Fabio Alessandrelli
43f51d78d1
[MP] Cleanup and fixes for replication plugin.
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- Remove dead code.
- Fix "Add from path" adding the wrong string when targeting root node.
2022-08-07 15:08:35 +02:00
Fabio Alessandrelli
ea0247086b
Merge pull request #64047 from Faless/ws/4.x_no_emws
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[Websocket] Remove dummy JS server implemenation.
2022-08-07 14:57:16 +02:00
Ryan Roden-Corrent
366871a3ff
Migrate project list to separate config file.
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Storing the project/favorites list in the EditorSettings makes it
difficult to version-control your editor configuration, as the file will
continually change as you open new projects. It also means a
configuration can't be shared across machines, as they might not have
the same projects or file layout.
Now the project list is stored in $godot_data_dir/projects.cfg.
Each path is a section, which has a boolean favorite value.
If the new config does not exist, the editor attempts to migrate legacy
EditorSettings-based configuration to the new file.
Fixes godotengine/godot-proposals#1637 .
2022-08-07 07:46:52 -04:00
Fabio Alessandrelli
202320e1ed
[Websocket] Remove dummy JS server implemenation.
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It does nothing but printing errors (only websocket client is available
in browsers), so we might as well return null when you instantiate it.
2022-08-07 13:44:16 +02:00
Emmanuel Leblond
c0cedebda1
Expose ObjectID among the native structure in GDExtension
2022-08-07 12:42:51 +02:00
Hendrik Brucker
36061c5dca
Vector4/Vector4i: Add missing methods, tests and fix change of sign operator
2022-08-07 12:25:05 +02:00
Rémi Verschelde
428aed8e87
Merge pull request #61893 from Calinou/light3d-add-shadow-opacity
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Add a shadow opacity property to Light3D
2022-08-07 12:08:07 +02:00
Rémi Verschelde
7f2f1dc18b
Merge pull request #64028 from timothyqiu/input-event-bool
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Use `%s` for bool value in vformat
2022-08-07 12:05:20 +02:00
Hugo Locurcio
baaa7503c7
Add a shadow opacity property to Light3D
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This can be used to make shadows translucent for a specific light.
The light distance fade system also uses this to smoothly fade the shadow
when the light fade transition distance is greater than 0.
2022-08-07 11:06:32 +02:00
Rémi Verschelde
f85a816965
Merge pull request #64025 from kleonc/filesystem-dock-rename-crash-fix
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`FileSystemDock` Fix crash when renaming a file in split mode
2022-08-07 09:26:39 +02:00
Rémi Verschelde
52c311fc34
Merge pull request #64031 from Calinou/doc-httprequest-no-bold-ref
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Fix broken rST reference in HTTPClient documentation
2022-08-07 09:25:30 +02:00
Josh Jones
92c40bcf32
Fix NavigationRegion3D gizmo's odd visual behavior
2022-08-06 23:54:57 -07:00
Hugo Locurcio
9709205112
Fix broken rST reference in HTTPClient documentation
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References in reStructuredText cannot be located within bold/italic
text. This caused the online class reference to have the `:ref:`
text written as-is.
2022-08-07 07:21:29 +02:00
Haoyu Qiu
e061b1cc3c
Use %s for bool value in vformat
2022-08-07 09:57:09 +08:00
kleonc
25ce459fc5
FileSystemDock
Fix crash when renaming a file in split mode
2022-08-07 02:47:02 +02:00
Rémi Verschelde
8f033f1d19
Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warning
2022-08-06 23:43:06 +02:00
Rémi Verschelde
cb1f041783
Merge pull request #60567 from Geometror/make-unique-recursive
2022-08-06 22:52:37 +02:00
Rémi Verschelde
e6e13c8251
Merge pull request #63361 from KoBeWi/floorf_lol
2022-08-06 22:25:27 +02:00
Rémi Verschelde
2b0804de76
Merge pull request #60924 from KoBeWi/derp
2022-08-06 22:24:57 +02:00
RedMser
c939f336d6
Only define keep_screen_on
project setting once
2022-08-06 22:10:24 +02:00
kobewi
ae3d83b17b
Restore old lerp() behavior and add lerpf()
2022-08-06 21:15:37 +02:00
Hendrik Brucker
ade7cb6982
Add "Make Unique (Recursive)" to resource picker, simplify "Make Unique"
2022-08-06 21:08:22 +02:00
Rémi Verschelde
21f6916ffc
Merge pull request #60843 from hoontee/CSG3
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Add `TorusMesh`
2022-08-06 21:01:51 +02:00
Rémi Verschelde
dd063d1725
