geequlim
5980bef672
OSX: implement OS.get_unique_id
...
Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
geequlim
df1c16d0fe
X11: implement OS.get_unique_id
2018-01-31 09:40:33 +08:00
geequlim
3be04f73f5
Windows: implement OS.get_unique_id and OS.set_ime_position
2018-01-31 09:40:33 +08:00
Pedro J. Estébanez
2e8c7824c0
Implement always-on-top for MacOS
...
Courtesy of @bruvzg.
2018-01-30 20:39:53 +01:00
bruvzg
9ef0315b06
[macOS] Strip executable when separate_debug_symbols
is set to yes
2018-01-30 16:51:46 +02:00
Rémi Verschelde
22ef1fa23d
Merge pull request #16162 from hpvb/implement-windows-processor-count
...
Implement OS::get_processor_count() for Windows
2018-01-30 13:41:03 +01:00
Hein-Pieter van Braam
fb60f2dbe6
Fix Copy/Paste problems on X11
...
The target of the TARGETS type should be XA_ATOM and not XA_TARGETS when
requested. Since we are sending a number of ATOMS the size should be set
to the integer size and not the char size.
The size field of the atoms is also the number of atoms and not the size
of the array. This caused some clients to wrongly interpret the data and
read garbage in the X11 packet.
I also add the more modern representation for UTF-8 and clarify the
error message if a client attempts to request a type we don't know
about.
This fixes #10431
2018-01-29 18:38:04 +01:00
Hein-Pieter van Braam
b4d369c887
Implement OS::get_processor_count() for Windows
...
Current this is hardcoded as '1' for any platform except Unix. The
little is_wow64() dance is required to get correct output on a 32bit
compiled godot running on 64bit Windows according to MSDN.
This code should be UWP safe but I have no way to test that so it's not
implemented for UWP yet.
2018-01-29 16:50:49 +01:00
Rémi Verschelde
f12e8568d4
Merge pull request #16081 from djgaspa/dll-directory
...
Fix remove_dll_directory crash when cookie is null
2018-01-27 23:32:05 +01:00
bruvzg
24b01fe70c
Fix macOS build after #16092
2018-01-26 22:39:08 +02:00
Hein-Pieter van Braam
c6d9a7665a
Make separate debug symbols opt-in
...
This adds a separate_debug_symbols option to the x11, windows, and osx
targets. This will default to adding normal debugging symbols to the
artifacts and only splits them when separate_debug_symbols=yes on the
Scons command line.
2018-01-26 20:46:56 +01:00
Rémi Verschelde
9ba5fb87f0
Bullet: allow unbundling only if > 2.87
...
Looks like we are using cutting edge methods which are not even
if the current stable 2.87.
2018-01-26 19:17:24 +01:00
djgaspa
18e66a28bc
Fix remove_dll_directory crash when cookie is null
2018-01-26 12:30:02 +01:00
Rémi Verschelde
8afe5b4d9f
Merge pull request #16059 from eska014/html5-notls
...
Disable OpenSSL module in HTML5 platform by default
2018-01-25 09:14:50 +01:00
Leon Krause
4a3aaaf276
Disable OpenSSL module in HTML5 platform by default
2018-01-25 09:07:07 +01:00
Rémi Verschelde
94f315df01
Silence verbose stderr info message on X11
2018-01-24 21:49:11 +01:00
Leon Krause
dcc55bad20
Fix HTML5 JS API setResizeCanvasOnStart
2018-01-24 05:08:35 +01:00
binbitten
017a8521c0
Fix horizontal scroll for windows platform
2018-01-20 21:15:58 +01:00
x1212
eec2218e7c
HTML export: Make s3tc the standard Texture Format
2018-01-20 15:20:26 +01:00
Bernhard Liebl
2419ffd428
On macOS, prevent key_event_buffer overflows
2018-01-19 08:47:30 +01:00
Ruslan Mustakov
8d41175cae
Fix Android onTextChanged crash
...
As it turns out, onTextChanged supplies a mutable CharSequence, which
lead to crashes or unexpected behaviour when input was coming faster
than it was processed.
2018-01-17 19:28:27 +07:00
Rémi Verschelde
fb0cd802c4
Merge pull request #15773 from endragor/android-gdnative-remote-fs
...
