Rémi Verschelde
b0e556d1a7
Merge pull request #13289 from sketchyfun/3d_selection_fix
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Fixed issue with 3D selections
2017-11-26 14:55:56 +01:00
Poommetee Ketson
304d31b7d2
Merge pull request #13293 from Calinou/tweak-editor-camera-defaults
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Tweak the default editor camera settings
2017-11-26 20:53:45 +07:00
Poommetee Ketson
f2c1fd2e8f
Merge pull request #13295 from Calinou/tweak-camera-node-defaults
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Tweak the default camera node settings
2017-11-26 20:53:28 +07:00
Rémi Verschelde
45d1f9a690
Merge pull request #13288 from RandomShaper/fix-dup-crash
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Fix crash on node duplication
2017-11-26 14:45:31 +01:00
Poommetee Ketson
2f3c4c94da
Merge pull request #13284 from dragmz/patch-2
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Fix constant node value edit
2017-11-26 08:10:57 +07:00
Hugo Locurcio
541df26184
Tweak the default camera node settings
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- Increase FOV to 70
- Put the Z-near plane at 0.05 meters
2017-11-25 23:48:30 +01:00
Hugo Locurcio
e3fc6fcaa6
Tweak the default editor camera settings
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- The default FOV is now 70
- The default Z-near plane is now at 0.05 meters
2017-11-25 23:03:26 +01:00
Marcin Zawiejski
57f34abea1
Fix constant node value edit
2017-11-25 22:28:59 +01:00
Thomas Herzog
73a26b4c3f
Merge pull request #13286 from touilleMan/gnative-wrappers-msvc-flags
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[GDNative] disable -fPIC flag with msvc compiler
2017-11-25 21:16:07 +01:00
BenH
dd5037ba82
Fixed issue with 3D selections losing precsion due to an offset bug
2017-11-25 20:14:54 +00:00
Pedro J. Estébanez
922cf9fbb0
Fix crash on node duplication
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That happened when an instanced scene was being duplicated while it also contained nodes added to it in the scene holding the instance.
Plus:
- Add comments about the logic behind all this.
- Move the null guard to where it can protect the most, but consider it a runtime error rather that a situation we expect.
Fixes #13282 .
2017-11-25 21:14:35 +01:00
Emmanuel Leblond
6e3d78c94c
[GDNative] disable -fPIC flag with msvc compiler
2017-11-25 20:26:42 +01:00
Juan Linietsky
9738ebcda0
-Fixed height fog (was broken)
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-Make sure materials are named in OBJ importer, so they can be saved outside as resources.
2017-11-25 12:32:41 -03:00
Rémi Verschelde
e1cf789593
Merge pull request #13278 from eska014/jseval-returntypes
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Remove contrived JavaScript.eval() return types
2017-11-25 15:59:43 +01:00
Leon Krause
b24df892fe
Update my name in AUTHORS.md
2017-11-25 15:41:40 +01:00
Leon Krause
8de25d6e62
Remove contrived JavaScript.eval return types
2017-11-25 15:38:02 +01:00
Rémi Verschelde
aa5f7e0ff2
Fix mono build after bc2e8d99
2017-11-25 12:16:58 +01:00
Rémi Verschelde
d9faf6f2f4
Fix build on macOS and Android after bc2e8d99
2017-11-25 10:42:20 +01:00
Rémi Verschelde
faf5ac8d54
Merge pull request #13263 from sersoong/master-test
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3.0beta - Fixed doesn't close open a file window bug
2017-11-25 10:32:38 +01:00
sersoong
c8d6a3b6dc
Fix doesn't close open a file window bug
2017-11-25 13:03:43 +08:00
Juan Linietsky
66a8a07c2c
Add importer option to make meshes bakeable by default.
2017-11-25 01:29:35 -03:00
Juan Linietsky
2c7b4c2053
Merge pull request #13261 from ISylvox/fix-windows-build
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Complete bc2e8d9
so that Windows can be built
2017-11-25 01:28:36 -03:00
Indah Sylvia
ac92c147c6
Completed bc2e8d99e5
so that windows can be built
2017-11-25 11:12:07 +07:00
Juan Linietsky
bc2e8d99e5
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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leading to unnecesary copy on writes and reduced performance.