Merge pull request #63992 from qarmin/check_also_GLES3
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Test also GLES3 in CI
2022-08-06 20:23:48 +02:00
Rafał Mikrut
49632bf993
Check also GLES3 in CI
2022-08-06 19:12:09 +02:00
Rémi Verschelde
d8ec27cdc1
Merge pull request #63985 from raulsntos/convert-rpc-attribute-csharp
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RPC improvements to the conversion tool
2022-08-06 16:44:39 +02:00
Raul Santos
775b9ee889
Add conversion for the RPC attributes in C#
2022-08-06 15:56:46 +02:00
Raul Santos
6b56474911
Add conversion for sync
and slave
GDScript keywords
2022-08-06 15:56:46 +02:00
Rémi Verschelde
77d3ac700d
Merge pull request #63712 from object71/fix-export-issues
2022-08-06 14:27:17 +02:00
Rémi Verschelde
c81ef51503
Merge pull request #63976 from aaronfranke/godots-own-comment-lines
2022-08-06 13:20:57 +02:00
Rémi Verschelde
87b7f51194
Merge pull request #63977 from TomBCodes/master
2022-08-06 13:20:43 +02:00
Rémi Verschelde
3eb0cadf53
Merge pull request #63870 from Calinou/doc-editorsettings
2022-08-06 13:20:12 +02:00
Rémi Verschelde
557953d844
Merge pull request #62847 from RandomShaper/upgrade_spirv_reflect
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spirv-reflect: Update to latest commit
2022-08-06 09:24:53 +02:00
Hugo Locurcio
1a5eac6b72
Document editor settings in the class reference
2022-08-06 04:15:51 +02:00
Larry Tran
2ea4baae0a
Merge branch 'master' into bugfix-ios-export
2022-08-05 18:47:20 -05:00
Larry Tran
e029e66454
Remove unnecessary string replacement
2022-08-05 18:15:57 -05:00
Rémi Verschelde
c80540f9a2
Merge pull request #63700 from YeldhamDev/no_methods_to_filter_pal
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Hide method filter bar when selecting a doc in the Script editor
2022-08-06 00:39:30 +02:00
Rémi Verschelde
dc04050cfd
Merge pull request #63698 from PrecisionRender/plane-operator-asterisk
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Add operator `*` to `Plane`
2022-08-06 00:38:59 +02:00
Rémi Verschelde
9e361bfaaf
Merge pull request #62787 from RandomShaper/vk_object_name
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Set default resource names under pure debug in Vulkan RD
2022-08-06 00:35:09 +02:00
Rémi Verschelde
e1809f5667
Merge pull request #63704 from fire-forge/no-code
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Fix EditorPropertyMultilineText expression mode
2022-08-06 00:32:22 +02:00
Rémi Verschelde
ae335196b5
Merge pull request #63762 from bruvzg/ft_warn
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[TextServer] Add a build warning when building with external FreeType without Brotli support.
2022-08-06 00:31:15 +02:00
Rémi Verschelde
d100c2d59f
Merge pull request #63776 from fire-forge/shapecast2d
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Add ShapeCast2D editor handle and improve debug drawing
2022-08-06 00:27:41 +02:00
Rémi Verschelde
3249b7d40d
Merge pull request #63859 from Rindbee/fix-hue-slider-incorrectly-rotated
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Fix Hue slider incorrectly rotated 90 degrees in ColorPicker
2022-08-06 00:25:55 +02:00
Rémi Verschelde
bd833f8e06
Merge pull request #63871 from bruvzg/ts_build_options
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Add Text Server related options to the build profiles editor.
2022-08-06 00:23:41 +02:00
Rémi Verschelde
10f9f20849
Merge pull request #63887 from qarmin/more_renames
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Various converter enhancements and bugfixes
2022-08-06 00:21:24 +02:00
Rémi Verschelde
99aa97949f
Merge pull request #63958 from hakro/fix-control-animation-keys
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Remove rect_ prefix from control properties when keyframing
2022-08-06 00:17:37 +02:00
Rémi Verschelde
94664b4e61
Merge pull request #63962 from bruvzg/fix_elong_liga
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[Text Server] Prevent composite glyphs which incorporate kashida from being used for justification.
2022-08-06 00:16:39 +02:00
Tom
39233c299c
updated the String class with info about the 'allow_empty' optional argument
2022-08-05 23:10:16 +01:00
Aaron Franke
ce0080768c
Make "Godot source files" comment consistent in modules
2022-08-05 17:09:11 -05:00
Rémi Verschelde
04a66e1bab
Merge pull request #63882 from RedMser/keep-screen-on-windows
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Implement `keep_screen_on` for Windows
2022-08-05 23:47:20 +02:00