Juan Linietsky
8b15b26eed
Click the inspected objet name to see all subresources.
2016-09-17 19:01:47 -03:00
Rémi Verschelde
0e962311be
Merge pull request #6516 from vnen/plugin-main-screen
...
Add a function to plugin get the main screen parent
2016-09-17 18:39:56 +02:00
Rémi Verschelde
c47fd20cc6
Merge pull request #6498 from Paulb23/current_script_highlight_fix
...
Fix highlight current script when script temperature is disabled
2016-09-17 18:36:23 +02:00
Rémi Verschelde
80861b7d59
Merge pull request #6414 from RandomShaper/improve-shader-shadow
...
Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
George Marques
98e7c1edba
Add a function to plugin get the main screen parent
...
- Fix a bug where the main screen button did not disappear when the plugin
was deactivated.
2016-09-16 15:02:01 -03:00
Paulb23
fbd0b6f995
Fix highlight current script when script temputure is disabled
2016-09-15 17:34:32 +01:00
Juan Linietsky
08688931a1
Call run callback
2016-09-14 19:44:08 -03:00
Juan Linietsky
a75f5f039e
Added API version and hashing to ObjectTypeDB
2016-09-14 19:37:37 -03:00
Juan Linietsky
827a9aa829
Added a generic AStar implementation to Godot.
...
It's pretty fast, use it for games where Navigation does not cut it.
2016-09-13 18:17:18 -03:00
Juan Linietsky
bfe67a3b87
Make Godot detect if the screen is too small (<1200 pixels wide), and use single dock column like in 1.0 if that's the case.
2016-09-13 11:20:09 -03:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
...
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky
08b096ccc2
Distraction free icon was missing
2016-09-13 09:48:12 -03:00
Juan Linietsky
f10d2bd394
-Add a distraction free mode button (so users know it's there)
...
-Made distaction free not hide the top bar, it's more loss than gain to hide it
-Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
2016-09-13 09:48:12 -03:00
Juan Linietsky
043a7a1e06
Added favorites and recent history to create dialog
2016-09-12 23:23:36 -03:00
Juan Linietsky
f51b202566
Modified resource menu for node scripts so it always goes through the new script wizard.
2016-09-12 19:32:09 -03:00
Rémi Verschelde
dc6eefdbf2
Merge pull request #6465 from Paulb23/script_highlight_color_update
...
Update current script color on change
2016-09-12 16:33:28 +02:00
Paulb23
a0136838b3
Update current script color on change
2016-09-12 15:19:30 +01:00
Juan Linietsky
37f1e86108
Do ctrl-click on any code identifier to go to definiton or help page.
2016-09-12 10:53:31 -03:00
Juan Linietsky
c40ab446c9
Changed default assignment of shorcut for alt-left/right to history next/prev, which is more standard and useful.
...
Indent can be done with tab and shift-tab anyway.
If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11 12:27:14 -03:00
Juan Linietsky
95eb7466df
-Added a ColorFrame control, kind of like Texture but for color.
...
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
...
-Fixed a bug related to theme propagation, may be able to solve #6443 , #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
2a003d7b4e
fix get_selected_nodes()
2016-09-10 17:50:20 -03:00
Juan Linietsky
65b93d177e
-Added bindings to the resource filesystem for editor
...
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
491dde2eb4
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this.
2016-09-10 16:44:03 -03:00
Juan Linietsky
67d3935eb1
-Added way to generate resource previews from script plugin.
...
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky
75f292f8eb
Add API for inspecting objects from EditorPlugin, as requested in one of the comments of #6254
2016-09-10 14:44:28 -03:00
Juan Linietsky
4d664c9289
Merge pull request #5692 from kubecz3k/remoteTransform
...
Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky
fc61eb37ce
Merge pull request #5920 from 29jm/fix-warnings
...
Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
3c30a3b1aa
Merge pull request #6137 from supaiku-o/master
...
Add a Close All files option to script editor
2016-09-10 12:07:39 -03:00
Ralf Hölzemer
991a433cb3
Move hardcoded theme colors from editor_node into editor_themes
2016-09-09 20:16:13 +02:00
Rémi Verschelde
8af99ef1c6
Merge pull request #6436 from djrm/icons
...
Tweaked some icons, including xform one
2016-09-09 07:46:42 +02:00
Daniel J. Ramirez
56f9adac3b
Tweaked some icons, including xform one
2016-09-08 19:22:30 -05:00
Ignacio Etcheverry
7c4f6c654b
Merge pull request #6190 from iammangod96/patch-1
...
Fixed running the game before saving scene
2016-09-08 22:10:50 +02:00
Paulb23
a82ecf6d80
Added customisable grid color, issue 3781
2016-09-08 14:53:39 +01:00
Rémi Verschelde
633f940c96
Merge pull request #6368 from Garmelon/issue-6320
...
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-08 07:58:06 +02:00
George Marques
6aedff7968
Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
...
Add show bones checkable menu item
2016-09-07 23:53:46 -03:00
Juan Linietsky
828e1c092f
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
Rémi Verschelde
19bd661a8f
Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450
...
Added setting to change current script background color, issue 5450
2016-09-07 20:42:36 +02:00
Paulb23
9e92fcaef9
Added setting to change current script background color, issue 5450
2016-09-07 17:54:20 +01:00
Pedro J. Estébanez
17c5fc5955
Add show bones checkable menu item
2016-09-07 11:10:28 +02:00
Geequlim
c1f23bb6af
Fix dialogs in ProjectManage don't with editor theme issue
2016-09-07 15:21:15 +08:00
Pedro J. Estébanez
0960887625
Expose light shadow color to canvas item shaders
2016-09-07 01:52:54 +02:00
Juan Linietsky
0094c30938
Do not expose resource/ properties in sectioned property editor, closes #6396
2016-09-06 19:38:31 -03:00
Rémi Verschelde
a66a23fafe
Merge pull request #6410 from supaiku-o/issue-6029
...
Always show output panel when debugging
2016-09-06 07:51:50 +02:00
Rémi Verschelde
d7cf27b507
Merge pull request #6406 from volzhs/create-folder
...
Select newly created folder on Directory dialog
2016-09-06 07:51:05 +02:00
supaiku
8514eaf34b
Always show output panel when debugging
2016-09-06 01:46:50 +02:00
volzhs
28a0ed75ba
Select newly created folder on Directory dialog
2016-09-06 07:33:59 +09:00
Joscha
acd41d964a
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-02 12:04:52 +00:00
Juan Linietsky
5567350e1b
-Reworked constant nodes better
...
-Added simple switch node, removed InputEventFilter
2016-08-31 12:50:46 -03:00
Rémi Verschelde
ace2ad961c
Merge pull request #6228 from manokara/tilemap-someinfo
...
Add mouse position information in TileMap.
2016-08-31 07:42:14 +02:00