelde
48179f296a
Merge pull request #66418 from bruvzg/font_fb_order
...
[TextServer] Always prefer main font over fallbacks, regardless of script/language support.
2022-09-26 08:24:54 +02:00
Rémi Verschelde
5ae6379e5d
Merge pull request #66394 from bitbrain/fix-unshaded-canvas-modulate
...
Fix Unshaded CanvasItem for Vulkan
2022-09-26 08:24:45 +02:00
Rémi Verschelde
d437a5858e
Merge pull request #66261 from Mickeon/extra-vector-testing
...
Add more tests for Vector* types
2022-09-26 08:24:13 +02:00
Rémi Verschelde
077d696592
Merge pull request #66423 from BastiaanOlij/trigger_shader_compilation_on_inc
...
Make dependencies with shader includes in subfolders
2022-09-26 08:23:32 +02:00
Rémi Verschelde
985fc6c5dc
Merge pull request #65717 from Ithamar/feat-tga-16bits
...
Add 16-bits TGA support
2022-09-26 08:23:11 +02:00
Rémi Verschelde
1b31241445
Merge pull request #65540 from MewPurPur/easier-bookmarks
...
Implement Shift+LMB as a Way to Toggle Bookmarks
2022-09-26 08:20:40 +02:00
Rémi Verschelde
94d511f43b
Merge pull request #64756 from Calinou/editor-rename-run-project-shortcuts
...
Rename editor run/pause/stop shortcuts and tooltips for consistency
2022-09-26 08:20:26 +02:00
Rémi Verschelde
c380c30c7f
Merge pull request #66404 from KoBeWi/advancement
...
Remember advanced state of connection dialog
2022-09-26 08:20:12 +02:00
Rémi Verschelde
e406badafd
Merge pull request #66405 from Rindbee/fix-gd-not-sync-via-lsp
...
Fix out of sync when the script is edited externally via lsp
2022-09-26 08:20:04 +02:00
Micky
ef8fbae929
Add more tests for Vector* types
2022-09-25 22:58:58 -05:00
Bastiaan Olij
56d6a13fd7
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00
VolTer
8b6ce982db
Add ability to open multiple scenes in the Dependency Editor
2022-09-25 22:20:16 +02:00
bruvzg
8cdb482738
[TextServer] Always prefer main font over fallbacks, regardless of script/language support.
2022-09-25 23:07:30 +03:00
kobewi
bb458d82ea
Remember advanced state of connection dialog
2022-09-25 20:22:44 +02:00
Hugo Locurcio
74b324c434
Rename editor run/pause/stop shortcuts and tooltips for consistency
...
The new naming better suits non-game applications and is more explicit.
2022-09-25 20:17:58 +02:00
Rindbee
412e87349a
Fix out of sync when the script is edited externally via lsp
...
Previously, external editing via lsp would modify the modified time of the script,
which caused the internal display of the script to not be refreshed when refocusing
the engine.
Now saving the script externally via lsp will automatically refresh the internal
display.
2022-09-25 23:30:35 +08:00
Rémi Verschelde
ef26618359
Merge pull request #66290 from 4d49/physics2d-area-methods
...
add `area_get_collision_layer` &`area_get_collision_mask`
2022-09-25 17:08:55 +02:00
Rémi Verschelde
d456dce8af
Merge pull request #65535 from RedMser/script-editor-inheritance-icon
...
Show override icon in script editor gutter
2022-09-25 17:08:45 +02:00
Rémi Verschelde
eae7d27578
Merge pull request #66233 from DorianSzlachcic/3-to-4-converter-issue
...
Prevent 3-to-4 project converter from adding extra line for move_and_slide
2022-09-25 17:05:47 +02:00
Rémi Verschelde
c1891c5e3c
Merge pull request #66402 from smix8/navigation_pathquery_missing_doc_4.x
...
Add missing postprocessing doc for PathQueryParameters
2022-09-25 16:59:15 +02:00
Rémi Verschelde
3d1be58d92
Merge pull request #66395 from bfeber/patch-1
...
Fix compilation with custom "GODOT_VERSION_STATUS"
2022-09-25 16:53:43 +02:00
smix8
c87ad9d7c1
Add missing postprocessing doc for PathQueryParameters
2022-09-25 15:48:43 +02:00
Björn Feber
d4dba877d2
Fix compilation with custom "GODOT_VERSION_STATUS"
2022-09-25 13:26:47 +02:00
Miguel Gonzalez Sanchez
125f0be8b7
do not apply modulate on canvas when unshaded is set
2022-09-25 12:13:46 +01:00
Mansur Isaev
efd4dc20a3
Add area_get_collision_layer
and area_get_collision_mask
2022-09-25 14:34:35 +04:00
DorianSzlachcic
bf6d84b8bb
Prevent 3-to-4 project converter from adding extra line for move_and_slide
...
Fixes #66054
2022-09-25 11:54:33 +02:00
Rémi Verschelde
15ac442247
Merge pull request #63224 from Rindbee/update-GDScript-cache
...
Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORE
2022-09-25 11:28:45 +02:00