Commit graph

632 commits

Author SHA1 Message Date
fluffrabbit
4877b714b3
Add magnetometer sensor support for Android 2016-05-27 14:36:55 -03:00
Juan Linietsky
8be2fabbe5 Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Geequlim
728ce570a5 Add spaces to macros in memory.h to make C++11 compilers happy 2016-05-27 16:48:27 +08:00
Juan Linietsky
b2a4908e9c Real-Time Remote Inspector support 2016-05-22 19:29:06 -03:00
Juan Linietsky
eacb8f04c4 Merge remote-tracking branch 'origin/master' 2016-05-21 22:34:55 -03:00
Juan Linietsky
a75f896338 First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot
internals.
2016-05-21 21:18:16 -03:00
Hubert Jarosz
33403d91f7
remove trailing whitespace 2016-05-21 15:29:25 +02:00
Juan Linietsky
c195c0df6b -Added configuration warning system for nodes
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
2016-05-17 18:28:44 -03:00
punto-
433de90564 Removing round from int interpolation
This might break some animations that use int tracks in continuous mode, but it should provide a more uniform interpolation for things like sprite frames.
2016-05-17 13:27:49 -03:00
kjohnson0451
eb10c21a00 Adds the invert() method to DVector.
This effectively allows invert() to be used on the following types:
ByteArray, IntArray, RealArray, StringArray, Vector2Array, Vector3Array, ColorArray
2016-05-16 13:06:41 -04:00
Juan Linietsky
bed3efb17e New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
2016-05-14 23:48:45 -03:00
Rémi Verschelde
22d1385caf classref: Directory and ConfigFile 2016-05-12 08:41:43 +02:00
Mattias Cibien
49c473bb36 Added possibility to strip left and right to strip_edges (#4594) 2016-05-11 09:22:59 +02:00
Rémi Verschelde
21a71e8b7c Merge pull request #4553 from AlexHolly/fix-percent-decode-utf8
fix percent decode utf8 error
2016-05-07 20:19:32 +02:00
Rémi Verschelde
c556a97b27 Variant: readd String.ends_with and Dict.has_all
Erroneously removed in cfd3efd097.
2016-05-06 10:45:09 +02:00
Ariel Manzur
cfd3efd097 export fix_alpha_edges 2016-05-05 18:41:06 -03:00
Alexander Holland
f86cffd8e6 fix percent decode utf8 error 2016-05-05 13:34:15 +02:00
Rémi Verschelde
c71afda499 Merge pull request #4549 from AlexHolly/httpclient-rawbody-support
HTTPClient request with raw_array body
2016-05-05 09:30:33 +02:00
Rémi Verschelde
99e31e1005 Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Fix wrong return and argument types in documentation
2016-05-05 09:27:14 +02:00
Alexander Holland
ab1da5dc1b httpclient request withh raw_array body 2016-05-04 19:49:01 +02:00
Juan Linietsky
89d87294db ability to shrink all images x2 on load
this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-04 12:37:07 -03:00
Ignacio Etcheverry
2060e6616c Add missing Vector2Array case to Variant::operator String()
- Correcly display Vector2Array default arguments in the documentation
2016-05-04 15:16:24 +02:00
Juan Linietsky
567cb691ec Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
Juan Linietsky
5bb7cef836 Support for dynamic fonts (TTF)
Added support for DynamicFont, which can load a TTF of any size to use
as a font. No import required.
2016-05-01 23:13:06 -03:00
Rémi Verschelde
6883325f92 math: Fix rounding error for 0 in Math::round (#4495)
Thus revert the previous workaround in commit b123bc4a2a.
Fixes #3221.
