kobewi
3a1246c198
Store line change in script navigation history
2024-04-25 23:22:47 +02:00
Rémi Verschelde
04d708d675
Merge pull request #91129 from timothyqiu/gdscripty
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Fix syntax error in `camera_attributes_set_exposure` documentation
2024-04-25 12:11:25 +02:00
Haoyu Qiu
84d01347df
Fix syntax error in camera_attributes_set_exposure documentation
2024-04-25 16:01:13 +08:00
Haoyu Qiu
4f4e8589df
Fix Tree minimum size calculation
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- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes
Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
kobewi
d04d58d387
Clarify transform inheritance of CanvasItem nodes
2024-04-24 16:31:07 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
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Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
bb9457d725
Merge pull request #89247 from 4d49/tab-tooltip
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Add text tooltip for TabBar & TabContainer
2024-04-23 19:10:44 +02:00
Rémi Verschelde
b39afcda38
Merge pull request #84926 from jsjtxietian/update-worker-thread-doc
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Update WorkerThreadPool doc to mention every task should be waited so that any allocated resources can be cleaned up.
2024-04-23 19:10:39 +02:00
Mansur Isaev
b37ddfc606
Add tab tooltip text
2024-04-23 08:28:48 +04:00
Rémi Verschelde
b7bc667fe1
Merge pull request #90985 from Fulanko/fix-class-docs-os_get_cmdline_args
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Fix incorrect C# in `OS.get_cmdline_args` docs
2024-04-22 22:18:37 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
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Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
fulanko
1f32b22937
Fix incorrect c# in OS.get_cmdline_args
2024-04-22 19:16:31 +02:00
bruvzg
a116801ec7
Improve TextEdit/LineEdit word selection.
2024-04-22 14:02:07 +03:00
Rémi Verschelde
e7dc4b4b6b
Merge pull request #90962 from TokageItLab/2or3
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Correct AnimationNode documentation where it mentions multiple inputs
2024-04-22 12:53:43 +02:00
Rémi Verschelde
bfca90acb7
Merge pull request #90935 from smix8/navdata_append
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Add NavigationMeshSourceGeometryData append functions
2024-04-22 12:53:32 +02:00
Rémi Verschelde
7599be9437
Merge pull request #90907 from KoBeWi/null_tile_exception
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Don't store TileMapLayer data if empty
2024-04-22 12:53:21 +02:00
Rémi Verschelde
ab57e8d5a3
Merge pull request #90834 from lyuma/surfacetool_create_from_arrays
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Expose `create_from_arrays` in SurfaceTool and cleanup some naming
2024-04-22 12:53:05 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
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[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
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Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
79557e7d0b
Merge pull request #76725 from smix8/meshbake_blendshapemix_4.x
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Add option to bake a mesh from blend shape mix
2024-04-22 12:51:29 +02:00
smix8
2594c57361
Add NavigationMeshSourceGeometryData append functions
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Adds append functions to NavigationMeshSourceGeometryData.
2024-04-21 04:57:05 +02:00
Silc Lizard (Tokage) Renew
1f02426b2f
Correct AnimationNode document where it mentions multiple inputs
2024-04-21 05:16:13 +09:00
Lyuma
a99756a07f
Expose create_from_arrays in SurfaceTool and cleanup some naming
2024-04-19 18:45:06 -07:00
Chris Cranford
fdf31011a5
Expose ClassDB::class_get_property_default_value method
2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee
Expose ClassDB::is_enum_bitfield
as ClassDB::is_class_enum_bitfield
2024-04-19 12:46:36 -04:00
kobewi
c7b6cf9f6d
Don't store TileMapLayer data if empty
2024-04-19 18:05:48 +02:00
Rémi Verschelde
fba6803486
Merge pull request #90876 from smix8/source_geometry_callback
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Add navigation mesh source geometry parsers and callbacks
2024-04-19 16:28:30 +02:00
Rémi Verschelde
00c847a629
Merge pull request #90862 from RadiantUwU/change_stuff
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Remove experimental flag from `remove_user_signal()`.
