Commit graph

67941 commits

Author SHA1 Message Date
Rémi Verschelde
9ce149c7a3
Merge pull request #93299 from rune-scape/fix-ref
Fix RefCounted releasing early and not clearing reference
2024-10-02 15:00:47 +02:00
Rémi Verschelde
7f1f9799c5
Merge pull request #92263 from HolonProduction/autocompletion-get-node-set-value-if-type-compatible
Autocompletion: Keep `get_node` values which are compatible with type hint
2024-10-02 15:00:42 +02:00
Rémi Verschelde
b070f4a49d
Merge pull request #56772 from stijn-h/quick-open-redesign
Redesign Quick Open
2024-10-02 15:00:37 +02:00
Rémi Verschelde
3e4cfeb318
Merge pull request #97639 from HKunogi/master
SCons: Fix MSVC version check for VS Preview
2024-10-02 15:00:30 +02:00
九軒
607585e22b
SCons: Fix MSVC version check for VS Preview 2024-10-02 14:08:53 +02:00
Stijn Hinlopen
06791e1acd New Quick Open Dialog
- Updated list view with thumbnails, and separate file name.
  - Added a grid view which has larger icons.
  - Added toggle to filter out files from addons.
  - Store history for each opened resource type.

New Editor settings for Quick Open:
  - Startup display mode (grid or list):
      - Determined by the requested resource type.
      - Whatever was last used.
  - Toggle to filter out files from addons (for persistence).

Notes
  - The dialog is now created once in EditorNode, and globally available for other components.
  - A fixed number of result scenes are instantiated, and reused based on query.
  - Drop support for multiselect.
2024-10-01 21:39:16 +02:00
Rémi Verschelde
f4af8201ba
Merge pull request #96309 from Geometror/fix-ge-cs-crash
Prevent crash after removing GraphEdit's connection layer
2024-10-01 19:01:01 +02:00
Rémi Verschelde
24b4607309
Merge pull request #97693 from bruvzg/ts_fb_silent
[TextServer] Silently skip invalid system fallback fonts.
2024-10-01 17:33:38 +02:00
Rémi Verschelde
d21a8a8c95
Merge pull request #97686 from Vovkiv/master
Add Ukrainian translation for Linux .desktop file
2024-10-01 17:31:38 +02:00
Rémi Verschelde
c73a18adbd
Merge pull request #97648 from twrightsman/fix-icu-load
Fix ICU support data loading
2024-10-01 17:31:35 +02:00
Rémi Verschelde
79804a8e77
Merge pull request #97647 from KoBeWi/yearly_REPL_pull_request
Add expression evaluater to debugger (REPL)
2024-10-01 17:31:31 +02:00
Rémi Verschelde
cbff25096b
Merge pull request #97638 from mhilbrunner/fix-duplicate-words
Docs: remove duplicate words
2024-10-01 17:31:28 +02:00
Rémi Verschelde
dec83d5088
Merge pull request #97611 from BlueCube3310/bcdec-update
Update bcdec to latest version
2024-10-01 17:31:24 +02:00
Rémi Verschelde
49700c335e
Merge pull request #97607 from pafuent/firsts_multiplayer_unit_tests
Add unit tests for `SceneMultiplayer`
2024-10-01 17:31:21 +02:00
Rémi Verschelde
6c133054f7
Merge pull request #97602 from patowen/fix-region-filter-clip-enabled
Fix `region_filter_clip_enabled` to avoid sprite bleeding for interpolated sprite sheets
2024-10-01 17:31:17 +02:00
Rémi Verschelde
3b17e3470a
Merge pull request #97532 from kisg/use_loader_library_check
GDExtension: Use loader to check if the library exists.
2024-10-01 17:31:14 +02:00
Rémi Verschelde
8aabdc457f
Merge pull request #97527 from timothyqiu/version-button
Unify editor version buttons
2024-10-01 17:31:10 +02:00
Rémi Verschelde
9c716408ef
Merge pull request #97512 from matthewestopinal/mestopinal-sky-tests
Add Unit Test cases for `Sky`
2024-10-01 17:31:07 +02:00
Rémi Verschelde
d66d056727
Merge pull request #97510 from kisg/vulkan_build_fix
Move Vulkan includes to a central `godot_vulkan.h` header
2024-10-01 17:31:03 +02:00
Rémi Verschelde
06a7cf7270
Merge pull request #97500 from m4gr3d/update_godot_plugin_to_use_javaclasswrapper
Remove the restriction on supported types for Godot Android plugins
2024-10-01 17:31:00 +02:00
Rémi Verschelde
97fa7187e1
Merge pull request #97353 from timothyqiu/tree-at
Add auto translate mode for cells in `Tree`
2024-10-01 17:30:56 +02:00
Rémi Verschelde
7d4e06e3a1
Merge pull request #97333 from bits-by-brandon/consolidate-window-remember-editor-settings
Consolidate remembering window settings into single config
2024-10-01 17:30:53 +02:00
Rémi Verschelde
70ac89e776
Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
Expose `get_export_option_visibility` to editor plugins
2024-10-01 17:30:49 +02:00
Rémi Verschelde
60708ccbfe
Merge pull request #96542 from Maran23/inspector-scrolls-away
Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +02:00
Rémi Verschelde
0fd62f7525
Merge pull request #96124 from AeioMuch/check_mouse_pos_inside_inspector
Prevent selecting the hovered node if the mouse is not inside the inspector dock
2024-10-01 17:30:41 +02:00
Rémi Verschelde
a7d0464e9e
Merge pull request #95931 from pafuent/adding_packet_peer_tests
Add unit tests for `PacketPeer`
2024-10-01 17:30:36 +02:00
Rémi Verschelde
d71d95448c
Merge pull request #95784 from pafuent/adding_stream_peer_buffer_tests
Add unit tests for `StreamPeer` and `StreamPeerBuffer`
2024-10-01 17:30:33 +02:00
Rémi Verschelde
53f30bfb7e
Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency
GPU/CPU particle parameter list consistency changes
2024-10-01 17:30:29 +02:00
Rémi Verschelde
eaac033168
Merge pull request #94240 from MewPurPur/optimize-styleboxflat
Optimize `StyleBoxFlat.draw()`
2024-10-01 17:30:24 +02:00
Rémi Verschelde
41ffc696d2
Merge pull request #93449 from Calinou/basematerial3d-refraction-use-depth-comparison
Fix BaseMaterial3D refracting objects located in front of the material
2024-10-01 17:30:20 +02:00
Rémi Verschelde
cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
Rémi Verschelde
8c16e67e4d
Merge pull request #91765 from chocola-mint/feat-markers
Add markers to Animation
2024-10-01 17:30:13 +02:00
Rémi Verschelde
0628af4105
Merge pull request #80561 from HolonProduction/i-have-made-my-position-clear
Set position to zero when saving a positioned branch as scene
2024-10-01 17:30:04 +02:00
Pablo Andres Fuente
ff10dee946 Add unit tests for StreamPeer and StreamPeerBuffer
Partially fixes #43440
2024-10-01 12:25:11 -03:00
Pablo Andres Fuente
0a41a715da Add unit tests for PacketPeer
Partially fixes #43440
2024-10-01 12:19:41 -03:00
Brandon Chang
e0957c2fa3
Consolidate remembering window settings into single config 2024-10-01 16:35:36 +02:00
bruvzg
d222daa9c8
[TextServer] Silently skip invalid system fallback fonts. 2024-10-01 17:22:16 +03:00
MATTHEW ESTOPINAL
136e4d5636
Add Unit Test cases for Sky 2024-10-01 15:54:53 +02:00
kobewi
645abdbb80 Add expression evaluater to debugger (REPL)
Co-authored-by: rohanrhu <rohanrhu2@gmail.com>
2024-10-01 15:36:09 +02:00
volkov
1a2e0b22b6
Add Ukrainian translation for Linux .desktop file 2024-10-01 15:27:11 +02:00
Haoyu Qiu
3c365a7fa5 Add auto translate mode for cells in Tree 2024-10-01 21:24:10 +08:00
Travis Wrightsman
c4b7d6f5c3 Fix ICU support data loading
This fixes an error in loading the ICU support data on platforms that
don't use either the builtin icu4c or the static ICU support data.
2024-09-30 09:03:15 -07:00
Max Hilbrunner
a6997d37cc Docs: remove duplicate words 2024-09-30 12:21:30 +02:00
HolonProduction
03c3c5f608 Set position to zero when saving a positioned branch as scene 2024-09-30 09:43:47 +02:00
Pablo Andres Fuente
e376c4f30c Add unit tests for SceneMultiplayer
This PR aims to help "fix" #43440

