Wilson E. Alvarez
747c65272d
Added signal to VideoPlayer to notify when the video finished playing
2018-04-01 23:40:26 -04:00
bosak
90918ff5ab
add tint for under, progress and over and tint group
2018-04-01 19:22:51 +03:00
Bojidar Marinov
91eb80041d
Fix StyleBox ignoring region rect and ProgressBar using center size
...
ProgressBar used the center size of the stylebox to calculate its minimum size, thus disallowing certain setups.
If the old behaviour is wanted, it can be forced by providing a custom minimum size, or by giving proper margins to the stylebox.
Fixes #17779 .
2018-03-28 20:56:09 +03:00
Pedro J. Estébanez
a6dc160d5c
Use radio-button-like menu entries where applicable
2018-03-27 19:19:45 +02:00
Pedro J. Estébanez
ab3b1d9f3e
Add radio-button-looking entries to PopupMenu
...
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.
`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.
Keeping check in the name adds an additional clue about these facts.
Closes #13055 .
2018-03-27 19:19:45 +02:00
robfram
ef2b7b090c
Fix RichTextLabel
column size growing beyond its calculated max_width
...
When `RichTextLabel` calculated the actual width of columns, it let
them grow to sizes greater than its calculated `max_width`. Now this
PR ensures no columns grows beyond `max_width`, and the excess width
is distributed among the columns which can still grow.
It should fix #17731 .
2018-03-24 18:09:35 +01:00
Poommetee Ketson
ed3b080ca6
Fix converting to tileset crashes Godot if existing file is not tileset
...
also make TileSetEditorPlgn tile list updates the preview modulate
2018-03-23 21:27:30 +07:00
Rémi Verschelde
5f0ea4ddcf
Merge pull request #17612 from robfram/fix-richtextlabel-bbcode
...
Fix bad rendering of BBCode tables in `RichTextLabel`
2018-03-23 10:22:33 +01:00
bosak
1fa69c24a0
add tint property to TextureProgress changes progress color
2018-03-21 22:33:48 +02:00
Rémi Verschelde
cc8f7c78af
Merge pull request #17618 from groud/fix_gridcontainer
...
Fixes wrong calculation of gridcontainer's children size
2018-03-19 10:12:20 +01:00
Gilles Roudiere
896e5a64d3
Fixes wrong calculation of gridcontainer's children size
2018-03-18 22:33:17 +01:00
robfram
5358befb41
Fix bad rendering of BBCode tables in RichTextLabel
...
Text overflowed canvas as tables didn't calculate correctly the width
of their columns. They used the whole table width available for each
column. Also, the `cell` parameter was wrongly parsed if used with its
optional argument (expand ratio).
This PR fixs the parsing of `cell` parameter (i.e. `cell=e`) and the
distribution of the full table width between columns, but it overrides
automatically the `expand` flag if the column is smaller than it could
be, to allow a better UX out-of-the-box. It keeps the `expand_ratio`
flag to let the user customize how every column grows in relation to
the rest.
Partially fix #6289 .
2018-03-18 18:06:24 +01:00
Fabio Alessandrelli
c531262190
Merge pull request #16947 from Faless/ui_actions
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GUI elements ui_action usage, improvements
2018-03-16 20:55:11 +01:00
Hein-Pieter van Braam
64b336b367
Merge pull request #17293 from bncastle/basebutton_fix_pressed
...
Fix "ui_accept" action not calling _pressed() function in GDScript Button
2018-03-15 22:58:49 +01:00
Goutte
ed69345a19
Add a binary mask to allow configuration of which mouse buttons the BaseButton will respond to.
2018-03-13 23:59:53 +01:00
Rémi Verschelde
fe93459ef9
Merge pull request #17345 from AlexHolly/expose-itemlist-move-item
...
expose Itemlist.move_item and optimize functionality
2018-03-13 20:05:00 +01:00
Alexander Holland
a3d2f59dbe
expose itemlist.unselect_all()
2018-03-13 16:46:25 +01:00
Alexander Holland
73146af740
expose Itemlist.move_item and optimize functionality
2018-03-13 15:19:43 +01:00
Rémi Verschelde
88c1430613
Merge pull request #17314 from robfram/complete-path-15813
...
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
2018-03-13 12:16:51 +01:00
Rémi Verschelde
6d97fbdfc1
Merge pull request #17359 from AlexHolly/completion-edge-jump
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Auto completion edge jump
2018-03-13 12:01:14 +01:00
Rémi Verschelde
6e491ff283
Merge pull request #17383 from poke1024/colorpicker-tweaks
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Better tab support for color picker
2018-03-13 11:42:51 +01:00
Rémi Verschelde
ada1357dfd
Merge pull request #17422 from robfram/fix-radial-textureprogress
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Implement line clipping for `TextureProgress` to avoid bad rendering
2018-03-13 11:25:49 +01:00
Rémi Verschelde
b1c9a7c757
Merge pull request #17410 from groud/fix_grid_container
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Fixes infinite loop in GridContainer
2018-03-13 10:34:31 +01:00
Rémi Verschelde
c446231a6e
Merge pull request #17191 from garyo/fix_grid_cont
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Fix infinite loop in GridContainer layout
2018-03-13 10:34:20 +01:00
Bernhard Liebl
8277bf29a4
Various ui tweaks for color picker
2018-03-12 13:58:31 +01:00
Alexander Holland
11e40d3700
expose Itemlist.is_anything_selected
2018-03-11 03:01:16 +01:00
robfram
7991bd168d
Implement line clipping for TextureProgress
to avoid bad rendering due to imprecise UV mapping
...
