Rémi Verschelde
8321e0355e
mbedtls: Improve X509 certificate load error handling
...
Positive numbers shouldn't be treated as a hard failure:
> For CRTs in PEM encoding, the function parses permissively:
> if at least one certificate can be parsed, the function
> returns the number of certificates for which parsing failed
> (hence \c 0 if all certificates were parsed successfully).
> If no certificate could be parsed, the function returns
> the first (negative) error encountered during parsing.
Fixes #77994 .
2023-06-26 19:17:17 +02:00
Rémi Verschelde
2930fbeecd
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
@ajreckof, @AThousandShips, @bitsawer, @hakro, @mihe, @nongvantinh
Thanks to all contributors and donors for making Godot possible!
2023-06-26 17:56:14 +02:00
Rémi Verschelde
6b91f57042
Fixup compilation warning after #78713
2023-06-26 17:55:08 +02:00
Rémi Verschelde
61937011c9
Merge pull request #78713 from RandomShaper/fix_default_group_cq
...
Ensure default node groups' call queue are processed
2023-06-26 17:28:31 +02:00
Pedro J. Estébanez
a39b683b12
Ensure default node groups' call queue are processed
2023-06-26 16:56:10 +02:00
Rémi Verschelde
3aaa787094
Merge pull request #78709 from Faless/mp/4.x_fix_delta_again
...
[MP] Fix delta variables index decoding.
2023-06-26 14:57:12 +02:00
Rémi Verschelde
d08ba5f3dc
Merge pull request #78670 from KoBeWi/cache_with_full_power
...
Improve script icon cache
2023-06-26 14:56:47 +02:00
Rémi Verschelde
1b1e2403f9
Merge pull request #78653 from dalexeev/unexpose-doc-cache
...
Unexpose `DocCache` class
2023-06-26 14:56:24 +02:00
kobewi
0458ac4b81
Improve script icon cache
2023-06-26 14:03:21 +02:00
Fabio Alessandrelli
91004df875
[MP] Fix delta variables index decoding.
2023-06-26 12:33:30 +02:00
Rémi Verschelde
afc5fa14ad
Merge pull request #78700 from AThousandShips/mutex_doc
...
Fix documentation for `Mutex.try_lock`
2023-06-26 10:13:53 +02:00
Rémi Verschelde
320711bc8b
Merge pull request #78677 from smix8/navserver_default_values_4.x
...
Add missing default Callables for new NavigationServer geometry parse and bake functions
2023-06-26 10:13:29 +02:00
Rémi Verschelde
33726f97b5
Merge pull request #78676 from smix8/doc_globalscope_navserver3d_4.x
...
Fix GlobalScope doc link for NavigationServer3D
2023-06-26 10:13:06 +02:00
Rémi Verschelde
8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
...
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Rémi Verschelde
710d2e7edf
Merge pull request #78665 from smix8/fix_navobjects_map_4.x
...
Fix NavObjects map assignments
2023-06-26 10:12:19 +02:00
Rémi Verschelde
a93c671b7d
Merge pull request #78660 from AThousandShips/doc_node_path
...
Add example for `NodePath` to grandparent
2023-06-26 10:11:56 +02:00
Rémi Verschelde
e0de078d65
Merge pull request #78654 from Sauermann/fix-scene-load-crash
...
Fix scene load crash related to `_ready`
2023-06-26 10:11:32 +02:00
Rémi Verschelde
a791103069
Merge pull request #78626 from Sauermann/fix-centered-doc
...
Fix documentation of `popup_centered_ratio`
2023-06-26 10:11:04 +02:00
Fabio Alessandrelli
d577a2109a
Merge pull request #78662 from AThousandShips/mp_doc
...
Clarify restrictions on nested `MultiplayerAPI` in `SceneTree`
2023-06-26 10:06:00 +02:00
Ninni Pipping
40e2168ac6
Fix documentation for Mutex.try_lock
...
Documentation was not updated when return type was changed from `Error`
to `bool`
2023-06-26 08:48:47 +02:00
Markus Sauermann
31fab43b8b
Fix scene load crash related to _ready
...
The iterator might get invalidated during `_ready`-user-code.
Prevent this by disallowing set_name during iterator-operations.
2023-06-25 22:35:38 +02:00
smix8
8bd14e5ca3
Add missing default Callables for new NavigationServer geometry parse and bake functions
...
Adds missing default Callables for new NavigationServer geometry parse and bake functions.
2023-06-25 19:08:50 +02:00
smix8
8e31d986c3
Fix GlobalScope doc link for NavigationServer3D
...
Fixes GlobalScope doc link for NavigationServer3D.
2023-06-25 19:04:56 +02:00
Hendrik Brucker
1e8ca95cdc
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-25 17:13:53 +02:00
smix8
4ae5dcca45
Fix NavObjects map assignments
...
