Rémi Verschelde
3b714ded01
Merge pull request #96725 from HolonProduction/lsp-omit
...
LSP: Omit some values based on specification version 3.17
2024-09-16 13:34:50 +02:00
Rémi Verschelde
a9364a9e75
Merge pull request #96468 from aaronfranke/gltf-append-node
...
GLTF: Add `append_gltf_node` to GLTFState
2024-09-16 13:34:46 +02:00
Rémi Verschelde
55ab2f7174
Merge pull request #96404 from larspet/path2d-selection
...
Fix Path2D editor not updating gizmos on selection in scene tree
2024-09-16 13:34:42 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
...
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
...
Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
...
Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde
67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
...
Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Rémi Verschelde
91553f5811
Merge pull request #94246 from theashtronaut/fix-astar-partial-path
...
Fix AStar2D, AStar3D, AStarGrid2D from not returning a path when the destination is disabled/solid even with `allow_partial_path` option
2024-09-16 13:34:22 +02:00
Rémi Verschelde
fb3c7c8647
Merge pull request #94091 from Repiteo/style/format-yaml
...
Style: Format `.yaml`/`.yml` files
2024-09-16 13:34:19 +02:00
Rémi Verschelde
ac80ba71e2
Merge pull request #93500 from anniryynanen/multi-press
...
Improve button behavior when multiple mouse buttons are used at the same time
2024-09-16 13:34:15 +02:00
Rémi Verschelde
5b2eececfd
Merge pull request #93372 from KoBeWi/instant_folders,_like_instant_noodles,_but_for_storing_files
...
Don't rescan filesystem when adding new directory
2024-09-16 13:34:09 +02:00
Rémi Verschelde
8c6210a3eb
Merge pull request #92290 from clayjohn/LOD-fixes
...
Use distance to AABB surface to calculate Mesh LOD instead of using supports
2024-09-16 13:34:04 +02:00
Rémi Verschelde
b92fe32ae1
Merge pull request #67531 from Sauermann/fix-drag-n-drop
...
Enable Drag and Drop between SubViewports and Windows
2024-09-16 13:33:57 +02:00
patwork
3038de4245
Fix for GLES3 radiance cubemap update
2024-09-16 11:32:36 +02:00
Robert Cadena
42b0e91ee4
Remove debug print from Android DisplayServer.screen_get_scale
implementation
2024-09-16 11:17:26 +02:00
Pedro J. Estébanez
bb77520599
Object: Add tests about the safety of tail destruction
2024-09-16 09:58:47 +02:00
Gaktan
453f32ae0a
Fix weird MSVC compilation error
...
For some reason, MSVC doesn't appreciate uint8 math with enum constants
2024-09-15 23:13:24 +02:00
Anni Ryynänen
2033510a65
Improve button behavior when multiple mouse buttons are used at the same time
...
- To emit `pressed`, buttons require that the press was initiated while hovering.
- Controls can't grab focus from a mouse click if they're not hovered.
- Hovers are updated both before and after a handled mouse button event.
2024-09-15 19:06:10 +03:00
Hugo Locurcio
212c34029e
Document SceneMultiplayer auth_timeout
being in seconds
2024-09-15 17:49:38 +02:00
Saracen
86fc8ef99b
Fix selection box + scrolling in animation editor.
2024-09-15 15:09:13 +01:00
Aaron Franke
461b4dd614
Add "4D" to EditorPropertyNameProcessor
2024-09-15 04:19:45 -07:00
Daylily-Zeleen
c6f7c89149
Fix description of Array.sort_custom()
2024-09-15 15:52:50 +08:00
Hilderin
d06c7ad6f0
Fix error reopening non existing scene on startup
2024-09-14 20:55:34 -04:00
Markus Sauermann
60aaa017ff
Enable Drag and Drop for SubViewports and Windows
...
Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.
In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.
Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Silc Lizard (Tokage) Renew
8d30ccd067
Add missing "Quad" capture TransitionType enum hint
2024-09-15 06:42:04 +09:00
Hilderin
46edd6df55
Fix script properties reload from external editor
2024-09-14 15:07:53 -04:00
Silc Lizard (Tokage) Renew
2b3cf2451f
Fix syncing PhysicalBone internal poses individually
2024-09-15 01:46:12 +09:00
bruvzg
8d039146d9
[macOS] Fix dynamic library lookup for system libraries.
