Commit graph

8386 commits

Author SHA1 Message Date
Rémi Verschelde
3121b3a4f4 Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
b0dfec77c2 Merge pull request #10127 from bruvzg/3.0-osx-logging
Duplicate error messages to macOS logging system (Console.app)
2017-08-07 14:58:25 +02:00
Rémi Verschelde
309c0cb01b Merge pull request #10113 from kubecz3k/tab-signal
'tab_changed' signal after using 'set_current_tab'
2017-08-07 14:53:29 +02:00
Rémi Verschelde
9244ea6d54 Merge pull request #10109 from eska014/init-particles2d-draw-order
Initialize Particles2D draw order property
2017-08-07 14:50:59 +02:00
Rémi Verschelde
19231aa80f Merge pull request #10106 from BastiaanOlij/ios_fix_buttons
iOS copy touch coordinate as is
2017-08-07 14:50:47 +02:00
Rémi Verschelde
6d213909cb Merge pull request #10105 from eska014/html5-touch-hint
Implement OS.has_touchscreen_ui_hint() in HTML5 platform
2017-08-07 14:49:33 +02:00
Rémi Verschelde
4775d07977 Merge pull request #10104 from eska014/canvas-mgmt
Improve HTML5 canvas management
2017-08-07 14:49:16 +02:00
Rémi Verschelde
ae88eb5b50 Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_pos
Fix warp_mouse_pos on macOS
2017-08-07 14:47:54 +02:00
Rémi Verschelde
b31ba2f187 Merge pull request #10097 from toger5/asset_lib_style_overrides
fixed loading old theme styleboxes
2017-08-07 14:47:27 +02:00
Rémi Verschelde
dcadbb8b40 Merge pull request #10087 from volzhs/editor-button-align
Fix label align of button in editor
2017-08-07 14:44:41 +02:00
Rémi Verschelde
722011bb75 Merge pull request #10082 from Noshyaar/pr-viewport2
SpatialEditor: fix "Top", overflow preview button
2017-08-07 14:42:31 +02:00
Rémi Verschelde
307a04268b Merge pull request #10078 from Noshyaar/pr-viewport
SpatialEditor: uniform min/max of fov,znear,zfar
2017-08-07 14:42:03 +02:00
Rémi Verschelde
ececefa595 Merge pull request #10067 from toger5/default_extended_script_template
builtin_script_template_improvements
2017-08-07 14:41:08 +02:00
Rémi Verschelde
a876da7ea6 Merge pull request #10143 from bruvzg/3.0-rerevert-s3tc
Re-revert #378b1e6 for s3tc
2017-08-07 14:26:52 +02:00
Rémi Verschelde
ebf19d72b5 Merge pull request #9878 from toger5/theme_border_settings_change
Theme border settings change + updating styles
2017-08-07 14:07:57 +02:00
bruvzg
839cb018b2 Re-revert #378b1e6 for s3tc 2017-08-07 14:59:14 +03:00
Indah Sylvia
5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
Rémi Verschelde
06df0fdbc2 Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thx
Texture: Fix wrong method bind instance type
2017-08-07 12:59:10 +02:00
Ignacio Etcheverry
640a3c46c3 Texture: Fix wrong method bind instance type 2017-08-07 12:01:13 +02:00
Rémi Verschelde
79538a4fdd Merge pull request #10139 from bruvzg/3.0-s3tc
Revert #378b1e6 for s3tc
2017-08-07 11:48:41 +02:00
bruvzg
20c90186be Revert #378b1e6 for s3tc 2017-08-07 12:35:54 +03:00
Rémi Verschelde
2bb8ab7b89 Merge pull request #10045 from marcelofg55/audioserver_finish
Fix double finalisation of audio drivers
2017-08-07 11:11:03 +02:00
Rémi Verschelde
a2cedd81d4 Merge pull request #9394 from supagu/sync-rpc-fix
Queue RPC packet before calling method locally to ensure correct RPC …
