Commit graph

5413 commits

Author SHA1 Message Date
BZ1234567890
04798d6352 [Android 14] Fix GodotEditText white box showing during editor load 2024-02-15 01:06:18 +01:00
passivestar
757a691b5e Fix Ctrl+Tab and Ctrl+Shift+Tab on macOS 2024-02-15 02:49:31 +04:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Thaddeus Crews
633dcf6dfd
SCons: "Environment" to "SConsEnvironment" 2024-02-14 09:26:47 -06:00
Muller-Castro
a8bc9f3e78 Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
Rémi Verschelde
3a2fb42838
Merge pull request #85100 from ztc0611/fix-ios-focus-mainloop-notifs
Enhance mobile suspend MainLoop notifications
2024-02-14 14:07:54 +01:00
Rémi Verschelde
e5a3fd1e53
Merge pull request #88304 from m4gr3d/fix_gradle_build_for_non_ascii_path_main
Fix gradle build errors when the build path contains non-ASCII characters
2024-02-13 23:43:59 +01:00
Rémi Verschelde
afc49e52e4
Merge pull request #88130 from AlekseyKapustyanenko/Rotary_Input
Add rotary input support for Android platform
2024-02-13 23:43:33 +01:00
Rémi Verschelde
b6dee8850b
Merge pull request #87384 from bruvzg/sys_base_color
Add method to get "base" system UI color and system theme change callback.
2024-02-13 23:43:21 +01:00
Rémi Verschelde
68c583d30c
Merge pull request #86619 from Alex2782/fix_flag_decimal
Fix virtual keyboard for decimal values on Android
2024-02-13 23:43:11 +01:00
Fredia Huya-Kouadio
f1887a30f3 Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
Andreia Gaita
21e524a798 C#: Let platforms signal if they support it or not
Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.

This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00
Alexander Hartmann
6f91c00056 Fix virtual keyboard for decimal values on Android 2024-02-13 22:20:47 +01:00
ALEKSEY KAPUSTYANENKO
d5c2a641f0 Add rotary input support. Fix documentation 2024-02-13 21:12:59 +04:00
bruvzg
ee53ae28df
Add method to get "base" system UI color (macOS/Windows) and system theme change callback. 2024-02-13 18:38:53 +02:00
bruvzg
deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help. 2024-02-13 18:37:37 +02:00
Rémi Verschelde
b50001ecfe
Merge pull request #87999 from bruvzg/metal_layer
[macOS / iOS] Switch Vulkan init to `VK_EXT_metal_surface` extension.
2024-02-13 17:24:15 +01:00
Rémi Verschelde
b36480684c
Merge pull request #87954 from bruvzg/mac_fd_no_type
[macOS] Do not show file type popup in the native file dialog if there's only one option, improve `*.*` filter handling.
2024-02-13 17:24:11 +01:00
Rémi Verschelde
ae603f2dc6
Merge pull request #87908 from bruvzg/mac_gen_plist
[macOS] Generate min. `Info.plist` for frameworks if it's missing. Validate framework bundle ID characters.
2024-02-13 17:24:07 +01:00
Rémi Verschelde
747977807a
Merge pull request #87657 from bruvzg/app_dist
[macOS export] Allow unpacked .app export in "Distribution" export mode.
2024-02-13 17:23:59 +01:00
Rémi Verschelde
937fa7b04a
Merge pull request #87465 from bruvzg/macos_demini_vis_state
[macOS] Update window visible state on deminiaturize.
2024-02-13 17:23:51 +01:00
Rémi Verschelde
bd57d2de18
Merge pull request #87277 from bruvzg/macos_swipe
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-02-13 17:23:46 +01:00
Rémi Verschelde
c8b5290119
Merge pull request #87013 from bruvzg/intel_angle_with_ids
[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-02-13 17:23:41 +01:00
Rémi Verschelde
164ec4929f
Merge pull request #86934 from bruvzg/mac_icon_fix
[macOS export] Fix RLE icon generation.
2024-02-13 17:23:25 +01:00
Rémi Verschelde
de77f0ac7f
Merge pull request #86255 from bruvzg/_bundle_build
[iOS/macOS] Add option to automatically build (and sign / archive) bundles.
2024-02-13 17:23:10 +01:00
Rémi Verschelde
7069b3d351
Merge pull request #80211 from bruvzg/status_ind
Implement support for application status indicators (tray icons).
2024-02-13 17:22:55 +01:00
Rémi Verschelde
00403671e4
Merge pull request #79875 from bruvzg/mingw_force_sep_ds
[MinGW] Force separate debug symbols if executable size is larger than 1.9 GB.
2024-02-13 17:22:46 +01:00
bruvzg
f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
bruvzg
94238d0462
[iOS/macOS] Add option to automatically build (and sign / archive) bundles. 2024-02-13 16:36:41 +02:00
bruvzg
8da36031e4
Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
bruvzg
d9b7075ba6
[macOS] Fix color picker on HDR screens. 2024-02-13 11:24:43 +02:00
Rémi Verschelde
3be3d5099c
Merge pull request #87340 from DarioSamo/rd_common_context
Finish splitting functionality of the `RenderingDevice` backends into `RenderingDeviceDriver`.
2024-02-12 23:29:32 +01:00
Rémi Verschelde
1b55fa15b0
Merge pull request #86089 from adamscott/pwa-coop-coep
Add PWA option to ensure cross-origin isolation headers on web export
2024-02-12 23:29:16 +01:00
Adam Scott
62cec03a06
Add option to ensure cross-origin isolation headers on web export 2024-02-12 09:27:39 -05:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
Rémi Verschelde
f317cc713a
Merge pull request #88220 from FaycalElOuariachi/display_server_windows-clipboard_get_image-fix-DIB-image-import
Fix the fetching of images in `CF_DIB` format in `DisplayServerWindows::clipboard_get_image`
2024-02-12 13:35:11 +01:00
Rémi Verschelde
ed7f1186a6
Merge pull request #88155 from Rubonnek/use-safeflag-instead
Use `SafeFlag` for `EditorHTTPServer.server_quit`
2024-02-12 13:34:41 +01:00
Rémi Verschelde
0178cd47a5
Merge pull request #86977 from Mickeon/documentation-editor-export-platform-web-no-funny-quirks-in-this-branch
Add documentation to EditorExportPlatformWeb
2024-02-12 13:33:52 +01:00
Faycal ElOuariachi
c1ec0360e9 Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image
Fix the fetching of images from windows clipboard, if they're in CF_DIB format (e. g. by taking screenshots).

