Rémi Verschelde
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78e84c29e6
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Merge pull request #31057 from Chaosus/vs_mix_improvements
Some improvements to Mix visual shader function
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2019-08-07 08:22:08 +02:00 |
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Yuri Roubinski
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d0dc195da8
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Some improvements to Mix visual shader function
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2019-08-06 08:06:49 +03:00 |
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Yuri Roubinski
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43ee35431e
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Fix opening of sub-resource properties in visual shaders
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2019-08-05 17:13:02 +03:00 |
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Yuri Roubinski
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8a0767d883
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Return back spacer for non-expression nodes in visual shader
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2019-08-03 18:54:04 +03:00 |
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Rémi Verschelde
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3a6102a6f7
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Merge pull request #31010 from Chaosus/vs_fix_expression
Some visual fixes for Expression node in visual shaders
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2019-08-01 10:50:33 +02:00 |
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Chaosus
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82e2efe591
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Some visual fixes for Expression node
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2019-08-01 11:03:23 +03:00 |
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Chaosus
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8b4c538ab2
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Expose several GLES3 built-ins to GLES2
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2019-07-31 19:00:10 +03:00 |
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Chaosus
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f704506807
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Implement copy/paste in visual shaders
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2019-07-31 12:43:29 +03:00 |
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clayjohn
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3f25dde6b4
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added round function to gles2
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2019-07-29 11:17:08 -07:00 |
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Rémi Verschelde
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d15cf7b672
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Merge pull request #30576 from qarmin/lgtm_coverage
Changed some code reported by LGTM and Coverity
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2019-07-20 12:00:13 +02:00 |
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qarmin
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6cbaf7662f
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Changed some code showed in LGTM and Coverage
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2019-07-20 08:09:57 +02:00 |
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Rémi Verschelde
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9384b6ab0e
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i18n: Sync translation template with current source
Fix a few typos in new strings.
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2019-07-19 16:08:40 +02:00 |
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Rémi Verschelde
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23f5154de7
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Merge pull request #30532 from Chaosus/vs_triplanar
Added triplanar uniform texture node to visual shaders
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2019-07-15 07:56:06 +02:00 |
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Chaosus
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e82b5e910a
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Better boolean indication in visual shaders
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2019-07-15 08:31:51 +03:00 |
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Chaosus
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d56fc13cad
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Highlight GLES3 functions in the visual shader member panel
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2019-07-12 17:58:13 +03:00 |
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Rémi Verschelde
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584ca0f156
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Merge pull request #30466 from Chaosus/vs_boolean_funcs
Added "Is" and "Compare" functions to visual shaders
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2019-07-12 13:20:44 +02:00 |
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Chaosus
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9d6e1e3109
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Added "Is" and "Compare" functions to visual shaders
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2019-07-12 13:43:37 +03:00 |
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Chaosus
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0727caadd1
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Added triplanar uniform texture node to visual shaders
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2019-07-12 12:14:34 +03:00 |
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Rémi Verschelde
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34d7484039
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Merge pull request #30455 from qarmin/const_reference
Pass by reference to const
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2019-07-10 15:43:15 +02:00 |
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qarmin
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01cc7a996b
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
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Hugo Locurcio
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28d3a6051c
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Use base Color() constructors instead of Color::html()
This results in slightly smaller binaries (-17 KB for an editor binary)
as no strings need to be allocated.
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2019-07-08 21:17:10 +02:00 |
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Rémi Verschelde
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bc00332286
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Fix TTR strings for VisualShaderNodes
It had been done wrongly in #30185, but I missed it.
