Fabio Alessandrelli
9100db7b94
Keyboard Input modifiers do not block actions.
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This means, if you press "F" while holding "shift" and there is and
action registered for "F" that action should be pressed.
This commit restore this behaviour, lost when implementing
is_action_just_pressed.
If you want "blocking modifiers" you should code it via script.
Fixes 6826
2017-01-25 21:21:19 +01:00
Rémi Verschelde
ae258e2679
Merge pull request #7640 from volzhs/fix-scrollbar-2d-editor-3.0
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Fix weird scrollbar appearance on 2D editor (3.0 master)
2017-01-25 20:39:31 +01:00
Rémi Verschelde
831d9b925a
Merge pull request #7563 from RayKoopa/extended_list_dir_begin
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Add parameters to Directory.list_dir_begin() to skip navigational or hidden entries
2017-01-25 20:22:34 +01:00
Rémi Verschelde
266fbd8c76
Merge pull request #7642 from guilhermefelipecgs/add_category
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Add run/output category
[ci skip]
2017-01-25 20:17:03 +01:00
Rémi Verschelde
4b9ec15124
Merge pull request #7542 from volzhs/modulate-transparency
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Show transparency and accurate color for modulate
2017-01-25 19:58:41 +01:00
Ilija Boshkov
1005a56e5a
Added focus tracking in X11 and Windows classes, added new confined mouse mode ( #7162 )
2017-01-25 19:21:41 +01:00
Juan Linietsky
4c28f35b2c
Merge pull request #7002 from RandomShaper/vcs-friendliness
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Greater VCS friendliness
2017-01-25 14:52:40 -03:00
Juan Linietsky
7e1afeafd4
Audio bus editing is COMPLETE!
2017-01-25 14:31:52 -03:00
Guilherme Felipe
d59d899103
Add run/output category
2017-01-25 15:13:07 -02:00
volzhs
f3d2036046
Fix weird scrollbar appearance on 2D editor (3.0 master)
2017-01-25 23:41:19 +09:00
Rémi Verschelde
355ce0d0de
Merge pull request #7635 from RandomShaper/fs-split-layout
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Include filesystem dock split offset in editor layouts
2017-01-25 07:37:42 +01:00
Rémi Verschelde
5726923897
Merge pull request #7631 from RandomShaper/fix-android-module-res
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Fix resources for Android modules not being merged (master)
2017-01-25 07:29:10 +01:00
Pedro J. Estébanez
35b7295a71
Include filesystem dock split offset in editor layouts
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Cherry-picked from 2ac89f6540
2017-01-25 02:48:30 +01:00
Pedro J. Estébanez
b84f58262c
Fix resources for Android modules not being merged
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Fixes #7421
2017-01-25 00:21:53 +01:00
Juan Linietsky
e8d3436508
delete bus effects is now possible
2017-01-24 20:12:23 -03:00
Rémi Verschelde
838490ce5d
Merge pull request #7629 from RayKoopa/too_much_pi_is_bad_for_your_health
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Fix VC++ build by using math_funcs constants for M_PI and M_SQRT2
2017-01-25 00:05:12 +01:00
Ray Koopa
1ce9bbc8ed
Added parameters to skip hidden and/or navigational file system entries
2017-01-24 21:07:02 +01:00
Ray Koopa
ad3e1a9067
Use constants from math_funcs rather than unstandardized C++ constants.
2017-01-24 19:24:55 +01:00
volzhs
92363a2afe
Show transparency and accurate color for modulate
2017-01-24 21:51:08 +09:00
Juan Linietsky
87bb6cdc6f
Ability to drag and drop around audio effects!
2017-01-24 00:19:31 -03:00
Juan Linietsky
3b019bf644
Ability to delete, drag and drop audio buses!
2017-01-23 23:12:41 -03:00
Juan Linietsky
2527566ca8
Merge pull request #7621 from Hinsbart/modified_time
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Add ClassDB binding for File.get_modified_time
2017-01-23 22:07:02 -03:00
Juan Linietsky
0ff37cff62
Added audio bus phaser effect, welcome to the 70s, baby!
2017-01-23 18:37:14 -03:00
Andreas Haas
5ec0610c60
Add ClassDB binding for File.get_modified_time
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Closes #7613
2017-01-23 22:33:58 +01:00
Rémi Verschelde
a19a28288c
Merge pull request #7610 from Hinsbart/shape_warning
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CollisionShape2D: Fix warning icon not updating.
