Rémi Verschelde
66d1bb84c3
Merge pull request #63697 from YeldhamDev/script_elements_fix
...
Fix elements not being shown on first selected script/doc
2022-07-31 01:14:57 +02:00
Michael Alexsander
c9fe780239
Fix elements not being shown on first selected script/doc
2022-07-30 19:33:58 -03:00
Rémi Verschelde
a32f84dda9
Merge pull request #63690 from snailrhymer/rotation-snap-fix
...
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
2022-07-31 00:20:07 +02:00
Rémi Verschelde
a2c60fbc2b
Merge pull request #48948 from likeich/cleanup_binds
...
Remove unused bindings in ProjectManager
2022-07-31 00:09:09 +02:00
Rémi Verschelde
6e8f8c0409
Merge pull request #52025 from Calinou/open-in-new-inspector-use-packedstringarray
...
Use a PackedStringArray for the "open in new inspector" editor setting
2022-07-31 00:08:06 +02:00
Rémi Verschelde
73f5742f94
Merge pull request #50539 from Calinou/material-hide-triplanar-subproperties-when-disabled
...
Hide triplanar subproperties when triplanar is disabled in BaseMaterial3D
2022-07-31 00:04:37 +02:00
Rémi Verschelde
280067e8ec
Merge pull request #49340 from Calinou/decal-modulate-affect-emission
...
Make Decal's `modulate` property affect emission color as well
2022-07-31 00:04:08 +02:00
Rémi Verschelde
960567e17b
Merge pull request #63692 from rburing/nonexistent_debug_shapes_dont_move
...
Don't move nonexistent debug shapes
2022-07-31 00:03:40 +02:00
Ricardo Buring
54a9dcfa40
Don't move nonexistent debug shapes
2022-07-30 22:21:23 +02:00
Hugo Locurcio
0e26fee3b7
Make Decal's modulate
property affect emission color as well
...
This can be used to recolor special effects such as fake area fog
without having to create separate textures for each color.
- Improve the Decal class documentation.
2022-07-30 21:41:48 +02:00
Hugo Locurcio
1dfd94c63f
Hide triplanar subproperties when triplanar is disabled in BaseMaterial3D
...
This also renames some sections for consistency.
2022-07-30 21:41:26 +02:00
SnailRhymer
0ac971c0d3
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
...
Default values for snap_rotation_step and snap_rotation_offset were transposed. Swap them back.
2022-07-30 20:05:24 +01:00
Hugo Locurcio
4b478c2854
Use a PackedStringArray for the "open in new inspector" editor setting
...
This is safer and provides a more convenient array editor for users.
2022-07-30 21:00:22 +02:00
Rémi Verschelde
c2d55a4e1a
Merge pull request #63684 from aaronfranke/translated
...
Fix TranslatedLocal method in C# affecting the original transform
2022-07-30 20:17:40 +02:00
Aaron Franke
ab4b5af286
Fix TranslatedLocal method in C# affecting the original transform
2022-07-30 11:54:35 -05:00
Rémi Verschelde
cca072aa86
Merge pull request #63679 from PrecisionRender/master
...
Fix `ShapeCast3D` creating runtime shape in editor
2022-07-30 18:22:52 +02:00
PrecisionRender
2f46749f4e
Fix ShapeCast3D
creating runtime shape in editor
2022-07-30 10:21:53 -05:00
Rémi Verschelde
5595f2406a
Merge pull request #63670 from Rindbee/fix-wrong-in-ResourceSaver-save
2022-07-30 12:34:38 +02:00
Rémi Verschelde
b2429aab1f
Merge pull request #49288 from Calinou/doc-improve-collisionobject
...
Improve CollisionObject2D and CollisionObject3D pickable documentation
2022-07-30 11:59:16 +02:00
Kyle
0269465021
Remove unused bindings in ProjectManager
...
They were left over after changes to master made them obsolete.
2022-07-30 11:53:56 +02:00
Rémi Verschelde
3e5ad8213f
Merge pull request #63563 from aaronfranke/export-arch
2022-07-30 11:22:25 +02:00
Rémi Verschelde
162186cfe8
Merge pull request #63651 from fabriceci/fix-typo-doc-character-body-3d
...
Fix typos in the CharacterBody3D doc file
2022-07-30 11:20:50 +02:00
Rindbee
279e5e90f2
Fix using wrong variable when checking in ResourceSaver::save
2022-07-30 17:11:18 +08:00
Rémi Verschelde
5c6744ae54
Merge pull request #42069 from Calinou/test-add-os
...