2016-05-01 11:37:46 +02:00
Franco Eusébio Garcia
a735573327 Add math/script expression evaluation in editor (#3620)
Rebase of #453
2016-05-01 10:33:32 +02:00
Alexander Holland
6ad226ac38 fix - HTTPClient connection keep-alive duplicate Headers #4208 2016-04-27 21:07:49 +02:00
Rémi Verschelde
a1ebf555b7 Merge pull request #4409 from Hinsbart/encode_axis_value
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
2016-04-24 14:32:43 +02:00
Hinsbart
9201b5a27c Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)
2016-04-23 15:26:07 +02:00
Hinsbart
3b12f9ea82 add sign comparison for joystick axis events in InputMap::_find_event
fixes #4400
2016-04-22 16:36:45 +02:00
Rémi Verschelde
fd07ef07fa Merge pull request #4345 from mownier/add/getter/http-client-connection
Added getter method for the connection property in HTTPClient.
2016-04-18 13:50:09 +02:00
Mounir Ybanez
0ca7e19242 Added getter method for the connection property in HTTPClient. (#4336)
- Exposed a getter method for the private property named `connection` in HTTPClient class.
2016-04-18 17:16:15 +08:00
Alexander Holland
a379ed56ea string ends_with 2016-04-17 23:49:21 +02:00
Bojidar Marinov
7a18bb8ace Fix File.get_csv_line not including quoted newlines in the output
Close #1232
2016-04-16 15:12:29 +03:00
Rémi Verschelde
89fcd529f3 Merge pull request #4223 from AlexHolly/dictionary-has-all
dictionary has_all
2016-04-11 20:59:35 +02:00
punto-
e8a0b2462b Use non-templated nearest_power_of_2
Works around #4262 and likely #4190.

(cherry picked from commit 3a390e9b44)
2016-04-11 08:49:44 +02:00
Rémi Verschelde
473de561f8 Remove duplicate 2016-04-07 21:20:22 +02:00
Alexander Holland
a8ebd43ab7 dictionary has_all 2016-04-04 18:37:43 +02:00
Rémi Verschelde
0a5472e697 Remove trailing spaces 2016-04-02 20:26:12 +02:00
Rémi Verschelde
81b449908e Add support for patch versions (2.0.x)
(cherry picked from commit 706d576f7b)
2016-03-22 18:41:09 +01:00
Kyle Luce
674c6f2f2d Add function to convert Date time from a dictionary to Epoch
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be
  consistent.

Ticket:
https://github.com/godotengine/godot/issues/4038
2016-03-16 23:13:39 -07:00
Kyle Luce
feef563f3f Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
   (added 1 to month to map to 1-12)

Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Rémi Verschelde
801221d01b Remove undefined binds
Bug introduced by 6eb4812
2016-03-12 18:53:13 +01:00
Saracen
6eb4812317 Borderless window support for the Win32 build. Default window position is now also centred. 2016-03-12 16:38:12 +00:00
Juan Linietsky
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Rémi Verschelde
042f8bf88c Merge pull request #3934 from Razzlegames/epocConvert
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-10 15:00:58 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Rémi Verschelde
1dad6eca81 Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
2016-03-08 23:54:46 +01:00
Rémi Verschelde
32bb7a04a2 Merge pull request #3833 from AlexHolly/feature-file-md5
expose md5 for file(s) to gdscript
2016-03-08 19:32:33 +01:00
Josh Grams
f7fad32188 Variant::blend: add Quat, fix Vector3. 2016-03-08 06:38:19 -05:00
hondres
9544042adb fix InputMap::action_erase_event()
fixes #3976
2016-03-07 19:00:17 +01:00
Kyle Luce
866e47ec54 Added epoc to dictionary converter
Useful for when user is storing time as epoc and wants to do operations on this
time and then display in human readable form

https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650&notif_t=group_comment_reply
2016-03-05 12:15:01 -07:00
Juan Linietsky
5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Rémi Verschelde
002ff3cc9a Revert "Merge pull request #3814 from est31/iterators_for_for"
This reverts commit adf5056889, reversing
changes made to ee2bc87c0e.
2016-03-01 18:09:48 +01:00
Josh Grams
391ce81c5e AnimationTreePlayer: blend value tracks (closes #2299)
Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
2016-03-01 07:37:36 -05:00
est31
0b24a13fa0 Fix bug with nearest_power_of_2_templated
We have to shift log(num of bits) many times not num of bytes many.
