Rémi Verschelde
3cad849b1f
Merge pull request #96586 from rune-scape/fix-empty-stringname-hash
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StringName: Fix empty hash
2024-09-11 12:34:56 +02:00
Rémi Verschelde
a4e77d94bc
Merge pull request #96539 from KoBeWi/feat_context_menu_plugin4.x_2-electric_boogaloo
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Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-11 12:34:53 +02:00
Rémi Verschelde
0d3d4e67f3
Merge pull request #96501 from scgm0/Allow-class-names-to-be-unicode
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GDExtension: Allow class names to be unicode
2024-09-11 12:34:49 +02:00
Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
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Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
Rémi Verschelde
d4b1d51dc1
Merge pull request #94600 from BlueCube3310/tex-layered-preview
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Implement preview thumbnail generation for 3D and layered textures
2024-09-11 12:34:42 +02:00
Rémi Verschelde
d1caac5e75
Merge pull request #93856 from timothyqiu/expression-period
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Fix parsing of `4.` in Expression
2024-09-11 12:34:39 +02:00
Rémi Verschelde
c1bc42b3f1
Merge pull request #90170 from BlueCube3310/basisu-rgtc-etc2-rg
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BasisUniversal: Use RGTC compression when available
2024-09-11 12:34:35 +02:00
Rémi Verschelde
b0328993e6
Merge pull request #87674 from WhalesState/line-edit
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Prevent `LineEdit` focus loss when text is submitted or rejected and allow selecting without editing with arrow keys.
2024-09-11 12:34:31 +02:00
Rémi Verschelde
e9194702a3
Merge pull request #96840 from bruvzg/open_wstat
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[Windows] Remove `_wstat` use in `FileAccessWindows::open_internal`
2024-09-11 12:34:28 +02:00
Rémi Verschelde
6162312f22
Merge pull request #96140 from xiongyaohua/path_follow_3d_update_transform_immediately
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PathFollow3D update transform immediately by default
2024-09-11 12:34:25 +02:00
Rémi Verschelde
88e9af6b7c
Merge pull request #74830 from AThousandShips/win_time_fix
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[Windows] Use `GetFileTime` for `FileAccess`
2024-09-11 12:34:18 +02:00
bruvzg
14dee6e4b0
[Editor] Add .editorconfig to the projects.
2024-09-11 12:57:06 +03:00
Giganzo
f21a969bb9
Fix slider size in compact mode
2024-09-11 11:48:28 +02:00
kleonc
ab504b3139
Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
2024-09-11 10:45:23 +02:00
bruvzg
e16f8bae2e
[Windows] Remove _wstat use in FileAccessWindows::open_internal
2024-09-11 09:48:09 +03:00
Chaosus
b2611c198e
Fix shader incorrectly expects int
on uint
and vice-versa in cases
2024-09-11 09:22:27 +03:00
Stuart Carnie
34190fc360
Metal: fix out of bounds crash when using debug draw modes
2024-09-11 06:08:42 +10:00
Riteo
343ea9c6f7
Wayland: clear button mask on pointer leave
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While experimenting with the recent "extent to title" PR, I noticed that
it's not guaranteed for a "button released" event to be emitted when
the pointer leaves the main surface, leaving some buttons stuck.
Not doing this for tablets since the spec makes this behavior clear and
explicit, so we (hopefully) shouldn't have this issue there.
2024-09-10 20:53:53 +02:00
Hendrik Brucker
c53fd9c7be
Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
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Co-authored-by: stmSi <stm1998sithumyo@gmail.com>
2024-09-10 19:40:42 +02:00
Pedro J. Estébanez
c8acf561ef
Make languages' thread enter/exit more resilient
2024-09-10 17:22:32 +02:00
Jordyfel
6d516a2609
Fix scroll container min size calculation
2024-09-10 17:25:34 +03:00
Mounir Tohami
c36f466a4c
Prevent LineEdit
from losing focus when text is submitted or rejected.