Original code used a quick aproximation for simulating the
correspondent texel in the `TextureProgress` texture as radial
progress indicator. This lead to visualization errors. Changed it for
a Liang-Barsky line clipping algorithm stripped to its minimum for
this specific use case.
Fix #17364 .
2018-03-10 20:51:42 +01:00
Gary Oberbrunner
561e57df13
Fix infinite loop in GridContainer layout
...
I had a grid container and tried to set rect.min_height larger in the
editor; that caused an infinite loop in GridContainer::_notification
at line 118. The reason is max_index was being set to the *height* of
the row, not the *index* of the row. So later when it tried to erase
that row and try again, there was nothing to erase.
I applied the same fix to the width code.
2018-03-10 14:38:35 -05:00
Gilles Roudiere
44cb8eb3a2
Fixes infinite loop in GridContainer
2018-03-10 14:01:20 +01:00
Alexander Holland
e36dd4282b
auto-completion edge jump
...
arrow up/down jumps to end/start on edges
2018-03-09 17:31:07 +01:00
Leon Krause
38623e07ac
Prevent division by zero in GridContainer
2018-03-07 17:36:28 +01:00
robfram
95f186b621
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
...
If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.
Fix #15813 .
2018-03-06 19:25:14 +01:00
bncastle
ceb079fa35
Fix BaseButton not always calling _pressed()
...
Fix "ui_accept" action in BaseButton.cpp not calling _pressed() func in
GDScript
2018-03-05 20:37:10 -05:00
Bernhard Liebl
0e1e95c41f
Fix more regressions in RichTextLabel from PR 15711
2018-03-02 19:19:46 +01:00
poke1024
89f607604e
Fix regression through fa98637aca
2018-03-01 18:03:53 +01:00
Hein-Pieter van Braam
d702d7b335
Fix various valgrind reported uninitialized variable uses
2018-02-28 21:55:13 +01:00
Rémi Verschelde
6093660bfb
Merge pull request #16656 from JFonS/fix_gradient_crash
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Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
2018-02-27 11:38:19 +01:00
Fabio Alessandrelli
920d2bfdfa
Add two new default actions ui_end, ui_home
...
Used by Slider and Scrollbar
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
ff122a7e1f
Add item_focused signal to OptionButton
...
And id_focused to Popupmenu.
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
59c23c1369
Scrollbar now uses UI actions instead of keys
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e15fe296bd
Line edit up/down focus pass through
...
When line edit receive a up/down and the cursor is at beginning/end it
will not set the input as handled
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e3eb686906
Tree now uses UI actions instead of keys
2018-02-23 12:58:35 +01:00
Fabio Alessandrelli
4a71483a65
Popupmenu now uses UI actions instead of keys
2018-02-23 12:58:16 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
...
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Max
6a48f952ca
Fixed disappearing text on filedialog buttons
2018-02-21 16:04:51 +02:00
Michael Alexsander Silva Dias
db80d56388
Fixed "Open" button being enabled when nothing is selected in a FileDialog while in "Open folder" mode.
2018-02-20 12:19:06 -03:00
Rémi Verschelde
55f00d9655
Merge pull request #16455 from volzhs/close-docs
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Keep to show current script when closing all docs
2018-02-20 09:40:29 +01:00
volzhs
df84290a7e
Keep to show current script when closing all docs
...
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.
Fix #16403
2018-02-20 14:39:52 +09:00
Rémi Verschelde
6ee4298ee3
Merge pull request #16652 from aragar/FixQuotationInString
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Fix quotation in string
2018-02-19 22:12:53 +01:00
Rémi Verschelde
d5daaa72fa
Merge pull request #15306 from poke1024/item-list-draw-speed
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Boost drawing speed of ItemLists with many items
2018-02-19 21:53:59 +01:00
Alexander Alekseev
66c39b1426
Fixes OptionButton selection index being reset to zero at instanciation
...
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order.
Fixes #10213 .
2018-02-19 20:25:34 +01:00
Rémi Verschelde
b93d6a001b
Merge pull request #16566 from groud/gui_input_rework
...
2D Editor GUI input rework
2018-02-19 20:05:35 +01:00
isaacremnant
cc902cf9ab
Force controls to save rect_clip_content since they do not all default to false.
2018-02-18 22:24:05 -05:00
Artem Varaksa
d35e486228
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
Gilles Roudiere
8dad41e395
2D editor GUI input rework. Changes are:
...
