Commit graph

14233 commits

Author SHA1 Message Date
smix8
0a485fc30a Add HeightMapShape3D functions to get min / max height
Adds HeightMapShape3D functions to get min / max height.
2024-02-04 01:23:30 +01:00
A Thousand Ships
6d3c987808
Fix max_collisions not being passed in PhysicsBody3D::test_move 2024-02-03 16:19:09 +01:00
Dheatly23
9862056fa5 Fix Quaternion Keyframe Optimization 2024-02-03 16:16:21 +07:00
kit
8ddd27ce1e Fix freeze in TextEdit with scroll_past_end_of_file and fit_content_height 2024-02-02 16:45:06 -05:00
Rémi Verschelde
10e111477d
Merge pull request #87856 from bruvzg/transpbg
Automatically set viewport background to transparent when window flag is set.
2024-02-02 12:06:29 +01:00
Rémi Verschelde
0d1fa8d657
Merge pull request #87854 from jsjtxietian/Placeholder
Update visuals immediately after resizing `Placeholder*` textures
2024-02-02 12:06:05 +01:00
Rémi Verschelde
88df5b871f
Merge pull request #87318 from ckaiser/feature/indeterminate_progressbar
Add indeterminate mode to ProgressBar
2024-02-02 12:02:19 +01:00
Rémi Verschelde
7de27ea56a
Merge pull request #84643 from rsburke4/top-level-problem-fix
Fix `Node3D` children using `top_level` in different position in-editor versus runtime
2024-02-02 12:01:25 +01:00
Rémi Verschelde
d714e7b60a
Merge pull request #82933 from aaronfranke/orthonormal-phys-bone-transf
Orthonormalize PhysicalBone3D transforms when resetting them
2024-02-02 12:00:59 +01:00
Rémi Verschelde
58ffe0958a
Merge pull request #74195 from TheSecondReal0/flow-top-to-bottom
Add option to reverse FlowContainer fill direction (HFlow bottom-to-top, VFlow right-to-left)
2024-02-02 12:00:07 +01:00
bruvzg
0d88aadd53
Automatically set viewport background to transparent when window flag is set. 2024-02-02 10:40:26 +02:00
jsjtxietian
e896fbb638 Support immediately update ui after resizing placeholder* texture 2024-02-02 14:56:05 +08:00
TheSecondReal0
b8a7270567 Add option to reverse FlowContainer fill direction (HFlow bottom-to-top, VFlow right-to-left) 2024-02-01 10:41:31 -07:00
Christian Kaiser
c00bd0008a Add indeterminate mode to ProgressBar 2024-01-31 18:11:18 -03:00
Aaron Franke
b015fba2c8
Orthonormalize PhysicalBone3D transforms 2024-01-31 00:10:01 -06:00
Aaron Franke
aed5ea9460
Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
Silc Lizard (Tokage) Renew
a5dffe7804 Fix cubic interpolation wrong argument for the time 2024-01-31 14:02:42 +09:00
Rémi Verschelde
07df0a7ae5
Merge pull request #87732 from aaronfranke/fix-audio-player-3d-autoplay-notif
Fix AudioStreamPlayer3D autoplay and internal notifications
2024-01-30 17:48:15 +01:00
Rémi Verschelde
f390b86acd
Merge pull request #87194 from kitbdev/tab-deselect
Allow no tabs to be selected in TabBar and TabContainer
2024-01-30 17:47:54 +01:00
Aaron Franke
52aa5668fe
Fix AudioStreamPlayer3D autoplay and internal notifications 2024-01-30 00:56:12 -06:00
Rémi Verschelde
86f6811752
Merge pull request #87701 from KoBeWi/extratreestial_tweens
Allow `Node.create_tween()` outside SceneTree
2024-01-29 21:34:13 +01:00
Rémi Verschelde
6c2f412cc7
Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
Fetch override list from ThemeDB
2024-01-29 21:32:10 +01:00
kit
6e965f6c83 Allow tab deselection 2024-01-29 14:30:34 -05:00
kobewi
0de8a736da Allow Node.create_tween() outside SceneTree 2024-01-29 20:18:43 +01:00
kobewi
7d6ded2027 Fetch override list from ThemeDB 2024-01-29 16:41:57 +01:00
Rémi Verschelde
fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
Rémi Verschelde
e59e58a68a
Merge pull request #87686 from radzo73/get_button_color
[TreeItem] Add `get_button_color()`
2024-01-29 13:18:05 +01:00
Rémi Verschelde
5c61803971
Merge pull request #87668 from bruvzg/add_baseline_offset
[TextServer / Font] Add support for customizable baseline offset.
