Commit graph

3573 commits

Author SHA1 Message Date
Juan Linietsky
9b5275b135 -Hid texture flags by default so they dont take so much space
-make curve texture preview not so large, so its easier to embed the editor
2018-05-18 12:37:18 -03:00
Rémi Verschelde
b003b7d846
Merge pull request #18978 from Chaosus/cubebugfix
Fix property bug in CubeMesh which prevent it from changing in inspector
2018-05-18 12:47:55 +02:00
Rémi Verschelde
e8dce91481
Revert "Fix color-picker sliders" 2018-05-18 01:49:45 +02:00
Mariano Javier Suligoy
7eddb80b27
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
Restore support for minimal 3x3 autotile sets
2018-05-17 19:57:55 -03:00
Martin Capitanio
c58e155580 Fix color-picker sliders 2018-05-17 23:27:29 +02:00
Juan Linietsky
4b5227ff77 -Ability to open resources in the same window
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Chaosus
b3fccc5778 Fix bug in CubeMesh 2018-05-17 19:46:03 +03:00
isaacremnant
e4f0ac558d Restore support for minimal 3x3 autotile sets 2018-05-17 09:49:14 -04:00
Marcelo Fernandez
b9023715e2 Fix missing return on Navigation2D::get_closest_point_owner 2018-05-17 09:07:25 -03:00
Rémi Verschelde
802ddc6e94
Merge pull request #18862 from endragor/remove-font-width-ceiling
Ceil char width within Label instead of Font
2018-05-17 09:31:22 +02:00
Gustav Lund
da8fe2f31d Expose the animation pos to the user for AnimationNodes in AnimationTrees 2018-05-17 09:15:47 +02:00
Mariano Javier Suligoy
ba134d44b8
Merge pull request #15909 from authenticate/tilemap_fix
TileMap Navigation Fixes
2018-05-16 20:22:19 -03:00
Rémi Verschelde
2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Guilherme Felipe
35024d4e7b Add missing copyright headers 2018-05-16 14:50:44 -03:00
Rémi Verschelde
93c4274941
Merge pull request #18928 from BastiaanOlij/fix_viewport_flags
Store flags so it isn't lost when viewport isn't setup yet
2018-05-16 15:11:20 +02:00
Bastiaan Olij
0fc4f22522 Store flags so it isn't lost when viewport isn't setup yet 2018-05-16 22:19:45 +10:00
Juan Linietsky
dfd1331690 Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
Juan Linietsky
031a445368 Add note about color picker deferred initialization 2018-05-16 08:04:46 -03:00
Juan Linietsky
66dc73f3ca
Merge pull request #18922 from volzhs/fix-segfault
Fix segfault at quiting editor
2018-05-16 08:02:09 -03:00
Rémi Verschelde
b49cb7d879
Merge pull request #18917 from ReyAnthony/master
Fix Camera2D drag margin property is affected by zoom property #18912
2018-05-16 11:06:01 +02:00
volzhs
e639db0529 Fix segfault at quiting editor 2018-05-16 16:54:04 +09:00
Rémi Verschelde
69cafb6044
Merge pull request #18910 from PJB3005/18-05-15-fix-textedit-param
Fix missing registration for new param of TextEdit::cursor_set_line.
2018-05-16 02:38:21 +02:00
Rémi Verschelde
6f4a90592f
Merge pull request #18909 from ianb96/getcharwidthfix
fix get_char_width for non-latin characters
2018-05-16 02:32:40 +02:00
James
69ee7945d7 Fixing a bug where tilemap navigation would not be accurate after a tilemap exits and then re-enters the tree. Fixing a bug where deleting a tile and then querying navigation would result in an incorrect path if both happened within the same frame. 2018-05-15 20:14:37 -04:00
Anthony Rey
c8a42f98cc Fix Camera2D drag margin property is affected by zoom property #18912 2018-05-16 01:53:38 +02:00
Juan Linietsky
005b69cf6e -New inspector.
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)

