Rémi Verschelde
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
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Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Rémi Verschelde
d489d4aa24
Merge pull request #90570 from timothyqiu/at-last
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Rearrange "Open In" menu items of FileSystem dock
2024-05-29 22:13:40 +02:00
bruvzg
c82003c474
Defer ActionMapEditor::_action_edited
signal to prevent tree updates when tree is blocked.
2024-05-29 13:13:20 +03:00
Hilderin
76205d4276
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 05:45:17 -04:00
Rémi Verschelde
6c7ca019d7
Merge pull request #92473 from passivestar/animation-disabled-controls
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Fix animation player controls being enabled when no player is selected
2024-05-29 11:20:08 +02:00
Rémi Verschelde
21810cad38
Merge pull request #92457 from YeldhamDev/extreme_corner_case_but_still
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Set `doc_name` even when categories are hidden in the inspector
2024-05-29 11:19:57 +02:00
Rémi Verschelde
4d255a1b50
Merge pull request #92454 from jsjtxietian/multi-connect
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Prevent connect `scroll_to_paragraph` multiple times to `class_desc`
2024-05-29 11:19:54 +02:00
Rémi Verschelde
47fa384b89
Merge pull request #92279 from SaracenOne/scene_reload_crashfix_2
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Fix script properties being lost and prevent node reference corruption upon scene reimport
2024-05-29 11:19:48 +02:00
Rémi Verschelde
4d906f46b3
Merge pull request #90660 from adamscott/rename-file-updated-dialog
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Improve UX when saving newer files on disk
2024-05-29 11:19:41 +02:00
Rémi Verschelde
bda8e30e80
Merge pull request #83248 from pkowal1982/event_configuration
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(Un)Fold event categories by double click
2024-05-29 11:19:35 +02:00
passivestar
2eaeee59d4
Fix animation player controls being enabled when no player is selected
2024-05-29 13:02:31 +04:00
jsjtxietian
b33811d46b
Prevent connect scroll_to_paragraph
multiple times to class_desc
2024-05-29 12:58:08 +08:00
Michael Alexsander
1bfcb6ee65
Set doc_name
even when categories are hidden in the inspector
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Otherwise, tooltips will fail to fetch descriptions.
2024-05-28 15:44:22 -03:00
Saracen
e57312d84e
Updated scene hot-reloading:
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Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
Rémi Verschelde
1446722d23
Merge pull request #92442 from pkowal1982/sprite_frames
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Select text in SpriteFramesEditor spin boxes on focus
2024-05-28 17:48:45 +02:00
Rémi Verschelde
c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
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[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
Saracen
846bafd47f
Changes the scene reimport function to handle some crash edge cases:
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* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
bruvzg
714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
Rémi Verschelde
e408c77f57
Merge pull request #92470 from timothyqiu/drop-error
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Fix error when dropping image onto the scene dock
2024-05-28 16:13:35 +02:00
Rémi Verschelde
b8f3c5e2ab
Merge pull request #92427 from AThousandShips/bind_go_away
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Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
2024-05-28 15:50:01 +02:00
Rémi Verschelde
7d772e713c
Merge pull request #92389 from ckaiser/light-mode-profiler
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Fix profiler seek line color in light modes, update on theme change
2024-05-28 15:49:51 +02:00
Rémi Verschelde
8630439111
Merge pull request #92351 from ajreckof/fix-crash-on-dictionary-return-to-default-in-C#
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Fix crash on dictionary initialization after return to default in C#.
2024-05-28 15:49:30 +02:00
Rémi Verschelde
f87be863ca
Merge pull request #92322 from groud/implement_custom_data_label
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Display custom data name instead of indices in TileData inspector
2024-05-28 15:49:12 +02:00
Rémi Verschelde
25b17bd245
Merge pull request #92188 from SaracenOne/ownerless_node_select
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Disallow selection of ownerless nodes
2024-05-28 15:48:54 +02:00
Rémi Verschelde
ca708b5706
Merge pull request #92026 from Repiteo/scons/web-fixes
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SCons: Minor fixes/adjustments for web compilation
2024-05-28 15:48:49 +02:00
Rémi Verschelde
b0ba8ac0e2
Merge pull request #91622 from Daylily-Zeleen/daylily-zeleen/limit_icon_size_in_EditorDebuggerTree
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Limit icon size in `EditorDebuggerTree`.