2024-01-29 13:17:52 +01:00
Rémi Verschelde
9a789adff2
Merge pull request #87632 from Sauermann/fix-remove-unused-group-variable
Remove unused internal Variable `Viewport::gui_input_group`
2024-01-29 13:17:48 +01:00
Rémi Verschelde
563364d93e
Merge pull request #87603 from jsjtxietian/_property_get_revert
Fix `ShaderMaterial::_property_get_revert` crash when given non-existing `p_name`
2024-01-29 13:17:25 +01:00
Rémi Verschelde
ef9cb3dfa5
Merge pull request #87535 from Mickeon/scene-tree-configuration-warnings-cleanup
Improve appearance of Node configuration warnings
2024-01-29 13:17:17 +01:00
Rémi Verschelde
440d8cd989
Merge pull request #87167 from 0x0ACB/public_character_body
Make CharacterBody properties public
2024-01-29 13:16:48 +01:00
A Thousand Ships
15369fdb1d
Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
jsjtxietian
f04b584ed3 Fix ShaderMaterial::_property_get_revert crash when given non-exist p_name 2024-01-29 10:39:51 +08:00
radzo73
de5b0d7103 Add get_button_color(column, id)
Docs should point to Color constuctor instead of just the class, but I unfortunately cannot.
2024-01-28 19:09:20 -05:00
bruvzg
85df221610
[TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
Micky
3e4e0f08c4 Improve appearance of Node configuration warnings 2024-01-27 13:03:07 +01:00
Markus Sauermann
36c2c4bf0d Remove unused Variable Viewport::gui_input_group
The gui input group is not needed during the gui input step.
2024-01-26 23:37:30 +01:00
Yuri Sizov
815038962f Improve error reporting in the asset library and in related types
This also makes errors related to asset image loading
verbose-only, because, frankly, users can't do much about
those errors. Spamming them with error messages
about some assets on the frontend being broken
is pointless.
2024-01-26 20:33:22 +01:00
Rémi Verschelde
0f6e68a44d
Merge pull request #87587 from bruvzg/rtl_image_update_connect
[RTL] Connect image update signals.
2024-01-26 11:49:29 +01:00
Rémi Verschelde
d3dfcc5977
Merge pull request #87555 from EIREXE/video_player_unfunny
Replace internal usage of ImageTexture in VideoStreamPlayer for Texture2D
2024-01-26 11:48:42 +01:00
Rémi Verschelde
e96030ecb4
Merge pull request #87506 from mihe/soft-body-without-attachment
Fix error when pinning soft body point without attachment
2024-01-26 11:46:13 +01:00
Rémi Verschelde
2a861ab5a2
Merge pull request #87459 from jsjtxietian/tween-from
Fix passing int to tween's `from` with float property will be forced to interpolate as int
2024-01-26 11:45:25 +01:00
Rémi Verschelde
1ce40ebb44
Merge pull request #87386 from clayjohn/GLES3-lightmap-bake
Add GLES3 infrastructure for lightmap baking in the compatibility backend
2024-01-26 11:44:37 +01:00
Rémi Verschelde
c26a338430
Merge pull request #87356 from jsjtxietian/connection-error
Check if the ref shader is valid in visual shader's `_update_option_menu`
2024-01-26 11:44:13 +01:00
Rémi Verschelde
23275074cb
Merge pull request #86304 from OverloadedOrama/fix-menubar-scaling
Fix `MenuBar` and `MenuButton` hover position scaling properly with the scale factor multiplier
2024-01-26 11:42:59 +01:00
bruvzg
6d17fc1f73
[RTL] Connect image update signals. 2024-01-26 12:18:24 +02:00
Yuri Sizov
68d5043e88 Merge pull request #87541 from clayjohn/TextureRD-property
Avoid saving the texture_rd_rid property of TextureRD resources
2024-01-25 16:27:17 +01:00
Yuri Sizov
91ac53ec1b Merge pull request #87385 from Sauermann/fix-subviewport-physics-picking
Fix SubViewport physics picking
2024-01-25 16:27:02 +01:00
Yuri Sizov
672b034076 Merge pull request #87303 from bruvzg/fd_options_no_editor
[Native File Dialog] Add support for adding custom options to the dialogs (w/o editor changes).