2017-01-23 07:55:50 +01:00
Rémi Verschelde
5ec3b5f2c9
Merge pull request #7604 from RayKoopa/gui_button_style_pressed
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Respect style boxes for Button states other than "normal"
2017-01-23 07:55:24 +01:00
Rémi Verschelde
5027799c13
Merge pull request #7583 from karroffel/wildcard
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made _ a special token in GDScript
2017-01-23 07:55:11 +01:00
Juan Linietsky
cff80bb1cc
Pretty high quality pitch Shifting effect using smbPitchShift
2017-01-23 01:45:43 -03:00
Juan Linietsky
4d9bc8b00c
Added Audio Limiter bus effect, and sidechain ability to compressor.
2017-01-22 20:39:53 -03:00
Juan Linietsky
4d944b4996
Simple to use compressor effect
2017-01-22 18:18:56 -03:00
Juan Linietsky
2d8e765aab
Delay sound effect
2017-01-22 15:14:45 -03:00
Juan Linietsky
eda739f414
Added new Audio Bus Chorus effect.
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Added new Audio Bus Panner effect.
2017-01-22 11:19:56 -03:00
Andreas Haas
16eee2f59b
CollisionShape2D: Fix warning icon not updating.
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`CollisionPolygon2D` also had this problem.
2017-01-22 14:11:17 +01:00
Juan Linietsky
fac52f5bd8
Added BUS effect, Stereo Enhancer
2017-01-21 23:14:30 -03:00
Juan Linietsky
63fa5486a4
distortion effect
2017-01-21 20:57:48 -03:00
Juan Linietsky
0aa7242624
WIP new AudioServer, with buses, effects, etc.
2017-01-21 19:01:00 -03:00
Ray Koopa
2baeb531e6
Respect style boxes for Button states other than "normal"
2017-01-21 23:00:59 +01:00
Rémi Verschelde
c4d6e54e93
Remove Quick Filter Files and fix FS search hotkey
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The new Quick Filter Files behaviour since 8b47e26
had not been implemented,
so this implements it and makes it an editor hotkey instead of a menu entry.
Fixes #7582 .
2017-01-21 13:07:32 +01:00
Juan Linietsky
ee0f53df52
Merge pull request #7528 from tagcup/real_t_float_fixes
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Use real_t rather than float or double in generic functions (core/mat…
2017-01-20 19:24:49 -03:00
karroffel
c24c739da5
made _ a special token in GDScript
2017-01-20 09:26:55 +01:00
Rémi Verschelde
72a0255585
Merge pull request #7576 from Hinsbart/hide_lock_icons
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2D Editor: Don't show lock icons for hidden nodes.
2017-01-19 19:37:16 +01:00
Andreas Haas
a043ce7304
2D Editor: Don't show lock icons for hidden nodes.
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Now we only draw those icons for visible Nodes.
Fixes #7518
2017-01-19 17:11:00 +01:00
Rémi Verschelde
8e84e53ebb
Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hidden
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Fix Spatial::is_visible and editor calls to CanvasItem/Spatial::is_visible
2017-01-19 16:12:00 +01:00
Rémi Verschelde
3a7923a857
Use Markdown comments in the issue template
2017-01-19 11:04:59 +01:00
Juan Linietsky
34016a8b73
Merge pull request #7577 from tagcup/issue_7476
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Use property convention introduced in b085c4 (_ rather than / as sepa…
2017-01-18 22:01:57 -03:00
Ferenc Arn
81d9fe44df
Use property convention introduced in b085c4 (_ rather than / as separator).
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Fixes #7476 .
2017-01-18 18:56:27 -06:00
Ray Koopa
faa13adad3
Fix editor method calls to is_visible for Spatial and CanvasItem and is_visible itself for Spatial
2017-01-18 22:00:00 +01:00
Rémi Verschelde
ca14dd296a
Merge pull request #7572 from BastiaanOlij/fix_math
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Some changes in the header so Godot3 compiles again on Windows.
2017-01-18 15:48:39 +01:00
BastiaanOlij
d11a4c1120
Some changes in the header so Godot3 compiles again on Windows.
2017-01-18 21:55:47 +11:00
Rémi Verschelde
430b008b0d
Fix typo in issue template
2017-01-17 20:06:27 +01:00