Geequlim
9618b0c63e
Check client workspace directory is valid
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Drop test initialize message sent to client
Remove unused code property for the parser class
2019-08-11 13:30:15 +08:00
Geequlim
b2f02317fa
Improve symbol resolve for inner classes
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Only level one inner classes would be resolved currently but it sould cover most real world use case
Improve documation parseing for const values
Improve documation format for native symbols
2019-08-11 13:30:15 +08:00
Geequlim
76c9e4ceb7
Improved performance for completion and symbol resolvation.
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Improved uri and workspace path translatation on windows platform.
The smart resolvation is much faster than builtin's in the server side.
The smart resolve mode is still disabled as default as the clients might be slow with a planty of completion items.
2019-08-11 13:30:15 +08:00
geequlim
fa6d6a329c
Add optional smart resolve sulotion
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The smart resolvaion can guess most symbols but it might be slow so disabled by default users can turn on it in the editor setting
2019-08-11 13:30:15 +08:00
geequlim
37aafaaa9c
Add a symbol pool to cache all native symbols and workspackes symbols.
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Implement hover
Implement completion documentation resolve
Implement hover documentation
Implement go to definition
2019-08-11 13:30:15 +08:00
geequlim
f58560ac36
Add GDScript Language Protocol plugin
2019-08-11 13:30:15 +08:00
Rémi Verschelde
80c7cb6378
Merge pull request #31227 from profan/fix/err-explain-usages
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
2019-08-09 12:28:06 +02:00
Robin Hübner
6ab118c464
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
2019-08-09 11:13:24 +02:00
Cameron Reikes
2339e85b78
Expression before 'is' may be null
2019-08-09 01:24:03 -07:00
Rémi Verschelde
be3b2f3ff9
Merge pull request #31041 from 2shady4u/master
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Mark class_name line as safe in editor
2019-08-05 08:05:49 +02:00
shaderbeast
1e6a52b215
Mark class_name line as safe in editor
2019-08-02 20:07:54 +02:00
Kaligule
a2c81a7455
Add a reference to pow to the description of exp.
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This might be especially usefull since godot script doesn't support ** or ^ as operators, so beginners might search for the exponential function, when what they really need is the pow function.
This is exactly what happened to me and since I couldn't find helpfull information in the documentation I had to look it up online, where I found the answer on a helpfull [reddit thread](https://www.reddit.com/r/godot/comments/3mvwz0/how_do_i_do_exponents_in_godot/ ).
@akien-mga told me how to reference methods here:
godotengine#30909
2019-07-29 18:17:52 +02:00
Rémi Verschelde
1107799de5
Merge pull request #30849 from bojidar-bg/7898-mixed-indentation
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Disallow using of both tabs and spaces for indentation in the same file
2019-07-27 10:48:31 +02:00
Bojidar Marinov
f12f3cf726
Disallow using of both tabs and spaces for indentation in the same file
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Closes #7898
2019-07-26 21:24:34 +03:00
Rémi Verschelde
d844e30614
Inspector: Make default float step configurable
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Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).
Supersedes #25470 .
Partial fix for #18251 .
2019-07-23 17:31:38 +02:00
Rémi Verschelde
07e289963c
doc: Sync classref with current source
2019-07-22 12:27:52 +02:00
Rémi Verschelde
60efd67034
Merge pull request #30693 from Chaosus/lerp_angle
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Added lerp_angle built-in function
2019-07-20 13:37:13 +02:00
Rémi Verschelde
d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
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Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
Chaosus
6694c119d0
Added lerp_angles built-in function
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Co-authored-by: Xrayez <https://github.com/Xrayez >
Co-authored-by: DleanJeans <https://github.com/DleanJeans >
2019-07-20 12:59:41 +03:00
qarmin
6cbaf7662f
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
Aaron Franke
a60f242982
Add integer posmod and rename default arg names
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"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator.
I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
2019-07-18 16:33:43 -04:00
Rémi Verschelde
950153757b
Merge pull request #30648 from NilsIrl/useless_casts
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Remove useless casts to String
2019-07-18 09:34:55 +02:00
Bojidar Marinov
8336590154
Fix stack underflows when yielding twice
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Also, refactor GDScriptFunctionState::_signal_callback, removing some excessive repetition.
Fixes #30269 .
2019-07-17 23:48:49 +03:00
Nils ANDRÉ-CHANG
074115338e
Remove useless casts to String
2019-07-17 11:31:42 +01:00
Rémi Verschelde
7b1ee28a03
Merge pull request #30567 from NilsIrl/static_func_inside_class
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Show static functions inside classes in method list
2019-07-16 08:53:02 +02:00
Nils ANDRÉ-CHANG
9e3455cb1e
Show static functions inside classes in method list
2019-07-15 17:16:57 +01:00
Shiqing
206d515783
Fix unreachable code detection in match statements
2019-07-13 19:31:49 +08:00
Hugo Locurcio
28d3a6051c
Use base Color()
constructors instead of Color::html()
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This results in slightly smaller binaries (-17 KB for an editor binary)
as no strings need to be allocated.