-
2018-05-15 17:14:31 -03:00
Pieter-Jan Briers
0f303c9f43 Fix missing registration for new param of TextEdit::cursor_set_line.
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96
ce434bca82 fix get_char_width for non-latin characters 2018-05-15 15:32:09 -04:00
Ian
e1fff4bc09 TextEdit word wrap 2018-05-14 16:17:48 -04:00
Pieter-Jan Briers
622a754584 ImageTexture.load returns an error code. 2018-05-14 19:11:41 +02:00
Ruslan Mustakov
d5a0b5f35b Ceil char width within Label instead of Font
Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d (PR #17504) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.

Fixes #18835.
2018-05-14 20:32:14 +07:00
Rémi Verschelde
aba499965c
Merge pull request #18851 from groud/fix_animatedsprite
Updates frame timeout when changing speed scale
2018-05-14 08:30:22 +02:00
Rémi Verschelde
dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Rémi Verschelde
e036eb648b
Merge pull request #18782 from toger5/fix_no_a_input_script_editor_osx
fixed 'A' input not registered in osx script editor
2018-05-14 07:24:34 +02:00
Michael Alexsander Silva Dias
7f72d6476b Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
groud
d7f25f7adb Updates frame timeout when changing speed scale 2018-05-13 23:29:06 +02:00
Hein-Pieter van Braam
3cfb9df325
Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
Hein-Pieter van Braam
24dbe5e310
Merge pull request #17367 from ShyRed/audio_playing_
Use fake audio playing property in editor
2018-05-13 21:35:44 +02:00
Juan Linietsky
dc7060973c
Merge pull request #18764 from AndreaCatania/rag
Improved API to active / deactive ragdoll
2018-05-13 15:34:48 -03:00
Ruslan Mustakov
f34ea810fe Update oversampling of outlines after window size change
Fixes #18774.
2018-05-11 13:59:56 +07:00
toger5
d927e972d1 fixed a input not registered in osx script editor 2018-05-11 04:30:05 +02:00
Andrea Catania
5a0119f9e2 Improved API to active / deactive ragdoll 2018-05-10 21:05:00 +02:00
Gabriel Gavilan
b0069bb118 Apply viewport scale to selection update methods. Changed to propper fix sugested by reduz 2018-05-09 20:37:50 +02:00
Charly Mourglia
b09e0454bb Consider TextEdit paste operation complex.
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.

This fixes issue #18325
2018-05-09 14:07:06 +02:00
Marcelo Fernandez
e64bbcc429 Fix some enums missing its bind 2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Webster Sheets
4b545e3105 Fix AtlasTexture usage in Sprite3D.
Changes as requested in b484d5c.
2018-05-08 11:22:56 -04:00
Guilherme Silva
d63cc11bee Change from "search dialog" to "search bar" on help screen 2018-05-08 12:19:32 +00:00
Juan Linietsky
aacd7f012e
Merge pull request #18374 from JFonS/fix_particles_animation
Fix particle animation controls
2018-05-08 11:34:34 -03:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Juan Linietsky
47db64ac00
Merge pull request #15258 from RyanStein/bugfix-15241
Use exact positioning for the ItemList::get_tooltip method.
2018-05-08 10:36:22 -03:00
Juan Linietsky
d5c3fc1522
Merge pull request #15119 from poke1024/visible-subwindows
More efficient subwindow handling
2018-05-08 09:49:34 -03:00
Juan Linietsky
c54ac6a15d
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss
Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08 09:40:44 -03:00
Ruslan Mustakov
863dd9aa46 Always emit dynamic font change in update_oversampling
Fixes #15787.