2017-11-25 00:09:40 -03:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Juan Linietsky
2bc6db65c1
Fixes bug where enumeration is not being saved
2017-11-24 18:44:13 -03:00
Rémi Verschelde
2e5dfbdb4b
Merge pull request #13253 from Hinsbart/bind_gesture_events
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Bind InputEventGesture events.
2017-11-24 19:27:07 +01:00
Andreas Haas
c76a9b99b0
Core: Bind InputEventGesture events.
2017-11-24 19:23:04 +01:00
Rémi Verschelde
f5c513ca7b
doc status: Partial revert of e23454d
, setgets are no longer listed
2017-11-24 18:25:56 +01:00
Rémi Verschelde
92f07fefcd
doc: Remove setters and getters now exposed via properties/members
2017-11-24 18:10:32 +01:00
Juan Linietsky
31f62f53c5
Fix block where setter/getters are cached to be skipped
2017-11-24 14:00:01 -03:00
Juan Linietsky
60de407262
Add a bit space around the .import [deps] tag to make it more readable.
2017-11-24 14:00:01 -03:00
Rémi Verschelde
69aa29bbb3
Merge pull request #13249 from godotengine/Noshyaar-kcdocs
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Fix a mistake in KinematicCollision docs
[ci skip]
2017-11-24 17:48:04 +01:00
Juan Linietsky
bb83c7d6b7
Changed reimport logic to also check md5 before reimporting, fixes #13135
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Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
2017-11-24 13:39:41 -03:00
Poommetee Ketson
c5a025c5e3
Fix a mistake in KinematicCollision docs
2017-11-24 23:35:45 +07:00
Juan Linietsky
f6139c2cfc
Attempt to remove setters/getters from doc data
2017-11-24 12:33:28 -03:00
Rémi Verschelde
3d0aec7a81
Merge pull request #13244 from bojidar-bg/13243-get-static-indexed
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Fix a crash in get_static_property_type_indexed
2017-11-24 15:07:24 +01:00
Bojidar Marinov
0b63e84566
Fix a crash in get_static_property_type_indexed
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Fixes #13243
2017-11-24 15:26:32 +02:00
Gilles Roudiere
1406fb6ede
Merge pull request #13241 from GodotExplorer/pr-menu-button-theme
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Fix style error with MenuButton in default theme
2017-11-24 13:53:10 +01:00
geequlim
f3588b6b65
Fix style error with MenuButton in default theme
2017-11-24 19:31:20 +08:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73
doc: Sync classref with current source
2017-11-24 09:16:27 +01:00
Rémi Verschelde
679b64fe48
Merge pull request #13232 from endragor/android-multiple-icons
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Allow to specify multiple resolution Android icons
2017-11-24 08:07:28 +01:00
Rémi Verschelde
cbcf31f0b9
Merge pull request #13229 from sersoong/master-test
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3.0 - Fix context menu of first node in a new scene
2017-11-24 08:06:29 +01:00
Poommetee Ketson
762a4b4dec
Merge pull request #13227 from tagcup/shader_atan2
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Rename two-parameter arc-tangent function to atan in shader language,…
2017-11-24 13:38:49 +07:00
Poommetee Ketson
0b93d0676d
Merge pull request #13231 from endragor/tile-bindings-fix
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Fix TileMap and TileSet ClassDB bindings
2017-11-24 13:20:23 +07:00
Ruslan Mustakov
e967dbca6f
Fix TileMap and TileSet ClassDB bindings
2017-11-24 11:43:15 +07:00
sersoong
feb45aaf4b
Fix context menu of first node in a new scene
2017-11-24 12:32:57 +08:00
Ruslan Mustakov
871deb6878
Allow to specify multiple resolution Android icons
2017-11-24 11:19:22 +07:00
Ferenc Arn
0ca9181ee8
Rename two-parameter arc-tangent function to atan in shader language, as it is in GLSL.
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Fixes #13214 .
2017-11-23 21:19:11 -05:00