Rémi Verschelde
817dd7ccbb
style: Fix PEP8 blank lines issues in Python files
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Done with `autopep8 --select=E3,W3`, fixes:
- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
d4c17700aa
style: Fix PEP8 whitespace issues in Python files
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
97c8508f5e
style: Start applying PEP8 to Python files, indentation issues
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Done with `autopep8 --select=E1`, fixes:
- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00
Rémi Verschelde
fc8ccd5b8c
SCsub: Add python shebang as a hint for syntax highlighting
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Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde
cbf52606f4
zlib: Split thirdparty files, simplify scons option
2016-10-15 12:20:47 +02:00
Rémi Verschelde
d9a291f641
ogg/vorbis/opus: Make them modules and unbundle thirdparty libs
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Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.
TODO: Fix the platform/ stuff for opus.
2016-10-15 11:50:40 +02:00
Rémi Verschelde
3efe1231f0
Move templates and distribution stuff to tools/dist
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Also removed the obsolete iOS xcode template.
2016-09-05 07:49:10 +02:00
Ariel Manzur
10c512e46d
added "arch" parameter, made iphone use it to build isim
2016-06-23 07:41:54 +02:00
Rémi Verschelde
dc8c145488
iOS simulator: merge into iphone detect.py
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Fixes #4489
2016-06-23 07:41:54 +02:00
J08nY
0ab05b09e4
Fixed iCCp chunk in pngs
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neccesary for libpng 1.6.27 to work silently
2016-06-22 21:13:29 +02:00
Rémi Verschelde
a7fc04626a
Add missing license headers in our source files ( #5255 )
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Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Geequlim
fdf914e53e
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
Hubert Jarosz
33403d91f7
remove trailing whitespace
2016-05-21 15:29:25 +02:00
Ariel Manzur
6aae63fce2
disabled appirater
2016-04-29 13:03:46 -03:00
Ariel Manzur
6962fd91c6
rate url on iOS and properly launching from .app on OSX
2016-04-29 10:54:25 -03:00
Ariel Manzur
b50c00ff90
merged iphoen changes
2016-04-29 10:50:56 -03:00
Rémi Verschelde
0a5472e697
Remove trailing spaces
2016-04-02 20:26:12 +02:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
Aren Villanueva
7b25641813
Reject any native video player calls on iOS that point to files within .pck archives.
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Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Ariel Manzur
ad405ade17
adding xcode project template
2016-02-14 18:18:47 -03:00
volzhs
c937fd5be6
missed rename "keep_screen_on" for ios
2016-01-19 01:58:51 +09:00
volzhs
182d2e5dc9
Add ability to set "keep screen on" for iOS
2016-01-16 20:59:09 +09:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Ariel Manzur
6cfede11e3
removed -ffast-math on ios, compiler bug?
2015-12-23 11:19:12 -03:00
Ariel Manzur
4a7e5fafb1
thread rename for ios and osx (if called from the thread to be renamed)
2015-12-18 02:58:30 -03:00
Ariel Manzur
27e4c87869
no need to revert this actually
2015-12-14 11:10:16 -03:00
santiagopf
01f063e2fe
reverted mouse stuff
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t Please enter the commit message for your changes. Lines starting
2015-12-13 01:28:42 -03:00
punto-
25d19e08bb
Merge pull request #590 from marynate/PR-fix-ios-release-event
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Fixed ios release event not been dispatched when app entering background
2015-12-11 21:30:02 -03:00
Aren Villanueva
e68c2c6c2a
Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues.
2015-11-16 12:35:54 +11:00
Aren Villanueva
402c24ec8b
iOS compile fixes.
2015-11-16 11:10:07 +11:00
steve
15a826571c
Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it
2015-10-22 17:31:09 -07:00
Juan Linietsky
b3cda43a0f
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
platform/windows/detect.py
2015-10-13 01:19:32 -03:00
George Marques
6e87314d83
Add support for Opus audio format
2015-10-02 14:25:38 -03:00
punto-
0840303a9c
Merge pull request #2548 from romulox-x/iCloud
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Initial iCloud implementation
2015-09-28 17:20:16 +02:00
steve
b4daeda48b
improved iCloud build option description
2015-09-27 17:21:32 -07:00
steve
1fe5cc8e1d
Initial iCloud implementation, supporting key value pairs
2015-09-27 16:54:20 -07:00
Juan Linietsky
c858515785
Fixed theora playback. Removed theoraplayer.
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Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky
9962518ffd
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-24 18:07:13 -03:00
Juan Linietsky
82a3304458
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
Juan Linietsky
943714c015
Merge pull request #2461 from romulox-x/iphoneSplash
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fixed iOS splash screen
2015-09-12 00:17:24 -03:00
steve
b0e5031f1f
ios now displays splash screen between launch image and main scene, instead of a black screen
2015-09-10 15:01:02 -07:00
Juan Linietsky
59e1ad2773
disabling theora for now (will be re-written, re-enabled later)
2015-09-10 13:27:15 -03:00
punto-
4d900859e2
ios build with osxcross
2015-09-09 21:57:49 +02:00
Juan Linietsky
b0aa49accb
merged some stuff for okam
2015-09-03 23:24:55 -03:00
romulox_x
1d22b0265b
fixed ios compilation error
2015-07-01 23:07:01 -07:00
Juan Linietsky
55b34e05b3
-some changes by okam
2015-06-30 11:28:43 -03:00
romulox_x
ef173a2c9c
improved calculation of screen resolution on ios
2015-06-03 21:57:33 -07:00
punto-
70edfcdc8d
Merge pull request #1966 from romulox-x/iosServicesAdditions
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Improved iOS Game Center functions
2015-05-26 11:41:56 -03:00
Juan Linietsky
9df77d2765
ability to run 2D physics in a thread
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also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
romulox_x
95cd9b1ad5
added response event for game center overlay closing
2015-05-23 23:22:20 -07:00