2024-05-28 15:48:37 +02:00
Rémi Verschelde
f7b9cdcef2
Merge pull request #90849 from AThousandShips/tile_edit_fix
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[Editor] Fix crash when editing TileMap
2024-05-28 15:48:30 +02:00
Rémi Verschelde
f9dc62b265
Merge pull request #89806 from timothyqiu/smart-undo
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Disable shader editor's undo/redo menu items when they do nothing
2024-05-28 15:48:20 +02:00
Haoyu Qiu
8a17acf35c
Fix error when dropping image onto the scene dock
2024-05-28 18:57:04 +08:00
Saracen
596026a1ee
Disallows selection of ownerless nodes:
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Attempts to select first node owned by the edited scene instead.
2024-05-28 11:13:40 +01:00
Paweł
18243c5b7a
Select text in SpriteFramesEditor spin boxes on focus
2024-05-27 21:50:15 +02:00
A Thousand Ships
f9901761be
[Editor] Fix crash when editing TileMap
2024-05-27 15:22:37 +02:00
A Thousand Ships
4ed62665a2
Replace .bind(...).call_deferred()
with .call_deferred(...)
2024-05-27 13:29:57 +02:00
Christian Kaiser
cd43627078
Fix profiler seek line color in light modes, update on theme change
2024-05-26 14:27:52 -03:00
Gilles Roudière
85eac45513
Display custom data name instead of indices in TileData inspector
2024-05-25 17:21:31 +02:00
ajreckof
f764c5336a
Fix crash on dictionary initialization after return to default in C#.
2024-05-25 11:12:10 +02:00
Daylily-Zeleen
b941459719
Limit icon size in EditorDebuggerTree.
2024-05-25 14:13:13 +08:00
Thaddeus Crews
5d265e9a7e
SCons: Minor fixes/adjustments for web compilation
2024-05-24 12:30:24 -05:00
Rémi Verschelde
bceebdf212
Merge pull request #92275 from ajreckof/fix-bounding-box-glitch-
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Fix bounding box glitch
2024-05-23 23:25:57 +02:00
Rémi Verschelde
4e3d77a873
Merge pull request #92231 from Calinou/editor-frametime-panel-prevent-width-flicker
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Prevent label width from flickering rapidly in editor frametime panel
2024-05-23 23:25:45 +02:00
Rémi Verschelde
dab6e1514f
Merge pull request #92207 from YeldhamDev/undo_theme_fix
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Fix unchecking theme overrides not creating an undo action
2024-05-23 23:25:42 +02:00
Rémi Verschelde
0d52de617f
Merge pull request #92128 from ckaiser/log-rebuild-crash
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Fix log rebuilding crashing when there's no messages
2024-05-23 23:25:39 +02:00
Hugo Locurcio
60084dcc2c
Prevent label width from flickering rapidly in editor frametime panel
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This also improves the background display by drawing a single background
for all 3 labels. This avoids visible corners between each label.
2024-05-23 20:50:25 +02:00
ajreckof
32e29cc24b
Fix bounding box glitch
2024-05-23 11:18:59 +02:00
Rémi Verschelde
b947c53ddc
Merge pull request #92253 from KoBeWi/hash_zeroth
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Fix scene hash not updated when scene is empty
2024-05-23 08:59:26 +02:00
Rémi Verschelde
782a0261cb
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
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Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-23 08:59:13 +02:00
Michael Alexsander
e1798f4278
Fix unchecking theme overrides not creating an undo action
2024-05-22 21:24:31 -03:00
Hugo Locurcio
57f52092c3
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
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Restarting particle animation frequently is often done in the VFX
tweaking process.
This shortcut is available for both GPUParticles and CPUParticles,
in 2D and 3D.
2024-05-22 18:42:04 +02:00
kobewi
d276e8ba0b
Fix scene hash not updated when scene is empty
2024-05-22 14:55:39 +02:00
Rémi Verschelde
408228889f
Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_ 🤔
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Remove duplicate shortcut definitions
2024-05-22 09:27:00 +02:00