2016-02-29 06:51:19 +01:00
sheepandshepherd
bc87ce6236 Add RangeIterator class for loops 2016-02-28 22:47:41 +01:00
Juan Linietsky
6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Alexander Holland
d093f558ab expose md5 for file(s) to gdscript 2016-02-25 19:25:29 +01:00
Rémi Verschelde
32e1a56cd3 Merge pull request #3771 from est31/fix_memalloc
Fix allocation bug
2016-02-23 22:12:25 +01:00
eska
104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Ariel Manzur
cc7cca55b0 adds original http headers to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur
5e36ae3bb6 adds original http header to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur
3ac0267daa better array alignment 2016-02-19 07:01:57 -03:00
Ariel Manzur
0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 2016-02-19 05:40:24 -03:00
est31
fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-19 07:58:42 +01:00
Aren Villanueva
7b25641813 Reject any native video player calls on iOS that point to files within .pck archives.
Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Nuno Donato
b51c720c80 fix color when hue is set to 1 2016-02-18 10:34:45 +00:00
Rémi Verschelde
130f8fa193 Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
2016-02-17 23:01:27 +01:00
Rémi Verschelde
188474df52 Merge pull request #3743 from StraToN/fix_ustring_camelcase2underscore
Fixed String::camelcase_to_underscore() so it works in all cases.
2016-02-17 21:27:37 +01:00
sheepandshepherd
c88c60d08e Correct octree's AABB intersect test, fixes #3576 and #3253 2016-02-17 20:06:40 +01:00
Julian Murgia - StraToN
7b47153072 Fixed String::camelcase_to_underscore() so it works in all cases. Fixes PR #1650 2016-02-17 19:26:22 +01:00
hondres
6de2b9d864 doc: use correct identifier for InputEventJoystick{Motion, Button} 2016-02-10 23:37:25 +01:00
hondres
df4faf8f33 support horizontal mouse wheel, use in text editor 2016-02-04 17:16:22 +01:00
Rémi Verschelde
c0aade4ba4 Merge pull request #3493 from Hinsbart/wm_class
x11: use different strings for WM_CLASS depending on context
2016-02-03 11:30:22 +01:00
Rémi Verschelde
7cb930dbed Merge pull request #3502 from trtstm/csv
Added delimiter to File.get_csv_line
2016-02-03 11:21:52 +01:00
Rémi Verschelde
fc65a57ff5 Merge pull request #3538 from Hinsbart/temp
remove pc_joystick_map.h
2016-02-03 11:18:43 +01:00
Juan Linietsky
f6a8a0f513 -Correctly flip BG texture if viewport is flipped, fixes #3507 2016-02-02 07:40:38 -03:00
Juan Linietsky
9386b76497 -Propertly detect mantissa floats in variantparser, fixes #3257 2016-02-01 19:17:05 -03:00
Juan Linietsky
b587614653 Make sure variant parser recognizes "nil" for compatibility with old engine.cfg style cofig. Closes #3531 2016-02-01 19:01:06 -03:00
Juan Linietsky
cecb37a7a3 Merge pull request #3532 from eska014/fix-globals-vectors
Encode vectors in Globals
2016-02-01 18:59:47 -03:00
hondres
f4fa74fe28 remove pc_joystick_map.h 2016-02-01 14:28:53 +01:00
Rémi Verschelde
d3bd1a731c Merge pull request #3533 from Biliogadafr/FixColorArrayTscn
Parse ColorArrays correctly (tscn), fixes #3530
2016-02-01 11:53:23 +01:00
Biliogadafr
31fe57778d Parse ColorArrays correctly (tscn)., fixes #3530 2016-02-01 02:56:58 +03:00
Ariel Manzur
0cd8c054a2 thread renaming 2016-01-31 20:23:24 -03:00
eska
b653762491 Encode vectors in Globals 2016-02-01 00:20:55 +01:00
Juan Linietsky
817fd1ab71 -Added method flags to global constants for script
-Added a new flag METHOD_FLAG_FROM_SCRIPT to get_method_list() flag property. Closes #3489
2016-01-31 15:40:51 -03:00
eska
0c85009f1c Remove debug prints 2016-01-29 18:04:06 +01:00
