Rémi Verschelde
9c6f19117c
Merge pull request #25754 from JFonS/fix_25567
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Fix canvas particle material for old GLSL versions
2019-02-12 11:25:32 +01:00
JFonS
4d933b1530
Fix canvas particle material for old GLSL versions
2019-02-11 14:56:23 +01:00
Michael Alexsander Silva Dias
e322fd140e
Add disabled tab style
2019-02-10 18:12:17 -02:00
Rémi Verschelde
1aa7fc09eb
TSCN: Remove extra newline after [resource]/[ext_resource]
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Some cases had been handled in #17602 , but those two were missed.
Fixes #24677 .
2019-02-10 16:58:45 +01:00
Rémi Verschelde
8908bdc7f2
Merge pull request #25653 from BastiaanOlij/fix_hide_skyrotation
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Hide new sky properties if we don't have sky as a background
2019-02-09 13:09:39 +01:00
Rémi Verschelde
e190589f3d
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
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Change hint_color to hint_albedo for sampler2ds
2019-02-08 20:19:28 +01:00
Rémi Verschelde
9523403192
Merge pull request #25509 from bojidar-bg/25504-update-bitmask-crash
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Fix crashes when calling update_bitmask_area
2019-02-08 11:16:38 +01:00
Bastiaan Olij
edc5628541
Hide new sky properties if we don't have sky as a background
2019-02-06 21:27:31 +11:00
clayjohn
b78a384921
change hint_color to hint_albedo for sampler2ds
2019-02-04 22:12:25 -08:00
Bojidar Marinov
abfeba8d12
Fix crashes when calling update_bitmask_area
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Fixes #25504
2019-01-31 11:48:37 +02:00
K. S. Ernest (iFire) Lee
b83c3827f3
Add check in folding to see if the nodepath exists to avoid message spam.
2019-01-30 20:19:44 -08:00
Rémi Verschelde
402cfa983d
Fix recursive assignment of Textures and BitMapFont
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Fixes #24213 .
2019-01-28 15:10:34 +01:00
Rémi Verschelde
7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
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Updated visual shader builtins
2019-01-27 22:23:32 +01:00
Rémi Verschelde
17b2b17471
Document AnimatedTexture and bind MAX_FRAMES constant
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Closes #24935 .
2019-01-27 13:11:57 +01:00
clayjohn
c4db6ce2b2
updated visual shader builtins
2019-01-27 01:27:09 -08:00
Rémi Verschelde
433b8ee526
doc: Sync classref with current source
2019-01-26 22:21:53 +01:00
Daniel Rakos
5fcb03f6b6
Changed ImageTexture image cache type to the correct one, fixes #24971
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The original attempt to fix the issue was accidentally using the wrong
type for the image cache. This change fixes that.
2019-01-26 09:12:38 +01:00
Juan Linietsky
32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
2019-01-25 13:40:23 -03:00
Fabian
01170c911c
Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e
2019-01-25 13:14:06 +10:30
Juan Linietsky
a280bd0c85
Removed dangerous and useless function, closes #22884
2019-01-24 17:56:19 -03:00
Juan Linietsky
d0b736f7e5
Ability to get the current canvas item being drawn from stylebox.
2019-01-24 10:22:41 -03:00
groud
0577f93cf6
Fixing textures not triggering _change_notify
2019-01-23 21:48:58 +01:00
Marcin Zawiejski
bbc9e91043
Fix warning when setting out of range outline_size
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Fixes the warning mentioned in #25046
2019-01-23 14:44:16 +01:00
Juan Linietsky
e081cec69f
Fix collision margin being wrongly read by default, fixes #25181
2019-01-22 10:15:18 -03:00
Juan Linietsky
3eb0757552
Modified code generation to be more friendly to previews, fixes #25094
2019-01-21 16:10:23 -03:00
Juan Linietsky
0c54e6344b
Fix capture interpolation mode in Animation, closes #24015
2019-01-18 17:07:45 -03:00
Juan Linietsky
d8b702b566
-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
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-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
Juan Linietsky
5e709baba1
Fix keying resource properties, closes #24690
2019-01-17 12:30:34 -03:00
Juan Linietsky
56d4b9b1ae
Fix functions to get direct contacts from shapes, closes #19618
2019-01-17 12:01:09 -03:00
Michael Alexsander Silva Dias
9c69d7f339
Appease some CppCheck warns for files in the "scene" directory
2019-01-16 12:59:18 -02:00
Stanislav
3beca92d61
Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
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Fixes #24946
2019-01-15 12:28:50 +03:00
Juan Linietsky
81180b266a
Hide worldenvironment settings not relevant in GLES2. Fixes #23281
2019-01-14 12:59:31 -03:00
Rémi Verschelde
11c09a17c2
Fix showing AnimatedTexture frame_* properties in editor
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Regression from cd0b82fd56
, it must be hidden from docs
(PROPERTY_USAGE_INTERNAL) but not from the editor.
Supersedes and fixes #24880 .
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2019-01-10 14:12:14 +01:00
volzhs
a9b7843dca
Fix font kerning
2019-01-05 09:44:47 +09:00
Rémi Verschelde
bc9899fb9f
Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaque
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Fix #24470 Atlas Texture with margin setting cause error in editor.
2019-01-04 16:11:37 +01:00
Timo Schwarzer
163e0e3ebd
Add thumbnails to LargeTexture
2019-01-03 13:09:25 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Michael Alexsander Silva Dias
4a91f94c13
Add undo-redo to the TileSet editor, and other improvements
2018-12-30 10:54:03 -02:00
Rémi Verschelde
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
harrisyu
9d6f16e864
Fix #24470 Atlas Texture with margin setting cause error in editor.
2018-12-20 21:40:40 +08:00
Shinryuuji
e24379e61f
Fix TextureLayered::create not retaining format
2018-12-20 12:35:22 +01:00
volzhs
e577093965
Fix colored font rendered in wrong size
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Fix #24456
The character->rect.size is properly update at DynamicFontAtSize::_bitmap_to_character
so no need to multiply scale again.
It was changed with 5cd12f6649
2018-12-19 03:54:51 +09:00
Michael Alexsander Silva Dias
b86b497cec
General fixes for the AnimationTree editor
2018-12-17 21:03:58 -02:00
Rémi Verschelde
cf0716952d
Merge pull request #24422 from guilhermefelipecgs/fix_z_index_atlas
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Add z-index to ATLAS_TILE
2018-12-17 13:57:23 +01:00
Guilherme Felipe
d840262739
Add z-index to ATLAS_TILE
2018-12-17 10:03:50 -02:00
Rémi Verschelde
4d546164e7
Fix maybe-uninitialized warnings from GCC 4.8.x
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Fixes the following warnings in `p=server target=release_debug` builds
on Travis CI:
```
./core/os/memory.h: In function 'MainLoop* TestOAHashMap::test()':
./core/os/memory.h:108:111: warning: 'dummy' may be used uninitialized in this function [-Wmaybe-uninitialized]
#define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class)
^
main/tests/test_oa_hash_map.cpp:98:7: note: 'dummy' was declared here
int dummy;
^
scene/resources/bit_mask.cpp:447:3: warning: 'next_i' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/resources/bit_mask.cpp:448:4: warning: 'next_j' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-12-17 12:42:26 +01:00
Rémi Verschelde
20379119c3
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
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Adding option to re-orient our sky
2018-12-16 22:56:43 +01:00
Rémi Verschelde
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
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Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Bastiaan Olij
f3dd3c0830
Adding option to re-orient our sky
2018-12-15 19:41:34 +11:00
Marc Gilleron
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00