Rémi Verschelde
12fefc1a6c
Merge pull request #26638 from KoBeWi/fix_audio_stream_player
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Pause AudioStreamPlayer on SceneTree pause
2019-03-05 16:58:40 +01:00
Rémi Verschelde
9ea67d5718
Merge pull request #26636 from YeldhamDev/doc_todo_changes
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Remove "TODO" instances in the docs
2019-03-05 16:58:24 +01:00
Rémi Verschelde
ebb5b84a8f
Merge pull request #26635 from bruvzg/js_preview_url_fix
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Fix HTML5 quick preview URL
2019-03-05 16:58:04 +01:00
Rémi Verschelde
ae24258842
Merge pull request #26622 from pyrophone/TilesetPreviewFix
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Fixed Tileset preview stretching textures
2019-03-05 16:57:21 +01:00
Rémi Verschelde
6677baedbe
Merge pull request #26631 from YeldhamDev/filesys_fixes
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Fix general issues with filesystem-related UI components in the editor
2019-03-05 16:47:11 +01:00
Rémi Verschelde
b0f782a0e3
Disable driver fallback to GLES2 by default
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GLES2 is not designed to be a drop-in replacement for the GLES3 backend,
so the fallback mode has to be used knowingly. It *can* make sense for
simple projects which make sure to handle the differences between both
rendering backends, but most users should stick to one supported backend.
By making it opt-in, we can now use this parameter to define whether to
export ETC textures to Android and iOS when using GLES3 + Fallback.
When using GLES3 without Fallback on Android, set the proper min GLES
version in the AndroidManifest.
Also made the option boolean and renamed it for clarity and to avoid
conflict with the previous String option (which would always evaluate as
"true" otherwise).
Fixes #26569 .
2019-03-05 16:36:46 +01:00
Tomasz Chabora
63a2475f0f
Allow to attach script when there's no 'selected node', but selection exists
2019-03-05 16:28:39 +01:00
Vasiliy Makarov
a3d9b7d916
Check cursor line and column
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Added a trivial check if cursor.line and cursor.column are valid.
Fix #26245
2019-03-05 18:27:37 +03:00
Gio Aleman
4cf197fa48
Fixed Tileset preview stretching textures
2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias
9b52ad5caf
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 11:22:44 -03:00
Tomasz Chabora
4f840168d2
Pause AudioStreamPlayer on SceneTree pause
2019-03-05 15:04:29 +01:00
Michael Alexsander Silva Dias
1b4228cb48
Remove "TODO" instances in the docs
2019-03-05 11:02:44 -03:00
bruvzg
75d75c68c4
Fix HTML5 quick preview URL
2019-03-05 15:48:11 +02:00
Michael Alexsander Silva Dias
a292d1fefb
Fix general issues with filesystem-related UI components in the editor
2019-03-05 10:12:06 -03:00
Rémi Verschelde
45e7306b5a
Merge pull request #26629 from bojidar-bg/18386-object-callv-errors
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Print errors comming from callv
2019-03-05 12:44:01 +01:00
Juan Linietsky
ecd8795755
Use accumulated input by default, fixes #26395
2019-03-05 08:31:22 -03:00
Rémi Verschelde
bb8de092a1
Merge pull request #26630 from Xrayez/spatial-mouse-uncapture
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Ensure to disable freelook when leaving spatial editor
2019-03-05 12:17:57 +01:00
Rémi Verschelde
f0b70ed528
Fix typo in @marxin's name
2019-03-05 12:15:51 +01:00
Andrii Doroshenko (Xrayez)
a4e6e2f342
Ensure to disable freelook when leaving spatial editor
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Fixes and prevents the problem with mouse getting stuck in MOUSE_MODE_CAPTURED when switching to canvas item editor plugin by any means other than manually (with mouse).
2019-03-05 12:42:25 +02:00
Bojidar Marinov
dadcb33302
Print errors comming from callv
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Fixes #18386
2019-03-05 12:24:21 +02:00
Rémi Verschelde
e761af5794
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@cart, @homer666, @KidRigger, @marxin, @swenner
Thanks to all contributors and donors for making Godot possible!
Updated .mailmap for a better output in `git shortlog -s -n -e --no-merges`.
[ci skip]
2019-03-05 11:21:52 +01:00
Rémi Verschelde
575f1d8ea4
Merge pull request #26619 from samgreen/ios_microphone_hotfix
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Remove microphone from export options and distribution plist
2019-03-05 09:24:29 +01:00
Sam Green
36d627a9cf
Remove microphone from export options and distribution plist
2019-03-04 18:01:02 -08:00
Hein-Pieter van Braam
80618700ca
Merge pull request #26614 from MarianoGnu/tileset_editor
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TileSet/TileMap: Decompose solid non-convex polygons into convexes.