- The input handling is done into several distinct functions, and the
code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
you to move it normally
2018-02-16 10:14:52 +01:00
JFonS
f68594a525
Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
2018-02-14 16:48:13 +01:00
Rémi Verschelde
2551db44e1
Merge pull request #15618 from ianb96/fold_comment
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TextEdit folding over unindented comments
2018-02-14 16:36:42 +01:00
Rémi Verschelde
f1ee573ebe
Merge pull request #15711 from poke1024/fix-rtl-descent
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Fixes wrong vertical font layout in RichTextLabel
2018-02-14 16:28:16 +01:00
Rémi Verschelde
e777751958
Merge pull request #15855 from mrcdk/texture_button_mask_fixes
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The TextureButton's bitmask takes into account the stretch mode selected
2018-02-14 16:16:10 +01:00
Rémi Verschelde
1f17881d5d
Merge pull request #15903 from groud/fix_minsize
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Fixes GridContainer and SplitContainer wrong layouting
2018-02-14 16:04:06 +01:00
Michael Alexsander Silva Dias
4dbf6ac1b8
Added "allow_reselect" property to ItemList and enabled it for the method/help lists.
2018-02-14 03:38:07 -02:00
Rémi Verschelde
8944773934
Merge pull request #16422 from synasius/fixed-line-edit-text-changed-signal
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Fixed #15082 : line edit emits two "text_changed" signals when pasting while text is selected
2018-02-13 22:14:25 +01:00
Rado'sPC\aRaGaR
f38e819fc1
Fix quotation in string
...
fix for #16404
2018-02-12 23:01:36 +02:00
isaacremnant
4ef11eb3ed
Implements #16546 by adding GROW_DIRECTION_BOTH which allows a control to grow from its center.
2018-02-12 01:39:18 -05:00
Ovnuniarchos
fe1ca3c6e6
SpinBoxes calculate correctly their width before first redraw.
2018-02-05 22:42:30 +01:00
Federico Frenguelli
9cd3ed4ace
Fixed #15082 : line edit emits two "text_changed" signals when pasting while text is selected
2018-02-05 16:22:34 +01:00
binbitten
331cfc1d18
Fix wrong property type for fixed icon size in ItemList
2018-02-03 10:02:27 +01:00
Rémi Verschelde
9247f2de37
Merge pull request #16249 from binbitten/fix-highlight-ofs
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Fix TextEdit current line highlight horizontal offset
2018-02-01 15:25:02 +01:00
binbitten
ba8c5bff69
Fix TextEdit current line highlight horizontal offset
2018-01-31 19:04:50 +01:00
George Marques
b80bc73a17
Expose a few GraphEdit methods to script languages
2018-01-30 22:09:41 -02:00
Hein-Pieter van Braam
713f190a30
Allow focus on disabled buttons
...
This behavior better matches other gui toolkits. A selected disabled
button still can't be interacted with but it can now be selected. This
seems to be what QT and GTK do also.
This fixes #16131
2018-01-28 18:49:22 +01:00
Blazej Floch
e58b10c883
Implements "Batch Rename" editor tool.
2018-01-22 00:43:19 -05:00
Gilles Roudiere
30e1e42175
Fixes a bas resizing with SplitContainer
2018-01-20 21:03:20 +01:00
Gilles Roudiere
d1f32708b7
Fixes a Gridcontainer wrong children fitting with expanded+non-zero minisize
2018-01-19 00:56:30 +01:00
MrCdK
9927b70efb
The TextureButton's bitmask takes into account the stretch mode selected
...
When the stretch is tile the mask gets applied to each tile.
2018-01-19 00:01:23 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
...
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Ian
1b837125ce
TextEdit fix get_mouse after many folds
2018-01-18 12:18:06 -05:00
Rémi Verschelde
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
Gilles Roudiere
b06c6602c8
Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values
2018-01-15 10:37:13 +01:00
Fabio Alessandrelli
765051e104
ViewportContainer passes input down to children viewports
2018-01-15 00:36:57 +01:00
Bernhard Liebl
77b1320fb4
Fixes wrong vertical font layout in RichTextLabel
2018-01-14 19:29:04 +01:00
Rémi Verschelde
a1a67e6e84
Merge pull request #15708 from Paulb23/current_line_clipping_issue_15427
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Fixed current line highlighting with horizontal clipping, issue 15427
2018-01-14 17:22:09 +01:00
Paulb23
386c57cfad
Fixed current line highligting with horizontal clipping, issue 15427
2018-01-14 16:06:27 +00:00
Rémi Verschelde
892568abee
Merge pull request #15670 from poke1024/fix15588
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Fixes hangs with Tree in multi selection mode (issue 15588)
2018-01-13 17:45:03 +01:00
Bernhard Liebl
363980519c
Fixes hangs with Tree in multi selection mode (issue 15588)
2018-01-13 17:34:12 +01:00
Rémi Verschelde
69452fbc37
Merge pull request #15657 from paulloz/fix-textedit-undo-redo-selection
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TextEdit: Fix selection issue with undo/redo
2018-01-13 17:05:46 +01:00
Paul Joannon
8ae0624c80
Deselect on undo/redo in TextEdit
2018-01-13 11:46:53 +01:00
Ruslan Mustakov
0b632be4a9
Fix get_parent_range to return 0 when there is no parent
...