Image::create_from_data was used with an instance of Image, but it's a static function, returning a new instance.
2024-02-12 13:14:11 +01:00
Micky
7ffacb5d49 Add documentation to EditorExportPlatformWeb 2024-02-11 18:28:27 +01:00
Wilson E. Alvarez
c32e48890f
Use SafeFlag for EditorHTTPServer.server_quit 2024-02-09 14:37:17 -05:00
Rémi Verschelde
4e990cd7e5
Merge pull request #88134 from akien-mga/scons-wayland-py3.12-escape
SCons: Use r-strings for wayland-scanner builder command
2024-02-09 18:10:19 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
Rémi Verschelde
03c8a0d089
SCons: Use r-strings for wayland-scanner builder command
Silences a Python 3.12 warning.
2024-02-09 15:52:20 +01:00
bruvzg
cc313a1c1c
[macOS] Allow open_shell to handle filenames without file://. 2024-02-09 08:27:55 +02:00
Rémi Verschelde
af645c4977
Merge pull request #88063 from Faless/web/editor_server_refactor
[Web] Refactor Editor web server.
2024-02-08 10:54:08 +01:00
Rémi Verschelde
11964fb569
Merge pull request #87464 from bruvzg/pck_section
[Linux] Add support for PCK embedding section with non GNU-ld linkers.
2024-02-08 10:53:36 +01:00
Fabio Alessandrelli
fdf6fa82c3 [Web] Move polling thread to EditorHTTPServer 2024-02-07 20:40:12 +01:00
Fabio Alessandrelli
222214c05f [Web] Move EditorHTTPServer implementation to cpp. 2024-02-07 14:25:56 +01:00
Rémi Verschelde
7223c5b54a
Fix various typos with codespell
Using 2.2.7.dev115+g0eb441d6.

Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".

Also includes the typo fix from #87927.

Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Rémi Verschelde
08eaeff640
Merge pull request #88050 from bruvzg/sec_state
[macOS] Enabled secure restorable state.
2024-02-07 11:07:09 +01:00
Rémi Verschelde
e89807514e
Merge pull request #88043 from jsjtxietian/web-data-race
Fix data race regarding `server_quit` in `EditorExportPlatformWeb`
2024-02-07 11:06:23 +01:00
Rémi Verschelde
c9c2b12637
Merge pull request #88028 from Calinou/wayland-silence-scanner-check
Silence wayland-scanner check in buildsystem
2024-02-07 11:06:00 +01:00
Rémi Verschelde
67234eafc1
Merge pull request #88024 from Calinou/doc-android-package-unique-name
Improve documentation on Android package unique name
2024-02-07 11:05:10 +01:00
Rémi Verschelde
7cd3467713
Merge pull request #88010 from akien-mga/web-closure-ECMASCRIPT_2021
Web: Bump closure compiler spec to `ECMASCRIPT_2021`
2024-02-07 11:04:47 +01:00
Rémi Verschelde
3b6f2e0525
Merge pull request #87977 from Chubercik/wayland-1.22.0
wayland: Update to 1.22.0
2024-02-07 11:02:05 +01:00
Rémi Verschelde
bf8814ed10
Merge pull request #87842 from bruvzg/sigtrap
[macOS] Add SIGTRAP to the crash handler.
2024-02-07 10:59:42 +01:00
Rémi Verschelde
4f478a55cc
Merge pull request #86843 from RandomShaper/fix_null_ptr
Avoid several null-dereferences of ApiContextRD
2024-02-07 10:58:01 +01:00
bruvzg
84380a94f7
[macOS] Enabled secure restorable state. 2024-02-07 10:59:35 +02:00
jsjtxietian
ea974e1877 Fix data race regarding server_quit in EditorExportPlatformWeb 2024-02-07 11:27:38 +08:00
Pedro J. Estébanez
d5a5dd52e8 Avoid several null-dereferences of ApiContextRD 2024-02-06 19:55:01 +01:00
Hugo Locurcio
7b0f2a5f53
Silence wayland-scanner check in buildsystem
This prevents a wayland-scanner message from appearing every build
when `wayland=yes` is used (the default). The error message when
wayland-scanner is still printed as it's not printed by
wayland-scanner itself.
2024-02-06 19:49:34 +01:00
Hugo Locurcio
111908c4ed
Improve documentation on Android package unique name
- Document `$genname` behavior.
- Update to match actual validation and Google Play guidelines.
2024-02-06 18:20:39 +01:00
Jakub Marcowski
292df42c3f wayland: Update to 1.22.0 2024-02-06 10:23:42 +01:00
Rémi Verschelde
d29b0d90e0
Web: Bump closure compiler spec to ECMASCRIPT_2021
Fixes #88008.
2024-02-06 09:19:07 +01:00
Markus Sauermann
2235a1cbd0 Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
Rémi Verschelde
d3352813ea
Merge pull request #87981 from adamscott/add-emscripten--sgl_enable_get_proc_address-linker-flag
Fix emscripten 3.1.51 breaking change about `*glGetProcAddress()`
2024-02-05 18:06:15 +01:00
Rémi Verschelde
843c350cca
Merge pull request #87956 from adamscott/fix-emscripten-lto-build
Add workaround for emscripten >= 3.1.47 LTO build
2024-02-05 18:05:26 +01:00
Adam Scott
5922ac0fb1
Fix emscripten 3.1.51 breaking change about *glGetProcAddress() 2024-02-05 11:55:03 -05:00
Zach Coleman
fc7a63cbf3 Enhance mobile suspend MainLoop Notifications 2024-02-04 21:10:06 -05:00
bruvzg
70e328385c
[macOS] Check Vulkan SDK version when looking for MoltenVK libs. 2024-02-04 23:09:52 +02:00
Adam Scott
656bc22e28
Add workaround for emscripten >= 3.1.47 LTO build 2024-02-04 15:24:24 -05:00
bruvzg
b5dfeca498
[macOS] Do not show file type popup in the native file dialog if there's only one option, improve *.* filter handling. 2024-02-04 21:30:59 +02:00
Rémi Verschelde
c680c7cffe
Merge pull request #87912 from bruvzg/menu_name_set_fix
[macOS] Fix changing main menu item names.
2024-02-03 23:22:35 +01:00
Rémi Verschelde
bbccd95d22
Merge pull request #84885 from shana/vsproj-for-everyone
New VS proj generation logic that supports any platform that wants to opt in
2024-02-03 23:17:18 +01:00
bruvzg
112f489449
[macOS] Fix changing main menu item names. 2024-02-03 21:12:48 +02:00
bruvzg
1c1036567a
[macOS] Generate min. Info.plist for frameworks if it's missing. Validate framework bundle ID characters. 2024-02-03 19:48:21 +02:00
Rémi Verschelde
99db7204dc
Merge pull request #87848 from nikitalita/natvis-cowdata-fix
Fix `godot.natvis` after CowData 64-bit promotion
2024-02-02 12:05:39 +01:00
nikitalita
559b434ef1 Fix natvis after CowData 64-bit changes 2024-02-01 13:40:06 -08:00
bruvzg
b990cb95a9
[macOS] Add SIGTRAP to the crash handler. 2024-02-01 23:30:33 +02:00
Stuart Carnie
8f6d4eaa31
use autorelease pools around main loop
Reduces memory usage considerably
2024-02-02 07:06:53 +11:00
Andreia Gaita
7638a6c981 Add new VS proj generation logic that supports any platform that wants to opt in
Custom Visual Studio project generation logic that supports any platform that has a msvs.py
script, so Visual Studio can be used to run scons for any platform, with the right defines per target.

