bruvzg
53c76fa5d1
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
Rémi Verschelde
15631e24f7
Merge pull request #70113 from adamscott/fix-crash-gdscript-from-variant
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Fix `GDScript::_get_gdscript_from_variant()` crash
2022-12-15 22:13:34 +01:00
Rémi Verschelde
6889889894
Merge pull request #70112 from Lielay9/patch-1
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Fix "p_zfar" to "p_znear" in Projection.create_orthogonal
2022-12-15 22:13:28 +01:00
Rémi Verschelde
5dda8ec88d
Merge pull request #70103 from timothyqiu/tween-cleanup
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Fix possible Tween leak on exit
2022-12-15 22:09:32 +01:00
Rémi Verschelde
1bbbb037c1
Merge pull request #70062 from avilches/added-projection-type-to-convert-to
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Added Projection to ConvertTo<T> and CreateFrom<T>
2022-12-15 22:09:26 +01:00
Rémi Verschelde
9ba3f9d1db
Merge pull request #69680 from LucasLaukka/bugfix-line_edit
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Fix color picker showing incorrect number of digits when changing display scale
2022-12-15 22:09:18 +01:00
Rémi Verschelde
7975ac5a00
Merge pull request #70106 from bruvzg/rtl_nested_tab
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[RTL] Fix nested tables getting parent offset applied multiple times.
2022-12-15 22:09:05 +01:00
rune-scape
e1c63fee86
GDScript: Fix built-in script and other find_class
bugs
2022-12-15 14:56:23 -05:00
clayjohn
7d6a25c91e
Use large offset for tilemap layer level canvas items
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This matches the logic in _rendering_update_dirty_quadrants
2022-12-15 11:41:27 -08:00
clayjohn
5d51478d70
Expose GeometryInstance3D.custom_aabb property
2022-12-15 10:03:40 -08:00
Rémi Verschelde
47ef0549ee
Merge pull request #70065 from clayjohn/GLES3-attribs
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Use instanced array buffer instead of UBO for canvas item batching
2022-12-15 18:45:07 +01:00
Adam Scott
3684fd249e
Fix GDScript::_get_gdscript_from_variant()
crash
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The crash would happen, theoretically, when getting the type of a invalid
variant.
2022-12-15 12:29:01 -05:00
Yuri Rubinsky
fac614cdea
Merge pull request #70110 from Chaosus/fix_inspector_instance_uniform
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Fix undefined
2022-12-15 20:28:45 +03:00
Yuri Rubinsky
5c83e95103
Merge pull request #70016 from Chaosus/refactor_rd_shader_data
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fixed https://github.com/godotengine/godot/issues/69949
2022-12-15 20:28:26 +03:00
Hei
cc245ff8a6
Fix "p_zfar" to "p_znear" in Projection.create_orthogonal
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Was confused why it always gave inf:s.
2022-12-15 19:03:33 +02:00
clayjohn
b6a1aa15b1
Use instanced array buffer instead of UBO for canvas item batching
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This simplifies the generated shader code which increases both performance and compile time on low end devices
2022-12-15 08:25:44 -08:00
Clay John
aa8a899f52
Merge pull request #70104 from RandomShaper/vk_dev_asserts
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Replace certain sanity checks with proper dev-only assertions in Vulkan RD
2022-12-15 08:22:17 -08:00
Yuri Rubinsky
bf3966abf9
Fix the update of the inspector when instance shader uniform has changed
2022-12-15 18:39:30 +03:00
Yuri Rubinsky
d99ea32999
Merge pull request #70102 from Chaosus/rd_remove_usage_indirect
2022-12-15 16:22:19 +03:00
Alberto Vilches
2d60b9c6e4
Added Projection to ConvertTo<T> and CreateFrom<T>
2022-12-15 13:38:09 +01:00
bruvzg
ca5a3d0c68
[RTL] Fix nested tables getting parent offset applied multiple times.
