Fabio Alessandrelli
75b2db8c5f
Fix libwebsockets 32-bits UWP builds.
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Also fix bogus windows detect.py
2018-09-13 02:26:54 +02:00
Rémi Verschelde
f438d311ae
Merge pull request #22002 from akien-mga/doc-unify-editor-rst
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Doc: Use same headers and order in-editor and online
2018-09-13 02:07:22 +02:00
Rémi Verschelde
a923eff9a4
Doc: Use PascalCase names in hyperlinks
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We were not consistently applying .lower() every time we construct
an hyperlink, so there would be case mismatch. It works fine to keep
the natural case for those links.
2018-09-13 01:55:56 +02:00
Rémi Verschelde
ffd565aea0
Merge pull request #21909 from Rubonnek/remove-duplicate-branches
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Removed unused code
2018-09-12 23:27:37 +02:00
Wilson E. Alvarez
29c9ea69d1
Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer
2018-09-12 17:17:11 -04:00
Ignacio Etcheverry
8704b77876
Merge pull request #22007 from neikeq/<name_of_your_new_branch>
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Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
2018-09-12 22:08:54 +02:00
Ignacio Etcheverry
995a40e8ef
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
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Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00
Rémi Verschelde
4cd3dd8219
Merge pull request #21977 from guilhermefelipecgs/fix_text_edit
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Fix default_cursor_shape for TextEdit
2018-09-12 21:40:05 +02:00
Rémi Verschelde
fe78aa0c30
Merge pull request #21753 from guilhermefelipecgs/fix_confined_mode
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Fixes to mouse mode confined and captured
2018-09-12 21:37:30 +02:00
Ignacio Etcheverry
5e57beebb1
Mono: Fix build regression due to wrong return type
2018-09-12 21:08:18 +02:00
Ignacio Etcheverry
9de03997ec
Merge pull request #22005 from neikeq/issue-17581
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C#: Fix explicit enum values when exporting member
2018-09-12 20:58:41 +02:00
Ignacio Etcheverry
6ae47ff19b
C#: Fix explicit enum values when exporting member
2018-09-12 18:54:20 +02:00
Guilherme Felipe
51e854846e
Fix default_cursor_shape for TextEdit
2018-09-12 13:26:51 -03:00
Fabio Alessandrelli
cdc5264a3e
Merge pull request #21692 from Faless/sockets_rebase
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New NetSocket interface with common BSD/Win implementation
2018-09-12 18:25:28 +02:00
Rémi Verschelde
06667b2fcf
Merge pull request #21219 from AlexHolly/fix-textedit-shows-nothing
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TextEdit update cache.size on ENTER_TREE
2018-09-12 17:41:12 +02:00
Rémi Verschelde
ba64ea2283
Doc: Use same headers and order in-editor and online
2018-09-12 17:12:23 +02:00
Rémi Verschelde
68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
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Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Fabio Alessandrelli
30327872e0
Unify StreamPeerTCP/TCP_Server with NetSocket API
2018-09-12 15:56:20 +02:00
Fabio Alessandrelli
1b99806b47
Unify PacketPeerUDP using NetSocket
2018-09-12 15:56:16 +02:00
Fabio Alessandrelli
b4e3be7519
New NetSocket interface, BSD/Win implementation
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Unified BSD and Winsock sockets into a single implementation of a
generic NetSocket interface.
This is some ground work for few network improvements:
- Reuse as much code as possible between Posix and Windows.
- Provide a single point of implementation for exotic sdks (consoles).
- Provide platform agnostic StreamPeerTCP and PacketPeerUDP in core.
- Implement connect for UDP allowing for DTLS implementation.
2018-09-12 15:46:37 +02:00
Rémi Verschelde
82a0e752df
Merge pull request #21877 from DualMatrix/richlabel
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Fixed the remove_line function in richtextlabel. It was totally broken
2018-09-12 14:59:34 +02:00
Rémi Verschelde
c4311b62c4
Merge pull request #21884 from RyanStein/feature-error-tree
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Resurrect integrated error display for the Debugger.
2018-09-12 14:53:32 +02:00
Rémi Verschelde
143f522adb
Merge pull request #21914 from hpvb/fix-21720
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When resizing an X11 window wait for the WM to process our request
2018-09-12 14:36:57 +02:00
Rémi Verschelde
f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
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Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde
cc5ab22204
Merge pull request #21935 from goodyttoor/gltf_cubic
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Fix cubic spline interpolation in glTF importer
2018-09-12 14:12:32 +02:00
Fabio Alessandrelli
7de28be764
ENet wrapper properly detect disconnect on poll
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Now PacketPeerUDP.get_available_packet_count() return -1 if the socket
is in error state.
