Rémi Verschelde
a29d475e67
Merge pull request #37747 from KoBeWi/cam2center
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Improve Camera2D documentation
2020-04-16 12:28:35 +02:00
Rémi Verschelde
2ebfd69196
Merge pull request #37856 from Calinou/doc-basebutton-keep-pressed-outside
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Mention `keep_pressed_outside` caveat in the BaseButton documentation
2020-04-16 12:27:28 +02:00
Rémi Verschelde
cd908c3cef
Merge pull request #37832 from Calinou/doc-improve-dictionary
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Improve the Dictionary class documentation
2020-04-16 12:27:15 +02:00
Rémi Verschelde
d0a10215ae
Merge pull request #37824 from nekomatata/rigid-body-force-doc
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More details in Rigid Body add_force documentation
2020-04-16 12:26:58 +02:00
Rémi Verschelde
4f2c1feab5
Merge pull request #37869 from madmiraal/fix-36533
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Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16 11:39:18 +02:00
Rémi Verschelde
bf0bfed54a
Merge pull request #37921 from Calinou/doc-improve-audiostreamsample
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Improve the AudioStreamSample class documentation
2020-04-16 11:09:23 +02:00
Rémi Verschelde
4989beb353
Merge pull request #37895 from qarmin/more_leak_fixes
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Fixes leaks in ResourceCache, Vulkan and X11
2020-04-16 11:09:01 +02:00
Rémi Verschelde
08464ea73c
Merge pull request #37926 from m4gr3d/migrate_legacy_apache_lib
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Migrate legacy apache dependency to the GodotPayment plugin
2020-04-16 08:49:21 +02:00
fhuya
c591cb8fda
Migrate legacy apache dependency to the GodotPayment plugin
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This is the only location in the codebase where it's being used, so no need to make the main lib have a dependency on it.
2020-04-15 22:36:58 -07:00
Hugo Locurcio
52786b54ef
Improve the AudioStreamSample class documentation
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This closes #37915 .
2020-04-15 23:40:01 +02:00
Rémi Verschelde
3c1218a39a
Merge pull request #37914 from clayjohn/VULKAN-decal-fix
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Fix texture check in decal setup
2020-04-15 21:26:08 +02:00
Rémi Verschelde
9c80674aee
Merge pull request #37911 from madmiraal/fix-32876
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Run SpringArm3D's process within physics.
2020-04-15 21:21:09 +02:00
Rémi Verschelde
dcebe66816
Merge pull request #37773 from asheraryam/fix-27272
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Add "node_unselected" signal for GraphEdit
2020-04-15 21:15:58 +02:00
Rémi Verschelde
ae489f9f95
Merge pull request #37904 from EricEzaM/add-selection-outlines-to-locked-nodes
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Added selection outline to locked nodes. Resolves #37892
2020-04-15 21:14:35 +02:00
clayjohn
61d86190e0
Fix texture check in decal setup
2020-04-15 12:06:02 -07:00
Marcel Admiraal
188bb6f867
Run SpringArm3D's process within physics.
2020-04-15 17:48:46 +01:00
asheraryam
67c98cb438
Add "node_unselected" signal for GraphEdit
2020-04-15 18:06:21 +03:00
Eric M
7f5fb73146
Added selection outline to locked nodes.
2020-04-15 22:03:12 +10:00
Rémi Verschelde
5b4ea6529a
Merge pull request #37896 from NutmegStudio/decal-enum-constant-fix
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Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15 12:02:19 +02:00
qarmin
943ec79859
Fixes leaks in ResourceCache, Vulkan and X11
2020-04-15 10:27:57 +02:00
Rémi Verschelde
5bc9616e8e
Merge pull request #37894 from NutmegStudio/fix-typo-in-light3d
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Fix typo in light3d (Texture -> Texture2D)
2020-04-15 10:17:45 +02:00
NutmegStudio
fa6d9e0c01
Change DecalTexture bind from BIND_CONSTANT to BIND_ENUM_CONSTANT
2020-04-15 15:00:48 +07:00
NutmegStudio
df863cf7ee
Fix typo in light3d (Texture -> Texture2D)
2020-04-15 14:09:48 +07:00
Rémi Verschelde
c9de04b628
Merge pull request #37890 from nicomitchell/FixPosModTypeReturn
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Change MATH_POSMOD return type back to INT
2020-04-15 00:05:35 +02:00
Nico Mitchell
f7cc2b090c
Change MATH_POSMOD return type back to INT
2020-04-14 17:23:35 -04:00
Rémi Verschelde
9db525941f
Merge pull request #37887 from reduz/implement-projectors
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Add support for projectors in spot and omni lights.