2024-04-19 16:28:18 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
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Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
smix8
58593d1bb7
Add navigation source geometry parser callbacks
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Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Lyuma
bb9674c1b1
Set animation step from importers. Increase default step from 10 to 30 FPS.
2024-04-19 03:02:20 -07:00
Malcolm Nixon
823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783
Add Gizmo to display 3D custom AABB
2024-04-19 02:31:30 +03:00
Radiant
75bca7d112
Remove experimental flag.
2024-04-18 19:37:05 +03:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
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[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
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Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
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Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
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Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
Lyuma
cb7ef2b8de
Add SkeletonIK3D get/set_interpolation compat from #87888
2024-04-18 01:49:12 -07:00
Radiant
e263b11cdd
Implement remove_user_signal()
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Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Hendrik Brucker
735c45dc8e
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 02:39:29 +02:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
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This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
Rémi Verschelde
ec2e394d04
Merge pull request #90766 from AThousandShips/file_doc
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[Doc] Clarify behavior of `FileAccess.get_line`
2024-04-17 10:59:17 +02:00
Rémi Verschelde
82b36cccc7
Merge pull request #90756 from vnen/gdscript-warning-enum-without-default
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GDScript: Warn when enum variable has no default
2024-04-17 10:59:07 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
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Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
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Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf
Expose goto_help
for GDExtension on ScriptEditor
2024-04-16 19:32:33 -04:00
Muller-Castro
c8ef9e6955
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
A Thousand Ships
b804193f08
[Doc] Clarify behavior of FileAccess.get_line
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Specifies that the line excludes any newline or carriage return
characters.
2024-04-16 19:22:40 +02:00
smix8
df66a55ef3
Remove experimental constrain_avoidance from NavigationRegion2D
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Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
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The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
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Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
8901e8776a
Merge pull request #90587 from clayjohn/reversez-shader-warn
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Warn users when assigning `VERTEX` directly to `POSITION` due to compatibility breakage from Reverse Z changes
2024-04-16 13:30:47 +02:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
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Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
kobewi
dce4a3e4c2
Add get_process_exit_code() method
2024-04-16 12:46:15 +02:00
Haoyu Qiu
8d1cb7e74c
Add project setting for root node auto translate mode
2024-04-16 11:02:04 +08:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
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This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.
The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
kobewi
49e69fabba
Add automatic checking for engine updates
2024-04-15 15:08:27 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
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Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
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Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Haoyu Qiu
48f1e5b561
Don't store deprecated auto-translate property
2024-04-15 14:23:24 +08:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
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Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Michael Alexsander
7c75355541
Remove Popup
's unused "panel" style
2024-04-13 15:18:12 -03:00
A Thousand Ships
d8cd7b2f9f
[Doc] Fix incorrect reference to input_pickable
2024-04-13 15:44:14 +02:00
Silc Lizard (Tokage) Renew
78a5ef4158
replace bone_pose_updated to skeleton_updated signal
2024-04-13 05:48:42 +09:00
clayjohn
2f83b400a8
Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
2024-04-12 10:38:35 -07:00
bruvzg
88b3e68f93
[FileAccess] Implement resize
method.
2024-04-12 19:20:49 +03:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
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Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
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Add navigation path simplification
2024-04-12 11:16:47 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw()
output can be seen in the OS terminal
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
smix8
1c134f4a3d
Add navigation path simplification
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Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14
Improve custom_minimum_size description
2024-04-11 11:34:43 +02:00
smix8
5d6e8d7dff
Add option to bake a mesh from blend shape mix
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Adds option to bake a mesh from blend shape mix.