2018-09-12 12:50:53 +02:00
Fabio Alessandrelli
d3108985e0
Properly reset socket blocking state on close
2018-09-12 12:50:53 +02:00
Rémi Verschelde
fb77cdf2f2
Fix default script name in ScriptCreateDialog
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It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde
c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
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Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde
1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
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Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde
a4958bb867
Merge pull request #21910 from hpvb/fix-8145-x11
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Update X11 global mouse position at startup
2018-09-12 11:03:36 +02:00
Rémi Verschelde
74d80146ff
Merge pull request #21913 from DualMatrix/tween_remove_all
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Fixed calling start() after remove_all() on tween not working
2018-09-12 11:01:19 +02:00
Rémi Verschelde
ecefd07bcb
Merge pull request #21985 from Calinou/fix-osx-open-editor-path
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Fix project and editor data paths not being opened correctly on macOS
2018-09-12 10:58:14 +02:00
Rémi Verschelde
ead2c2eef2
Merge pull request #21705 from KellyThomas/tree-create-item
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Change return value of Tree.create_item() from Object to TreeItem
2018-09-12 10:57:50 +02:00
Rémi Verschelde
0e8d31fdfa
Merge pull request #21654 from Calinou/textureprogress-transparent-tint
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Allow transparent colors in TextureProgress tint properties
2018-09-12 10:51:23 +02:00
Rémi Verschelde
03f6e36d71
Merge pull request #21988 from KellyThomas/array-invert-2
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Standardize documentation for the pool arrays' invert methods
2018-09-12 10:42:32 +02:00
Rémi Verschelde
b0d2cc76c2
Merge pull request #21755 from akien-mga/particles-init-velocity
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Particles: Reset default velocity to 0, allow negative values
2018-09-12 10:39:02 +02:00
Rémi Verschelde
158704fcaa
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
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Drop deprecated compatibility methods from AnimatedSprite
2018-09-12 10:38:37 +02:00
Rémi Verschelde
5bd0ff003f
Merge pull request #21978 from akien-mga/include-core-absolute
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Make core/ includes absolute, remove subfolders from include path
2018-09-12 10:37:23 +02:00
Rémi Verschelde
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Ignacio Etcheverry
cc71012266
Merge pull request #21990 from neikeq/howwouldyounamethisbranch
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C#/Mono fixes and enhancements
2018-09-12 04:37:34 +02:00
Ignacio Etcheverry
d21c64cc3b
C#: Fix cs_files glue mismatch bug
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry
e558e1ec09
Fix/workaround for issue #21667
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When a Reference managed instance is garbage collected and its finalizer is called, it could happen that the native instance is referenced once again before the finalizer can unreference and memdelete it. The workaround is to create a new managed instance when this happens (at least for now).
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry
61426464ea
Add some mono root hint dirs for OSX
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Fixes #13355
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry
691d4e3835
Allow special characters in C# glue files
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Fixes #21139
- Surround the generated file modules/mono/glue/cs_compressed.gen.h with ifdef TOOLS_ENABLED
2018-09-12 03:24:08 +02:00
Ignacio Etcheverry
b1356a3590
Cleanup of c# api files and bindings generator
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- We no longer generate RID and NodePath C# classes. Both will be maintained manually.
- We no longer generate C# declarations and runtime registration of internal calls for the following classes: RID, NodePath, String, GD, SignalAwaiter and Godot.Object (partial base).
- We no longer auto-generate the base members of Godot.Object. They will be maintained manually as a partial class.
This makes it easier to maintain these C# classes and their internal calls, as well as the bindings generator which no longer generates C# classes that don't derive from Godot Object, and it no longer generates the Godot.Object base members (which where unreadable in the bindings generator code).
- Added missing 'RID(Object from)' constructor to the RID C# class.
- Replaced MONO_GLUE_DISABLED constant macro with MONO_GLUE_ENABLED.
- Add sources in module/mono/glue even if glue is disabled, but surround glue files with ifdef MONO_GLUE_ENABLED.
2018-09-12 03:23:45 +02:00
Kelly Thomas
3e0ab0a2f2
Standardize documentation for the pool arrays' invert methods
2018-09-12 06:33:11 +08:00
groud
9dc81e6ca7
Fix 2D selection
2018-09-11 20:58:01 +02:00
Hugo Locurcio
ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
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This closes #21904 .
2018-09-11 20:32:08 +02:00
Rémi Verschelde
0d04fb76e1
Fix mistake in previous commit
2018-09-11 18:12:40 +02:00