George Marques
67156aa4c2
Merge pull request #61666 from nathanfranke/fix-match-bind
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gdscript: use correct error for unused bind match, suppress with underscore
2022-06-15 10:21:34 -03:00
George Marques
15740c37a3
Merge pull request #57151 from cdemirer/fix-match-array-dict-pattern-logic-error
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Fix logic errors in match-statement Array & Dictionary patterns
2022-06-14 21:30:05 -03:00
Nathan Franke
3d61246bc4
use correct error for unused bind match, suppress with underscore
2022-06-03 13:28:33 -05:00
Rémi Verschelde
68bf4eb100
Merge pull request #61440 from vnen/gdscript-scene-unique-nodes
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GDScript: Support `%` in shorthand for `get_node`
2022-05-31 12:36:37 +02:00
George Marques
eba3e0a9fc
GDScript: Support %
in shorthand for get_node
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The `%` is used in scene unique nodes. Now `%` can also be used instead
of `$` for the shorthand, besides being allowed generally anywhere in
the path as the prefix for a node name.
2022-05-27 13:46:18 -03:00
Rémi Verschelde
6369e495fd
Merge pull request #61279 from Trioct/fix-typed-array-assignment
2022-05-25 17:28:22 +02:00
Trioct
bcbfa641ec
Fix const typed array assignment
2022-05-25 09:02:11 -05:00
George Marques
24bcbe971a
GDScript: Don't show redundant await warning on unknown types
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Also avoid it when the type is known to be a signal.
2022-05-24 14:37:50 -03:00
George Marques
1b76a9d705
GDScript: Fix lambda captures in default argument values
2022-05-23 21:38:31 -03:00
George Marques
969f1980d2
GDScript: Fix if
after lambda being seen as ternary
2022-05-23 21:13:25 -03:00
George Marques
0a28b4cd94
GDScript: Do not allow standalone lambdas
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They cannot be accessed in this case, so an error is shown to avoid
misleading the uses, especially in case of named lambdas.
2022-05-23 12:25:03 -03:00
Rémi Verschelde
e22255edaf
Merge pull request #55201 from Scony/fix-unreachable-code-false-positive
2022-05-18 16:04:12 +02:00
Rémi Verschelde
9963ae3553
Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-pattern
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Fix issues with multiple bind patterns in match statement
2022-05-11 14:18:02 +02:00
Rémi Verschelde
505e15c523
Merge pull request #60732 from CalebJohn/matching_signature_regression_test
2022-05-11 14:15:48 +02:00
CalebJohn
06a2d83e30
Add regression test for gdscript valid function signature
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Previously, there was an issue where the gdscript analyzer incorrectly
riased a validation error for code that had a default Dictionary, Array,
or custom type.
2022-05-03 12:46:09 -07:00
Nathan Franke
58fcad20ef
quote strings inside arrays and dictionaries
2022-05-03 13:37:13 -05:00
Rémi Verschelde
f626e8ef91
Merge pull request #60396 from vnen/gdscript-self-lambda
2022-04-27 13:11:24 +02:00
George Marques
01d13ab2c1
GDScript: Allow using self in lambdas
2022-04-24 21:49:02 -03:00
PastMoments
b3704e664d
Fixes GDScript define nested dictionary and array as constants #50285
2022-04-19 08:57:23 -04:00
cdemirer
3c5b9d1be3
Fix issues with multiple bind patterns in match statement
2022-04-04 15:47:08 +08:00
George Marques
1ebcb58e69
GDScript: Check if method signature matches the parent
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To guarantee polymorphism, a method signature must be compatible with
the parent. This checks if:
1. Return type is the same.
2. The subclass method takes at least the same amount of parameters.
3. The matching parameters have the same type.
4. If the subclass takes more parameters, all of the extra ones have a
default value.
5. If the superclass has default values, so must have the subclass.
There's a few test cases to ensure this holds up.
2022-03-06 11:16:20 -03:00
strank
7d48afa96d
Add test cases for accessing parent elements from child class
2022-03-04 12:41:20 -05:00
cdemirer
3afe50c2fa
Fix logic errors in match-statement Array & Dictionary Patterns
2022-03-02 19:05:18 +08:00
Rémi Verschelde
89eb6d372d
Merge pull request #57591 from vnen/gdscript-enum-fixes
2022-02-04 13:49:15 +01:00
George Marques
ceafdf347e
GDScript: Treat enum values as int and enum types as dictionary
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Since enums resolve to a dictionary at runtime, calling dictionary
methods on an enum type is a valid use case. This ensures this is true
by adding test cases. This also makes enum values be treated as ints
when used in operations.