Fixes #15635
2018-01-13 16:48:07 +07:00
letheed
524ee14054
Small fix for Control bindings
2018-01-13 09:40:42 +01:00
Juan Linietsky
419705db6e
Add special coloring to members, to make shadowing more obvious.
2018-01-12 11:01:09 -03:00
Juan Linietsky
a26e6c8215
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
...
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Ian
d327f75392
TextEdit folding over unindented comments
2018-01-12 00:25:04 -05:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
...
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Gilles Roudiere
00473e0897
Fixes nodes being resized or moved when changing an anchor
2018-01-11 23:39:49 +01:00
poke1024
c1db81b9ed
Fixes empty line selection when scrolling
2018-01-11 06:51:20 +01:00
Rémi Verschelde
4b6bef6524
Fix signal arguments shadowing member variables
...
Fixes #10212 .
2018-01-09 16:51:19 +01:00
Bernhard Liebl
3af5dfbbf3
Fix whole word search missing occurences
2018-01-08 22:50:33 +01:00
Marcelo Fernandez
6fc1801b6a
Fix Video Player issue with audio mix_rate when different than 44100
2018-01-07 12:57:48 -03:00
Bernhard Liebl
249521670d
Corrects wrong scrolling for short popups broken in 15405
2018-01-07 02:19:11 +01:00
Ian
b3ad2538d0
fix center viewport out of size error, #15411
2018-01-06 18:06:09 -05:00
Rémi Verschelde
b6989d0b51
Merge pull request #15412 from poke1024/fix-tree-get-rect-crash
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Fix crash when calling tree API before NOTIFICATION_ENTER_TREE
2018-01-06 19:56:29 +01:00
Rémi Verschelde
b77c6d43a8
Merge pull request #15405 from poke1024/fix-popup-scroll
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Allow popup menu scrolling without mouse wheel
2018-01-06 19:55:36 +01:00
Bernhard Liebl
4cbe726cf5
Fix crash when calling tree API before NOTIFICATION_ENTER_TREE
2018-01-06 19:48:54 +01:00
Bernhard Liebl
3f9a7da857
Allow popup menu scrolling without mouse wheel
2018-01-06 16:21:27 +01:00
volzhs
13af5e8878
Remove button from button_group when free
2018-01-06 06:06:22 +09:00
Fabio Alessandrelli
a63a82d5e5
Fix theme inheritance
2018-01-05 18:30:40 +01:00
Bernhard Liebl
85ecd79012
Boost drawing speed of ItemLists with many items
2018-01-05 17:40:53 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
...
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
92e114edfd
Merge pull request #15335 from volzhs/popup-menu
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Fix PopupMenu to show & detect properly hover area
2018-01-04 19:54:19 +01:00
Rémi Verschelde
32bb236f24
Merge pull request #15334 from poke1024/textedit-mousepos
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Fix TextEdit::_get_mouse_pos rounding errors
2018-01-04 19:53:43 +01:00
volzhs
f2d531bd43
Fix PopupMenu to show & detect properly hover area
...
Fix #15275
2018-01-05 02:37:46 +09:00
Bernhard Liebl
cc64679a20
Fix TextEdit::_get_mouse_pos rounding errors
2018-01-04 18:30:15 +01:00
Rémi Verschelde
94bda27659
Merge pull request #15317 from poke1024/fix-rtl-underline
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RichTextLabel: don't draw underline character-wise
2018-01-04 13:30:00 +01:00
Bernhard Liebl
e74e2763bd
RichTextLabel: don't draw underline on single characters
2018-01-04 12:10:29 +01:00
Rémi Verschelde
465d66be67
Merge pull request #15314 from poke1024/tree-rlines
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Tree: only draw visible relationship lines
2018-01-04 10:33:55 +01:00
Bernhard Liebl
e9aa6f2943
Tree: only draw visible relationship lines
2018-01-04 10:03:46 +01:00
Rémi Verschelde
59ce175767
Merge pull request #15312 from poke1024/fix-rtl-table-wrap
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Fixes word wrapping in tables in RichTextLabel
2018-01-04 09:07:31 +01:00
Bernhard Liebl
c6c016e95a
Fix word wrapping in tables in RichTextLabel
2018-01-04 08:22:41 +01:00
firefly2442
f066991aa7
found via cppcheck:
...
remove code that will never run
make definition and declaration names for parameters match
change floats that were being set to bool values
remove pointer that is never used
2018-01-03 21:23:48 -07:00
Rémi Verschelde
023c04689e
Merge pull request #15308 from ianb96/horizontal_scrolling
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TextEdit horizontal scrolling with shift
2018-01-04 01:35:38 +01:00
Rémi Verschelde
d65ac7378c
Fix crash in OS::execute on FreeBSD
...
As spotted by @robfram, closes #15288 .
Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
2018-01-04 01:20:20 +01:00
Rémi Verschelde
f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
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renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Ian
ae6b7c0b41
TextEdit horizontal scrolling with shift
2018-01-03 17:21:54 -05:00
Jerome67000
42ae3525a3
#15078 renamed "z" -> "z_index" property in Node2D
2018-01-03 13:02:26 +01:00
Rémi Verschelde
e3c744f9f1
Merge pull request #15127 from poke1024/smooth-scroll-play
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Remove some lagginess from TextEdit's smooth scrolling
2018-01-03 11:34:42 +01:00
Rémi Verschelde
fd5f193da5
Merge pull request #15103 from poke1024/lineedit-key-up-down
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Support KEY_UP and KEY_DOWN in LineEdit
2018-01-03 11:32:31 +01:00
Rémi Verschelde
592b0fc068
Merge pull request #15063 from poke1024/textedit-select-last-line
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Fix key down on last line in TextEdit
2018-01-03 10:30:51 +01:00
Rémi Verschelde
6cd33f17f7
Merge pull request #14792 from Krakean/enh-1
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A few small Debugger->Errors tab enhancements:
2018-01-03 10:26:55 +01:00
Rémi Verschelde
d7d8fc6c20
Merge pull request #14983 from Paulb23/keyboard_selection_issue_14675
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Fixed keyboard word selection when at the start/end of line, issue 14675
2018-01-02 11:19:34 +01:00
Ryan Stein
3c9ee75e26
Use exact positioning for the ItemList::get_tooltip method.
2018-01-01 22:46:32 -05:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Noshyaar
97d7f689e1
Merge pull request #14972 from poke1024/fix-unindent-col-0
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Fix unindent (shift-tab) on column 0
2018-01-01 18:52:06 +07:00
Noshyaar
a6328011d8
Merge pull request #14973 from poke1024/docs-word-selection
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Double-click word selection for RichTextLabel (i.e. docs)
2018-01-01 18:51:35 +07:00
Bernhard Liebl
2897523d12
Fix unindent (shift-tab) on column 0 and more
2017-12-28 17:48:40 +01:00
Bernhard Liebl
b80bc553dd
Double-click word selection for RichTextLabel (i.e. docs)
2017-12-28 17:44:22 +01:00
Bernhard Liebl
d640542f6d
Remove some lagginess from TextEdit's smooth scrolling
2017-12-28 15:49:37 +01:00
yanorax
8627de2794
Fix TreeItem cell text alignment
2017-12-29 00:23:57 +11:00
Bernhard Liebl
414c60aee7
Support KEY_UP and KEY_DOWN in LineEdit
2017-12-27 17:04:07 +01:00
Noshyaar
e6b6683694
Merge pull request #14991 from djrm/pr_fixes
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Show Options Dialog for NodePath and File in clicked button position.
2017-12-27 10:29:25 +07:00
Noshyaar
07d0f2e72b
Merge pull request #15046 from YeldhamDev/optionbutton_changes
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Added "get_popup" method for OptionButton
2017-12-27 10:22:22 +07:00
Noshyaar
198bb5309d
Merge pull request #15049 from YeldhamDev/get_popup_const
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Made MenuButton and ColorPickerButton's "get_popup" methods return constant
2017-12-27 10:20:56 +07:00
Ian
19c3f4c4c1
fix indent selection crash
2017-12-26 12:13:17 -08:00
Juan Linietsky
4a2eef4ad8
Removed the InputEvent ID field, which was unused and can cause bugs.
2017-12-26 09:49:31 -03:00
Bernhard Liebl
076a5f35fc
Fix shift-key down on last line in TextEdit
2017-12-26 08:32:30 +01:00
Michael Alexsander Silva Dias
23080c7ed7
Made MenuButton and ColorPickerButton's "get_popup" methods return constant.
2017-12-25 14:03:53 -02:00
Michael Alexsander Silva Dias
096b5a65c6
Added "get_popup" method for OptionButton and minor changes.
2017-12-25 13:49:27 -02:00
Poommetee Ketson
6c897707ca
Add missing parameter names
2017-12-25 21:19:56 +07:00
Noshyaar
256a60bc6e
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
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Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25 08:42:31 +07:00
Noshyaar
deda8974df
Merge pull request #14853 from MattUV/context-menu
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Adds an option to move cursor with right click in TextEdit
2017-12-25 08:40:20 +07:00
Noshyaar
24515266a1
Merge pull request #14875 from YeldhamDev/splitcontainer_cursor
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Fixed SplitContainer showing the "resize" cursor when it shouldn't
2017-12-25 08:37:52 +07:00
Noshyaar
aab4434d76
Merge pull request #14801 from RayKoopa/insert_tree_item
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Tree: Insert new item, fix behavior when no parent given
2017-12-25 08:35:31 +07:00
Daniel J. Ramirez
07fd5456c8
Show Options Dialog for NodePath and File in clicked button position.
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Auto select newly created nodes.
2017-12-23 15:15:48 -06:00
Paulb23
a11a691b17
Fixed keyboard word selection when at the start/end of line, issue 14675
2017-12-23 14:47:04 +00:00
Rémi Verschelde
3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
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Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
poke1024
22d87f20fa
Consistent display of shortcut names in tooltips
2017-12-21 20:17:30 +01:00
carlosfvieira
49859871d9
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
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Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-21 11:29:17 +00:00
Michael Alexsander Silva Dias
274b3db0d9
Fixed SplitContainer showing the "resize" cursor when it shouldn't.
