Rémi Verschelde
950d4922a5
Merge pull request #17863 from covariantlabs/add-move-selected-tiles
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Add functionality to move selected tiles in tile map editor
2018-04-04 09:54:08 +02:00
Rémi Verschelde
5ede505f14
Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter
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Abstracted the syntax highlighter from text edit.
2018-04-04 09:50:51 +02:00
Martin Rieke
d538fcd92d
Add functionality to move selected tiles in tile map editor
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This change adds a new entry "Move Selection" to the "Tile Map"
menu in the tile map editor. It allows the user to easily move
as set of selected tiles.
2018-04-04 09:23:56 +02:00
Gilles Roudiere
a724f34ef3
Displays node icon on hover
2018-04-03 23:56:37 +02:00
Rémi Verschelde
bcf5b748b5
Merge pull request #17832 from YeldhamDev/popups_size_fix
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Fixed some popups not shrinking their size back when losing items
2018-04-03 23:53:47 +02:00
Rémi Verschelde
1710582473
Merge pull request #17847 from Faless/lws_update
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LWS v2.4.2, mbedTLS v2.8.0, Websocket SSL support
2018-04-03 23:14:01 +02:00
Rémi Verschelde
60d89d0ab3
Merge pull request #17854 from BastiaanOlij/fix_vehicle_body
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Improve side impulse calculation
2018-04-03 23:12:17 +02:00
Rémi Verschelde
82c26f74ad
Merge pull request #17865 from delftswa2018/enumLookupFix
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Ctrl+Clicking a enum now scrolls down to it in the docs.
2018-04-03 22:43:07 +02:00
Rémi Verschelde
a7dd698d4d
Merge pull request #17900 from AndreaCatania/area_mon
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physics area added monitorable check
2018-04-03 22:09:56 +02:00
Rémi Verschelde
7b1c661269
Merge pull request #17914 from Rubonnek/add-signal-to-videoplayer
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Added signal to VideoPlayer to notify when the video finished playing
2018-04-03 22:06:47 +02:00
Gilles Roudiere
0251b08afa
Display nodes without rect's position
2018-04-03 22:04:19 +02:00
Gilles Roudiere
72ed1e4244
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
Felix Yang
7d5a40c3e6
Ctrl+Clicking a enum now scrolls down to it in the docs.
2018-04-03 21:56:54 +02:00
Rémi Verschelde
6a9622aaa2
Merge pull request #17947 from karroffel/animation-scale-rotation-order-fix
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fix bone scale/rotation in AnimationPlayers
2018-04-03 21:36:49 +02:00
Gilles Roudiere
6435894275
Fixes issues with selectable children and locks
2018-04-03 21:31:15 +02:00
Dmitriy Romanov
0812468d05
Fix Collada material roughness import function 4
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Made import conversion linear.
2018-04-03 22:05:13 +03:00
Rémi Verschelde
95b499644e
Merge pull request #17834 from Rubonnek/move-to-initializer-list
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Move GodotSharp and MonoBuildTab member variables to initializer list
2018-04-03 21:01:58 +02:00
Fabio Alessandrelli
2e078142a0
Websocket client SSL support
2018-04-03 20:13:57 +02:00
Fabio Alessandrelli
490dd9f946
Generalize SSL cert reading from file
2018-04-03 20:13:57 +02:00
Fabio Alessandrelli
d97c45ad2e
MbedTLS PR 1453 (fix UWP build)
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The patch seems to be ready for merge upstream
2018-04-03 20:13:55 +02:00
Fabio Alessandrelli
7e776f5b2e
Small patch to change mbedtls _WIN32_WINNT
2018-04-03 20:13:12 +02:00
Fabio Alessandrelli
febec68763
Update mbedTLS to version 2.8.0
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
629783f3aa
Always verify peer certificate in lws.
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Behavior is defined by SSL flags passed via the context.
Simplified port of the patch submitted and accepted in lws master branch
(PR 1215)
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
13185681ff
mbedtls: client: stop spinning on handshake fail
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Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to
2.4.2
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
dbf7898cea
Fix lws MinGW compilation
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Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream.
This is fixed upstream and will be included in the next release
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
262cb262eb
Bump libwebsockets to version 2.4.2
2018-04-03 19:25:24 +02:00
karroffel
4303fbca5a
fix bone scale/rotation in AnimationPlayers
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fixes #17325 .
The bone pose transform was created by setting the rotation and
**then** scaling the transform. This leads to object "deformation"
that's not intended.
