Rémi Verschelde
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18a2e7ff6e
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Merge pull request #72082 from Calinou/warp-mouse-silence-warning
Silence `warp_mouse()` warning in favor of documentation
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2023-01-26 01:14:23 +01:00 |
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Rémi Verschelde
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bc73e32014
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Merge pull request #72068 from clayjohn/RD-sky-texture
Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag
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2023-01-26 01:12:12 +01:00 |
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Rémi Verschelde
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31496c296a
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Merge pull request #72078 from bitsawer/fix_optimize_vertices
Fix range loop iteration regressions
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2023-01-26 01:11:25 +01:00 |
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Rémi Verschelde
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4b0363312e
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Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
Make screen texture and depth texture work in Multiview
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2023-01-26 01:11:02 +01:00 |
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Rémi Verschelde
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d5d127309b
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Merge pull request #72064 from hcoura/fix-vulkan-mobile-gpu-particles
RenderForwardMobile - add dependency tracker info on geometry create
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2023-01-26 01:08:58 +01:00 |
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Hugo Locurcio
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91e2d699b4
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Silence warp_mouse() warning in favor of documentation
This warning was spammed in the Android editor when using the
navigation joysticks in the 3D viewport when the finger slid over
the viewport's edges.
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2023-01-25 23:44:32 +01:00 |
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bitsawer
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8c25bcdb84
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Fix range loop iteration regressions
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2023-01-26 00:14:39 +02:00 |
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clayjohn
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5f94b378ab
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Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag
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2023-01-25 11:31:53 -08:00 |
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Henrique Coura
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28d8cad02e
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RenderForwardMobile - add dependency tracker info on geometry create
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2023-01-25 15:25:49 -03:00 |
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Yuri Rubinsky
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a6eb6b6b55
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Fix array of token names in the shader parser
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2023-01-25 18:18:07 +03:00 |
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Bastiaan Olij
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85c478e170
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Make screen texture and depth texture work in Multiview
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2023-01-25 13:35:01 +11:00 |
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Rémi Verschelde
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a6042b649a
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Merge pull request #71832 from Geometror/fix-spotlight-artifacts
Fix some `SpotLight3D` issues (clustering artifacts, leaking light, AABB)
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2023-01-24 09:15:26 +01:00 |
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Hendrik Brucker
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4bd01a93dc
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Fix some SpotLight3D issues (clustering artifacts, light leak)
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2023-01-24 01:08:32 +01:00 |
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Rémi Verschelde
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600fcf22ed
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Merge pull request #71939 from clayjohn/RD-texture-format
Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer
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2023-01-23 22:30:19 +01:00 |
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Rémi Verschelde
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260daf8a13
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Merge pull request #71694 from clayjohn/VoxelGI-reflection
Use proper space for forward GI reflections
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2023-01-23 22:29:54 +01:00 |
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clayjohn
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5931d504c1
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Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer
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2023-01-23 12:38:09 -08:00 |
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Rémi Verschelde
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c309de5399
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Merge pull request #71910 from jainl28patel/fix_ReflectionProbe_rendering
fix ReflectionProbe rendering extents for (10,10,10)
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2023-01-23 20:46:22 +01:00 |
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jainl28patel
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2da3acf620
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fix ReflectionProbe rendering extents for (10,10,10)
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2023-01-24 00:32:24 +05:30 |
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clayjohn
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ce8a2c6dbf
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Ensure that Particles have fully initialized before doing view axis pass in RD renderers
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2023-01-23 09:37:18 -08:00 |
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Rémi Verschelde
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bebac4a088
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Merge pull request #71830 from BastiaanOlij/xr_naming_consistancy
Rename getters and signals on XR nodes to be consistant with input types
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2023-01-23 16:47:15 +01:00 |
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Rémi Verschelde
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5b1df48c6c
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Convert en_GB spelling to en_US with codespell
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2023-01-23 11:02:20 +01:00 |
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Rémi Verschelde
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d40501faee
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Merge pull request #71690 from Calinou/forward-mobile-fix-directionallight3d-shadow-opacity
Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backend
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2023-01-23 10:24:09 +01:00 |
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Bastiaan Olij
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52d4a56b3b
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Rename getters and signals on XR nodes to be consistant with input types
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2023-01-23 11:26:12 +11:00 |
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Hugo Locurcio
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d84c9523f7
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Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backend
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2023-01-22 22:25:15 +01:00 |
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kobewi
