Commit graph

9686 commits

Author SHA1 Message Date
Rémi Verschelde
9a87fe37c1 Merge pull request #11607 from volzhs/theme-update
Update theme property respectively
2017-09-26 19:17:21 +02:00
Rémi Verschelde
7119858ce6 Merge pull request #11611 from fcobos/lto_jobs
Reduce gcc lto build time by telling the linker to use the number of jobs indicated by -j

[ci skip]
2017-09-26 17:18:40 +02:00
Felix M. Cobos
ec644ccb69 Reduce gcc lto build time by telling the linker to
use the number of jobs indicated by -j
2017-09-26 17:04:04 +02:00
Rémi Verschelde
7123a81e43 Merge pull request #11610 from sbeca/pr-osx-version
Change OSX version from 2.2-dev to 3.0-dev

[ci skip]
2017-09-26 14:54:48 +02:00
Scott Beca
1c6a49b5f5 Change OSX version from 2.2-dev to 3.0-dev 2017-09-26 22:45:02 +10:00
Rémi Verschelde
92c34eaf9c Add AppVeyor CI file for MSVC builds
This improves our compiler coverage in our CI builds.
2017-09-26 13:16:37 +02:00
volzhs
3e0d18b9c0 Update theme property respectively 2017-09-26 20:08:25 +09:00
Rémi Verschelde
ccb4a6acee Merge pull request #11600 from volzhs/fix-crash-lineedit
Fix crash when scene has LineEdit and run from editor
2017-09-26 09:30:51 +02:00
volzhs
c5f0717053 Fix crash when scene has LineEdit and run from editor 2017-09-26 16:19:02 +09:00
Rémi Verschelde
59c3f61d57 Merge pull request #11587 from Zylann/directional_light_init
In editor, instance DirectionalLight with an initial orientation

[ci skip]
2017-09-26 08:11:57 +02:00
Rémi Verschelde
da03791e45 Merge pull request #11598 from djrm/pr_fix_code_editor_close
Fix missing code editor find and replace missing hover icon.

[ci skip]
2017-09-26 08:03:41 +02:00
Rémi Verschelde
777f26fe29 Merge pull request #11597 from djrm/pr_interface_colors
Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
Rémi Verschelde
1da6b4d1d1 Merge pull request #11558 from djrm/pr_spatial_grid
Removed transparency from spatial editor grid.
2017-09-26 08:01:11 +02:00
Daniel J. Ramirez
541c4bfd6e Fix missing code editor find and replace missing hover icon. 2017-09-25 23:40:22 -05:00
Daniel J. Ramirez
e2861a3b7c Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
Daniel J. Ramirez
b622c92fad Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
Rémi Verschelde
f577efd47e Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde
e9e1753c3c Merge pull request #11445 from Cradmon/refactorCoreMap
Refactor core/map.h
2017-09-25 23:53:18 +02:00
Rémi Verschelde
c79fc6716e Merge pull request #11518 from hpvb/gdscript-direct-dispatch
Some more GDScript performance optimizations
2017-09-25 23:25:42 +02:00
Marc Gilleron
2ac8c2fa91 In editor, instance DirectionalLight with an initial sun-like orientation 2017-09-25 23:17:23 +02:00
Rémi Verschelde
938681724f Merge pull request #11541 from Paulb23/tree_arrow_goto_parent
Goto to parent on left arrow in tree with single column

[ci skip]
2017-09-25 23:16:06 +02:00
Rémi Verschelde
1aabf4c166 Merge pull request #11542 from marcelofg55/bucket_limit
Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
Rémi Verschelde
5567cbe6ae Merge pull request #11545 from Paulb23/line_edit_caret_blink_resetting_issue_10764
Fixed caret blink and speed resetting in scenes, issue 10764

[ci skip]
2017-09-25 23:10:32 +02:00
Rémi Verschelde
7bb9a26de3 Merge pull request #11546 from Paulb23/scrollbar_jitter
Fixed scrollbar Jitter when clicking

