Commit graph

9354 commits

Author SHA1 Message Date
Michael Alexsander
8bde86da10 Make popups from MenuButton, OptionButton, and submenus obey the layout direction 2022-02-06 23:07:08 -03:00
Rémi Verschelde
9cf6e5113b
Merge pull request #57716 from Chaosus/vs_vector_3d
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D` in visual shaders
2022-02-06 21:24:47 +01:00
Rémi Verschelde
784b74ef56
Merge pull request #57721 from YeldhamDev/separate_from_separators
Better handle icons and checkboxes with separators in `PopupMenu`
2022-02-06 21:24:06 +01:00
Michael Alexsander
989caab0ad Better handle icons and checkboxes with separators in PopupMenu 2022-02-06 16:05:45 -03:00
Yuri Roubinsky
db18faf660 Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D 2022-02-06 20:15:28 +03:00
jmb462
1ce81dc5f2 Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
Rémi Verschelde
5f42e0d0ab
Merge pull request #57646 from Faless/mp/4.x_interfaces
[Net] Move RPC, Node cache out of MultiplayerAPI.
2022-02-05 18:26:04 +01:00
Rémi Verschelde
aecff478b7
Merge pull request #48006 from KoBeWi/incognito_layer
Add visibility to CanvasLayer
2022-02-05 16:05:53 +01:00
kobewi
189dab2d76 Add visibility to CanvasLayer 2022-02-05 14:02:21 +01:00
Ger Hean
8acc8838c4 Add shortcut_cell double click functionality 2022-02-05 19:06:54 +08:00
kobewi
e714f5e56e Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
Fabio Alessandrelli
347d2dfc42 [Net] Move RPC, Node cache out of MultiplayerAPI.
Now uses two interfaces so it can be overridden in the future, and
core no longer depends on Node.

The interfaces are implements in scene/multiplayer.
Replaces root_node with root_path.
Remove all Node references from MultiplayerAPI.
2022-02-05 02:00:23 +01:00
Rémi Verschelde
2885befbe6
Merge pull request #55950 from Faless/mp/4.x_replication_nodes 2022-02-04 19:03:10 +01:00
Fabio Alessandrelli
d219547c96 [Net] New replication interface, spawner and synchronizer nodes.
Initial implementation of the MultiplayerReplicationInterface and its
default implementation (SceneReplicationInterface).

New MultiplayerSpawner node helps dealing with instantiation of scenes
on remote peers (e.g. clients).
It supports both custom spawns via a `_spawn_custom` virtual function,
and optional auto-spawn of known scenes via a TypedArray<PackedScenes>
property.

New MultiplayerSynchornizer helps synchronizing states between the local
and remote peers, supports both sync and spawn properties and is
configured via a `SceneReplicationConfig` resource.
It can also sync via path (i.e. without being spawned by a
MultiplayerSpawner if both peers has it in tree, but will not send the
spawn state in that case, only the sync one.
2022-02-04 14:56:30 +01:00
Rémi Verschelde
225a3b2545
Merge pull request #57341 from bruvzg/win_multiwin_fs 2022-02-04 13:28:56 +01:00
bruvzg
f4ea9cd9f3
[Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to allow multi-window interface in full-screen.
[Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support).
2022-02-04 12:08:46 +02:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
Rémi Verschelde
2a3c4f00c8
Merge pull request #57541 from reduz/node-add-remove-hook 2022-02-04 10:13:29 +01:00
Rémi Verschelde
f8f19b313d
Merge pull request #57562 from AnilBK/string-add-contains
String: Add contains().
2022-02-03 22:21:24 +01:00
Anilforextra
adbe948bda String: Add contains(). 2022-02-04 01:28:02 +05:45
Rémi Verschelde
5e39a8eded
Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus 2022-02-03 17:15:06 +01:00
Rémi Verschelde
45d5aa5d47
Merge pull request #56365 from aaronfranke/default-shape-size 2022-02-03 16:59:07 +01:00
bruvzg
ead6f67670
Add auto-wrap mode property to the RichTextLabel, set default auto-wrap mode to AUTOWRAP_WORD_SMART to match 3.x behavior. 2022-02-03 16:04:07 +02:00
Gilles Roudière
73e784de1e Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
Rémi Verschelde
36880714e4
Merge pull request #57517 from groud/viewport_expose_gui_focus 2022-02-03 11:20:20 +01:00
Yuri Roubinsky
ca42bfb2a5
Merge pull request #57504 from Chaosus/vs_vector2 2022-02-02 21:12:45 +03:00
Fabio Alessandrelli
6ff753675a
Merge pull request #56771 from mhilbrunner/unacceptable
Verify custom HTTP headers, fix off by one error
2022-02-02 18:28:30 +01:00
Yuri Roubinsky
59af063636 Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
reduz
fbd9599b04 Add a signal to notify when children nodes enter or exit tree
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950
2022-02-02 11:28:11 +01:00
bruvzg
215bede6ff
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
Rémi Verschelde
7ed7bf1fa7
Merge pull request #48156 from madmiraal/fix-46438
Fix `mouse_over` not dropped when mouse leaves window
2022-02-02 07:58:49 +01:00
Anilforextra
fc27636999 Vectors: Use clear() and has().
Use clear() instead of resize(0).