2024-04-10 23:35:28 +02:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI
2024-04-10 18:49:02 +02:00
Rémi Verschelde
fa1164343b
Merge pull request #90460 from Gamepro5/master
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Surface normals are not the same thing as collision normals for `move_and_slide()`
2024-04-10 14:22:40 +02:00
Rémi Verschelde
9c5e968bbc
Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
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Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
2024-04-10 14:22:29 +02:00
Rémi Verschelde
d899558bbc
Merge pull request #90407 from Calinou/doc-softbody3d-wind
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Document Area3D wind properties only affecting SoftBody3D
2024-04-10 14:22:12 +02:00
Rémi Verschelde
d68e04d0f5
Merge pull request #90389 from Krigu/update_documentation_for_camera_server_ios
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Doc: Add hint for required ios camera plugin in CameraServer documentation
2024-04-10 14:22:08 +02:00
Rémi Verschelde
4b82e90f86
Merge pull request #90056 from lyuma/get_skin_reference
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Expose `MeshInstance3D.get_skin_reference` and add docs
2024-04-10 14:22:04 +02:00
Lyuma
2854d0a7ca
Expose MeshInstance3D.get_skin_reference and add docs
2024-04-10 14:12:25 +02:00
clayjohn
c0d0bdc160
Clarify bounce and reflect docs and update param names
2024-04-10 14:07:08 +02:00
Gamepro5
4799459e15
Surface normal is not correct
2024-04-09 19:30:57 -07:00
ajreckof
248e5bfba2
Revert what needs to be reverted
2024-04-10 09:49:30 +08:00
Hugo Locurcio
840d860f88
Document Area3D wind properties only affecting SoftBody3D
2024-04-10 00:06:27 +02:00
Rémi Verschelde
f8ca571efe
Merge pull request #84043 from dalexeev/gds-fix-unsafe-cast-warning
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GDScript: Fix `UNSAFE_CAST` warning
2024-04-09 22:24:55 +02:00
Christian Feuz
1ad39e1329
Added hint for required ios camera plugin in CameraServer documentation
2024-04-09 21:59:42 +02:00
Rémi Verschelde
9cba6ec216
Merge pull request #89491 from thimenesup/compute_dispatch_indirect
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Expose bindings to compute dispatch indirect of rendering device
2024-04-09 10:42:22 +02:00
kkoang
3286e191f3
doc: Use Signal.emit
instead of emit_signal
in Object examples
2024-04-09 10:35:15 +02:00
Rémi Verschelde
ec773fdc61
Merge pull request #90396 from kleonc/rendering-server-instance-set-transform-document-it-is-global
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Fix `RenderingServer.instance_set_transform` docs saying it's not global
2024-04-08 21:56:12 +02:00
thimenesup
8017c8cf21
Expose bindings to compute dispatch indirect rendering device
2024-04-08 20:46:53 +02:00
kleonc
01b029f0a5
Fix RenderingServer.instance_set_transform docs saying it's not global
2024-04-08 18:47:29 +02:00
Micky
328b00774b
Use [codeblock lang=text]
more often in class ref
2024-04-08 16:17:50 +02:00
A Thousand Ships
23782b898b
Add further details on properties returning Packed*Array
2024-04-08 11:35:27 +02:00
Rémi Verschelde
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
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Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
Rémi Verschelde
e52ffba3c1
Merge pull request #90307 from emmanuel-ferdman/wip
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Update the location of editor theme
2024-04-08 11:21:21 +02:00
Rémi Verschelde
1aeb7b9aa2
Merge pull request #90254 from Gamepro5/patch-1
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Specify that `get_floor_normal()` does not return the surface normal
2024-04-08 11:21:14 +02:00
Rémi Verschelde
ab39f4ce6c
Merge pull request #90096 from AdriaandeJongh/improve-y-sort-description
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[Doc] Improve description of `y_sort_enabled`
2024-04-08 11:20:53 +02:00
Rémi Verschelde
d5f0120959
Merge pull request #90072 from AThousandShips/vec_cross_doc
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[Doc] Clarify the behavior of `Vector2/3.cross` and mention parallel vectors
2024-04-08 11:20:50 +02:00
Rémi Verschelde
8f1b5d68f1
Merge pull request #90039 from AThousandShips/load_relative_note
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[Doc] Document loading behavior with relative paths
2024-04-08 11:20:40 +02:00