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615c517034
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Use range iterators in LocalVector loops
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2023-01-21 18:44:42 +01:00 |
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Rémi Verschelde
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06464cd15e
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Merge pull request #71707 from peastman/scale
Collision detection supports uniform scaling
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2023-01-21 16:53:00 +01:00 |
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Rémi Verschelde
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1b948a909f
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Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Fix typo in hint when using removed built-in textures
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2023-01-21 10:29:18 +01:00 |
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Rémi Verschelde
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23d8d44535
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Merge pull request #71776 from clayjohn/PointLight2D-indices
Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
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2023-01-21 10:28:50 +01:00 |
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PrecisionRender
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d9698f0e6f
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Fix type in hint when using removed built-in textures
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2023-01-20 22:06:51 -06:00 |
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clayjohn
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d3c3fa32af
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Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
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2023-01-20 17:04:00 -08:00 |
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Rémi Verschelde
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d5838a06fa
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Merge pull request #71709 from clayjohn/decals-lights-sorting
Sort decals and lights based on camera origin
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2023-01-20 23:57:55 +01:00 |
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Rémi Verschelde
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de3514b9ab
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Merge pull request #71705 from clayjohn/RD-surface-free
Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer
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2023-01-20 23:57:26 +01:00 |
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clayjohn
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921f99f9e3
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Decrement texture_binding count when using screen textures
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2023-01-20 12:48:13 -08:00 |
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clayjohn
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a804556ab9
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Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer
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2023-01-20 10:34:19 -08:00 |
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clayjohn
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49bebf2bfb
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Sort decals and lights based on camera origin
Also implement sort_offset for decals
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2023-01-20 09:58:17 -08:00 |
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Rémi Verschelde
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9fc40123ab
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Merge pull request #71679 from kleonc/draw_polyline_line_strip
`CanvasItem::draw_polyline` Support thin polylines drawn using line strip
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2023-01-20 08:48:56 +01:00 |
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Peter Eastman
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cd46fceb8b
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Collision detection supports uniform scaling
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2023-01-19 22:16:31 -08:00 |
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clayjohn
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2ccc69cd7d
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Use proper space for forward GI reflections
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2023-01-19 12:58:59 -08:00 |
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kleonc
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728c51e362
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CanvasItem::draw_polyline Support thin polylines drawn using line strip
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2023-01-19 21:08:25 +01:00 |
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bitsawer
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6f57aae0ab
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Fix shader preprocessor memory leak
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2023-01-19 22:06:59 +02:00 |
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Rémi Verschelde
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88cbd5d422
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Merge pull request #71447 from peastman/normals
Analytic collision normals
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2023-01-19 19:33:54 +01:00 |
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Rémi Verschelde
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65883cc73b
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Merge pull request #71598 from bruvzg/gdscript_bidi_override
Implement BiDi override mode for GDScript source.
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2023-01-19 19:33:18 +01:00 |
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Rémi Verschelde
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8b92316368
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Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
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2023-01-19 19:32:37 +01:00 |
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RedworkDE
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be4eb3bbdd
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Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
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2023-01-19 10:30:25 +01:00 |
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clayjohn
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faea9f5c10
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
in favour of texture hints
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2023-01-18 19:52:47 -08:00 |
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Peter Eastman
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31c2a24893
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Analytic collision normals
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2023-01-18 18:24:57 -08:00 |
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bruvzg
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5361ec9f43
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Implement BiDi override mode for GDScript source.
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2023-01-18 19:22:20 +02:00 |
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kleonc
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43fc483e6c
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CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself
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2023-01-18 15:16:22 +01:00 |
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clayjohn
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b2a31a3bbf
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Remove light from dynamic light list when removing scenario
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2023-01-17 14:33:15 -08:00 |
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Rémi Verschelde
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9cf0ffe1fa
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Merge pull request #71524 from clayjohn/MOBILE-TAA
Warn when trying to enable TAA from mobile or gl_compatibility backend
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2023-01-17 11:06:46 +01:00 |
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