Make remote FS work with GDNative on Android
2018-01-16 22:26:27 +01:00
Ruslan Mustakov
99f93ea440
Make remote FS work with GDNative on Android
...
.so files are added to the .apk when remote FS is used.
2018-01-16 15:18:47 +07:00
Leon Krause
bd1750c076
Wrap Emscripten module into JS Engine singleton per SCons
...
Emscripten's meta DCE changes in 1.37.27(/28?) make it impossible to
keep using --pre-js for this
2018-01-13 19:40:59 +01:00
Rémi Verschelde
5f22422d99
Merge pull request #15665 from endragor/fix-android-gdnative
...
Fix open_dynamic_library for Android
2018-01-13 17:04:42 +01:00
Rémi Verschelde
e141845bfb
SCons: Allow unbundling bullet on Linux (only 2.87+)
2018-01-13 15:16:22 +01:00
Ruslan Mustakov
1d763a2cb8
Fix open_dynamic_library for Android
2018-01-13 20:40:20 +07:00
bruvzg
f0029fd3c6
[macOS] Adds ability to open files with "Open With" or double-click from Finder
2018-01-12 16:38:19 +02:00
Rémi Verschelde
00630479dd
Merge pull request #15613 from eska014/html5-feature-tags
...
Fix HTML5 feature tags
2018-01-12 08:18:56 +01:00
Leon Krause
5a1156347d
Fix HTML5 feature tags
...
'HTML5' is the platform tag, the 'JavaScript' tag indicates availability of
the JavaScript.eval singleton.
Also report texture compression support.
2018-01-12 00:32:17 +01:00
volzhs
b63384a9f1
Merge pull request #15605 from volzhs/fix-android-build-27
...
Fix Android build error
2018-01-12 04:25:47 +09:00
volzhs
dfdc8c2d9a
Fix Android build error
...
Fix #15603
Fix #15513
2018-01-12 04:24:11 +09:00
Juan Linietsky
554e95747c
sorry, accidentally pressed delete before commiting.
2018-01-10 17:55:00 -03:00
Juan Linietsky
0f00384c93
Added middle button doubleclick, fixes #15567
2018-01-10 17:46:41 -03:00
bruvzg
b3d803c901
Fix IME producing multiple events per key press.
2018-01-10 13:43:24 +02:00
Rémi Verschelde
51709cd8c8
Merge pull request #15344 from bruvzg/osx_dylib_export
...
[GDnative] macOS `dylib` export fixes
2018-01-08 15:12:50 +01:00
Rémi Verschelde
b49f32deae
Merge pull request #15461 from endragor/better-loading-screen-msg
...
Improve missing iOS loading screen error message
2018-01-08 08:10:13 +01:00
Rémi Verschelde
06bb4acae0
Merge pull request #15440 from volzhs/fix-android-touch
...
Fix Android multi touch
2018-01-08 08:04:33 +01:00
Ruslan Mustakov
90f7c84bba
Improve missing iOS loading screen error message
2018-01-07 21:50:41 +01:00
Rémi Verschelde
4ab4001ab2
Merge pull request #15447 from eska014/html5-optmode
...
Build WebAssembly release module with -Os to decrease file size
2018-01-07 17:47:15 +01:00
Leon Krause
4211e4453e
Build WebAssembly module with -Os to decrease file size
2018-01-07 17:43:06 +01:00
Leon Krause
2dbf8251bc
Initialize WebGL context in OS
2018-01-07 15:49:48 +01:00
volzhs
8fbb82719e
Fix Android multi touch
...
Fix #11798
2018-01-07 23:29:44 +09:00
Rémi Verschelde
8c7b6feb5f
Merge pull request #15425 from bruvzg/osx_runtime_version_checks
...
[macOS] Remove 10.6+ runtime version checks, add 10.12+ runtime version checks
2018-01-07 01:17:10 +01:00
Rémi Verschelde
b33bf23c6a
Merge pull request #15422 from eska014/html5-logger
...
Print without color control sequences in HTML5 platform
2018-01-07 00:30:58 +01:00
bruvzg
ff82fbdf64
Remove 10.6+ runtime version checks, add 10.12+ runtime version checks
2018-01-07 01:21:47 +02:00
Rémi Verschelde
00d5b9ce96
Merge pull request #15420 from eska014/html5-internal-calls
...