tmt
2447c3171f File: Added delimiter to get_csv_line 2016-01-28 23:20:18 +01:00
hondres
11e4c128ac x11: use different strings for WM_CLASS depending on context 2016-01-27 21:53:37 +01:00
Rémi Verschelde
6ceb1c3a9f Merge pull request #3440 from TheHX/issue-2946
Fixed small inconsistencies with the text format
2016-01-25 10:58:50 +01:00
Franklin Sobrinho
41ae83e415 Fixed small inconsistencies with the text format 2016-01-24 18:38:37 -03:00
Juan Linietsky
72d1f2ef30 Merge pull request #3437 from vnen/fix-3149
Change default video mode for X11
2016-01-24 17:44:26 -03:00
reduz
341f8e6d2b -remved p_peer is null error messages, fixes #1150 2016-01-24 16:59:39 -03:00
George Marques
f4a39692b9 Change default window size for desktop
Fix #3149
2016-01-24 17:52:33 -02:00
Juan Linietsky
c247f5ad61 Removed get() function from many variant typed arrays, fixes #2135 2016-01-24 01:00:42 -03:00
Juan Linietsky
a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
2016-01-23 21:42:15 -03:00
Juan Linietsky
c9580965ea -Remote deploy now uses FS over USB on Android, super fast! 2016-01-20 00:29:34 -03:00
volzhs
fb2bf78591 Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
Juan Linietsky
4248c84e20 -Make sure scenes properly update when switching tabs, even if sub-instances changed. Fixes #3201 2016-01-14 11:06:20 -03:00
Tolga Cakir
f2beb66c65 Fix typo 2016-01-13 00:06:38 +01:00
punto-
7393e40452 Merge pull request #3272 from Hinsbart/joy-binding
Add some joystick functions to input. Enables manipulation of mapping…
2016-01-12 03:59:19 -03:00
Liangdi
bed76b3856 Fix xml opt with XML_ENABLE macro 2016-01-12 00:40:32 +08:00
Ariel Manzur
3db379376f made headers case insensitive 2016-01-11 07:49:05 -03:00
Rémi Verschelde
e2fb8b7042 Merge pull request #3297 from AlexHolly/comment-some-print_lines
comment some print_lines
2016-01-11 11:32:09 +01:00
Juan Linietsky
725b61bb6c properly handle typed array constructors in VariantParser, closes #3054 2016-01-10 23:22:48 -03:00
Juan Linietsky
a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
Juan Linietsky
52e53d4513 -Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272 2016-01-10 15:15:04 -03:00
Juan Linietsky
4fdab4f555 added a new function to escape properly json, fixes #3282 2016-01-10 15:01:06 -03:00
Juan Linietsky
cc34e0dee9 Make sure variant parser actually writes floats when float property is requested, closes #3301 2016-01-10 11:51:05 -03:00
Juan Linietsky
6c8cf30697 -fix stray file left open when parsing configuration, closes #3299 2016-01-10 10:00:58 -03:00
Juan Linietsky
f5a3c1ccde make sure file is closed if something fails 2016-01-10 09:59:14 -03:00
Alexander Holland
151e9600aa comment some print_lines 2016-01-09 23:53:34 +01:00
Juan Linietsky
292e8bf0ab fix issues related to StringArray parsing 2016-01-08 21:09:13 -03:00
Juan Linietsky
176afb2feb -Use simpler methods for parsing simple tags, fixes #3274 2016-01-08 19:03:17 -03:00
hondres
c632c13c66 Add some joystick functions to input. Enables manipulation of mappings at runtime 2016-01-08 00:40:41 +01:00
Juan Linietsky
b6388e6001 added ':' support to VariantParser, given it' s used by export.cfg 2016-01-07 09:16:11 -03:00
Juan Linietsky
4e367a4b7b -fix bugs related to parsing config files with new variantparser, closes #3248 closes #3207 2016-01-07 09:07:18 -03:00
mrezai
5bf25e46be Fix config file parser bug that cause showing project name as "Unnamed Project" 2016-01-06 12:10:38 +03:30
Juan Linietsky
3d0bd1a3f3 -make signals throw an error when target method is not found, fixes #2036