[ci skip]
2017-09-25 23:08:48 +02:00
Rémi Verschelde
2526456807 Merge pull request #11564 from djrm/pr_editor_settings_undo
Added the ability to revert to initial value in editor settings.
2017-09-25 23:02:50 +02:00
Rémi Verschelde
78aa7b382a Merge pull request #11567 from QuLogic/scons-var-types
Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Rémi Verschelde
5195935156 Merge pull request #11569 from djrm/pr_audio_buses_fixes
Improved audio buses editor
2017-09-25 22:33:56 +02:00
Rémi Verschelde
8fe8e730a0 Merge pull request #11576 from volzhs/output-console
Add font size setting for output panel
2017-09-25 22:26:25 +02:00
Rémi Verschelde
dae02a9041 Merge pull request #11580 from endragor/ios-export
Enhance iOS export
2017-09-25 22:23:49 +02:00
Juan Linietsky
c5da28f24c Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
Elliott Sales de Andrade
3e69d19116 Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade
5be675eb03 Use BoolVariable for module options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade
45a9a680a3 Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade
ffab67b8da Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
Elliott Sales de Andrade
f9e463bce2 Use EnumVariable for choice-based build options. 2017-09-25 14:36:01 -04:00
Ruslan Mustakov
f5b3b24c22 Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00
Rémi Verschelde
0a6446ff36 Merge pull request #11577 from ISylvox/AudioEffectChorus-VoiceCount
Fix Voice_Count Issues in AudioEffectChorus

[ci skip]
2017-09-25 19:05:47 +02:00
Rémi Verschelde
6c3f80c526 Merge pull request #11579 from Noshyaar/pr-
2DEditor: fix duplicated 'id_pressed' connection

[ci skip]
2017-09-25 19:05:39 +02:00
Hein-Pieter van Braam
758accdcc2 Make variant_op jumptable const
Not doing this was a bit of an oversight
2017-09-25 18:29:44 +02:00
Hein-Pieter van Braam
158c3fbf3c Allow inlining of all parts of safe_refcount
Differences with this aren't huge but the effort is minimal, in some
workloads gain a couple of percent of performance.
2017-09-25 18:29:18 +02:00
Hein-Pieter van Braam
0a338a28d9 Remove several checks on DEBUG_RELEASE
These errors shouldn't be possible on a tested game. Remove the checks
on release. Shaves about 10% off of tight loops.
2017-09-25 18:29:18 +02:00
Hein-Pieter van Braam
520d84e042 Use computed goto to dispatch next opcode
On compulers that define __GNUC__ use computed goto to directly dispatch
the next instruction rather than going through another switch statement.
This saves a jump and some comparisons.

In tight loops this is is roughly 10% faster than the switch() method.
2017-09-25 18:29:13 +02:00
Poommetee Ketson
dcc759fbbc 2DEditor: fix duplicated 'id_pressed' connection 2017-09-25 23:15:54 +07:00
volzhs
79e506ff52 Add font size setting for output panel 2017-09-25 23:43:35 +09:00
Indah Sylvia
ffca222d17 Fixed Voice_Count issues in AudioEffectChorus:
- Setting voice_count value to 4 (MAX_VOICES) is now allowed
- Fixed slider glitch on setting voice_count value
2017-09-25 20:46:52 +07:00
Poommetee Ketson
09800ac650 AudioEffectLimiter: fix wrong soft_clip_ratio getter 2017-09-25 19:41:32 +07:00
Poommetee Ketson
e9a89efcf8 Merge pull request #11553 from cbscribe/kcc_spriteframes_doc
[DOCS] Update SpriteFrames class ref

[ci skip]
2017-09-25 19:24:02 +07:00
Poommetee Ketson
0761efaf36 Merge pull request #11552 from Tetane/master
Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
2017-09-25 19:20:52 +07:00
Rémi Verschelde
ab644de1d8 Merge pull request #11571 from ISylvox/phyisics-to-physics
Remove print_line in Physics2DServerWrapMT::init()

[ci skip]
2017-09-25 10:21:35 +02:00
Indah Sylvia
1ed5e75dd7 Removed print_line in Physics2DServerWrapMT::init() 2017-09-25 15:05:32 +07:00