The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
2018-05-08 19:01:15 +07:00
Fabio Alessandrelli
234914c42c Rename multiplayer_api to just multiplayer.
Only the class name retain the MultiplayerAPI name
2018-05-08 10:51:04 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Rémi Verschelde
d7d20b70af
Merge pull request #18619 from mateusak/master
Add more flexibility to 3X3 autotiles
2018-05-08 08:57:44 +02:00
Ruslan Mustakov
5cd12f6649 Perfect FreeType-based outlines for DynamicFonts
- Implement outlines based on FreeType Stroker API. This allows
  artifact-free results, similar to what you will see in Web or any text
  editing tools. Outline is a part of DynamicFont rather than Label,
  because outlines have to be baked into the font's atlas. Font has a
  default outline_color and a Label can specify font_outline_modulator
  that will be multiplied with the Font's color to get the final result.

- draw_char now has to be called twice to fully render a text - first
  with p_outline == true for each character and then with
  p_outline == false for each character.

- Number of draw-calls is reduced from 5 to 2 per outlined character.

- Overall cleanup of DynamicFont code, extracted duplicated code pieces
  into separate methods.

- The change is backward-compatible - Labels still have outline
  properties that work exactly as they worked before.

Closes #16279.
2018-05-08 13:45:24 +07:00
Max Hilbrunner
6e8e401359
Merge pull request #18701 from GodotExplorer/fix-#18685
Fix double free for drag preview control in viewport
2018-05-08 08:17:24 +02:00
Max Hilbrunner
b808798772
Merge pull request #18700 from GodotExplorer/fix-#18686
Add default paramater value for OptionButton::add_icon_item
2018-05-08 08:15:59 +02:00
Geequlim
56c2463f8c Fix double free for drag preview control in viewport 2018-05-08 13:52:38 +08:00
Geequlim
9ee8ddcd8d Add default paramater value for OptionButton::add_icon_item 2018-05-08 13:40:52 +08:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Max Hilbrunner
bdad359d99
Merge pull request #18453 from groud/add_speed_factor
Adds a speed factor to AnimatedSprite
2018-05-08 07:13:37 +02:00
Juan Linietsky
9b1fdad035
Merge pull request #16122 from ibrahn/sprite-region-with-frames
Allow use of frames in sprites with texture region enabled.
2018-05-07 20:38:12 -03:00
Juan Linietsky
7b85c9d0ea
Merge pull request #17295 from eon-s/instance-placeholder
Make InstancePlaceholder more flexible by allowing to instance without removing it.
2018-05-07 20:23:34 -03:00
Juan Linietsky
9f2d54cd68 Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
7175a7f025
Merge pull request #17504 from endragor/fix-oversampling-autowrap
Ceil dynamic font glyph size
2018-05-07 18:21:11 -03:00
Juan Linietsky
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
Add ready signal to Node
2018-05-07 17:56:10 -03:00
Juan Linietsky
2ba8b5b27c
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07 16:33:12 -03:00
Juan Linietsky
3051bb8a81
Merge pull request #17845 from JFonS/disable_spatial_shadows
Added flag on SpatialMaterial to disable shadows
2018-05-07 16:18:25 -03:00
Juan Linietsky
6d46f73ec3
Merge pull request #11973 from AndreaCatania/ragdoll
Ragdoll - Physical bone node
2018-05-07 16:12:27 -03:00
AndreaCatania
9e57a07fb6 Implemented ragdoll
Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

a

Implemented implicit hierarchy.

