Rémi Verschelde
9a35ed5d54
Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
...
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde
41ee85b6a0
Merge pull request #5262 from vnen/button-signals
...
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde
5efe47fb0b
Merge pull request #4376 from eska014/js-eval
...
Add JavaScript eval interface to web export
2016-08-30 14:52:35 +02:00
Rémi Verschelde
445c7455da
Merge pull request #6324 from djrm/fix_compilation
...
Fixed compilation
2016-08-29 19:49:31 +02:00
Daniel J. Ramirez
0d692e6a8c
Fixed compilation
2016-08-29 12:26:53 -05:00
Rémi Verschelde
b06fd4cfda
Merge pull request #6303 from Marqin/enet_bind_ip_rebased
...
add NetworkedMultiplayerENet::set_bind_ip
2016-08-29 19:05:45 +02:00
Rémi Verschelde
622bf389f2
Merge pull request #6264 from MasonAsh/issue-6263
...
Fix sliders incorrectly calculating value on click
2016-08-29 19:05:32 +02:00
Rémi Verschelde
a69544c45b
Merge pull request #6245 from volzhs/issue-6154
...
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29 19:05:21 +02:00
Rémi Verschelde
79068e348f
Merge pull request #6223 from RandomShaper/improve-gridmap-edit
...
Improve/fix GridMap editor
2016-08-29 19:05:00 +02:00
Rémi Verschelde
01d5163b6f
Merge pull request #6220 from volzhs/issue-5789
...
Make LineEdit not to cover whole line when rename node
2016-08-29 19:04:49 +02:00
Rémi Verschelde
e51d59ed98
Merge pull request #6188 from TheHX/undo-redo
...
Implemented UndoRedo mergeable modes
2016-08-29 19:04:42 +02:00
Rémi Verschelde
91a5c77282
Merge pull request #6185 from TheHX/pr-issue-3496
...
Better editor settings for the FileSystem dock
2016-08-29 19:04:33 +02:00
Rémi Verschelde
835ee75d57
Merge pull request #6159 from touilleMan/issue-6148
...
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde
ecaa8844ca
Merge pull request #6116 from Hinsbart/xrandr_so
...
x11: Use proper sonames for loading libXrandr.
2016-08-29 19:04:13 +02:00
Rémi Verschelde
23cb5efe7c
Merge pull request #5956 from djrm/tree_behavior
...
Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Juan Linietsky
12dc7a2e6a
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-29 08:35:10 -03:00
Rémi Verschelde
b3caf72b1d
Merge pull request #6319 from djrm/icons
...
VS icons improvements
2016-08-29 08:09:15 +02:00
Daniel J. Ramirez
9465ce46c6
Colors for VS sockets and icons
2016-08-28 19:57:16 -05:00
Juan Linietsky
748836e0b3
Several all around fixes to visual scripting (in the process of creating demos)
2016-08-28 20:59:01 -03:00
Daniel J. Ramirez
372b5f2d04
VS icons improvements
2016-08-28 13:59:56 -05:00
Rémi Verschelde
1b80edafca
Merge pull request #6312 from Hinsbart/guid_fix
...
Fix crash when trying to access the guid of an unavailable Gamepad.
2016-08-28 17:48:19 +02:00
Andreas Haas
02a8604906
Fix crash when trying to access the guid of an unavailable Gamepad.
...
Throws an error now.
2016-08-28 17:14:40 +02:00
volzhs
85f373691f
check "disable_filter" option for backward compatibility
2016-08-28 20:25:35 +09:00
Rémi Verschelde
6c674375e5
Merge pull request #6249 from volzhs/issue-6121
...
Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs
2e5a4cb5ca
Show last added action on Input Map and implement InputEvent "=="
2016-08-28 15:18:13 +09:00
Daniel J. Ramirez
70c9979cce
Double click on scene tree element to focus currently selected node
...