2017-12-20 18:20:23 -02:00
MattUV
a55870cd81
Adds an option to move cursor with right click in TextEdit
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Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
- If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
- The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
- The option is available in the script editor and the shader editor via the editor settings
- The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
Juan Linietsky
fc103566e6
Added font oversampling support
2017-12-19 18:48:30 -03:00
Ray Koopa
a08c5d73a5
Add functionality to insert tree item.
2017-12-18 14:19:39 +01:00
Dmitry Koteroff
ea14b0789b
A few small Debugger->Errors tab enhancements:
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1. Added "Clear" button to clear list.
2. Errors list now populated with newest items comes first, so no need to scroll everytime.
3. Added PopupMenu to errors list with ability to quickly Copy error text & details.
2017-12-18 03:40:49 +03:00
Rémi Verschelde
1ef123c57d
Merge pull request #14748 from YeldhamDev/popupmenu_circleback
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Made highlighted item in PopupMenu circle back to the beginning/end when using the keyboard
2017-12-17 20:22:50 +01:00
Rémi Verschelde
90d95c7ee1
Merge pull request #14757 from YeldhamDev/submenu_keyboard
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More changes to PopupMenu's submenu keyboard handling
2017-12-17 20:22:20 +01:00
Rémi Verschelde
fd022cb156
Merge pull request #14778 from YeldhamDev/lineedit_deselect_expose
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Exposed LineEdit's "selection_clear" and renamed it to "deselect"
2017-12-17 19:29:59 +01:00
Michael Alexsander Silva Dias
95f93e038a
Exposed LineEdit's "selection_clear" and renamed it to "deselect".
2017-12-17 15:40:44 -02:00
Bernhard Liebl
abfcce0067
Fix cut-copy-line breaking paste (issue 14539)
2017-12-17 16:24:23 +01:00
volzhs
ef32018d1f
Fix Clip Content property is not saved
2017-12-17 23:10:59 +09:00
Michael Alexsander Silva Dias
7e38db631f
More changes to PopupMenu's submenu keyboard handling.
2017-12-16 20:57:26 -02:00
Rémi Verschelde
d03f35f1bc
Bind TextEdit.deselect and update documentation
2017-12-16 21:08:31 +01:00
Michael Alexsander Silva Dias
c19cc581ec
Made highlighted item in PopupMenu circle back to the beginning/end when using the keyboard.
2017-12-16 13:54:43 -02:00
Rémi Verschelde
76af59ee5e
Merge pull request #14649 from MattUV/fix-indentation
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Modifies text indentation behaviour
2017-12-16 00:41:59 +01:00
Rémi Verschelde
22eab86cdb
Merge pull request #14706 from YeldhamDev/popupmenu_submenu
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Enhancements and fixes for PopupMenu's submenus
2017-12-16 00:15:35 +01:00
Rémi Verschelde
35b6e7e2c7
Merge pull request #14707 from poke1024/fix14691
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Fix thin lines in editor gui on hidpi (issue 14691)
2017-12-16 00:10:40 +01:00
Michael Alexsander Silva Dias
dc80a29dc5
Enhancements and fixes for PopupMenu's submenus.
2017-12-15 18:30:42 -02:00
Bernhard Liebl
2616e2b3c6
Fixes close button overlapping window title
2017-12-15 20:28:08 +01:00
Bernhard Liebl
3b79529cf2
Fix thin lines in editor gui on hidpi (issue 14691)
2017-12-15 18:49:48 +01:00
Henrique L Alves
baf1161344
Fixes slider node tick offset
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Fixes wrong tick offset on slider nodes - they now match with the corresponding 'grabber' positions.
Fixes issue #14637
2017-12-15 09:52:34 -02:00
MattUV
db020f3cea
Modifies indentation behaviours
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Partially fixes #14559 (see the issue for details);
Removes some code redondancy ;
Adds the possibility to indent left and right without selecting text ;
Adds the entries to the context menu when text is not selected ;
Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ;
Unifies context menus of shader text editor and script text editor.
