Commit graph

468 commits

Author SHA1 Message Date
Rémi Verschelde
aa4077338b
Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
Stijn Hinlopen
06791e1acd New Quick Open Dialog
- Updated list view with thumbnails, and separate file name.
  - Added a grid view which has larger icons.
  - Added toggle to filter out files from addons.
  - Store history for each opened resource type.

New Editor settings for Quick Open:
  - Startup display mode (grid or list):
      - Determined by the requested resource type.
      - Whatever was last used.
  - Toggle to filter out files from addons (for persistence).

Notes
  - The dialog is now created once in EditorNode, and globally available for other components.
  - A fixed number of result scenes are instantiated, and reused based on query.
  - Drop support for multiselect.
2024-10-01 21:39:16 +02:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Mikael Hermansson
d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Rémi Verschelde
fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
Fix empty load errors popup
2024-09-24 12:57:04 +02:00
SaracenOne
f44bce2ee0 Add support for resource conversion plugins in filesystem dock. 2024-09-16 15:11:40 +01:00
Hilderin
430e5658f1 Fix empty load errors popup 2024-09-14 15:35:50 -04:00
Rémi Verschelde
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Hilderin
47703c7005 Fix load error popup showing on every progress dialog 2024-09-11 18:58:21 -04:00
kit
5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
Rémi Verschelde
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Saracen
86ce15fb7a Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
Rémi Verschelde
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
bruvzg
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock. 2024-09-05 18:29:29 +03:00
Hilderin
151645a1b6 Fix editor layout reset on startup 2024-09-04 19:31:23 -04:00
DCTewi
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project 2024-09-04 14:26:48 +08:00
Rémi Verschelde
b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Hilderin
1b0c5cbc01 Fix FileSystem dock won't show any file folders (v2) 2024-08-20 21:23:13 -04:00
Hilderin
da31679d12 Fix display dialog while saving scene 2024-08-17 08:45:13 -04:00
Hilderin
b1c111d033 Fix reimport file multiple scenes 2024-08-07 20:22:46 -04:00
Hilderin
7934e73d78 Fix performance issue reimport file reload scene 2024-08-06 22:29:04 -04:00
Hilderin
769424388e Fix crash on reimport scene with animations 2024-08-02 16:50:22 -04:00
kobewi
2470eedd61 Call restart_editor() in RUN_PROJECT_MANAGER 2024-07-28 20:31:36 +02:00
Samuele Panzeri
d0bcac8197 Remember editor window mode, screen, size and position on restart 2024-07-23 00:32:12 +02:00
Rémi Verschelde
50eee00180
Merge pull request #94093 from Yahkub-R/94056-fix
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
2024-07-19 17:31:39 +02:00
Yahkub-R
66822a8948 Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
2024-07-19 08:51:23 -04:00
bruvzg
c151c7dce0
[Editor] Unload addons when using --import or --quit. 2024-07-09 09:54:41 +03:00
kobewi
681769e2c9 Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
Rémi Verschelde
d4b7ede882
Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name
Fix synchronization of global class name
2024-06-28 14:42:37 +02:00
Rémi Verschelde
54dbb17273
Merge pull request #85513 from KoBeWi/that_one_weird_plugin_that_uses_no_Resources
Save external data even without scene
2024-06-26 14:51:11 +02:00
Hilderin
39369db029 Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
Rémi Verschelde
a50b535988
Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
Hilderin
64ba2cf3a9 Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
bruvzg
7acaa0d320 [EditorProgress] Use BackgroundProgress instead of ProgressDialog when called for a thread. 2024-06-15 15:33:49 +03:00
风青山
85a1662e3b
Call EditorNode::set_edited_scene() manually instead of via the replacing_by signal
Cannot change `scene_root`'s child node in `EditorNode::set_edited_scene()`
if replaced later using `replace_by`.
2024-06-06 22:44:13 +08:00
Rémi Verschelde
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Hilderin
76205d4276 Add editor setting to keep bottom panel state on play and stop game 2024-05-29 05:45:17 -04:00
Saracen
e57312d84e Updated scene hot-reloading:
Preserves exported script variables
Prevents corruption of direct node references.
2024-05-28 09:23:59 -07:00
Saracen
846bafd47f Changes the scene reimport function to handle some crash edge cases:
* The reimported instance attempt to preserve ownerless nodes.
* A recursive function call to '_nodes_scene_reimported' so these can be recreated if required.
* Clears instance scene_state on new instantiated replacement nodes.
2024-05-28 08:42:16 -07:00
AlexanderFarkas
bc19b79776 Remove error messages caused by Save on Focus feature
Fixes #73765.
2024-05-08 13:42:45 +03:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.

The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
Adam Scott
a0e644eab5
Rename Q&A to Forum in the Help top bar 2024-04-14 15:34:49 -04:00
kobewi
b9c78ba174 Prevent dropping Resource to the same resource picker 2024-04-05 22:26:29 +02:00
Rémi Verschelde
89109e8b01
Merge pull request #89974 from jsjtxietian/tab-close
Reset `tab_closing_menu_option` when cancelling closing editor
2024-04-04 14:35:41 +02:00
jsjtxietian
41dce99831 Reset tab_closing_menu_option when cancel closing editor 2024-03-28 19:22:52 +08:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
RedMser
2bd714e34e
Allow configuring the script filename casing rule
Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00