Silc Lizard (Tokage) Renew
21082a6834
Make AnimationMixer consider Discrete for RESET track
2024-04-06 05:37:45 +09:00
Silc Lizard (Tokage) Renew
04dd299cba
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
2024-04-05 01:28:26 +09:00
Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
Rémi Verschelde
f69fab5bfd
Merge pull request #89575 from TokageItLab/move-loop-check-state
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Move the line of infinity loop checking in AnimationStateMachine
2024-04-04 14:31:28 +02:00
Rémi Verschelde
f79896fd06
Merge pull request #89794 from TokageItLab/animationplayback-seek
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Fix AnimationPlaybackTrack seeking behavior overall
2024-03-24 01:23:31 +01:00
Rémi Verschelde
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
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Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Rémi Verschelde
20d423258c
Merge pull request #86888 from Mickeon/autocompletion-AnimationNode
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Add autocompletion to AnimationNode
2024-03-24 01:12:16 +01:00
Silc Lizard (Tokage) Renew
c1741fe98e
Fix AnimationPlaybackTrack seeking behavior overall
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Co-authored-by: jsjtxietian <jsjtxietian@outlook.com>
Co-authored-by: Miguel0312 <miguel.vpereira14@gmail.com>
Co-authored-by: BruceLiCong <citb_li@163.com>
2024-03-23 18:48:29 +09:00
Silc Lizard (Tokage) Renew
6dd410854c
Rework AnimationNode process for retrieving the semantic time info
2024-03-20 22:52:26 +09:00
Silc Lizard (Tokage) Renew
b8d555c74b
Move the line of infinity loop checking in AnimationStateMachine
2024-03-17 00:51:36 +09:00
Aaron Franke
6aac3e4a16
Disable all 3D nodes, physics, and resources when compiling without 3D
2024-03-11 01:00:55 -07:00
Silc Lizard (Tokage) Renew
9ae3f79ecb
Fix wrong line of making flag to discrete in AnimationMixer
2024-03-10 04:33:37 +09:00
Micky
3c371b989f
Add autocompletion to AnimationNode
2024-03-01 17:07:02 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
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Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Micky
cd2032a90b
Optimise Object's get_argument_options
2024-02-29 18:00:54 +01:00
A Thousand Ships
92814bafb7
[Animation] Improvements to Tween
memory management
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Using `ObjectID` instead of manually breaking reference cycles.
2024-02-26 18:58:03 +01:00
Rémi Verschelde
3ce9ae71fc
Merge pull request #84906 from /fix-some-defvals
2024-02-23 11:29:22 +01:00
Raul Santos
5ba92e5a57
Fix some DEFVALs to use the right type
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- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
Rémi Verschelde
9c626b6236
Merge pull request #88661 from TokageItLab/fix-dominant-conv
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Force non-numeric ValueTrack to use Discrete with Dominant
2024-02-22 14:39:21 +01:00
Silc Lizard (Tokage) Renew
8423574a24
Force non-numeric ValueTrack use Discrete with Dominant
2024-02-22 21:43:35 +09:00
Rémi Verschelde
efa4d0aabf
Merge pull request #86321 from jsjtxietian/fix-blendnode-crash
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Fix `blend_node` crash with invalid AnimationNode reference
2024-02-22 11:22:56 +01:00
jsjtxietian
65c8af53a1
Fix blend_node crash with invalid p_node
2024-02-22 12:56:21 +08:00
Travis Lange
ae97cf2ff0
Fix AnimationMixer breaking animations with redundant check
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Also change `Node::get_node_and_resource` to prevent it from printing an
error from `Node::get_node`, and just returns nullptr. This is what the
redundant check was trying to prevent.
Fixes #88428 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-19 16:50:19 +01:00
Silc Lizard (Tokage) Renew
772a753960
Fix some animation state corruptions on activate and reset on save
2024-02-19 13:04:22 +09:00
Rémi Verschelde
da26ef2d3e
Merge pull request #88492 from TokageItLab/dominant-anim
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Make `ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT` be default for AnimationPlayer
2024-02-19 01:25:10 +01:00
Silc Lizard (Tokage) Renew
3d6d5a6a36
Make CallbackModeDiscrete.Dominant be default for AnimationPlayer
2024-02-18 20:02:20 +09:00
Silc Lizard (Tokage) Renew
c9fc29ae86
Fix some condition for BezierTrack to distinguish between ValueTrack
2024-02-18 19:42:46 +09:00
Rémi Verschelde
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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This reverts commit d3852deaa4
.
2024-02-17 19:03:21 +01:00
Silc Lizard (Tokage) Renew
4659090543
Make consistent the retrieval of audio tracks
2024-02-18 00:15:33 +09:00
Silc Lizard (Tokage) Renew
bc20fdf16f
Add CallbackModeDiscrete to AnimationMixer
2024-02-17 18:25:56 +09:00
Rémi Verschelde
b6ef996eb7
Merge pull request #86608 from TokageItLab/add-warn-setting-anim
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Add some options to Project Settings to silence warnings in AnimationMixer caching
2024-02-17 00:22:52 +01:00
Rémi Verschelde
e45cc1781b
Merge pull request #82306 from KoBeWi/tween_literally_anything
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Add `set_custom_interpolator()` to PropertyTweener
2024-02-17 00:22:45 +01:00
Silc Lizard (Tokage) Renew
dc4b7bc364
Add option to silence some warnings in AnimationMixer caching
2024-02-14 14:48:02 +09:00
kobewi
154b4a51f2
Improve AnimationMixer warnings
2024-02-12 16:24:23 +01:00
Rémi Verschelde
2853b579a6
Merge pull request #86884 from Mickeon/autocompletion-AnimationNodeStateMachine
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Add Autocompletion for AnimationNodeStateMachine & AnimationNodeBlendTree
2024-02-12 13:33:44 +01:00
Silc Lizard (Tokage) Renew
85d66cb4e8
Add capture() and play_with_capture() as substitute of update capture
2024-02-12 17:02:05 +09:00
Rémi Verschelde
4966b22fc5
Merge pull request #88110 from RedMser/fix-compat-bindings
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Fix wrongly named compat binding
2024-02-09 12:36:16 +01:00
RedMser
d3852deaa4
Update Node::get_configuration_warnings signature
2024-02-08 23:05:20 +01:00
RedMser
1715f96434
Fix wrongly named compat binding
2024-02-08 20:05:05 +01:00
A Thousand Ships
15369fdb1d
Remove unnecessary this->
expressions
2024-01-29 09:59:18 +01:00
Rémi Verschelde
2a861ab5a2
Merge pull request #87459 from jsjtxietian/tween-from
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Fix passing int to tween's `from` with float property will be forced to interpolate as int
2024-01-26 11:45:25 +01:00
Yuri Sizov
0eb11e52ea
Merge pull request #86221 from TokageItLab/fix-blend-left
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Make default `blend_left` consider current blend amount
2024-01-22 20:38:42 +01:00
jsjtxietian
3c596094ab
Fix pass int to tween's from with float property will be forced to interpolate as int
2024-01-22 10:47:52 +08:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Silc Lizard (Tokage) Renew
f8da9460c1
Make default blend_left consider current blend amount
2024-01-09 05:07:27 +09:00
Silc Lizard (Tokage) Renew
a51958a2a0
Remove Object pointer/solve types conflict in AnimationTrackCache
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde
6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
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Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
A Thousand Ships
c6a1ae7875
Fix some build errors with disable_3d=Yes
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* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
Micky
e5c1da1c61
Add Autocompletion for AnimationNodeStateMachine & BlendTree
2024-01-06 17:03:46 +01:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00