-removed 4 arguments limit for emit_signal() from script
-remvoed 4 arguments limit for call_deferred() from script
2016-01-04 09:35:21 -03:00
Juan Linietsky
0e71d49ef4 -Fix crash at exit due to unnecesary check in command queue, fixes #2034
-Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760
2016-01-04 00:00:33 -03:00
Juan Linietsky
7a931b4d3a Fixed the decimals function, it can't be perfect but it should be good enough. Closes #1955 2016-01-03 19:18:47 -03:00
Juan Linietsky
e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky
1597082c85 -Ability to roll-back script-exported properties to their default value on the script, closes #2128 2016-01-02 20:17:31 -03:00
Juan Linietsky
32a6120a5c fixed string operator[], which was broken. Closes #2202 2016-01-02 14:58:27 -03:00
Juan Linietsky
757b8c4206 -Restore mouse on X11 when debugger break happens, closes #2232 2016-01-02 12:58:59 -03:00
Juan Linietsky
432e2e7769 proper joy axis support as actions, can be configured and inquired, fixes #2317 2016-01-02 09:37:16 -03:00
hondres
83baa05915 bind trigger constants 2016-01-02 04:23:39 +01:00
hondres
117ae93cf1 Analog values for gamepad triggers, using axes 6 & 7 2016-01-02 03:34:32 +01:00
Ignacio Etcheverry
3de30bf01d Added default value param to ConfigFile.get_value() 2016-01-01 21:12:54 +01:00
Juan Linietsky
199a29b353 Merge pull request #3184 from vnen/update-copyright-2016
Update copyright to 2016 in headers
2016-01-01 11:03:29 -03:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Juan Linietsky
810f049edf introspection of signals and signal connections from GDScript was not working, fixes #2325 2016-01-01 10:28:15 -03:00
Juan Linietsky
37f2222dd7 -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Color, to deal with colors in the 0-255 range. Closes #2345 2015-12-31 18:26:49 -03:00
Juan Linietsky
6b1849d29b make json sub-dictionaries shared, fixes #2381 2015-12-31 17:56:51 -03:00
Juan Linietsky
bc2b1696e6 suport old-style engine.cfg colors in VariantParser, fixes #3176 2015-12-31 14:30:50 -03:00
Juan Linietsky
586e482a98 -Fix parsing of comments in VariantParser, fixes #3175 2015-12-31 10:25:21 -03:00
Juan Linietsky
b60a3e7202 -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser
-It is now finally possible to parse back a variant from text!
2015-12-31 00:54:00 -03:00
Juan Linietsky
335c52ba03 Merge branch 'master' of https://github.com/godotengine/godot 2015-12-31 00:33:07 -03:00
Juan Linietsky
fd836cad27 -Ensure .tscn and .tres always save in a deterministic way, fixes #2495
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-31 00:31:00 -03:00
reduz
555ad5f8b7 removed wron return types, fixes #2483
removed console, which was obsolete and unused sine long long ago
2015-12-29 18:46:21 -03:00
reduz
101fe4b845 remove an extra line 2015-12-29 14:58:16 -03:00
reduz
77b5b4f4df removed some prints 2015-12-29 12:56:58 -03:00
reduz
496cb49771 Fix proper ordering of project settings properties, also fixes inability to change order of autoloads 2015-12-28 18:04:22 -03:00
reduz
e0d21d2158 Ability to set autoloads as singleton global variables 2015-12-28 15:59:20 -03:00
Rémi Verschelde
d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
punto-
33e5c3181d Merge pull request #3101 from Hinsbart/remapping-new
Better gamepad support
2015-12-20 11:08:04 -03:00
Ariel Manzur
b989d4f887 thread can't rename itself on initialization :( 2015-12-18 09:48:39 -03:00
Ariel Manzur
f25812794d thread renaming by core_bind 2015-12-18 03:06:51 -03:00
hondres
af633c7941 Better gamepad support 2015-12-18 06:12:53 +01:00