2022-02-03 13:32:34 -03:00
George Marques
b013c0d544
GDScript: Allow tests to run on release builds
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- Fix compilation issues by disabling warnings on release builds. This
also strips warnings from expected result before the comparison to
avoid false mismatches.
- Add a `#debug-only` flag to tests. Must be the first line of the test
script. Those won't run with release builds. Can be used for test
cases that rely on checks only available on debug builds.
2022-02-03 13:32:33 -03:00
George Marques
ad6e2e82a9
GDScript: Consolidate behavior for assigning enum types
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This makes sure that assigning values to enum-typed variables are
consistent. Same enum is always valid, different enum is always
invalid (without casting) and assigning `int` creates a warning
if there is no casting.
There are new test cases to ensure this behavior doesn't break in
the future.
2022-02-03 13:32:16 -03:00
Rémi Verschelde
e1706be25d
Merge pull request #57052 from KoBeWi/nosort
2022-01-23 00:27:01 +01:00
Rémi Verschelde
182a36db47
Merge pull request #55214 from Scony/fix-gdscript-crash-2
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Fix GDScript parser crash on 'dollar mixed with assignment' expression
2022-01-22 20:30:54 +01:00
kobewi
f056cb8ebc
Don't sort printed Dictionary
2022-01-22 13:45:02 +01:00
strank
960a26f6c0
GDScript: Fix parsing default parameter values from function calls
2022-01-13 19:28:39 -05:00
George Marques
fd643c903d
GDScript: Add annotation to ignore warnings
2022-01-04 09:32:43 -03:00
luz paz
a124f1effe
Fix various typos
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Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
Yuri Roubinsky
566895732c
Fix shadowed global identifier warning duplication
2021-12-13 11:54:23 +03:00
Pawel Lampe
1a15a3adf6
Fix GDScript parser crash on 'dollar mixed with assignment' expression
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fixes #53696
2021-11-21 21:18:46 +01:00
Pawel Lampe
86c0e38e8f
Fix 'unreachable-code' false-positive, fixes #55154
2021-11-21 15:53:21 +01:00
Yuri Roubinsky
3396b25489
Allow using built-in names for variables, push warnings instead
2021-11-13 21:47:24 +03:00
Max Hilbrunner
626ca50676
Improve GDScript indentation error message
2021-10-28 13:01:53 +02:00
reduz
d03b7fbe09
Refactored Node3D rotation modes
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* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis
Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
Rémi Verschelde
3f888966c0
Merge pull request #53843 from vnen/gdscript-typed-array-subscript-constant
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Fix inferred typed array marked as constant
2021-10-15 16:49:29 +02:00
George Marques
540821a264
GDScript: Fix inferred typed array marked as constant
2021-10-15 10:40:50 -03:00
George Marques
056a54db7b
GDScript: Properly return value with await on non-coroutine
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If the keyword `await` is used without a coroutine, it should still
return the value synchronally.
2021-10-14 19:58:10 -03:00
Rémi Verschelde
472ff40f71
Merge pull request #53807 from vnen/dont-share-arrays-and-dicts
2021-10-14 20:42:22 +02:00
George Marques
4c14051b3f
Zero Dictionary and Array variants when changing type with reset
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So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
George Marques
bf322bacdd
Merge pull request #53726 from briansemrau/gd-outer-class
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GDScript 2.0: Access outer scope classes
2021-10-14 10:12:52 -03:00
Brian Semrau
0ff0f64cd4
GDScript: Access outer scope classes
2021-10-13 22:39:12 -04:00
Rémi Verschelde
e4288bf728
Merge pull request #53720 from vnen/gdscript-typed-array-custom-class
2021-10-12 16:51:50 +02:00
George Marques
34288b24a6
GDScript: Fix typed array with custom classes
2021-10-12 10:41:04 -03:00
George Marques
45f546c1d8
GDScript: Make setter parameter type same as variable type
2021-10-12 09:39:23 -03:00
George Marques
f930d54140
Merge pull request #53103 from ZuBsPaCe/gdscript-analyze-properties-fix
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GDScript: Report property type errors
2021-10-11 11:01:39 -03:00