2024-09-10 13:43:31 +00:00
Raul Santos
9e57674550
Remove get_rid_func
from GDExtensionClassCreationInfo4
2024-09-10 12:35:24 +02:00
BlueCube3310
337d80d8f5
BasisUniversal: Use RGTC compression when available
2024-09-10 12:06:00 +02:00
BlueCube3310
0e948fa7e0
Add image previews for 3D and layered textures
2024-09-10 11:35:39 +02:00
Pedro J. Estébanez
2d1dd41ef5
WorkerThreadPool: Enhance lifetime for more flexibility
2024-09-10 11:08:51 +02:00
Rémi Verschelde
97ef3c8372
Merge pull request #96780 from bruvzg/no_type_ed_settings
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[Resource Loader] Do not check property type for non registered properties.
2024-09-10 10:37:11 +02:00
Yaohua Xiong
51b8b74d4b
Do not defer PathFollow3D transform updates
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Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
bruvzg
3009073b39
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 11:27:16 +03:00
Rémi Verschelde
444683bd09
Merge pull request #96777 from bruvzg/and_exp_win
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[Windows] Only use long executable path when necessary, fix broken apksigner detection.
2024-09-10 09:51:34 +02:00
Rémi Verschelde
1a51637732
Merge pull request #96681 from Giganzo/lock-group-double-buttons
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Fix 2D editor view showing both lock/unlock, group/ungroup buttons when starting a saved project with empty scene
2024-09-10 09:51:30 +02:00
Rémi Verschelde
5303688c01
Merge pull request #96092 from smix8/region_point_query
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Add navigation region point and segment queries
2024-09-10 09:51:27 +02:00
Rémi Verschelde
bc4c60c933
Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
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Avoid `const_cast` in `mesh_storage.h`
2024-09-10 09:51:22 +02:00
Rémi Verschelde
91c66b5b7d
Merge pull request #86699 from MajorMcDoom/editor-csg-collision-gizmo-fix
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Fix `CSGShape3D` debug collision shapes being visible in editor
2024-09-10 09:51:15 +02:00
bruvzg
2c991a727b
[Windows] Only use long executable path when necessary, fix broken apksigner detection.
2024-09-10 10:34:44 +03:00
Saracen
09515bfc6c
Fix errors when creating bezier component tracks.
2024-09-10 08:33:42 +01:00
shahriarlabib000
8f66513bad
Fix directory empty bug on Android
2024-09-10 10:10:33 +06:00
smix8
287fdb16d5
Add navigation region point and segment queries
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Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Rémi Verschelde
21249950da
Merge pull request #96765 from adamscott/selecting-locked
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Fix issue where editable children of 3D nodes would be selected
2024-09-09 23:40:14 +02:00
rune-scape
0dde931bc9
StringName: Fix empty hash
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+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Zi Ye
a9e51c3aab
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
Adam Scott
9d735b0904
Fix issue where editable children of 3D nodes would be selected
2024-09-09 14:39:09 -04:00
Rémi Verschelde
27552a2f26
Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
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RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:52:03 +02:00
Rémi Verschelde
dcc15aa4e2
Merge pull request #96757 from Giganzo/doc-default-font-size
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Fix description of invalid values for `Theme.default_font_size`
2024-09-09 17:52:00 +02:00
Rémi Verschelde
9fb54b7d1d
Merge pull request #96747 from bruvzg/fix_ar_det
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[MinGW] Fix GCC ar detection.
2024-09-09 17:51:56 +02:00
Rémi Verschelde
7cda7ced2b
Merge pull request #96745 from aaronfranke/optional-node-name-suffixes
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Add "Use Node Type Suffixes" 3D scene import option
2024-09-09 17:51:53 +02:00
Rémi Verschelde
07c395191c
Merge pull request #96697 from devloglogan/long-press-fix
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Disable some android editor settings by default on XR devices
2024-09-09 17:51:49 +02:00
Rémi Verschelde
a0823ce5fe
Merge pull request #96620 from ajreckof/fix-clear-button-on-Array-Node]
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Fix clear button on `Array[Node]`.
2024-09-09 17:51:46 +02:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
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Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde
9fa3226737
Merge pull request #93822 from Chaosus/shader_constant_parsing
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Add basic support to evaluate operator value in shader language
2024-09-09 17:51:35 +02:00