2022-12-15 14:05:21 +02:00
Emmanuel Leblond
2c2fd0820a
Expose in builtins' members internal type & size (on top of offset) in extension_api.json
2022-12-15 12:43:42 +01:00
Pedro J. Estébanez
af6189711e
Replace certain sanity checks with proper dev-only assertions in Vulkan RD
2022-12-15 12:34:08 +01:00
Rémi Verschelde
346efd29e0
Fix typos with codespell
2022-12-15 12:24:08 +01:00
Rémi Verschelde
cda7df0255
Merge pull request #67024 from alessandrofama/fix-gdvirtual-call-node3dgizmo
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EditorNode3DGizmoPlugin: Add GDVIRTUAL_CALL for get_gizmo_name and get_priority
2022-12-15 12:16:42 +01:00
Rémi Verschelde
bc9afb8d47
Merge pull request #70101 from groud/remove_tilemap_warning
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Remove a confusing TileMap warning
2022-12-15 12:16:32 +01:00
Rémi Verschelde
85ca32bce6
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@adamscott, @alfredbaudisch, @DarkKilauea, @DeeJayLSP, @dzil123,
@jasonwinterpixel, @jtnicholl, @nikitalita, @Riteo, @rune-scape, @TechnoPorg
Thanks to all contributors and donors for making Godot possible!
2022-12-15 12:11:41 +01:00
Yuri Rubinsky
807632a90c
Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT
type to enum flags
2022-12-15 14:10:37 +03:00
Haoyu Qiu
e173710963
Fix possible Tween leak on exit
2022-12-15 19:09:09 +08:00
Gilles Roudière
ffec180ccc
Remove a confusing TileMap warning
2022-12-15 11:27:38 +01:00
Yuri Rubinsky
b6ed3390ec
Fix missing GDCLASS headers in the editor preview plugins
2022-12-15 13:11:23 +03:00
Rémi Verschelde
fc9b6ef07f
Merge pull request #70092 from bmolyneaux/patch-1
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Clear animation map when import settings is opened
2022-12-15 09:21:39 +01:00
Rémi Verschelde
762c6d4b36
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
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Refactor SPIR-V reflection into a generic RenderingDevice feature
2022-12-15 09:21:35 +01:00
Rémi Verschelde
56ddb70c08
Merge pull request #70083 from clayjohn/Sprite3D-normals
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Remove extra range conversion in Sprite3D normal encoding
2022-12-15 09:21:26 +01:00
Rémi Verschelde
a194984e96
Merge pull request #70068 from clayjohn/mobile-lights
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Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-15 09:20:44 +01:00
Rémi Verschelde
e1bcadd12d
Merge pull request #56804 from Calinou/ssr-add-max-roughness-cutoff
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Add maximum roughness cutoff to SSR to improve performance
2022-12-15 09:20:29 +01:00
Yuri Rubinsky
4e5714c23a
Merge pull request #70056 from Chaosus/docs_astargrid
2022-12-15 11:01:42 +03:00
Yuri Rubinsky
1891f6e62c
Restore AudioStreamEditor
class
2022-12-15 10:59:44 +03:00
Yuri Rubinsky
56954485ed
Refactor ShaderData
& fix the sorting of shader uniforms
2022-12-15 10:02:59 +03:00
Rémi Verschelde
6debf86d51
Merge pull request #69471 from rune-scape/rune-out-of-order
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GDScript: Out of order member resolution
2022-12-15 07:56:23 +01:00
Yuri Rubinsky
ecd2c5d5b9
Improve documentation on heuristics in AStarGrid2D
2022-12-15 09:43:17 +03:00
bmolyneaux
7c1cb65978
Clear animation map when import settings is opened
2022-12-14 19:54:48 -08:00
clayjohn
ef246d9156
Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain
2022-12-14 19:32:19 -08:00
rune-scape
2dfc6d5b69
GDScript: Allow out of order member resolution
2022-12-14 21:44:05 -05:00
Fredia Huya-Kouadio
ec4de82ab3
Merge pull request #69990 from exoticorn/fix-android-touch-input
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Fix ambiguous touch input events on Android
2022-12-14 18:23:17 -08:00
clayjohn
b7088bbf52
Cache mesh AABB when modified by skeleton and update instance AABB when
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skeleton changes
2022-12-14 18:07:07 -08:00
clayjohn
0c0e1a637e
Remove extra range conversion in Sprite3D normal encoding
2022-12-14 15:41:43 -08:00
clayjohn
7b0dd7a3e6
Initialize light index push constants to 0xFFFFFFFF instead of 0xFFFF
2022-12-14 15:20:54 -08:00
Rémi Verschelde
1c5cfc4675
Merge pull request #69761 from KoBeWi/where_undo
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Add scope prefix to undo actions
2022-12-14 23:28:40 +01:00
Rémi Verschelde
0872e1483b
Merge pull request #70069 from bruvzg/rtl_fix_image_click_detection
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[RTL] Fix image click detection.
2022-12-14 23:28:30 +01:00