Poommetee Ketson
a7ff7af8ae
EditorNode: mark opened deleted scenes as unsaved
2017-06-30 00:55:29 +07:00
Juan Linietsky
db3b05d289
Reworked translation system
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-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
2017-06-28 17:01:35 -03:00
Rémi Verschelde
f59430beef
Merge pull request #9419 from eska014/native-run
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Subtle native-run buttons
2017-06-28 07:51:36 +02:00
Rémi Verschelde
7fad30fb9a
Merge pull request #9424 from vnen/fix-import-plugin
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Fix filesystem update for import plugins
2017-06-28 07:49:37 +02:00
Marc Gilleron
6c1ab2098f
Fix curve saving, refined undo/redo
2017-06-28 02:43:30 +02:00
George Marques
0e80dc88ad
Fix filesystem update for import plugins
2017-06-27 20:49:28 -03:00
L. Krause
92367968e7
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
Rémi Verschelde
6fd4311c27
Change default color of script editor text selection
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Supersedes and closes #9388 .
2017-06-27 20:47:32 +02:00
George Marques
3509acd415
Fix active plugins property name
2017-06-27 10:53:51 -03:00
Juan Linietsky
51442988b1
Merge pull request #9404 from Zylann/curve_improvement
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Curve improvement
2017-06-27 07:53:52 -03:00
Rémi Verschelde
72bf46649e
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
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Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
geequlim
6687484958
Better user expirence with external text editors.
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Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Poommetee Ketson
090ddada46
Clean up redundancy in scene save confirmation
2017-06-27 11:08:16 +07:00
Juan Linietsky
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde
90592ccf03
Fix regression in dc18432015
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Closes #9407 .
2017-06-27 00:57:18 +02:00
Rémi Verschelde
f28f2b6ce8
Merge pull request #9402 from nunodonato/selectimportagain
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Update import dock when editing a resource from the inspector
2017-06-27 00:09:24 +02:00
Nuno Donato
dc18432015
Update import dock when editing a resource from the inspector (improved version)
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closes #8139 . (just in case it wasn't closed well enough the first time :p)
2017-06-26 23:15:22 +01:00
Marc Gilleron
69b8f61f25
Curve features
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- Ability to set tangents as linear
- Indicative min and max values
- CurveTexture doesn't need min and max anymore
2017-06-26 23:41:37 +02:00
Rémi Verschelde
4e12bf19cc
Merge pull request #9304 from Noshyaar/pr-save
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EditorNode: add Save/Discard/Cancel dialog
2017-06-26 23:29:39 +02:00
Rémi Verschelde
177aff0aaf
Merge pull request #9347 from bojidar-bg/7312-quick-input-edit
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Allow input mappings to be edited
2017-06-26 23:00:55 +02:00
Rémi Verschelde
e65f444726
Merge pull request #9385 from toger5/theme_item_list
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margins for item list
2017-06-26 22:56:38 +02:00
Rémi Verschelde
f2bc0cc966
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
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Add one-way collisions and individual shape offsets for tilesets
2017-06-26 22:47:26 +02:00
Rémi Verschelde
f7b77e5b76
Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
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Add normal map to tilemaps and tilesets
2017-06-26 22:47:11 +02:00
toger5
5374145afa
margins for item list
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- without margins there are too little gaps on the left and the selecting looks weird
- also changed the styles for selected and focus so they both have the same size
2017-06-26 13:45:36 -07:00
Rémi Verschelde
5590dd7fb4
Merge pull request #9378 from nunodonato/selectimport
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Update import dock when editing a resource from the inspector
2017-06-26 22:34:37 +02:00
Poommetee Ketson
a9367ce6bc
EditorNode: enhance save/quit dialog
2017-06-27 03:04:47 +07:00
toger5
3d89893cb8
style box margins for Inspector and list.
2017-06-25 17:21:12 -07:00
Nuno Donato
41029c71d2
Update import dock when editing a resource from the inspector
2017-06-25 23:12:34 +01:00
Juan Linietsky
d41978eb63
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
2017-06-25 18:57:28 -03:00
Juan Linietsky
760cdbe1a3
-Added folding to property editor, persistent on objects it edits
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-Some changes to tree to support this properly
2017-06-25 17:31:22 -03:00
Bojidar Marinov
207feb2f87
Add one-way collisions and individual shape offsets for tilesets
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As requested in #9318
Accidentially fixes #2231 as well
2017-06-25 21:47:30 +03:00
Rémi Verschelde
e5d890c23a
i18n: Update template and sync translations
2017-06-25 14:19:51 +02:00
Rémi Verschelde
d9813ba826
i18n: Sync translations with Weblate
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Adds Finnish translation.
2017-06-25 14:16:14 +02:00
Bojidar Marinov
8804c24d82
Allow input mappings to be edited
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Closes #7312
2017-06-25 14:35:34 +03:00
Juan Linietsky
83ae9a5e28
Ability to restart particle system with a function call
2017-06-25 08:01:50 -03:00
Poommetee Ketson
1453d67145
EditorNode: enhance quit dialog
2017-06-25 08:04:34 +07:00
Poommetee Ketson
14fa4190b3
EditorNode: add Save/Discard/Cancel dialog
2017-06-25 08:04:34 +07:00
Poommetee Ketson
e3998528e0
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
Rémi Verschelde
a2e4b80ff5
Merge pull request #9345 from nunodonato/animproperties
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Update some property names for animation keys.
2017-06-24 23:52:31 +02:00
Juan Linietsky
898d8fd557
Merge pull request #9353 from Zylann/gradient_refactor
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GradientTexture now uses a Gradient
2017-06-24 18:13:56 -03:00
Rémi Verschelde
68891baa1b
Merge pull request #9281 from Zylann/fix_freelook_keyboard
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Fixed freelook conflict with text inputs
2017-06-24 23:06:04 +02:00
Rémi Verschelde
44c7210387
Merge pull request #9249 from Noshyaar/pr-colorpick
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ColorPicker: fix DPI, hue & color update issues
2017-06-24 23:02:02 +02:00
Marc Gilleron
2bb1638b0a
GradientTexture now uses a Gradient
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- Added gradient property
- Deleted duplicate code
2017-06-24 21:50:44 +02:00
Andreas Haas
cc2cd20870
Capitalize template names in script dialog.
2017-06-24 15:37:27 +02:00
Nuno Donato
c207c06173
Update some property names for animation keys.
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Added rect_rotation too.
Fixes #9337
2017-06-24 10:39:57 +01:00
Juan Linietsky
6ba1e4677b
-Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap
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-Added ability to disable individual collisionshape/polygon
-Moved One Way Collision to shape, allowing more flexibility
-Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer.
-Modifying a CollisionPolygon2D on the fly now works, it can even be animated.
Will port this to 3D once well tested. Have fun!
2017-06-23 23:39:52 -03:00
Juan Linietsky
683f50bef4
Merge pull request #9312 from BastiaanOlij/osx_export
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Osx export
2017-06-23 23:22:51 -03:00
Marc Gilleron
659897cfb8
Added Curve resource
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- New resource for curves in y(x) form
- CurveTexture now has a Curve
- Curve and CurveTexture share the same editor
2017-06-24 01:01:36 +02:00
Thomas Herzog
c5e0c6a336
Merge pull request #9307 from nunodonato/shadererrorline
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highlight the correct error line in shader editor
2017-06-23 02:19:40 +02:00
Juan Linietsky
54815b9dde
project and scene swapped, sorry could never get used to it :(
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Also reorganized menus a bit.
2017-06-22 18:04:03 -03:00