2019-07-08 21:17:10 +02:00
Rémi Verschelde
ba211bd58c
Merge pull request #30352 from bojidar-bg/28727-enum-value-check
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Fix parsing of enums allowing for juxtaposed identifiers
2019-07-06 20:28:53 +02:00
Bojidar Marinov
c43e050145
Fix parsing of enums allowing for juxtaposed identifiers
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Fixes #28727
2019-07-05 21:40:40 +03:00
Geequlim
ed7ed52151
Parse more informations for code completion
2019-07-04 14:00:14 +08:00
Rémi Verschelde
e81ddf1242
Merge pull request #30289 from bojidar-bg/29586-class-name-constant
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Fix inheriting from class_name messing up constants
2019-07-03 21:25:20 +02:00
Bojidar Marinov
2ef438c200
Fix inheriting from class_name messing up constants
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Fixes #29586
2019-07-03 17:59:29 +03:00
Bojidar Marinov
f7de816f8b
Fix parsing of arguments in constant expressions
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Fixes #8006
2019-07-03 17:28:50 +03:00
Rémi Verschelde
4d99408d12
Merge pull request #28884 from vnen/yield-resume-stack
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Keep GDScript functions in stack while yielding
2019-07-01 16:35:26 +02:00
Rémi Verschelde
6b30f284a0
Merge pull request #29980 from Dentrax/directed-by-qarmin
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Fix some editor crashes
2019-07-01 14:59:29 +02:00
Rémi Verschelde
b0ce9401ff
Merge pull request #30126 from qarmin/remove_unnecessary_code
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Remove unnecessary code and add some error explanations
2019-07-01 14:32:04 +02:00
Furkan Türkal
7d8d337b2c
fix some crashes
2019-07-01 14:28:29 +03:00
qarmin
3c154eb93b
Remove unnecessary code and add some error explanations
2019-07-01 12:59:42 +02:00
Rémi Verschelde
d17eac735c
Merge pull request #29815 from NilsIrl/plus_file_1
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Replace ` + "/" + ` with `String::file_add()`
2019-07-01 12:06:35 +02:00
Rémi Verschelde
b4aba3ae7c
Merge pull request #30177 from hbina/use_FALLTHROUGH_macro
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Applied some of FALLTHROUGH macro usage from #30122
2019-06-29 23:40:08 +02:00
hbina085
9f0c6a6009
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended.
2019-06-29 16:08:48 -04:00
Andrii Doroshenko (Xrayez)
7c11a1b162
Add support for creating editor icons per module
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The functionality is similar to how `doc_classes` are retrieved per module.
The build system will search for custom icons path defined per module via
`get_icons_path()` method in `config.py` or default icons path.
If such paths don't exist, only the editor's own icons will be built.
Most module icons were moved from editor/icons to respective modules.
2019-06-28 23:42:26 +03:00
Rémi Verschelde
6e03236574
Merge pull request #30134 from Calinou/doc-proofread
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Proofread and improve the whole class reference
2019-06-28 12:36:41 +02:00
unknown
bd25e8d72a
Fixed regression bug caused in #30095 and actually fix the issue it was supposed to fix( #26850 )
2019-06-28 14:58:52 +05:30
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
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Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
unknown
a859643f7e
Fixed parser treating compound assignment the same as assignment which gave wrong argument usage count
2019-06-26 22:43:08 +05:30
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Chaosus
4c137bebe8
Extends wrapi/wrapf docs
2019-06-25 14:12:37 +03:00
Nils ANDRÉ-CHANG
d2833d4f4d
Replace + "/" +
with String::file_add()
2019-06-23 13:33:50 +01:00
Rémi Verschelde
92277d3a28
Merge pull request #29866 from akien-mga/nothing-that-surrounds-us-is-object-all-is-subject
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GDScript: Improve error on Object to Object invalid argument calls
2019-06-19 10:40:51 +02:00
Rémi Verschelde
0764451dc5
doc: Improve docs for Resource* classes
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Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
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ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde
6750e1b3cd
GDScript: Improve error on Object to Object invalid argument calls
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Fixes #27804 .
2019-06-18 11:27:43 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
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Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
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Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
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It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
MrCdK
74d336d0f4
Added export hint to 2D and 3D physics and render layers.