Add a test suite for OS
2022-07-30 09:45:00 +02:00
Rémi Verschelde
4b377540c7
Merge pull request #63664 from heppocogne/Fix-convert3to4-path-handling-issue
...
Fix a path handling issue of ProjectConverter3To4
2022-07-30 09:23:33 +02:00
Rémi Verschelde
1fca76a852
Merge pull request #63648 from snailrhymer/mesh-classref-fixes
...
Fix add_surface_from_arrays description in classref
2022-07-30 09:21:34 +02:00
Rémi Verschelde
f4f8b18ebe
Merge pull request #63647 from bruvzg/exp_msg_imp
...
Improve some export error messages.
2022-07-30 09:21:11 +02:00
Rémi Verschelde
f7c22756e1
Merge pull request #63654 from bruvzg/font_prev_scale
...
Fix font preview plugin not using editor scale.
2022-07-30 09:20:27 +02:00
heppocogne
1fad0522d0
Fix a path handling issue of ProjectConverter3To4
2022-07-30 14:05:51 +09:00
Rémi Verschelde
9094262a6b
Merge pull request #48548 from Calinou/editor-help-add-editor-settings
...
Add support for documenting most editor settings in the class reference
2022-07-30 00:39:16 +02:00
SnailRhymer
a6229bf016
Fix add_surface_from_arrays description in classref
...
Fix add_surface_from_arrays description in ImporterMesh.xml and ArrayMesh.xml to correctly describe sub-array length requirements.
Also add missing comma in MeshInstance3D.xml, reword slightly.
2022-07-29 22:19:48 +01:00
bruvzg
18aad2807e
Fix font preview plugin not using editor scale.
2022-07-29 23:42:09 +03:00
Rémi Verschelde
335fc2a946
Merge pull request #48183 from madmiraal/fix-regex-offset
...
Generate error if RegEx offset is negative
2022-07-29 22:38:35 +02:00
Rémi Verschelde
15a02c49be
Merge pull request #61647 from KoBeWi/SaverResource
2022-07-29 22:30:51 +02:00
Rémi Verschelde
d8f757c62d
Merge pull request #63365 from LinuxUserGD/master
2022-07-29 22:29:20 +02:00
Rémi Verschelde
b7639c2995
Merge pull request #63638 from PrecisionRender/improve-shape-cast-docs
2022-07-29 22:29:10 +02:00
Rémi Verschelde
98195a2b59
Merge pull request #63646 from bruvzg/fix_dbus_build
2022-07-29 22:28:52 +02:00
fabriceci
4af0a528a7
Fix typos in the CharacterBody3D doc file
2022-07-29 22:11:38 +02:00
Hugo Locurcio
63ce655e75
Add support for documenting most editor settings in the class reference
...
Settings defined in editor plugins are missing (about 100 of them),
but all other settings (about 200 of them) can now be documented in the
EditorSettings class.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-07-29 22:07:01 +02:00
bruvzg
ea00cf7270
Improve some export error messages.
2022-07-29 22:44:59 +03:00
bruvzg
d6a9384a32
[Linux] Fix build with missing DBUS.
2022-07-29 22:16:21 +03:00
Marcel Admiraal
db1270d521
Generate error if RegEx offset is negative
2022-07-29 19:43:23 +01:00
Rémi Verschelde
5ca09b322c
Merge pull request #63593 from TokageItLab/improve-exp-map
2022-07-29 20:27:13 +02:00
PrecisionRender
3f546b7d7c
Improve ShapeCast2D
and ShapeCast3D
docs
2022-07-29 13:26:05 -05:00
kobewi
c3606cb5f3
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
LinuxUserGD
6e6569aa78
fix 'Comparison result is always the same' warnings
2022-07-29 19:45:22 +02:00
Rémi Verschelde
6ba7dacf6b
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
...
Expose TileMap methods related to the name of custom data layers
2022-07-29 19:43:55 +02:00
Rémi Verschelde
ba3734e69a
Merge pull request #63603 from aaronfranke/editor-paths
...
Move editor paths into the EditorPaths class
2022-07-29 19:31:59 +02:00
Rémi Verschelde
74d92bf459
Merge pull request #43081 from KoBeWi/property_keeper
...
Keep property values when extending script
2022-07-29 19:29:52 +02:00
Rémi Verschelde
7199314eb3
Merge pull request #63595 from reduz/remove-signal-connect-binds
...
Remove Signal connect binds
2022-07-29 18:10:39 +02:00