2024-09-14 18:22:36 +03:00
Hilderin
e064efccbc
Fix editor_doc_cache locked on editor startup
2024-09-14 09:37:04 -04:00
Mounir Tohami
701188fd1e
Fix VSlider
grabber area.
2024-09-14 12:40:41 +00:00
Rémi Verschelde
6681f2563b
Merge pull request #96977 from stuartcarnie/96960_use_after_free
...
2D: Fix use-after-free in batch rendering; regression of #95574
2024-09-14 10:05:38 +02:00
Stuart Carnie
c113e5b143
2D: Fix use-after-free in batch rendering
...
Closes #96960
Fixes regression of #95574 using fix from #95666
2024-09-14 07:50:39 +10:00
Kiisu_Master
3a1160bff1
Fix typo in RenderingServer docs
2024-09-13 21:57:51 +03:00
Riteo
c15cd3acc4
Wayland: Simplify cursor code and fix custom cursors
...
Initially the WaylandThread cursor code was supposed to be as stateless
as possible but, as time went on, this wasn't possible.
This expectation made the resulting API quite convoluted, so this patch
aims to simplify it substantially bot in terms of API surface and, most
importantly, in terms of actual implementation complexity.
This patch also fixes custom cursors since I accidentally changed the
mmap flags to MAP_PRIVATE some time ago. This took me hours to notice.
2024-09-13 19:08:53 +02:00
Thaddeus Crews
bf811db6c8
Style: Consolidate & migrate GDScript .editorconfig
...
• Moved to test project root so a new `.editorconfig` isn't constantly generated.
• Disable attributes only in the files which use invalid syntax deliberately
2024-09-13 11:12:17 -05:00
Fredia Huya-Kouadio
741efa632a
Update the Android editor flavors to avoid vendor-specific references
2024-09-13 08:53:29 -07:00
Thaddeus Crews
41a81f5360
Style: Format yaml files
2024-09-13 08:06:53 -05:00
2750558108
ccc6e5d25f
Remove Useless Viewport::gui.key_input_accepted
2024-09-13 20:52:05 +08:00
Pedro J. Estébanez
e2fd88ed91
Revert "WorkerThreadPool: Enhance lifetime for more flexibility"
...
This reverts commit 2d1dd41ef5
.
2024-09-13 14:39:11 +02:00
Pedro J. Estébanez
f31867d2b9
EditorResourcePreview: Let loads complete after exit requested
2024-09-13 12:19:06 +02:00
Rémi Verschelde
74de05a01c
Merge pull request #96912 from Chaosus/shader_fix_sky
...
Fix broken sky shader
2024-09-13 11:49:05 +02:00
Pedro J. Estébanez
e3ddf3d44a
ResourceLoader: Fixup resource changed feature (no. 2)
2024-09-13 11:32:55 +02:00
Rémi Verschelde
d5d6c730bf
Merge pull request #96934 from smix8/planemesh_gizmo
...
Fix `MeshInstance3D` gizmo redraw performance for `PlaneMesh` with larger subdiv value
2024-09-13 11:22:08 +02:00
Rémi Verschelde
84f1fe781c
Merge pull request #96910 from zaevi/improve_GraphEdit_dot_grid
...
GraphEdit: Improve dotted pattern grid performance
2024-09-13 11:22:05 +02:00
Rémi Verschelde
f2ce94fdde
Merge pull request #96885 from LuizZak/grow_mask_sqrt_fix
...
Avoid expensive sqrt operation in hot loop of `BitMap.grow_mask`
2024-09-13 11:22:01 +02:00
Rémi Verschelde
0f86f30cf0
Merge pull request #96860 from kroketio/from-ext-alloc-check
...
Vulkan: Account for externally backed textures
2024-09-13 11:21:58 +02:00
Rémi Verschelde
97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
...
Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde
b60e16ff62
Merge pull request #96592 from bruvzg/alt_u
...
Add Control+Shift+U (rebindable) action for Unicode input, show hex as it is entered.
2024-09-13 11:21:51 +02:00
Rémi Verschelde
0d37bc4781
Merge pull request #96532 from AThousandShips/ref_delete_null
...
[Core] Optionally delete `Ref` `nullptr` comparisons
2024-09-13 11:21:48 +02:00
Rémi Verschelde
9a5d0be90f
Merge pull request #96466 from object71/fix-polygon-editor-losing-toolbar-96238
...
Fix polygon node losing its UV toolbar
2024-09-13 11:21:44 +02:00