2017-12-15 10:04:56 +01:00
poke1024
f08768c189
Fix crash (and bug) in RichTextLabel
2017-12-13 20:22:47 +01:00
Noshyaar
0b990d3ef5
Merge pull request #14474 from toger5/fixSliderNan
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added missing NaN check fixes : #13255
2017-12-12 19:01:40 +07:00
Poommetee Ketson
9888a56639
Change statable to multistate, remove extra separator
2017-12-12 09:41:17 +07:00
volzhs
79de82f7d0
Fix Index p_current=0 error at starting editor
2017-12-11 20:46:33 +09:00
Rémi Verschelde
2314f0c281
Merge pull request #14543 from volzhs/checkbox-checkbutton-center
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Fix align=center info is not saved with CheckBox & CheckButton
2017-12-11 08:02:22 +01:00
volzhs
1273f10646
Fix align=center info is not saved with CheckBox & CheckButton
2017-12-11 15:53:30 +09:00
volzhs
2afa2bc389
Fix CheckBox minimum size
2017-12-11 15:37:29 +09:00
volzhs
3c04d7798c
Fix CheckButton minimum size
2017-12-11 14:52:32 +09:00
Rémi Verschelde
523237943c
Merge pull request #14509 from poke1024/fix_selection_copy_crash
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Fix crash in RichTextLabel::selection_copy()
2017-12-10 16:17:54 +01:00
Bernhard Liebl
658fb0a0a9
Fix crash in RichTextLabel::selection_copy()
2017-12-10 16:08:24 +01:00
Rémi Verschelde
bf45e569c9
Merge pull request #11510 from AndreaCatania/skel
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Added skeleton x-ray
2017-12-10 13:03:53 +01:00
Rémi Verschelde
7d735da6aa
Merge pull request #13351 from poke1024/fix12451_2
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Make click on arrow properly open and close property editor modals
2017-12-10 11:58:36 +01:00
Bernhard Liebl
efc3ffb816
fix certain popup close clicks with popup buttons
2017-12-10 10:55:48 +01:00
AndreaCatania
63ec5823d1
Implemented skeleton visibility
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Removed code visibility code from popup menu
2017-12-10 03:15:52 +01:00
toger5
c3d9094140
added missing NaN check fixes : #13255
2017-12-09 22:03:57 +01:00
Rémi Verschelde
5c7644d167
Merge pull request #13847 from YeldhamDev/filedialog_title
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Added "mode_overrides_title" property to FileDialog
2017-12-09 15:48:19 +01:00
MattUV
e669ca2576
Modify shortcuts and menus to fold/unfold code
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Fix #13180
As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()).
The new default shortcut is now Alt+F
2017-12-08 19:21:48 +01:00
Rémi Verschelde
b3b4727dff
Merge pull request #14014 from kosz78/scroll-container-fix
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Fix scroll enabled in case of content fit in scroll container
2017-12-08 08:28:29 +01:00
Paulb23
48ad133cf9
Changed current line draw order and added code folding color
2017-12-07 19:17:43 +00:00
Rémi Verschelde
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
Rémi Verschelde
8a07cb0b69
Merge pull request #14352 from ianb96/get_hidden_width
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Fixes horizontal scrolling over hidden lines
2017-12-07 07:52:01 +01:00
Rémi Verschelde
f13bea768d
Merge pull request #14353 from TheAspiringHacker/fix-lineedit-eat
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Check for icon in LineEdit::set_cursor_position
2017-12-07 07:38:26 +01:00
Rémi Verschelde
46ac939a74
Merge pull request #13362 from groud/fix_folding
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Fixes folding of blank lines
2017-12-07 07:20:41 +01:00
TheAspiringHacker
de03966a65
Check for icon in LineEdit::set_cursor_position
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Fixes #14340
2017-12-06 19:13:34 -05:00
Ian
1c1a6723d0
fixes horizontal scrolling over hidden lines
2017-12-06 19:04:47 -05:00
Rémi Verschelde
ca439056a6
Merge pull request #14328 from YeldhamDev/popupmenu_submenu_fix
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Fixed PopupMenu's submenus not showing up in certain situations
2017-12-07 00:19:22 +01:00
Rémi Verschelde
e334b0c4b2
Merge pull request #13491 from RaXaR/master
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Added get_popup() method to ColorPickerButton...
2017-12-06 23:47:43 +01:00
Rémi Verschelde
7b557a4e1f
Merge pull request #13409 from YeldhamDev/textedit_disabled
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Add disabled theme to TextEdit
2017-12-06 23:42:54 +01:00
Michael Alexsander Silva Dias
6629cc7a85
Fixed PopupMenu's submenus not showing up in certain situations.
2017-12-06 17:27:21 -02:00
Konstantin Zaitsev
0485fb4df3
Fix scroll enabled in case of content fit in scroll container
2017-12-06 11:00:46 +07:00
Dmitry Koteroff
0a1a5396ec
Rich Text Label: fixed deselection issue
2017-12-04 18:46:20 +03:00
Michael Alexsander Silva Dias
075edbc5ed
Added "mode_overrides_title" property to FileDialog.
2017-12-03 00:04:47 -02:00
Michael Alexsander Silva Dias
6b07e8c624
Fixed FileDialog's "parent folder" button not having a texture.
2017-12-02 04:30:20 -02:00
RaXaR
d6d0df4ba6
Added get_popup() method to ColorPickerButton. This allows to check if the picker is open or not using Popup signals.
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Ammend: Added docs for the method.
2017-12-01 23:18:01 +02:00
Michael Alexsander Silva Dias
2773c12156
Add disabled theme to TextEdit.
2017-12-01 01:32:26 -02:00
Ian
d1c7ed4117
last line scroll fix when scroll_past_last_line is disabled
2017-11-28 16:52:52 -05:00
Gilles Roudiere
e13ff74c09
Fixes folding of blank lines
2017-11-28 20:03:46 +09:00
Dmitry Koteroff
ad351a29db
Some improvements to file/dir open/save dialogs:
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1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons.
2. Added "go to parent folder" (^) button to Save a File dialog.
3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308 , wasn't optimal in context of performance)
4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export".