Fix internal Emscripten JS API calls
2018-01-07 00:11:58 +01:00
Leon Krause
efdca59a03
HTML5: Print without color control sequences
2018-01-07 00:04:09 +01:00
Rémi Verschelde
6edd2154c8
Merge pull request #15401 from bruvzg/osx_10_12_and_depric_fix
...
[macOS] Fix build on pre 10.12 and deprecation warnings on 10.12+
2018-01-06 19:54:45 +01:00
Leon Krause
cf5b074a95
Fix internal Emscripten JS API calls
...
Emscripten 1.37.24 no longer exports these by default
2018-01-06 15:53:04 +01:00
bruvzg
47770df198
Fix build on macOS pre 10.12, fix deprecation warnings on 10.12+
2018-01-06 16:12:57 +02:00
volzhs
d2dc70d7d5
Fix Android build error
2018-01-06 22:32:39 +09:00
Pedro J. Estébanez
ee2c31d306
Add new window setting: always on top
...
Implemented for Windows and Linux.
2018-01-05 21:31:04 +01:00
Rémi Verschelde
db49f35ab8
SCons: Fix usage of LD when we meant LINK
...
Also made LINK and CXXFLAGS configurable as command line options.
Note that LINK currently expects the *compiler* that will be used
for linking and will call its configured linker behind the scenes
(so g++, clang++, etc., not ld.gold). See #15364 for details.
2018-01-05 20:37:45 +01:00
Rémi Verschelde
22cd45b1d5
Merge pull request #15365 from guilhermefelipecgs/add_unimplemented_method
...
Add missing method for javascript
2018-01-05 19:46:27 +01:00
Juan Linietsky
7332da31fc
Forced set mouse global position always, hopefully will fix #15354 , otherwise out of luck.
2018-01-05 14:33:13 -03:00
Guilherme Silva
ea02c62345
Add missing method for javascript
2018-01-05 13:37:31 -02:00
Andreas Haas
fab0d53f7e
X11: Add missing return in OS_X11::initialize().
2018-01-05 12:11:45 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
...
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
bruvzg
cce6adfc51
Adds dylib export for "dmg" export mode and change dylib path to "/Contents/Frameworks"
2018-01-04 21:41:59 +02:00
Duy-Nguyen TA
322cb08dd9
Fix macOS and other builds after #15299
...
Commit ammended by @akien-mga to fix more platforms.
2018-01-04 19:48:05 +01:00
Juan Linietsky
6e2ed15ff1
Add support from properly exporting shared objects, needed for GDNative export
2018-01-04 15:43:06 -03:00
Artem Varaksa
76b5f8b0df
Fixed missing parenthesis
2018-01-04 19:31:35 +03:00
Rémi Verschelde
d78335d87f
Add missing translation in Javascript export dialog
...
Also remove newlines from translated strings.
2018-01-04 16:08:24 +01:00
Emmanuel Leblond
e315c94900
Change OS::initialize signature to return Error (fix segfault on x11)
2018-01-04 15:15:55 +01:00
Rémi Verschelde
b997773b26
Merge pull request #15033 from poke1024/shortcuts-mac
...
Alternative keyboard shortcuts for macOS
2018-01-04 14:56:29 +01:00
Rémi Verschelde
b7b0ffd5c4
Merge pull request #15279 from volzhs/android-update-build
...
Update android build tool to latest
2018-01-03 18:06:08 +01:00
Rémi Verschelde
5019f5e298
Merge pull request #15092 from guilhermefelipecgs/fix_infinite_loop_on_splash_screen
...
Fix infinite loop on splash screen on tiling windows managers
2018-01-03 11:41:38 +01:00
volzhs
4bea7d1b5f
Update android build tool to latest
2018-01-03 17:25:07 +09:00
Rémi Verschelde
6322b0bbb7
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
...
Custom hardware-accelerated mouse cursor
2018-01-03 08:35:59 +01:00
George Marques
c9005ca7fd
Merge pull request #15246 from vnen/uwp-gdnative
...
Make GDNative DLLs work on UWP
2018-01-01 22:47:22 -02:00
George Marques
2a023a425d
Make GDNative DLLs work on UWP
2018-01-01 13:59:14 -02:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
...
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
George Marques
abf416f922
Improve LTO build with MSVC
2017-12-31 14:35:38 -02:00
Guilherme Silva
2a6035dff4
Fix infinite loop introduced by 6f3486c4
on tiling windows managers
2017-12-27 08:44:18 -02:00
George Marques
62fe640ca8
Add option to sign UWP exports with signtool
...