2024-01-25 16:26:58 +01:00
ACB
9d0302d708 Make CharacterBody properties public 2024-01-25 10:31:16 +01:00
jsjtxietian
ff089f8cea Check is the ref shader valid in visual shader's update_option_menu 2024-01-25 11:54:23 +08:00
clayjohn
efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend 2024-01-24 17:13:30 -08:00
Álex Román Núñez
c892582779 Replace internal usage of ImageTexture in VideoStreamPlayer for Texture2D 2024-01-24 23:44:46 +01:00
clayjohn
c6316bff65 Avoid saving the texture_rd_rid property of TextureRD resources
RIDs do not persist between runs, so they should not be saved
2024-01-24 10:34:51 -08:00
Emmanouil Papadeas
e864b26e54 Fix MenuBar hover position scaling properly with the scale factor multiplier 2024-01-24 15:22:16 +02:00
Yuri Sizov
9c9a00f3a8 Merge pull request #87432 from Rindbee/fix-set_global_position-in-control
Fix issue where `set_global_position(global_position)` in `Control` resulted in a different result than `global_position`
2024-01-24 14:08:40 +01:00
Yuri Sizov
a32a2eaedc Merge pull request #87417 from AThousandShips/tree_clear
Use callable for `TreeItem` custom draw
2024-01-24 14:08:36 +01:00
Yuri Sizov
d454fccdb3 Merge pull request #87395 from mrcdk/popupmenu_get_state
Expose `PopupMenu` `get_item_multistate()` and `set/get_item_multistate_max()`
2024-01-24 14:08:32 +01:00
Yuri Sizov
adcfe3d1a0 Merge pull request #87252 from ajreckof/Fix-renaming-a-node-to-the-name-of-its-siblings-breaking-NodePath
Fix renaming a node to the name of its siblings breaking NodePath
2024-01-24 14:08:20 +01:00
Yuri Sizov
54deaafef6 Merge pull request #85660 from Maran23/theme-basic
Mark `gui/theme/custom` and `gui/theme/custom_font` as basic properties
2024-01-24 14:07:58 +01:00
Yuri Sizov
2ce450f8bc Merge pull request #84894 from clayjohn/tangent-error-message
Store ArrayMesh path in RenderingServer for use in error messages
2024-01-24 14:07:47 +01:00
bruvzg
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
Giwayume
bb83c4adec Add custom shader attributes to Canvas Item Shaders 2024-01-23 14:36:39 -05:00
Mikael Hermansson
a3f07ad858 Fix error when pinning soft body point without attachment 2024-01-23 16:37:48 +01:00
A Thousand Ships
257d03681c
Use callable for TreeItem custom draw
Deprecating old functionality
2024-01-23 12:07:43 +01:00
Yuri Sizov
a07df648ec Merge pull request #87474 from Rindbee/fix-forgetting-h_separation-when-internal_elements-exist
Fix forgetting `h_separation` when internal elements exist
2024-01-22 20:39:36 +01:00
Yuri Sizov
fc25ff021a Merge pull request #87415 from AThousandShips/tree_font
Redraw `TreeItem` on more changes
2024-01-22 20:39:29 +01:00
Yuri Sizov
36f5050c34 Merge pull request #87050 from nikitalita/convert-3.x-skeletons
Skeleton3D: Convert 3.x skeletons
2024-01-22 20:38:51 +01:00
Yuri Sizov
0eb11e52ea Merge pull request #86221 from TokageItLab/fix-blend-left
Make default `blend_left` consider current blend amount
2024-01-22 20:38:42 +01:00
Yuri Sizov
e95456b7f3 Merge pull request #86073 from m4rr5/add_reflection_mask
Add a reflection mask to the reflection probes
2024-01-22 20:38:37 +01:00
Yuri Sizov
feb1157276 Merge pull request #83510 from Geometror/vs-connection-ops
Add connection related functionality to VisualShader (deleting, dropping/inserting a node)
2024-01-22 20:38:30 +01:00
Yuri Sizov
e0f8cf4acb Merge pull request #77730 from Jummit/fix-subviewport-1
Fix `push_input` events not going through after first pressed mouse event
2024-01-22 20:38:22 +01:00
mrcdk
c9bdccf7f2 Expose PopupMenu get_item_multistate(), get_item_multistate_max() and set_item_multistate_max() 2024-01-22 20:07:19 +01:00
风青山
0c6b6fe749 Fix issue where set_global_position(global_position) in Control resulted in a different result than global_position
Previously, the case where the pivot point was not at the origin was ignored.