2018-04-03 16:43:50 +02:00
Mel Collins
99110772c0
[DOCS] Tweaks and fixes for (Interpolated)Camera
2018-04-03 15:58:21 +02:00
Rémi Verschelde
9ad1800298
Merge pull request #17869 from TomDobbelaere/rename-error-usability
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Trigger rename_error's close_fail_notify only after exhausting attempts on Windows
2018-04-03 13:21:53 +02:00
Rémi Verschelde
fa9104204f
Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6
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[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
2018-04-03 12:55:34 +02:00
Rémi Verschelde
36ca622466
Merge pull request #17935 from Rubonnek/remove-unneeded-sort
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Removed unneeded sort from SpriteFramesEditor plugin
2018-04-03 12:46:48 +02:00
Rémi Verschelde
cc8c757929
Merge pull request #17933 from Rubonnek/comment-debugging-messages
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Comment out some debugging messages when playing Theora files
2018-04-03 12:44:26 +02:00
Tom Dobbelaere
a4fae0e5e3
Trigger IO error only after exhausting attempts
2018-04-03 12:44:16 +02:00
Rémi Verschelde
f56d0ad92f
Merge pull request #17918 from Alexander-Alekseev/shape_bullet_memory_leak_fix
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Fix of a possible memory leak in ConcavePolygonShapeBullet::setup
2018-04-03 12:14:39 +02:00
Rémi Verschelde
a10be201de
Merge pull request #17902 from Noshyaar/outline
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Mesh: fix crash when creating mesh outline from QuadMesh
2018-04-03 11:55:01 +02:00
Rémi Verschelde
5dc514aced
Merge pull request #17880 from litdeviant/master
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Fix UpdatePowerInfo method implementation in PowerIphone class
2018-04-03 11:05:49 +02:00
Rémi Verschelde
c662b129e1
Merge pull request #17876 from YeldhamDev/brief_desc_end_points
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Added missing end points for brief descriptions in the docs
2018-04-03 11:04:42 +02:00
Rémi Verschelde
d59c70d47e
Merge pull request #17867 from beniwtv/tilemap-navigation-debug
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Implement missing navigation polygon debugging in tilemap
2018-04-03 10:49:14 +02:00
Rémi Verschelde
fdfc8a0003
Merge pull request #17857 from marcelofg55/wasapi_rate_adjust
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WASAPI driver will now resample when the device rate != audio/mix_rate
2018-04-03 10:35:02 +02:00
Rémi Verschelde
3ef85ddb8d
Merge pull request #17836 from eska014/detect-emconfig
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Detect and configure JavaScript build per Emscripten configuration file
2018-04-03 10:33:33 +02:00
Alexander Alekseev
5677aed175
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
2018-04-03 09:48:03 +03:00
Wilson E. Alvarez
bb9c75c5ed
Removed unneeded sort from SpriteFramesEditor plugin
2018-04-02 19:06:13 -04:00
Wilson E. Alvarez
9590282ae8
Comment out some debugging messages when playing Theora files
2018-04-02 16:48:06 -04:00
Paulb23
f7c727e6c3
Abstracted the syntax highlighter from text edit
2018-04-02 12:41:44 +01:00
Rémi Verschelde
59710880cd
Merge pull request #17844 from Faless/uwp_fix
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Fix UWP build after #17194
2018-04-02 11:51:26 +02:00
Alexander Alekseev
b569251110
Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer.
2018-04-02 09:29:34 +03:00
Wilson E. Alvarez
747c65272d
Added signal to VideoPlayer to notify when the video finished playing
2018-04-01 23:40:26 -04:00
bosak
90918ff5ab
add tint for under, progress and over and tint group
2018-04-01 19:22:51 +03:00
Poommetee Ketson
a492d22952
Mesh: fix crash when creating mesh outline from QuadMesh
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Since create_outline can only make outline for PRIMITIVE_TRIANGLES,
when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create
outline, will leave `arrays` empty, and crash when it is being indexed
for "indices" subarray.
This PR shows error when there's only one surface and it is not
TRIANGLES. Also prevent the crash if it has more than one surface
and none of them are TRIANGLES (and any other cases that could leave
`arrays` empty) by checking the size of `arrays` == 8 before indexing
it, since the method seems to expect `arrays` to be of that size.
2018-04-01 22:06:47 +07:00
Andrea Catania
fe768f4f00
physics area added monitorable check
2018-04-01 11:27:18 +02:00