Improved

Added some physics properties

Added bone offset to preserve COM, partially fixed scaling

work in progress

WIP

wip

Implemented Joint Gizmos

Implemented pin joint joint

Implemented all joints
2018-05-07 21:03:16 +02:00
Juan Linietsky
dff3a2f378
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
Add additional macos shortcuts for going to start/end of line
2018-05-07 15:59:22 -03:00
Juan Linietsky
b484d5c2d8
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures." 2018-05-07 15:44:27 -03:00
groud
89fe7e2f92 Adds a speed factor to AnimatedSprite 2018-05-07 18:53:06 +02:00
Michael Alexsander Silva Dias
863eb0e1e0 Added "play_backwards" to the list o functions to autocomplete. 2018-05-07 12:28:55 -03:00
Max Hilbrunner
fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Juan Linietsky
35322c0678
Merge pull request #18677 from BastiaanOlij/add_no_blend
Add no-blend canvas item render_mode
2018-05-07 09:44:17 -03:00
Bastiaan Olij
6103c8d7a3 Add no-blend canvas item render_mode 2018-05-07 22:41:12 +10:00
Juan Linietsky
38aaf78325
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
Added option to viewport to keep linear color
2018-05-07 09:24:39 -03:00
Max Hilbrunner
e15305721d
Merge pull request #18454 from KidRigger/working_timer
Allows setting the Timer wait_time in start method.
2018-05-07 09:37:11 +02:00
Bastiaan Olij
6f7fefa489 Added option to viewport to keep linear color 2018-05-06 19:28:09 +10:00
Max Hilbrunner
fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner
eec38da856
Merge pull request #18407 from danilo2205/get_closest_point
Add methods get_closest_point and get_closest_offset for both Curve2D and Curve3D
2018-05-05 06:56:26 +02:00
mateusak
ab0220affb
Allow uncommon bitmask for autotile - Fixes #16511
Removes some conditions that were there to create compatibility from 2X2 to 3X3.
Further dissociates 2X2 and 3X3 but adds more flexibility to 3X3.
2018-05-04 19:58:21 -03:00
Juan Linietsky
bf561c4946 Made bone handling for actual Bone2D a special case. Make custom bones appear like a custom (less important) option now. 2018-05-04 16:46:32 -03:00
Rémi Verschelde
0bc07f8ff3
Merge pull request #18480 from BastiaanOlij/add_custom_aabb_to_primitives
Added custom aabb to primitives
2018-05-04 15:19:30 +02:00
Max Hilbrunner
f9733b5cee
Merge pull request #18397 from KidRigger/working_te
Support of CMD+Backspace and CMD+Delete on MacOS.
2018-05-04 11:19:09 +02:00
Rémi Verschelde
6405dcb7db
Merge pull request #18595 from AlexHoratio/script_pos_columns
Script Editor now displays positional column
2018-05-04 09:58:35 +02:00
Juan Linietsky
b3e4bc562c Skeleton for 2D WIP 2018-05-03 17:29:56 -03:00
Rémi Verschelde
430e45c84a
Merge pull request #16359 from Noshyaar/convert
Particles: fix corrupted scene when saved after convert
2018-05-03 21:24:03 +02:00
Rémi Verschelde
76cc12d916
Merge pull request #18572 from bzztbomb/fix/project_local_ray_normal_virtual
Fix for ARVRCamera::project_local_ray_normal not getting called.
2018-05-03 21:06:59 +02:00
Brian Richardson
680a5cbb0b Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called. 2018-05-03 11:32:37 -07:00
Unknown
4e26e5e268 Script Editor now displays positional column
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
2018-05-03 18:03:20 +01:00
Rémi Verschelde
b774156729
Merge pull request #18514 from neikeq/api-hash-fixes
API hash fixes
2018-05-03 14:36:32 +02:00
Rémi Verschelde
75ff86f8f5
Merge pull request #18566 from robfram/fix-lineedit-18184
Fix placeholders position in `LineEdit` when editing inside the Editor
2018-05-02 22:36:24 +02:00
Rémi Verschelde
741637b966
Merge pull request #18451 from volzhs/node-name
Check invalid node name
2018-05-02 22:21:31 +02:00
robfram
c17de1f70f Fix placeholders position in LineEdit when editing inside the Editor
Editing the `Text` property through the editor causes a wrong
placement of the placeholder, as it calls `LineEdit::clear_internal`,
which was wrongly reseting the cached placeholder width.

Fix #18184.
2018-05-02 21:15:46 +02:00