2019-03-05 02:02:53 +01:00
Mariano Suligoy
078b869d9a
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003
2019-03-04 21:03:10 -03:00
Juan Linietsky
ffd44530fb
Make sure ResurceLoader.exists works on imported files, fixes #23555
2019-03-04 21:01:21 -03:00
Rémi Verschelde
3aff78f532
Merge pull request #26599 from MarianoGnu/fix_25817
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TileSetEditor: Expose to the user OneWayCollision+Margin properties.
2019-03-05 00:19:48 +01:00
Rémi Verschelde
0952522e8b
Merge pull request #26612 from akien-mga/mkdir-system-data-path
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Fix creating editor data, config and cache paths
2019-03-04 23:52:11 +01:00
Juan Linietsky
5b77aa6bea
Ensure shader is not set if code did not change
2019-03-04 19:39:06 -03:00
Rémi Verschelde
c0050d9295
Fix creating editor data, config and cache paths
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We used to abort if the system-specific data folder (e.g. `~/.local`
or `%APPDATA%`) is missing, but the next code chunk actually creates
it with `make_dir_recursive` if missing.
Fixes #26598 .
2019-03-04 23:29:22 +01:00
Rémi Verschelde
26c1d1aec8
Merge pull request #26587 from KoBeWi/undo_visibility_AABB
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Add UndoRedo for Generate Visibility AABB (Particles)
2019-03-04 21:54:51 +01:00
Rémi Verschelde
9efbddfee1
Merge pull request #26607 from ptrojahn/translationescape
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Unescape translations in CSV importer
2019-03-04 21:54:29 +01:00
Rémi Verschelde
8366811352
Merge pull request #26608 from dragmz/fix22231
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Calculate inputs count from arg types instead of names
2019-03-04 21:52:47 +01:00
Marcin Zawiejski
0d35525f0b
calculate inputs count from arg types instead of names
2019-03-04 21:39:17 +01:00
Juan Linietsky
21289c6fea
Some clean up to previous commit.
2019-03-04 17:11:49 -03:00
Paul Trojahn
aa465f076f
Unescape translations in CSV importer
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Fixes #25361
2019-03-04 21:07:58 +01:00
Tomasz Chabora
4599e98341
Add UndoRedo for Generate AABB (Particles)
2019-03-04 21:00:56 +01:00
Juan Linietsky
472c94ce3e
Remove the "Open Editor" button, it will open automatically.
2019-03-04 16:50:21 -03:00
Rémi Verschelde
d1ba3227c4
Merge pull request #26592 from clayjohn/noisetexture_strength
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Changed default noisetexture strength
2019-03-04 20:48:56 +01:00
Rémi Verschelde
e21a8f2922
Merge pull request #26604 from bojidar-bg/25889-vs-parameters-empty
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Fix default values not being read correctly in VisualScript
2019-03-04 20:36:47 +01:00
Juan Linietsky
53bec9deeb
Fix and restore text, material and mesh previewers.
2019-03-04 15:53:18 -03:00
Bojidar Marinov
4b3db1de3d
Fix default values not being read correctly in VisualScript
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Fixes #25889
2019-03-04 20:41:50 +02:00
Rémi Verschelde
0a7de5472f
Merge pull request #26591 from neikeq/oi
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Mono: Add option to print MSBuild output and improve out of sync error
2019-03-04 18:36:10 +01:00
Mariano Suligoy
33406131c1
TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817 .
2019-03-04 14:10:31 -03:00
clayjohn
30a88a5c08
changed default noisetexture strength
2019-03-04 07:59:08 -08:00
Rémi Verschelde
878950db16
Merge pull request #26590 from Chaosus/fix_sprite_region_crash
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Fix editor crash when converting sprite to 2D mesh
2019-03-04 16:58:39 +01:00
Rémi Verschelde
b753223ac2
Merge pull request #26567 from clayjohn/pixel_snap_artifact
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Fixed pixel snap precision artifact
2019-03-04 16:58:08 +01:00
Rémi Verschelde
ab11496a92
Merge pull request #26586 from akien-mga/tinyexr-65f9859
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tinyexr: Sync with upstream 65f9859
2019-03-04 16:41:04 +01:00
clayjohn
b804c491b7
fixed pixel snap precision artifact
2019-03-04 07:18:02 -08:00
Rémi Verschelde
fcabdf9e83
Merge pull request #26585 from akien-mga/pcre2-10.32
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pcre2: Sync with upstream 10.32
2019-03-04 16:14:25 +01:00