Invoked with `scons vsproj=yes`

To generate build configuration files for all platforms+targets+arch combinations, users should call

```
scons vsproj=yes platform=XXX target=YYY [other build flags]
```

for each combination of platform+target[+arch]. This will generate the relevant vs project files but
skip the build process, so that project files can be quickly generated without waiting for a command line
build. This lets project files be quickly generated even if there are build errors.

All possible combinations of platform+target are created in the solution file by default, but they
won't do anything until each one is set up with a scons vsproj=yes command for the respective platform
in the appropriate command line. This lets users only generate the combinations they need, and VS
won't have to parse settings for other combos.

Only platforms that opt in to vs proj generation by having a msvs.py file in the platform folder are included.
Platforms with a msvs.py file will be added to the solution, but only the current active platform+target+arch
will have a build configuration generated, because we only know what the right defines/includes/flags/etc are
on the active build target currently being processed by scons.

Platforms that don't support an editor target will have a dummy editor target that won't do anything on build,
but will have the files and configuration for the windows editor target.

To generate AND build from the command line, run

```
scons vsproj=yes vsproj_gen_only=no
```
2024-01-31 16:42:42 +01:00
Rémi Verschelde
9adb7c7d13
Merge pull request #87764 from Riteo/wayland-native-handle
Wayland: Implement `window_get_native_handle`
2024-01-31 14:01:59 +01:00
Rémi Verschelde
f23fda39d3
Merge pull request #87776 from bruvzg/wl_nfd
[Wayland] Add support for native file dialogs.
2024-01-31 14:00:30 +01:00
bruvzg
edb21e0573
[Wayland] Add support for native file dialogs. 2024-01-31 14:13:19 +02:00
Riteo
d8658df94e Wayland: implement window_get_native_handle
This will be the most useful for stuff like OpenXR, although we'd need a
way to eventually also expose the EGL handles.
2024-01-31 11:57:05 +01:00
Rémi Verschelde
7de88873a6
Merge pull request #87765 from Riteo/wayland-skip-no-scanner
Wayland: Disable backend at build-time if wayland-scanner is missing
2024-01-31 10:56:06 +01:00
Rémi Verschelde
6287d7ce70
Merge pull request #87720 from fire/llvm-mingw-qitabent
Avoid non-constant-expression cannot be narrowed on Windows on mingw.
2024-01-31 10:55:19 +01:00
K. S. Ernest (iFire) Lee
f711b4f01f Avoid non-constant-expression cannot be narrowed on Windows mingw.
Fixes non-constant-expression cannot be narrowed from type 'DWORD' (aka 'unsigned long') to 'int' in initializer list [-Wc++11-narrowing]

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-01-30 20:21:26 -08:00
Riteo
c3d6cc57be Wayland: disable backend at build-time if wayland-scanner is missing
This allows previous X11-only setups to still build Godot with default
settings. Note that compilation will still abort if wayland-scanner is
present but not the various Wayland libraries.
2024-01-31 02:08:33 +01:00
Rémi Verschelde
aff437e623
Merge pull request #87734 from bruvzg/raw_str_d3d
Use raw strings for D3D12 install messages.
2024-01-30 17:48:19 +01:00
Riteo
7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
bruvzg
ffdf8084c0
Use raw strings for D3D12 install messages. 2024-01-30 11:13:12 +02:00
Rémi Verschelde
51991e2014
Merge pull request #84674 from m4gr3d/add_flag_to_run_scons_from_gradle
Add parameter to allow generation of the Godot native shared libraries from gradle
2024-01-29 23:24:05 +01:00
Rémi Verschelde
604f8b093e
Merge pull request #87624 from bruvzg/dx12_old_mingw
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-29 13:17:41 +01:00
Rémi Verschelde
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
bruvzg
34723b0d3a
[macOS export] Allow unpacked .app export in "Distribution" export mode. 2024-01-28 00:02:20 +02:00
bruvzg
dfa303f7c4
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in. 2024-01-26 20:43:18 +02:00
Mel Collins
8406e60522 Add InputEventKey.location to tell left from right
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.

It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00