5. Now you can deselect items by clicking on empty space in Open a Directory dialog.
2017-11-27 22:39:36 +01:00
Rémi Verschelde
17b4f43e0e
Merge pull request #13308 from Krakean/scenetreedock_additemsdeselect
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Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-27 13:04:20 +01:00
Rémi Verschelde
b620b3d697
Merge pull request #13318 from Paulb23/adjust_viewport_to_cursor_issue_13190
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Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-27 00:53:17 +01:00
Rémi Verschelde
2755eeb2f0
Merge pull request #13252 from Krakean/file_dialogs_small_tweaks
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A few adjustments to file/dir open dialogs
2017-11-27 00:23:15 +01:00
Rémi Verschelde
7e4cfe4b94
Merge pull request #13245 from Krakean/itemlist_add_some_signals
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Added some new API functionality to Item List component
2017-11-26 21:05:41 +01:00
Dmitry Koteroff
80a2ede0d1
Item List small enhancements
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Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected()
2017-11-26 22:56:42 +03:00
Paulb23
565809e736
Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-26 19:10:05 +00:00
Marcin Zawiejski
86ed07c41c
initialize bus_index to 0
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fixes #13305
2017-11-26 18:16:31 +01:00
Dmitry Koteroff
b8b5bb6577
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-26 18:30:48 +03:00
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Dmitry Koteroff
e3b0214f40
A few small adjustments to file dialogs:
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a) Added Backspace key support for Tree-based file dialog.
b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead).
c) Open Directory mode: changed "Open" to "Select Current Folder"
d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24 21:21:55 +03:00
Paulb23
f6f475e6ba
Fixed not be able to unfold the last line
2017-11-23 20:37:08 +00:00
ianb96
19c92c69c3
code folding scrolling fixes
2017-11-21 17:09:04 -05:00
George Marques
20b07a1fb5
Merge pull request #13121 from Krakean/change_filedialog_removedot
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Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
2017-11-21 12:30:20 -02:00
Rémi Verschelde
fee2f367af
Merge pull request #13134 from Chaosus/fixinvalidscroll
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Fix invalid scroll
2017-11-21 14:25:15 +01:00
Chaosus
9240b7f2d1
Fix invalid scroll
2017-11-21 12:52:46 +03:00
Bernhard Liebl
80ad8afc85
Native pan and zoom for macOS
2017-11-21 09:11:39 +01:00
Dmitry Koteroff
20bda9a2ba
Remove the "." from file manage dialog (open scene, open file, ...)
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Also removed the "." from game control's FileDialog component.
Also remove the "/" at the end of folders name.
2017-11-21 05:32:44 +03:00
Rémi Verschelde
ddc7793bba
Merge pull request #13105 from Krakean/master
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Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20 22:44:23 +01:00
Daniel J. Ramirez
e5de5b4908
Visual fixes
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Added some icons (Including the onion one)
Fixed text editor ellipsis style and editor tabs
2017-11-20 13:03:22 -06:00
Dmitry Koteroff
d67b602f2f
Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor.
2017-11-20 21:25:13 +03:00
Rémi Verschelde
7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
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Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde
6d105aba9a
Merge pull request #12983 from ianb96/scene_add_tab
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Add Scene button and tab scrolling
2017-11-20 09:11:31 +01:00
Rémi Verschelde
d6dc909ebe
Merge pull request #12984 from willnationsdev/richtextlabel-hover-signal
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RichTextLabel: Adding ability for single meta hovering
2017-11-20 09:10:52 +01:00
Rémi Verschelde
414b388499
Fix TextEdit::cursor_set_line bindings
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As spotted by @neikeq - fixes #13068 .
2017-11-20 08:11:31 +01:00
Rémi Verschelde
d826b043ad
Merge pull request #12950 from ianb96/code_folding
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Code Folding
2017-11-20 00:15:10 +01:00
Gilles Roudiere
8d1f2b1857
Rework the canvas_item API for further improves to the canvas item editor
2017-11-19 13:36:31 +01:00
Ian
f8e8b7d1a2
add scene button and tab scrolling
2017-11-18 20:31:51 -05:00
Ian
1e59169d2d
scrolling fixes
2017-11-18 20:07:53 -05:00
kbake
a5973f4071
change expand_to_len property to add on nonzero...also rename to
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expand_to_text_length and shift window on expand to see all text
2017-11-18 18:57:48 -05:00
Ian
d350f506a0
TextEdit code folding
2017-11-17 21:49:43 -05:00
Juan Linietsky
0e04316214
Merge pull request #12962 from SaracenOne/gui_focus_next_prev
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Add manual overrides for focus_next and focus_previous
2017-11-17 15:03:05 -03:00
Will Nations
eaea646648
Adding ability for single meta hovering
2017-11-17 09:37:41 -06:00
Bojidar Marinov
e4a36d0eda
Allow exporting enums from GDScript
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Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Rémi Verschelde
139a957802
Merge pull request #12763 from remorse107/Code-Complete
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Modified code completion for better tabbing with immediate hints.
2017-11-17 00:33:27 +01:00