Windows-only.
2017-12-26 11:30:18 -02:00
Bernhard Liebl
3f122672a2
On macOS, change some default editor shortcuts
2017-12-26 11:24:12 +01:00
Juan Linietsky
021f3c924b
-Removed OpenMP support, replaced by a custom class.
...
-Disabled Opus, implementation is wrong.
2017-12-24 09:32:12 -03:00
Enzo Nocera
6f3486c486
x11: Fix maximized splash-boot screen bug.
...
Fixes #14336
2017-12-24 01:16:17 +01:00
Colin Kinloch
853b1daa49
Fixed android arm64v8
2017-12-23 16:49:04 +00:00
Rémi Verschelde
bf4d398d4e
Do not require OpenMP for non-tools builds (export templates)
2017-12-22 12:24:40 +01:00
Rémi Verschelde
aefa23eac1
Merge pull request #14794 from endragor/remove-debug-logs
...
Remove debug logs that are of no use to end users
2017-12-18 07:40:01 +01:00
Ruslan Mustakov
ec31c4f380
Remove debug logs that are of no use to end users
2017-12-18 13:37:37 +07:00
Guilherme Silva
a392dbdbe3
Add implementation for custom hardware cursor
2017-12-17 13:40:29 -02:00
Rémi Verschelde
8f25a2dc11
Cleanup some #if 0'd code
2017-12-17 15:40:24 +01:00
Rémi Verschelde
fc0e341fc5
Merge pull request #14764 from poke1024/android
...
Increase sleep time for android export thread
2017-12-17 14:18:47 +01:00
Colin Kinloch
064189c693
Fixed Android NDK unified header detection for python 3
2017-12-17 12:01:16 +00:00
Bernhard Liebl
95edc3855a
Increase sleep time for android export thread
2017-12-17 11:50:11 +01:00
George Marques
f1683a290b
Add support for whole program optimization on MSVC
...
Since it's similar to LTO, it can be enabled by setting use_lto=yes.
2017-12-16 22:29:02 -02:00
Juan Linietsky
652c98a7be
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458 .
...
Call needs to be routed via visual server to reach the proper thread.
2017-12-16 17:11:02 -03:00
Hein-Pieter van Braam
05018582d7
Rename the debug symbol files to .debugsymbols
...
Some users were confused by the '.debug' suffix for the symbols.
2017-12-16 13:55:04 +01:00
Rémi Verschelde
a68d15d509
Merge pull request #14597 from NathanWarden/linux_extensions
...
Updated Linux template extensions to match architecture.
2017-12-16 13:05:18 +01:00
Rémi Verschelde
cf7bd1a7e3
Merge pull request #14708 from Faless/get_packet_not_const_rebased
...
Remove "const" from PacketPeer get_packet/get_var, move windows network related stuff to drivers
2017-12-16 00:05:18 +01:00
Hein-Pieter van Braam
241de95884
Fix 32bit MingW build for thekla_altas
2017-12-15 23:26:10 +01:00
Fabio Alessandrelli
ac7444023e
Move windows networking class to drivers/windows/
...
Also rename stream_peer_winsock.* to stream_peer_tcp_winsock.* and
StreamPeerWinsock to StreamPeerTCPWinsock.
2017-12-15 18:25:29 +01:00
Fabio Alessandrelli
92067b4714
Remove "const" from PacketPeer get_packet/get_var
...
They are NOT constant methods, as state by the comment message,
they fetch the last packet and then forget about it, actively
changing the state of the object.
2017-12-15 17:14:17 +01:00
Fabio Alessandrelli
206275f3e7
Fix javascript build error and improve #14604
2017-12-15 15:35:18 +01:00
Rémi Verschelde
c0beab6c5b
Remove debug printf on Windows
2017-12-15 07:56:47 +01:00
Rémi Verschelde
108a36f515
Merge pull request #14604 from mhilbrunner/http-defaults
...
HTTP cleanup & better defaults
2017-12-15 07:53:38 +01:00
Rémi Verschelde
e3fd61b638
Merge pull request #14672 from akien-mga/openmp-linking
...
openmp: Simplify linking on X11, fixing clang build
2017-12-14 23:04:36 +01:00