2020-04-14 23:03:32 +02:00
Juan Linietsky
6f293ed795
Add support for projectors in spot and omni lights.
2020-04-14 17:05:45 -03:00
Rémi Verschelde
84142f6a5f
Merge pull request #37881 from qarmin/leak_vulkan
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Fixes leaks with Vulkan device and instance
2020-04-14 21:45:48 +02:00
qarmin
2ab4b054e0
Fixes leaks with Vulkan device and instance
2020-04-14 20:15:48 +02:00
Rémi Verschelde
1d8a9a9dc8
Merge pull request #37877 from madmiraal/fix-14864
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Remove unnecessary check for zero determinant in Basis::orthonormalize().
2020-04-14 19:05:01 +02:00
Rémi Verschelde
59a8af2106
Merge pull request #37316 from nekomatata/physical-bone-settings
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Add PhysicalBone rotation, damping, axis lock & can sleep
2020-04-14 18:33:43 +02:00
Marcel Admiraal
8e6e91f2cd
Remove unnecessary check for zero determinant in Basis::orthonormalize().
2020-04-14 17:20:45 +01:00
Rémi Verschelde
5e5103f460
Merge pull request #37861 from reduz/implement-decals
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Implement decals
2020-04-14 17:13:20 +02:00
Rémi Verschelde
c364c969cd
Merge pull request #37866 from akien-mga/android-build-tools-29.0.3
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Android: Bump build tools to 29.0.3
2020-04-14 17:10:38 +02:00
Juan Linietsky
5944eb6e7f
Implement decals
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Also implemented decal atlas, so projectors and other stuff can be added.
Sidenote: Had to make RID hashable, so some unrelated includes changed
in order to include it in hashfuncs.h
2020-04-14 11:13:34 -03:00
Marcel Admiraal
88d307df14
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-14 12:53:32 +01:00
Rémi Verschelde
ca896ddbf0
Android: Bump build tools to 29.0.3
2020-04-14 13:47:13 +02:00
Rémi Verschelde
e0eb9a8ae4
Merge pull request #37826 from nekomatata/direct-body-state-sleep
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Fix set_sleep_state in Bullet body direct state
2020-04-14 12:53:20 +02:00
PouleyKetchoupp
5c1c03f29a
Add PhysicalBone rotation, damping, axis lock & can sleep
2020-04-14 11:55:46 +02:00
PouleyKetchoupp
30b184cb06
Fix set_sleep_state in Bullet body direct state
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It was inverted, it should set the body to be active when sleep is disabled.
2020-04-14 11:39:34 +02:00
Rémi Verschelde
3afa3db096
Merge pull request #37858 from m4gr3d/remove_unused_resources
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Delete unused drawable resources
2020-04-14 08:18:47 +02:00
fhuya
73d4e2eefb
Delete unused drawable resources.
2020-04-13 16:15:37 -07:00
Hugo Locurcio
e799dc954e
Mention keep_pressed_outside
caveat in the BaseButton documentation
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This closes #37790 .
2020-04-13 21:56:47 +02:00
Rémi Verschelde
fa0902a65d
Merge pull request #37851 from nicomitchell/FixMathRoundTypeReturn
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Change visual script round function output type to float
2020-04-13 21:39:03 +02:00
Nico Mitchell
c2ffaf5b2b
Change round return type to float
2020-04-13 13:02:40 -04:00
Rémi Verschelde
d4b211bb3d
Merge pull request #37295 from SkyLucilfer/AndroidExportValidation
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Validate supported architectures when exporting to Android
2020-04-13 13:56:48 +02:00
Rémi Verschelde
5247fdb3f3
Merge pull request #37840 from Janglee123/richtext-underline-fix-2
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Fixed 0 width issue of rich text label
2020-04-13 13:55:18 +02:00
Rémi Verschelde
644bc87240
Merge pull request #37843 from qarmin/unitialized_crash
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Fixed crash caused by uninitialised variable
2020-04-13 13:53:44 +02:00
SkyJJ
7fcd13575e
Validate supported architectures when exporting to Android
2020-04-13 12:16:08 +02:00
Rémi Verschelde
e2b01a7cc6
Merge pull request #37841 from qarmin/leak_copy_shader
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Fixes leak with CopyToFbShaderRD
2020-04-13 12:14:16 +02:00