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
Rémi Verschelde
3cc08ab1f1
Merge pull request #6270 from neikeq/pr-m32-ctor
...
Matrix32: Add a constructor which takes six real_t params
2016-08-27 22:32:20 +02:00
Rémi Verschelde
f3b2c217c6
Merge pull request #6259 from volzhs/issue-6244
...
Prevent to add node to selection when node is not inside tree
2016-08-27 22:28:40 +02:00
Rémi Verschelde
c29c70275e
Merge pull request #6187 from TheHX/pr-pinfo-function
...
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
Rémi Verschelde
1b01246731
Merge pull request #6186 from TheHX/pr-issue-5878
...
Fix editor glitches when the mesh/material preview is shown
2016-08-27 22:01:20 +02:00
Rémi Verschelde
b6e206e995
Merge pull request #6108 from djrm/vs_type_icons_2
...
Icons for VScript types
2016-08-27 21:45:06 +02:00
Rémi Verschelde
475b944f9c
Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
...
Zoom texture region using mouse wheel
2016-08-27 21:43:55 +02:00
Rémi Verschelde
820cef7c6b
Merge pull request #6198 from gau-veldt/ItemList_doc
...
Documentation for most of ItemList control.
2016-08-27 20:21:46 +02:00
volzhs
4857eabddb
Prevent to add node to selection when node is not inside tree
2016-08-27 23:16:41 +09:00
Ignacio Etcheverry
3b67643978
Merge pull request #6290 from caryoscelus/master
...
fix string iterator
2016-08-27 15:29:06 +02:00
Hubert Jarosz
8a4e636df6
add NetworkedMultiplayerENet::set_bind_ip
...
which allows ENet to bind on custom IP.
2016-08-27 13:41:34 +02:00
George Marques
d015d93b8f
Merge pull request #6239 from volzhs/fix-return-spb
...
Fix StreamPeerBuffer::duplicate() does not return value
2016-08-26 22:25:24 -03:00
George Marques
141360ed82
Better document the BaseButton signals
2016-08-26 22:01:11 -03:00
George Marques
8a1b1ab6d6
Add button_down and button_up signals
2016-08-26 21:57:52 -03:00
Juan Linietsky
ec49f41e19
Even more work on visual script editor:
...
-Added constructor nodes, specialized and conversion ones.
-Cleaned up how unconnected input default values are shown and edited (much cleaner)
-Dragging scene nodes into graph makes a call dialog appear by deault
-Dragging properties into graph is set by default, not get
-fixed dragging internal functions into graph
2016-08-26 17:38:25 -03:00
Ignacio Etcheverry
963ed2d9fa
Merge pull request #6036 from neikeq/pr-issue-6030
...
Device Input dialog now uses containers
2016-08-26 19:54:43 +02:00
Ignacio Etcheverry
4590293186
Merge pull request #6269 from neikeq/pr-doc-null
...
DocData: Fix null reference not detected correctly
2016-08-26 19:48:42 +02:00
caryoscelus
810fbb70ae
fix string iterator
...
Since strings are null-terminated, size() returns incorrect length,
so use length() instead.
fixes #6287
2016-08-26 10:42:01 +03:00
Juan Linietsky
9c6175db11
More visual script work
...
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Ignacio Etcheverry
3578800230
Matrix32: Add constructor that takes six real_t params
2016-08-24 18:54:23 +02:00
Ignacio Etcheverry
b81725b203
DocData: Fix null reference not detected correctly
2016-08-24 18:12:42 +02:00
Mason Ashbridge
fb54ba6397
Slider value accounts for grabber offset
2016-08-24 03:17:54 -04:00
Daniel J. Ramirez
8151da15e1
Icons for VScript types
2016-08-23 22:54:21 -05:00
Juan Linietsky
41a58f7935
tiny bug fix
2016-08-23 23:21:41 -03:00
Juan Linietsky
dc7139c90d
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
2016-08-23 23:15:16 -03:00