2019-06-07 16:30:54 +02:00
qarmin
8245db869f
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-03 21:52:50 +02:00
Rémi Verschelde
8cc8383a7f
Merge pull request #29433 from bojidar-bg/29406-dictionary-constant
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Properly catch certain errors in Dictionary and Array declarations
2019-06-03 20:53:02 +02:00
Bojidar Marinov
b5bbedb45a
Properly catch certain errors in Dictionary declarations
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Fixes #29406
2019-06-03 17:29:05 +03:00
Rémi Verschelde
b9dc2e7e4d
Merge pull request #28099 from lupoDharkael/fix-completion
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Fix code completion not working with class_name
2019-06-03 14:01:07 +02:00
geequlim
eed5967c02
Fix GDSCript inner classes be freed after compile
2019-06-02 19:57:33 +08:00
Rémi Verschelde
3c4fab295b
Merge pull request #27789 from Giacom/move_towards
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Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
Rémi Verschelde
36591b1ae8
Merge pull request #28416 from JellyWX/binary-literals
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Support for binary literals in GDScript
2019-05-29 08:41:05 +02:00
Giacom
c00427add3
Added move_toward functions for float, Vector2 and Vector3
2019-05-28 11:39:35 +01:00
Rémi Verschelde
633af46a66
Merge pull request #27987 from lupoDharkael/classname-duplicate
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Prevent using multiple class_name in a class
2019-05-28 11:56:21 +02:00
hilfazer
ca1932636f
autocomplete for enum values
2019-05-26 09:09:11 +02:00
Geequlim
ebcfe28475
Fix parse error when extends from subclass of named classes
2019-05-24 11:56:44 +08:00
Rémi Verschelde
26e0cc7aa3
Merge pull request #29041 from hbina/add_const
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add const to methods that return literals
2019-05-21 15:16:41 +02:00
hbina085
f78baa5f93
added a const keyword for a methods that return constant literal...
2019-05-21 02:16:30 -04:00
Rémi Verschelde
defd960276
Merge pull request #27886 from LeonardMeagher2/obj_to_string
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Allow overriding how scripted objects are converted to strings
2019-05-20 22:37:01 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
George Marques
9df1a2442b
Show function name in debugger stack trace
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Also show script and line when the instance is gone when resuming from
yield.
2019-05-14 11:39:44 -03:00
George Marques
bdc6649b79
Keep GDScript functions in stack while yielding
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This prevents GDScript functions from leaving the stack too soon when
they are resuming from yield, allowing the ones expecting it to finish
to know the caller.
Helps debugging cases when you use:
`yield(function_which_yields(), "completed")`
since now it shows the call that resumed that function.
2019-05-14 11:39:40 -03:00
Leonard Meagher
f7eb426e2e
Allow overriding how scripted objects are converted to strings
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solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
2019-05-03 15:06:05 -07:00
Rémi Verschelde
c2251eab51
Merge pull request #28603 from bojidar-bg/24134-typed-array-share
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Fix typed arrays and dictionaries getting their values shared
2019-05-03 18:35:57 +02:00
Bojidar Marinov
f9d9530902
Fix slight issues with autocompletion and member lists in GDScript
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Fixes #27152
Fixes #28591
2019-05-02 17:13:45 +03:00
Bojidar Marinov
aff9320ff2
Fix typed arrays and dictionaries getting their values shared
2019-05-02 14:00:33 +03:00
Rémi Verschelde
ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
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Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
Aaron Franke
620ec4703f
Make "decimal" functions more consistent
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In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
2019-04-30 13:49:17 -04:00
Rémi Verschelde
9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
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Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
Aaron Franke
7f7d97f536
[Core] Expose approximate equality methods to GDScript
2019-04-25 13:20:29 -04:00
jude-lafitteIII
d3cc9c0bf1
Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00
Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
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Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
lupoDharkael
2ad302cec4
Don't allow class_name in built-in scripts
2019-04-17 17:06:21 +02:00
lupoDharkael
145a45fd3f
Fix code completion not working with class_name
2019-04-16 22:27:13 +02:00
lupoDharkael
c07b49280a
Prevent using multiple class_name in a class
2019-04-16 01:41:00 +02:00
lupoDharkael
14078fbb82
GDScript: add variable shadowing warning
2019-04-15 18:19:14 +02:00
Rémi Verschelde
e7a1fbe83a
Merge pull request #27863 from bojidar-bg/27460-constant-class-clash
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Check subclasses too when checking for name clashes
2019-04-12 11:54:35 +02:00
Rémi Verschelde
da65d54649
Merge pull request #27867 from bojidar-bg/27489-as-self-fail
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Fix as operator generating opcode 38 errors
2019-04-11 23:23:35 +02:00
George Marques
e56f5d5c91
GDScript: Don't allow built-in scripts to use class_name
2019-04-10 18:05:34 -03:00
Rémi Verschelde
07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
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Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Bojidar Marinov
ece09f9872
Check for subclasses when checking for name clashes
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Fixes #27460
2019-04-10 13:19:30 +03:00
Bojidar Marinov
f04f127680
Fix as
operator generating opcode 38 errors
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Closes #27489
Fixup of 466a76ac2c
Additionally, update `GDScriptCompiler` test to use Ref and to include `as` expressions.
2019-04-10 13:18:50 +03:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
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Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
qarmin
856a8226a5
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00