Commit graph

8 commits

Author SHA1 Message Date
Rémi Verschelde
02fbd10230 i18n: Sync templates with current code 2017-01-08 12:13:27 +01:00
Rémi Verschelde
c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Rémi Verschelde
4c698f825d i18n: Sync template and translations with current code 2016-11-15 08:58:29 +01:00
Rémi Verschelde
3b42e0a336 i18n: Sync translations with Weblate
Adds initial translations for Hungarian and Pirate (yaaaar!)
2016-11-15 08:57:54 +01:00
Rémi Verschelde
616ddbdf1d i18n: Sync template and translations with current code 2016-10-09 18:12:42 +02:00
Rémi Verschelde
0812ad8d27 i18n: Sync translations with Weblate
Adds template for Icelandic translation.
2016-10-09 18:00:17 +02:00
Rémi Verschelde
3759d378da i18n: Sync template and and merge translations 2016-09-01 19:31:13 +02:00
Rémi Verschelde
a5134e432e i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-09-01 19:30:18 +02:00