Also fixing a small typo on `SceneMultiplayer` docs.
2024-09-29 21:44:52 -03:00
Fredia Huya-Kouadio
7a909896f7 Expose get_export_option_visibility to editor plugins 2024-09-29 15:05:05 -07:00
Fredia Huya-Kouadio
4587d14796 Add logic to automatically pick up jar/aar library dependencies in the res://addons directory 2024-09-29 14:32:10 -07:00
Fredia Huya-Kouadio
5e0805a813 Provide access to the Android runtime to GDScript
Thanks for the fix of `JavaClassWrapper` in https://github.com/godotengine/godot/pull/96182 and the changes in the previous commit, this introduces an `AndroidRuntime` plugin which provides GDScript access to the Android runtime capabilities.

This allows developers to get access to various Android capabilities without the need of a plugin.
For example, the following logic can be used to check whether the device supports vibration:

```
var android_runtime = Engine.get_singleton("AndroidRuntime")
 if android_runtime:
 	print("Checking if the device supports vibration")
 	var vibrator_service = android_runtime.getApplicationContext().getSystemService("vibrator")
 	if vibrator_service:
 		if vibrator_service.hasVibrator():
 			print("Vibration is supported on device!")
 		else:
 			printerr("Vibration is not supported on device")
 	else:
 		printerr("Unable to retrieve the vibrator service")
 else:
 	printerr("Couldn't find AndroidRuntime singleton")
```
2024-09-29 14:32:10 -07:00
Fredia Huya-Kouadio
07cae26abe Remove the restriction on supported types for Godot Android plugins
The Android plugin implementation is updated to use `JavaClassWrapper` which was fixed in https://github.com/godotengine/godot/pull/96182, thus removing the limitation on supported types.

Note that `JavaClassWrapper` has also been updated in order to only provide access to public methods and constructor to GDScript.
2024-09-29 14:32:10 -07:00
Rémi Verschelde
e3213aaef5
Merge pull request #97622 from Repiteo/scons/msvc-prerelease-fix
SCons: Include pre-release in MSVC detection
2024-09-29 21:06:40 +02:00