2024-01-23 00:05:11 +08:00
风青山
567e76f935 Fix forgetting h_separation when internal elements exist 2024-01-22 22:20:01 +08:00
A Thousand Ships
552594ffdc
Redraw TreeItem on more changes
* Custom font changes
* Custom draw changes
* Custom as button
2024-01-22 13:51:20 +01:00
jsjtxietian
3c596094ab Fix pass int to tween's from with float property will be forced to interpolate as int 2024-01-22 10:47:52 +08:00
Marcel Offermans
25f573ca63 Add a reflection mask to the reflection probes.
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-01-20 08:07:31 +01:00
nikitalita
bcad569ed9 Skeleton3D: Convert 3.x skeletons 2024-01-19 17:43:09 -08:00
Markus Sauermann
7b00c136a1 Fix SubViewport physics picking
Apply the logic of `handle_input_locally` for physics picking.
2024-01-19 21:42:41 +01:00
kobewi
2c14c0885f Add PropertyListHelper 2024-01-19 20:32:04 +01:00
smix8
d6c31017a6 Add NavigationMesh border_size property for tile baking
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
Hendrik Brucker
f59419bfe0 Add connection-related VisualShader operations
- Insert a node in a connection
- Drop an unconnected node on a connection to insert it
- Delete a connection
2024-01-19 11:38:59 +01:00
Yuri Sizov
66b0bd9203 Merge pull request #86158 from Geometror/ge-connection-rework
Rework `GraphEdit` connections (drawing, API, optimizations)
2024-01-18 19:26:56 +01:00
Yuri Sizov
bc88d771e6 Merge pull request #64351 from Rindbee/fix-button-draw
Make the drawing logic clearer in `Button`
2024-01-18 19:26:48 +01:00
Hendrik Brucker
9d7c2978f4 Rework GraphEdit connections (drawing, API, optimizations)
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
Rindbee
f29a7d302e Make the drawing logic clearer in Button
The drawing logic follows the calculation logic in `Button::get_minimum_size`.

According to the order of `stylebox`, `icon`, and `text`, and follow properties
such as alignment mode, to fill the display space of the button.

Add a `Button::_set_h_separation_is_valid_when_no_text` for Button derived
classes (like `OptionButton`) that expects a `h_separation` between `icon`
and theme icon even if the `text` is empty.
2024-01-18 22:57:22 +08:00
Gilles Roudière
9dfc012369 Remove unecessary _set_global_invalid added by mistake 2024-01-18 10:48:23 +01:00
Rémi Verschelde
8f9c815ddb
Merge pull request #87061 from KoBeWi/shadow_of_the_former_self
Add AudioStreamPlayerInternal to unify stream players
2024-01-18 09:34:42 +01:00
Rémi Verschelde
fa81059b9d
Merge pull request #85939 from adamscott/single-threaded-godot-4
Add `THREADS_ENABLED` macro in order to compile Godot to run on the main thread
2024-01-18 09:33:52 +01:00
Adam Scott
bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
Yuri Sizov
788aab3a96 Merge pull request #87115 from groud/tilemap_layers_as_nodes
Make TileMapLayers extend Node2D and work as children of TileMap
2024-01-17 18:53:12 +01:00
Yuri Sizov
0724506cdd Merge pull request #86841 from groud/fix_global_transform_in_enter_tree
Fixes global transform being wrong on entering tree
2024-01-17 18:52:59 +01:00
Yuri Sizov
28cf7fe2f6 Merge pull request #85384 from HolonProduction/unique-name-completion
Suggest scene unique nodes in `get_node` autocompletion
2024-01-17 18:52:31 +01:00
Yuri Sizov
2e1f4f4a9d Merge pull request #84610 from jsjtxietian/update-gizmo-right-after-assign
Fix CollisionObject3D Gizmo not updated after calling `shape_owner_*` functions
2024-01-17 18:52:26 +01:00
Gilles Roudière
48bed5050b Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
kobewi
0c7db3cdad Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
jsjtxietian
80a488a242 Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions 2024-01-17 10:43:16 +08:00
Gilles Roudière
0a726d692a Fixes global transform being wrong on entering tree 2024-01-16 16:02:37 +01:00