Fixes NavObject map assignments.
2023-06-25 12:22:42 +02:00
Ninni Pipping
e9c9285213
Clarify restrictions on nested MultiplayerAPI
in SceneTree
2023-06-25 11:29:05 +02:00
Ninni Pipping
3147d84647
Add example for NodePath
to grandparent
2023-06-25 10:25:22 +02:00
Rémi Verschelde
3710f06929
Merge pull request #78637 from V-Sekai/varying-offset-mismatch
...
Varying mismatch causing shaders to fail.
2023-06-24 22:26:13 +02:00
Danil Alexeev
da4590b3f1
Unexpose DocCache
class
2023-06-24 22:24:54 +03:00
Rémi Verschelde
030c1a950e
Merge pull request #78643 from godotengine/revert-76711-fix-paste-value-not-updating-element-in-dictionaries/array
...
Revert "Fix paste value not updated in dictionaries/arrays"
2023-06-24 11:58:01 +02:00
Rémi Verschelde
1ee2697682
Revert "Fix paste value not updated in dictionaries/arrays"
2023-06-24 10:59:35 +02:00
Rémi Verschelde
24e7502279
Merge pull request #78629 from Calinou/editor-export-mobile-web-csharp-error
...
Display a message about missing C# support on Android/iOS/Web platforms
2023-06-24 10:58:29 +02:00
K. S. Ernest (iFire) Lee
39dfa8436e
Varying mismatch causing shaders to fail.
2023-06-23 21:36:38 -07:00
Hugo Locurcio
0b19ec3498
Display a message about missing C# support on Android/iOS/Web platforms
...
When trying to export a C# project, this displays an error message after
creating a export preset for an unsupported platform.
Support for these platforms is planned for a future release.
2023-06-24 00:09:06 +02:00
Rémi Verschelde
19e7490c9a
Merge pull request #78620 from clayjohn/GL-viewport
...
Reset filter/repeat state of textures in GL Compatibility renderer when render target is cleared
2023-06-23 22:49:23 +02:00
Rémi Verschelde
afe65de110
Merge pull request #78591 from ajreckof/Fix-crash-when-removing-child-during-focus-exit-
...
Fix crash when removing child during focus exit.
2023-06-23 22:45:51 +02:00
Markus Sauermann
a1f517b77d
Fix documentation of popup_centered_ratio
2023-06-23 22:35:25 +02:00
ajreckof
f745299c36
Fix crash when removing child during focus exit.
2023-06-23 21:31:18 +02:00
clayjohn
cc89321c9c
Reset filter/repeat state of textures in GL Compatibility renderer when render target is cleared
2023-06-23 10:57:56 -07:00
Rémi Verschelde
68193bee9a
Revert "Fix that the focus-out notification got sent deferred"
...
This reverts commit 8cdab04d7f
.
Fixes #78589 .
2023-06-23 18:03:48 +02:00
Yuri Sizov
f44b2d7898
Merge pull request #78611 from YuriSizov/editor-cure-for-early-onset-layout-dementia
...
Handle contextual editors gracefully when restoring layout
2023-06-23 17:52:35 +02:00
Rémi Verschelde
46b2619223
Merge pull request #78614 from RandomShaper/disable_doc_cache
...
Disable doc cache temporarily for pre-RC stabilization
2023-06-23 17:23:56 +02:00
Rémi Verschelde
731df52084
Merge pull request #77532 from dsnopek/text_server_adv_gdextension
...
Fix text_server_adv compiling as a GDExtension
2023-06-23 17:23:29 +02:00
Pedro J. Estébanez
7afb9dd275
Disable doc cache temporarily for pre-RC stabilization
2023-06-23 16:40:40 +02:00
Yuri Sizov
f623509086
Handle contextual editors gracefully when restoring layout
2023-06-23 15:46:06 +02:00
Yuri Sizov
8cfbc6bda2
Revert "Remember only permanent bottom tabs"
...
This reverts commit 5dde57e958
.
2023-06-23 15:23:36 +02:00
Rémi Verschelde
9ab388c146
Merge pull request #78609 from KoBeWi/—GodotEngine
...
Unify window title format
2023-06-23 12:36:44 +02:00
kobewi
44bec97d5e
Unify window title format
2023-06-23 12:21:56 +02:00
Rémi Verschelde
75f5e003de
Merge pull request #78586 from KoBeWi/shader_editor_the_guardian_of_stability
...
Remember only permanent bottom tabs
2023-06-23 11:59:45 +02:00
Rémi Verschelde
fa7f8e34f2
Merge pull request #78135 from BastiaanOlij/fix_openxr_passthrough
...
Fix OpenXR Passthrough mode
2023-06-23 11:59:16 +02:00