Use has() instead of "find(p_val) != -1".
2022-02-02 00:11:09 +05:45
Marcel Admiraal
eaa70fd3f8 Fix mouse_over not dropped when mouse leaves window 2022-02-01 16:12:37 +00:00
Gilles Roudière
3521eecb4c Exposes gui_release_focus and gui_get_focus_owner to Viewport 2022-02-01 15:07:22 +01:00
Rémi Verschelde
d4e21b7d62
Merge pull request #57358 from akien-mga/signal-bindings-object 2022-02-01 14:24:47 +01:00
Rémi Verschelde
f1bff648f2
Merge pull request #57355 from akien-mga/method-bindings-clearer-types 2022-02-01 14:24:35 +01:00
Rémi Verschelde
6914a58f99
Merge pull request #57376 from Calinou/gradienttexture2d-clamp-size 2022-02-01 14:22:01 +01:00
Aaron Franke
8cfd264148
Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
Rémi Verschelde
dafadd73ac
Merge pull request #57375 from Calinou/gradienttexture-curvetexture-decrease-default-size 2022-02-01 13:39:16 +01:00
Rémi Verschelde
45553fd586
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise 2022-01-31 21:46:07 +01:00
Michael Alexsander
64c4a5b283 Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
Rémi Verschelde
7da9e31f66
Merge pull request #57405 from kleonc/texture_button_focus_only_logic_fix 2022-01-31 18:22:58 +01:00
Rémi Verschelde
74b1e77938
Merge pull request #57276 from IgorKordiukiewicz/fix-auto-brace-complete-wrap-on-selection 2022-01-31 18:14:01 +01:00
Rémi Verschelde
d7822cbf21
Merge pull request #57367 from Chaosus/vs_derivative 2022-01-31 16:51:30 +01:00
Rémi Verschelde
777c821748
Merge pull request #57462 from mashumafi/master-fix-button-icon-alpha3
Fix button icon_disabled_color alpha channel
2022-01-31 14:53:22 +01:00
Rémi Verschelde
7cb25c2870
Merge pull request #57456 from Paulb23/placeholder-color
Move placeholder colour to theme item
2022-01-31 14:52:34 +01:00
bruvzg
e1148cc452 Revert "Fix control node transform animation jitter with pivot offset"
This reverts commit dfb7d46a2a.
2022-01-31 13:30:35 +02:00
mashumafi
c317a97359 Fix button icon_color_disabled alpha channel 2022-01-30 14:25:42 -05:00
Paulb23
1cd1df5dc3 Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
Igor Kordiukiewicz
f170d6a171 With auto_brace_complete enabled, selected text now gets wrapped by braces 2022-01-30 17:33:13 +01:00