2017-08-07 11:01:26 +02:00
Evgeny Zuev
60230675d9 Add handling of touch events in _gui_input_event
Fixes #10039
2017-08-07 15:14:50 +07:00
homer666
e32abe8072 Adjust FileSystem split mode's height threshold 2017-08-07 13:44:34 +10:00
George Marques
d9a97aae04
UWP: Add Gamepad vibration support 2017-08-07 00:09:18 -03:00
George Marques
f89f9f0094
UWP: Fix Gamepad removal logic
Fix #9209
2017-08-07 00:07:19 -03:00
Juan Linietsky
7e4970214c Fixed some string names and animation playback options, closes #9446 2017-08-06 22:51:56 -03:00
Juan Linietsky
378b1e6cf0 RGTC and S3TC are now always enabled on desktop, given the spect dictates they should be. Fixes #9267, Fixes #9939 2017-08-06 22:22:42 -03:00
Juan Linietsky
2ea64d2dc1 Use vertex distance instead of z, fixes #9108 2017-08-06 21:57:40 -03:00
Juan Linietsky
134b3edf5a Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06 21:04:11 -03:00
bruvzg
68bf243461 Duplicate error messages to macOS logging system 2017-08-06 21:55:30 +03:00
Juan Linietsky
85945e4367 Added a .gdignore check to ignore specific folders. Closes #8461 2017-08-06 11:43:48 -03:00
Juan Linietsky
8e51c70374 Added missing binding to ImageTexture, closes #8371 2017-08-06 11:38:27 -03:00
Bojidar Marinov
7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
2017-08-06 16:26:07 +03:00
Juan Linietsky
475e8b28b2 keep default exported script values unless overriden, closes #8127 2017-08-06 09:33:59 -03:00
Thomas Herzog
a18c8606bb Merge pull request #10121 from endragor/fix-cleanup-typo
Fix is_class check typo in ObjectDB::cleanup
2017-08-06 14:32:14 +02:00
Ruslan Mustakov
789815466a Fix is_class check typo in ObjectDB::cleanup 2017-08-06 16:04:35 +07:00
Ignacio Etcheverry
97e942dd42 Merge pull request #10117 from neikeq/pr-classdb-getpropidx
ClassDB: Adds get_property_index method
2017-08-06 07:26:49 +02:00
Juan Linietsky
37adf936ab few bugs fixed thanks to explicit bool constructor and clang.
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05 21:43:10 -03:00
Ignacio Etcheverry
aee99ab59f ClassDB: Adds get_property_index method 2017-08-06 02:04:10 +02:00
Karroffel
76ce18c290 [GDNative] fixed double variant call
This bug got discovered thanks to clang!
2017-08-06 02:04:06 +02:00
Juan Linietsky
a3a7fb83e6 Made bool constructor explicit in Variant to avoid bugs, fixes #7843 2017-08-05 19:50:53 -03:00
Juan Linietsky
435bedd9ef Merge pull request #10116 from neikeq/prop_method_ambiguities
Renames properties and methods to avoid ambiguities
2017-08-05 17:55:43 -03:00
Ignacio Etcheverry
e82270e8d0 Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05 22:52:58 +02:00
Juan Linietsky
52649f1038 emit signal properly when frame has changed in autoplay, fixes #7730 2017-08-05 16:32:34 -03:00
Juan Linietsky
e47ecc63ef Properly update frame range after modifying the vframe/hframes, closes #7624 2017-08-05 16:19:36 -03:00
Juan Linietsky
de9fb90dbf Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-05 16:06:15 -03:00
Jakub Grzesik
63ddad98f5 'tab_changed' signal after using 'set_current_tab'
closes #10051
2017-08-05 17:56:00 +02:00
Juan Linietsky
cfe4b30941 renamed node path, closes #5691 2017-08-05 09:13:59 -03:00