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2019-07-02 13:29:26 +02:00 |
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Rémi Verschelde
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187d8addf9
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Merge pull request #30152 from Chaosus/vs_conversion
Added convertor from VisualShader to Shader
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2019-06-29 18:40:28 +02:00 |
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hbina085
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f531a92057
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use vformat for duplicate strings
many strings in visual_shader_editor_plugin.cpp does not use vformat for duplicate strings making it harder to translate
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2019-06-29 07:52:09 -04:00 |
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Chaosus
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da7cf8b49f
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Added convertor from VisualShader to Shader
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2019-06-28 19:54:43 +03:00 |
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Rémi Verschelde
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f35fd681ac
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Merge pull request #30114 from Chaosus/vs_context_menu
Shows menu when dragging connection on empty space in visual shader
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2019-06-27 15:14:54 +02:00 |
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Chaosus
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0aec3c3113
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Shows menu when dragging connection on empty space in visual shader graph
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2019-06-27 10:48:18 +03:00 |
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qarmin
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4e5310cc60
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
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Rémi Verschelde
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5c66771e3e
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Merge pull request #29283 from qarmin/fix_some_always_same_values
Remove always true/false values
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2019-06-20 21:10:10 +02:00 |
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qarmin
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072e40368e
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Fix always true/false values
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2019-06-20 16:59:48 +02:00 |
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JohnJLight
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38d3bfe971
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
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Chaosus
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cd3d538f12
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Fix incorrect scroll when the user perform first action on visual shader
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2019-05-29 07:41:29 +03:00 |
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Chaosus
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44de8b4964
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Added a bunch of scalar constants to visual shaders
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2019-05-27 18:39:59 +03:00 |
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Chaosus
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e70ea5d97b
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Makes the expression node to apply expression only when the focus leaves out
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2019-05-22 07:46:47 +03:00 |
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Chaosus
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6f2abd68f2
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Fix few bugs in expression node
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2019-05-21 18:37:31 +03:00 |
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Chaosus
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5648924eef
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Expression node for visual shaders
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2019-05-21 12:11:41 +03:00 |
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Chaosus
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719a9a9c1c
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Added Fresnel and OneMinus to visual shaders
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2019-05-19 13:44:30 +03:00 |
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Chaosus
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8a8b7af638
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Fix collapse visual shader tree
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2019-05-03 11:10:08 +03:00 |
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Chaosus
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e57d761f9b
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Fix build visual_shader_editor_plugin
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2019-05-03 08:50:00 +03:00 |
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Chaosus
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62b7132947
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Fix input entries when switching to new visual shader
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2019-05-02 10:00:08 +03:00 |
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Chaosus
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3c159ea379
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Added missed inputs for other modes in visual shaders
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2019-05-01 17:04:39 +03:00 |
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Chaosus
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7a9735eef4
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Fix uniform title color in visual shaders(regression)
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2019-04-26 10:53:40 +03:00 |
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Chaosus
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446f8a2cc2
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Fix crash regression in visual shader
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2019-04-25 07:46:18 +03:00 |
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Chaosus
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3a3df84d3b
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Fix connection lines glitch in visual shaders
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2019-04-24 12:47:54 +03:00 |
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Yuri Roubinsky
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93e7eb0ddb
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Merge pull request #28375 from Chaosus/fix_vs_loopback
Disallow loopback connection in visual shaders
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2019-04-24 09:41:06 +03:00 |
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Chaosus
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21ca9f6c7c
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Disallow loopback connection in visual scripts and visual shaders
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2019-04-24 09:14:45 +03:00 |
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Chaosus
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9ac770be45
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Removes preview from existing transform nodes in visual shader
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2019-04-24 08:08:29 +03:00 |
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Rémi Verschelde
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0453e6eddc
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Merge pull request #28348 from Chaosus/fix_vs_transform_preview
Removed incorrect "Transform" preview from visual shaders
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2019-04-23 23:19:31 +02:00 |
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Chaosus
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be11b6f04d
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Removed incorrect "Transform" preview from visual shaders
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2019-04-23 21:52:06 +03:00 |
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Chaosus
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eb53c0fb32
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Enlarge Vector3 constant node in visual shaders
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2019-04-23 21:21:17 +03:00 |
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